Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.09 @ 20:48:32 // AFD2020/Player2 Player: Minty Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (1964) 1964 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1878) 1878 TOTAL SCORE: 7067 Bonus ------- High Alert Combat Kills 544 Follower Combat Kills 1269 Entered Garrisons 200 Friendly Fire -135 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 85/100 System Corruption 2% Temperature Cool (12) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Graphene Brace Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Remote Datajack > --- INVENTORY -------- Improved Heat Sink Graphene Brace [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 93 | . 13 . 22 2 . . 43 13 Power 21 | . 4 . 5 . . . 9 3 Engine 16 | . 4 . 5 . . . 4 3 Core 5 | . . . . . . . 5 . Reactor . | . . . . . . . . . Propulsion 24 | . 4 . 6 1 . . 10 3 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 22 | . 4 . 6 1 . . 10 1 Utility 19 | . 4 . 6 1 . . 6 2 Device 9 | . 2 . 2 . . . 4 1 Storage . | . . . . . . . . . Processor 4 | . 1 . 1 1 . . 1 . Hackware 1 | . . . . . . . 1 . Protection 5 | . 1 . 3 . . . . 1 Artifact . | . . . . . . . . . Weapon 29 | . 1 . 5 . . . 18 5 Energy Gun 17 | . 1 . 2 . . . 12 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . 3 . . . 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 2 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 5 | . . . 1 . . . 3 1 Parts Lost 23 | . 1 . 4 . . . 6 12 Power 6 | . . . 2 . . . 2 2 Propulsion 11 | . 1 . 2 . . . 3 5 Utility . | . . . . . . . . . Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 5 | . 1 . 2 . . . 3 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 90 100 98 100 100 100 96 45 Engine 8 | . 14 14 10 11 11 11 3 3 Core 1 | . . . . . . . 3 2 Leg 2 | . 8 . . . . . . 1 Flight 27 | . 18 28 32 33 33 33 35 9 Device 10 | . 7 14 11 11 11 11 11 10 Processor 9 | . 7 14 16 11 11 11 9 3 Hackware 1 | . . . . . . . 5 . Protection 2 | . . . 5 11 11 11 . . Energy Gun 21 | . 28 28 17 22 22 22 23 9 Ballistic Gun 1 | . . . 4 . . . . 2 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 20 | 14 14 8 13 13 13 13 17 20 Greatest Support 20 | 20 20 8 13 13 13 13 18 17 Greatest Overweight (x) 3 | . 2 . 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 4 5 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Scavenger-Mutant 14% | Scavenger-Sprinter 14% | Mutant 11% | Commander-Sprinter 5% | Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1346 | 200 125 . 251 . 16 . 597 157 Remotely . | . . . . . . . . . Salvage Created 2151 | . 477 . 468 . 16 . 1066 124 Parts 148 | . 32 . 35 . . . 75 6 Haulers Intercepted 5 | . 1 . 1 . . . 3 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 48 | . 10 . 12 . . . 22 4 Guns 43 | . 10 . 12 . . . 19 2 AOE 5 | . . . . . . . 3 2 Classes Destroyed 10 | . 6 . 1 . . . 2 1 Worker 7 | . 3 . 1 . . . 3 . Builder 4 | . . . . . . . 4 . Tunneler 2 | . . . . . . . 2 . Hauler 5 | . 1 . 1 . . . 3 . Operator 1 | . 1 . . . . . . . Watcher 6 | . 2 . 1 . . . 3 . Swarmer 17 | . 3 . 6 . . . 8 . Grunt 21 | . 7 . 4 . . . 9 1 Protector 1 | . . . . . . . . 1 Sentry 9 | . . . 2 . . . 5 2 Best Kill Streak 6 | . 4 . 4 . . . 6 2 Combat Bots Only 4 | . 2 . 4 . . . 4 2 Max Kills in Single Turn 3 | . 1 . 1 . . . 3 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 310 | . 60 . 56 . . . 139 55 Missed 118 | . 21 . 20 . . . 57 20 Damage Taken 2866 | . 363 . 403 . . . 1331 769 Core 724 | . 114 . 121 . . . 206 283 Absorbed by Shields 64 | . . . . . . . . 64 Redirected to Shielding 10 | . . . 10 . . . . . Regen/Repaired (Parts) 21 | . . . . . . . 21 . Core Remaining (%) 52 | 100 . 23 . . . 35 . . Volleys Fired 193 | . 57 . 36 . 1 . 69 30 Largest 3 | . 2 . 2 . 2 . 3 3 Hottest 179 | . 100 . 126 . 126 . 179 179 Shots Fired 422 | . 114 . 72 . 2 . 192 42 Gun 406 | . 114 . 72 . 2 . 184 34 Cannon . | . . . . . . . . . Launcher 11 | . . . . . . . 8 3 Special 5 | . . . . . . . . 5 Kinetic 36 | . . . 17 . . . 16 3 Thermal 370 | . 114 . 55 . 2 . 168 31 Explosive 11 | . . . . . . . 8 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 10 . 5 . 4 . 18 18 Robot Miss Streak 6 | . 6 . 3 . . . 4 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 12 | . . . 3 . . . 9 . Max Gunslinging Chain 2 | . . . 1 . . . 2 . Shots Hit Robots 264 | . 59 . 44 . 1 . 135 25 Core Hits 121 | . 22 . 17 . 1 . 67 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 24 | . 11 . 5 . . . 6 2 Burn 24 | . 11 . 5 . . . 6 2 Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5299 | . 765 . 723 . 18 . 3252 541 Guns 4364 | . 765 . 723 . 18 . 2544 314 Cannons . | . . . . . . . . . Explosions 922 | . . . . . . . 708 214 Melee . | . . . . . . . . . Ramming 13 | . . . . . . . . 13 Kinetic 419 | . . . 160 . . . 246 13 Thermal 3945 | . 765 . 563 . 18 . 2298 301 Explosive 922 | . . . . . . . 708 214 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . 2 Average Corruption 1 | . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . 2 2 . . 1 Matter Fused 3 | . . . . 2 1 . . . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . . . 46 . Projectiles . | . . . . . . . . . Explosions 46 | . . . . . . . 46 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . 112 13 Shots 3 | . . . . . . . 3 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 448 | . 406 . 156 . 39 . 448 254 Average Temperature 108 | . 114 . 46 . 23 . 128 83 Received Heat Transfer 835 | . 66 . 63 . . . 549 157 Effects 5 | . 1 . . . . . 4 . Shutdowns 2 | . 1 . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 4 . 3 . . . 8 1 Heat Transferred 10249 | . 3043 . 1637 . 37 . 4919 613 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1448 | . 766 261 1053 332 . . 1448 1065 Initial 843 | . . 261 101 332 . . . 843 Average 638 | . 391 261 672 332 . . 732 892 Maximum Alert Level 4 | . 3 1 3 1 . . 4 3 Low Security (%) 10 | . 28 . 3 . . 100 6 . Level 1 20 | . 16 100 11 100 . . 21 . Level 2 24 | . 52 . 32 . . . 19 . Level 3 36 | . 2 . 52 . . . 28 100 Level 4 8 | . . . . . . . 23 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 8 . 4 . . . 13 . Investigation 14 | . 5 . 3 . . . 6 . Extermination . | . . . . . . . . . Reinforcement 9 | . 3 . 1 . . . 5 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . 1 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 28 . 28 . . . 44 17 Peak Tracking Total 7 | . 5 . 4 . . . 7 6 Tactical Retreats 2 | . . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 5 | . 2 . . . . . 3 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 24 | . 6 . 5 . 1 . 11 1 Terminals 18 | . 5 . 3 . . . 9 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 88 | . 19 . 17 . 2 . 48 2 Successful 51 | . 11 . 6 . 2 . 31 1 Failed 37 | . 8 . 11 . . . 17 1 Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 57 | . 19 . 11 . . . 27 . Terminals 75 | . 18 . 11 . . . 44 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 . Recycling Units 4 | . 1 . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 23 | . 4 . 1 . 2 . 15 1 Record 2 | . . . . . 2 . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 4 | . 1 . . . . . 3 . Open Door 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 6 | . 2 . 1 . . . 3 . Locate Traps 3 | . . . . . . . 3 . Patrol Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 23 | . 7 . 3 . . . 13 . Terminals 21 | . 6 . 3 . . . 12 . Assimilate 1 | . . . . . . . 1 . Botnet 11 | . 3 . 1 . . . 7 . Sabotage 8 | . 3 . 2 . . . 3 . Search 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 19 | . 4 . 5 . . . 9 1 Full Trace Events 9 | . 2 . 3 . . . 4 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . 4 . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 10 | . 1 . . . 4 . 1 4 Largest Group 5 | . 1 1 1 1 5 5 5 5 Highest-Rated Group 200 | . 57 58 68 68 126 126 135 200 Highest-Rated Ally 85 | . 57 58 68 68 68 68 83 85 Total Orders 1 | . . . . . . . 1 . STAY 1 | . . . . . . . 1 . Ally Attacks 168 | . 37 . 34 . . . 58 39 Total Damage 3972 | . 596 . 787 . . . 1780 809 Kills 59 | . 13 . 15 . . . 20 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 2630 | . 530 24 456 132 229 23 843 393 Spaces Moved 2746 | 1 490 44 460 178 298 21 995 259 Core 108 | . . . . . . . . 108 Treads . | . . . . . . . . . Legs 110 | 1 79 . . . . . . 30 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2528 | . 411 44 460 178 298 21 995 121 Fastest Speed 27 | 120 37 37 34 34 34 34 27 29 Average Speed 42 | 120 56 37 35 34 34 34 28 98 Slowest Speed 250 | 120 200 37 117 34 34 34 106 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 26 | . 5 . 5 1 2 . 13 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 1 65 11 31 25 75 11 61 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 84 | . . . . . . . 69 15 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 84 | . . . . . . . 69 15 Terrain Rammed 2 | . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3813 | . 629 51 678 247 421 36 1394 357 Wait 636 | . 54 8 149 66 88 16 249 6 Move 2688 | . 479 43 449 175 293 20 970 259 Hop 24 | . 5 . 5 1 2 . 11 . Pick Up 20 | . 4 . 1 1 . . 12 2 Fast Attach 55 | . 9 . 11 1 . . 24 10 Attach 12 | . . . 3 . . . 6 3 Detach 18 | . 4 . 5 1 . . 4 4 Swap 26 | . 4 . 8 1 . . 13 . Drop 64 | . 13 . 11 1 . . 35 4 Fire 193 | . 57 . 36 . 1 . 69 30 Melee 1 | . . . . . . . 1 . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire 65 | . . . . . 37 . . 28 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Core integrity fell below 50% 254 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 10) 538 | -10/Mines | Build established: Scavenger-Mutant 538 | -10/Mines | Identified exit to Materials 539 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Discovered new exit (range 11) 632 | -9/Materials | Identified exit to Storage 659 | -9/Materials | Discovered new exit (range 15) 765 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Core integrity fell below 50% 1011 | -9/Materials | Entered Mines 1072 | -9/Mines | Discovered new exit (range 11) 1075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1075 | -9/Mines | Discovered new exit (range 5) 1143 | -9/Mines | Entered Exiles 1143 | -9/Exiles | Found Exiles lab destroyed 1212 | -9/Exiles | Learned location of Zion (-6) 1282 | -9/Exiles | Discovered new exit (range 14) 1372 | -9/Exiles | Entered Mines 1372 | -8/Mines | Accompanied by 4 allies 1376 | -8/Mines | Discovered new exit (range 5) 1395 | -8/Mines | Entered Materials 1395 | -8/Materials | Accompanied by 4 allies 1395 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1711 | -8/Materials | Repaired Nuclear Core 1732 | -8/Materials | Build established: Commander-Sprinter 1799 | -8/Materials | Lost 4 allies 1816 | -8/Materials | Lost 3 parts (3n) 1842 | -8/Materials | Found Prototype Device 1845 | -8/Materials | Discovered new exit (range 8) 2136 | -8/Materials | Garrison activated, responded to threat 2187 | -8/Materials | Identified exit to Garrison 2195 | -8/Materials | First assault squad dispatched 2238 | -8/Materials | Entered Garrison 2242 | -8/Garrison | Triggered checkpoint 2285 | -8/Garrison | Lost 3 parts (3n) 2330 | -8/Garrison | Triggered checkpoint 2332 | -8/Garrison | Core integrity fell below 50% 2372 | -8/Garrison | Lost 5 parts (1p1n3w) 2373 | -8/Garrison | Identified Active Sensor Suite 2580 | -8/Garrison | Spotted B-75 Beast 2604 | -8/Garrison | Core integrity fell below 20% 2605 | -8/Garrison | Released all parts (2) 2631 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02603_ Beam Rifle broken. 02603_ Destabilizing: Short circuit. 02603_ Destabilizing: Core damaged (-27). 02605_ Released Broken Beam Rifle. 02605_ Released Broken Imp. Flight Unit. 02606_ HV Slug penetrates Wall. 02612_ Acquired 45 matter. 02612_ Acquired 11 matter. 02614_ Acquired Lgt. Armor Plating. 02618_ System corrupted: Heat flow error (+282). 02620_ Player 2 suffers critical hit (Burn). 02621_ HV Slug penetrates Wall. 02621_ 71-RY6(h) suffers critical hit (Destroy). 02622_ Chain reaction triggered in Rnf. Deuterium Engine. 02622_ 71-RY6(h) destroyed. 02623_ Acquired 23 matter. Player 2: "That poor bot popped faster than I expected." 02627_ Y-45 Defender suffers critical hit (Blast). 02630_ Acquired Flight Unit. 02630_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ????????????## ####????####?????????????????????? | | ????????????#T ##??##! ##????????????????????? | | ????????????## #??#! !#????????????????????? | | ?????????????# #??#! !#????????????????????? | | ?????????????# ##??### ##????????????????????? | | ?????????????## ########## #?????????????????????? | | ??????????????# #???# ?# #?????????????????????? | | ??????????????# #???# #?# #?????????????????????? | | ?????????????## ##### ### ##????????????????????? | | ????????????## ## ## ##????????????????????? | | ????????????# #/## ## ###???????????????????? | | ????????????# # % #???????????????????? | | ????????????# %=%# #???????????????????? | | ????????????# % ### ## *%#?????????????????????? | | ????????????## ## ## =##????????????????????? | | ?????????????# #########=%##????????????????????? | | ?????????????##!#???????#%=##????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????#=#???????#BB#?????????????????????? | | ??????????????#[####????;BB#??????????????????#### | | ?????????????##!"# #????# #??????????????????# | | ?????????????#;@*;####### %#################### | | ?????????????#; ! % | | ?????????????#;%* =% *@ | | ?????????????##! % !%% | | ??????????????# ###+###%#########% ############ | | ??????????????# #???#?# #??????#%% #??????????? | | ??????????????#= #?????# #??????#####??????????? | | ??????????????#%* #?????# #?????????????????????? | | ??????????????#= #?????# #?????????????????????? | | ??????????????# #?????# ?????????????????????? | | ??????????????# #?????# #?????????????????????? | | ??????????????# #?????? #?????????????????????? | | ?????????????? !!#?????? #?????????????????????? | | ????????????? [%"?????? #?????????????????????? | | ???????????? %*!#?????? #?????????????????????? | | ???????????? ## %#??????##??????????????????????? | | ??????????? ?# %%#??????????????????????????????? | | ?????????? ?? "??????????????????????????????? | | ????????? ?? "??????????????????????????????? | | ????????? ??? "??????????????????????????????? | | ???????? ??? "??????????????????????????????? | | ???????## ????# #??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 2 . . . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 50 | . 13 1 17 . . . 15 4 Parts Lost 4 | . . . 2 . . . 1 1 Damage Taken 1749 | . 212 . 446 269 . . 223 599 Core 285 | . 77 . 83 55 . . 16 54 Player 2/Cogmind (%) 28 | . 40 . 40 100 . . 7 16 Absorbed by Shields 5 | . . . . . . . . 5 Damage Inflicted 3052 | . 596 . 787 . . . 1299 370 Player 2/Cogmind (%) 36 | . 43 . 52 . . . 28 40 Combat Hostiles Destroyed 43 | . 10 . 14 . . . 13 6 Player 2/Cogmind (%) 47 | . 50 . 53 . . . 37 60 Game ------ Seed PoweredStormRefractor Manual? 0 Play Time 00:29:14 Cumulative 646.8 hours Start 2024.02.09 @ 20:22:06 End 2024.02.09 @ 20:48:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 632 Rogue 359 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56afd79d-ee1f-4280-8c40-7dda2382e149