Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 18:07:30 Player: Dosh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (755) 3775 Value Destroyed (33708) 33708 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (22789) 22789 TOTAL SCORE: 74932 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12021 Follower Combat Kills 9062 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Friendly Fire -1794 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 99/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor System Shield Advanced Component Analysis Suite Compact HERF Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Huge Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Cloak of Protection Layered Medium Armor Plating Improved Force Field Hacking Suite Assault Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Reinforced Antimatter Reactor Myomer Leg Myomer Leg Experimental Cooling System Advanced Energy Well Layered Medium Armor Plating Advanced Shield Generator Antimissile System Hacking Suite System Shield Advanced Component Analysis Suite Mapping Drone Bay Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Bore Cannon Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 203] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Centrium Leg Utility Huge Storage Unit Device Remote Force Field Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 11 | . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 548 | 6 9 7 32 8 2 3 15 3 11 7 10 11 9 7 11 19 5 2 2 . 40 3 28 12 3 11 . 38 . 8 7 7 40 6 6 16 4 40 29 38 33 Power 39 | 1 1 1 4 1 . . . 1 . . 1 . 1 . 1 . 1 . . . 4 . 4 . . 2 . 4 . . . . 3 . . 1 . . 2 2 4 Engine 10 | 1 1 . 4 . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . Core 13 | . . 1 . 1 . . . 1 . . 1 . 1 . 1 . 1 . . . 4 . 2 . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . . 1 . . 2 2 4 Propulsion 85 | 2 3 2 5 1 . 2 3 . 5 1 5 3 1 2 3 1 . . . . 6 . 4 . . . . 3 . . 3 . 3 . . . . 1 20 3 3 Treads 63 | 2 3 2 5 1 . 2 3 . 5 1 5 3 1 2 3 1 . . . . 6 . 4 . . . . 3 . . 1 . 3 . . . . 1 6 . . Leg 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 14 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 242 | 1 3 1 7 5 1 1 8 . 3 5 3 2 5 1 2 9 3 2 . . 18 1 15 10 . 3 . 28 . 3 3 5 30 5 5 10 . 23 5 10 6 Device 148 | . . . 2 3 . 1 2 . 1 4 1 2 2 . . 4 2 1 . . 6 . 12 6 . 3 . 13 . 2 2 2 22 5 5 9 . 19 3 8 6 Storage 11 | 1 2 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 1 . . . . . . . 1 . Processor 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . . 1 . 2 1 . . Hackware 13 | . . . . . . . . . . 1 . . . 1 . . . . . . 4 . . 1 . . . 2 . . . . 4 . . . . . . . . Protection 61 | . 1 1 4 2 . . 6 . 2 . 2 . 3 . 2 3 1 1 . . 7 1 3 3 . . . 10 . . 1 2 2 . . . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 182 | 2 2 3 16 1 1 . 4 2 3 1 1 6 2 4 5 9 1 . 2 . 12 2 5 2 3 6 . 3 . 5 1 2 4 1 1 5 4 16 2 23 20 Energy Gun 21 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 4 . 9 3 Energy Cannon 34 | . 2 . . . . . . 1 . . . 3 2 1 3 6 . . . . 4 . 1 . . 1 . . . . . . . . . . . 3 1 2 4 Ballistic Gun 15 | 2 . 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . 1 Ballistic Cannon 52 | . . 1 5 1 1 . 2 1 2 1 1 1 . 1 2 . . . 1 . 3 2 3 2 2 4 . 3 . 1 . 2 2 1 . 1 2 2 . 1 1 Launcher 33 | . . . 5 . . . . . 1 . . 2 . 2 . 3 1 . 1 . 5 . 1 . 1 . . . . 1 . . 1 . . . 1 1 1 4 2 Special Weapon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . 5 . 5 9 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 . 2 . . 4 . . . . 7 . 1 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 2 Parts Lost 95 | . 1 5 3 3 . 1 4 . . . . . 1 . . 1 . . . . 17 . 1 . . . . 4 . . . 1 7 2 . . . 7 . 9 28 Power 18 | . 1 1 2 . . . . . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . 1 6 Propulsion 10 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 5 Utility 52 | . . 1 . 3 . . 3 . . . . . . . . 1 . . . . 8 . 1 . . . . 3 . . . 1 4 2 . . . 6 . 8 11 Weapon 15 | . . 3 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 6 Highest Loss Streak 11 | . 1 3 1 3 . 1 2 . . . . . 1 . . 1 . . . . 5 . 1 . . . . 2 . . . 1 2 3 . . . 4 . 3 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 96 92 99 89 66 86 89 94 99 97 89 99 99 99 99 99 99 100 85 100 84 77 81 79 80 78 80 81 82 81 69 81 79 78 79 79 78 72 86 88 65 Engine 3 | . 13 . 10 9 . . . . . . . . . . . . . . . . . . 5 13 13 13 13 10 5 5 5 5 3 . . . . . . . . Core 4 | . . 13 . 1 11 11 9 9 9 9 8 9 8 9 8 7 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 6 10 10 7 5 4 7 8 10 Treads 20 | . 27 28 22 22 22 22 36 36 35 36 35 36 35 35 35 29 30 30 30 30 24 26 15 13 13 13 13 10 11 11 10 11 9 10 10 10 10 13 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 23 20 Device 17 | . . . 11 12 11 20 7 9 14 18 9 10 17 9 9 15 26 29 30 30 11 4 16 19 20 19 20 18 23 22 22 23 25 26 24 25 26 22 27 25 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 6 3 Hackware 7 | . . . . . . . . . . 7 9 9 . 8 9 6 . . . . 12 15 13 13 13 13 13 13 17 17 17 11 14 15 15 15 15 10 4 3 . Protection 7 | . 11 7 21 16 11 11 18 18 12 1 8 7 8 9 8 14 10 7 7 7 6 3 3 . . . . 6 . . . 4 2 . . . . . 1 4 . Energy Cannon 2 | . 4 13 . . . . . 4 9 6 . 8 8 6 9 6 2 . . . 4 . . . . . . . . . . . . . . . . 1 2 . 2 Ballistic Gun 1 | . 23 8 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Ballistic Cannon 7 | . . 1 9 11 . 11 8 9 8 9 9 6 9 8 8 7 7 7 . 7 4 12 12 12 12 11 13 10 11 10 . 10 7 5 5 1 3 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 286 | 12 36 36 110 112 108 108 113 122 128 126 127 124 128 119 115 132 139 139 139 139 141 149 154 159 158 158 158 175 163 163 143 173 178 154 158 169 170 181 199 286 188 Greatest Support 225 | 40 40 40 43 43 43 43 80 80 112 112 111 102 101 101 101 101 101 101 101 101 112 107 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 225 189 189 189 Greatest Overweight (x) 5 | . . . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 5 1 1 Average Overweight (x) . | . . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 . 1 . . 1 . 1 . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 12 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 1 15 15 22 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 14 17 21 24 22 22 23 24 24 24 24 23 24 24 24 24 25 25 25 20 21 22 24 24 24 24 24 22 22 23 22 22 20 22 24 25 23 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 15 14 22 24 23 23 24 23 25 24 25 24 24 25 25 24 25 25 25 25 20 21 24 25 25 25 25 23 23 23 25 25 25 20 24 25 25 22 25 25 5 Class Distribution -------------------- 44% | Mutant 42% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Skirmisher | -2/Research Tank | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 19403 | 260 366 131 1423 405 . 240 646 . 399 135 668 355 404 294 488 899 200 283 . 153 1367 431 1894 468 239 124 91 1625 82 170 . 287 1866 318 64 260 102 634 186 969 477 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27146 | 52 644 406 2623 282 . 74 361 . 820 136 583 606 631 666 1028 1733 171 274 . 59 2056 448 1362 113 162 . 58 1116 . 64 . 37 1786 59 23 41 91 1567 . 3359 3655 Parts 1362 | 8 39 32 177 16 . 3 17 . 58 6 52 24 35 37 69 109 3 12 . 6 107 2 72 2 5 . 5 46 . 5 . 2 84 . 1 1 3 63 . 163 98 Haulers Intercepted 10 | . 2 . 4 . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 19 | . . . . . . . . . . . . . . . 3 1 . . . . 2 . 2 . . . . 2 . . . . 5 . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 265 | . . . . . . . . . . . . . . . . . 3 8 . 8 . . . 22 45 6 37 . 4 26 . 16 . 52 9 . 29 . . . . Prevented 8 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 603 | . 13 12 53 10 . 3 9 . 16 4 16 17 15 22 22 46 6 9 . 4 50 3 21 . 6 . 2 18 . 1 . 2 37 1 1 2 3 31 . 62 86 Guns 74 | . 13 3 14 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 25 7 Cannons 281 | . . 8 17 7 . 3 8 . 15 4 16 9 15 12 21 24 3 2 . . 24 3 16 . 1 . 2 17 . 1 . 2 27 1 1 1 1 4 . 5 11 AOE 240 | . . . 22 . . . . . 1 . . 7 . 10 . 21 3 7 . 4 24 . 5 . 5 . . 1 . . . . 10 . . 1 2 18 . 32 67 Classes Destroyed 29 | 1 7 1 5 1 . . 2 . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 5 Worker 41 | . 2 . 10 1 . . . . 1 . . . 1 . 4 2 . . . . 7 . 2 . . . . 3 . . . . 2 . . . . 1 . 2 3 Builder 49 | . 1 . 5 1 . . 1 . . . 2 . . . 2 5 . . . . 14 . 6 . . . . 1 . . . . 3 . . . . 5 . 3 . Tunneler 8 | 2 . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . Hauler 10 | . 2 . 4 . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycler 28 | . . . 7 . . . . . . . 1 . . . . 1 . . . . 2 . 5 . . . . 3 . . . . 4 . . . . 2 . 1 2 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 12 | . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Operator 8 | . 1 . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Watcher 31 | . 1 . 5 . . . 1 . 2 . 1 . 2 . 5 4 . . . . 1 . 3 . . . . 2 . . . . . . . . . 2 . 1 1 Swarmer 77 | . 3 6 . . . . . . 3 . 3 . 3 4 6 3 3 . . 3 12 . 5 . 2 . . . . . . 2 . . 1 . 2 9 . . 7 Cutter 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Grunt 254 | . 10 4 37 6 . 3 4 . 10 4 6 12 4 5 8 27 3 5 . . 22 . 4 . 3 . . . . . . . 7 1 . . . 7 . 29 33 Brawler 19 | . . . 3 1 . . . . . . . 1 1 4 . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . 3 Duelist 12 | . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 3 Protector 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 56 | . . 2 10 . . . 1 . 3 . 7 4 6 3 6 3 . . . . 1 . 2 . . . . 4 . . . . . . . . . 1 . 2 1 Specialist 10 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 4 Hunter 27 | . . . . . . . . . 1 . . . 1 . 2 2 . 2 . . 3 . 1 . . . . . . . . . 4 . . . 1 2 . . 8 Programmer 103 | . . . . . . . . . . . . . . . . 8 . 1 . 1 10 . 8 . . . 2 11 . . . . 21 . . 2 . 9 . 24 6 Heavy 6 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 37 | 2 4 3 10 2 . 2 5 . 4 2 4 5 3 7 7 15 3 3 . 4 17 2 7 1 5 . 2 5 . 1 . 2 5 1 1 2 2 7 . 16 37 Combat Bots Only 29 | . 4 3 7 2 . 2 3 . 3 2 3 5 3 7 3 12 3 3 . 4 8 2 5 . 5 . 2 2 . 1 . 2 5 1 1 2 2 5 . 13 29 Max Kills in Single Turn 12 | 2 2 1 4 2 . 1 1 . 3 1 1 2 1 3 2 3 2 2 . 3 7 1 3 1 5 . 1 4 . 1 . 1 6 1 1 1 2 4 . 5 12 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 3 . . . . . 1 . . 2 . 3 . 3 2 2 . 3 4 . 2 . 5 . . 1 . . . . 4 . . 1 2 3 . 5 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 33274 | . 637 550 1274 448 . 122 1113 . 587 281 431 392 548 460 499 872 143 244 . 24 4104 . 1701 271 55 . 135 1810 . 9 . 134 3628 533 29 188 42 2101 48 2825 7036 Core 3196 | . 76 51 117 . . 35 156 . 60 14 31 15 34 45 59 48 . 10 . . 130 . 56 . . . 10 80 . . . . 289 41 . 68 . 203 11 114 1443 Absorbed by Shields 10721 | . . . . 57 . 46 36 . 133 86 147 . 177 . . 329 48 92 . 9 313 . 730 28 53 . 129 834 . 9 . 101 1697 214 27 83 39 1217 51 2016 2020 Reduced by Siege Mode 390 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 6 48 . . . . 116 . . . . 208 . . . Redirected to Shielding 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . . . Regen/Repaired (Parts) 4230 | . 224 . 166 . . . . . 78 . 213 . 418 . 578 . . . . . 646 . 215 . . . . 1079 . . . . 419 . . 194 . . . . . Core Remaining (%) 74 | 100 . 49 . . . 62 . . . . . . . . 24 . . . . 91 . . . . . . 76 . . . . 92 . . . . 65 84 99 . . Volleys Fired 1528 | 1 54 28 151 41 . 17 52 2 33 19 49 36 39 44 55 91 11 15 . 2 112 26 113 14 6 1 7 96 . 5 . 2 123 9 6 2 13 79 4 104 66 Largest 3 | 2 2 2 2 2 . 1 1 2 2 2 1 2 2 2 2 2 2 2 . 1 2 2 2 2 2 1 2 2 . 2 . 2 2 1 1 1 2 2 2 3 3 Hottest 253 | 40 112 112 75 62 . 60 80 155 155 155 75 155 147 147 180 147 147 96 . 39 171 114 146 130 130 65 130 130 . 130 . 130 130 65 65 . 138 188 188 224 253 Shots Fired 2593 | 2 108 47 273 57 . 19 52 3 66 33 49 51 76 67 108 160 17 25 . 3 184 41 182 22 13 1 13 161 2 13 . 4 178 10 8 2 21 115 6 253 148 Gun 568 | 2 102 16 120 14 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 62 2 186 49 Cannon 1787 | . 6 31 126 43 . 19 48 3 66 33 49 38 76 61 108 149 15 10 . 1 161 32 179 22 11 1 13 161 2 13 . 4 174 10 7 . 9 31 2 36 37 Launcher 148 | . . . 27 . . . . . . . . 13 . 6 . 11 2 15 . 2 23 9 3 . 2 . . . . . . . 1 . . . 2 5 2 18 7 Special 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 17 . 13 55 Kinetic 1571 | 2 102 14 243 57 . 19 48 2 33 18 49 13 38 26 48 74 10 10 . 1 83 32 176 22 11 1 13 161 2 13 . 4 174 10 8 . 11 18 . 14 11 Thermal 662 | . . . . . . . 4 1 33 15 . 25 38 35 57 75 5 . . . 69 . . . . . . . . . . . . . . . 8 62 2 186 47 Explosive 238 | . . . 27 . . . . . . . . 13 . 6 . 11 2 15 . 2 23 9 3 . 2 . . . . . . . 4 . . 2 2 22 2 31 62 Electromagnetic 122 | . 6 33 3 . . . . . . . . . . . 3 . . . . . 9 . 3 . . . . . . . . . . . . . . 13 2 22 28 Robot Hit Streak 29 | 1 9 5 29 10 . 5 8 . 9 5 5 11 13 6 14 15 6 5 . 6 13 18 10 6 5 . 3 10 1 1 . 1 17 3 2 . 9 8 3 13 11 Robot Miss Streak 8 | . 4 2 6 3 . 5 4 . 6 8 5 3 3 4 2 4 2 3 . . 5 2 6 1 3 . 2 3 1 2 . 1 2 3 2 . 3 6 . 4 4 Penetration Max 1 | . . . . 1 . . 1 . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1448 | 1 73 23 165 32 . 10 36 . 38 14 25 26 48 28 69 92 9 14 . 1 101 22 87 7 6 . 6 90 1 1 . 2 105 4 2 . 15 70 2 142 81 Core Hits 1253 | 2 28 13 131 18 . 3 15 . 24 4 14 26 19 26 33 85 7 15 . 6 104 7 50 4 14 . 1 41 . 1 . 1 65 4 1 3 6 79 . 171 232 Critical Kills 11 | . . . 1 . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 Critical Parts Destroyed 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 2 2 Critical Strikes 94 | . . . 5 3 . . 3 . 2 . 2 1 1 . 5 3 . 1 . . 5 1 5 . . . 1 4 . . . . 10 1 . 1 3 14 . 9 14 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Meltdown 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . 6 3 Blast 47 | . . . 3 3 . . 3 . 1 . 2 . 1 . 5 2 . 1 . . 5 1 5 . . . 1 4 . . . . 9 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . 2 11 Melee Attacks 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102605 | 24 1033 533 5470 1132 . 576 1808 . 1565 484 2263 1603 1741 1659 2951 6180 465 1043 . 318 8570 2061 4555 262 852 . 270 4434 42 40 . 67 8084 234 70 493 543 6150 61 11801 23168 Guns 8868 | 24 936 47 1126 180 . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 1223 28 3909 1161 Cannons 40113 | . 95 380 1565 914 . 548 1716 . 1412 484 2232 652 1722 836 2881 3107 204 220 . 36 3490 1021 3699 262 208 . 270 3998 42 40 . 67 5613 234 70 . 111 615 33 700 636 Explosions 49532 | . . 44 2761 . . . . . 127 . . 951 . 823 . 2960 261 823 . 282 5046 1040 686 . 644 . . 377 . . . . 2194 . . 376 290 3630 . 6679 19538 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1020 | . 2 62 18 38 . 28 . . 26 . 31 . 19 . 70 113 . . . . 34 . 170 . . . . 59 . . . . 161 . . . . 68 . 121 . Kinetic 32602 | 24 936 29 2681 1094 . 548 1716 . 734 255 2232 151 718 355 1247 1459 104 220 . 36 1780 1021 3699 262 208 . 270 3998 42 40 . 67 5613 234 70 . 140 260 . 239 120 Thermal 15980 | . . 44 . . . . 92 . 678 229 . 501 1004 481 1514 1944 100 . . . 2130 . 219 . . . . 324 . . . . 344 . . . 113 1223 28 3909 1103 Explosive 47577 | . . . 2761 . . . . . 127 . . 951 . 823 . 2664 261 823 . 282 4371 1040 467 . 644 . . . . . . . 1850 . . 376 290 3630 . 6679 19538 Electromagnetic 2354 | . 95 398 10 . . . . . . . . . . . 120 . . . . . 255 . . . . . . 53 . . . . . . . . . 355 33 461 574 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3072 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . 117 . 614 . 392 1833 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . . . . 5 5 5 . . . . . . . . 2 2 2 3 3 3 12 27 37 37 37 37 1 13 4 4 4 4 21 21 21 21 . 9 . 35 60 Average Corruption 12 | . . . . 4 5 5 . . . . . . . . 1 1 2 2 3 3 7 24 31 37 37 34 1 6 4 4 4 4 10 21 21 21 . 2 . 18 44 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 7 . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Effects 1278 | . . . . 42 19 31 . . . . . . . . 17 31 11 20 3 20 64 27 248 77 48 2 3 118 20 24 6 23 164 49 29 2 . 27 . 93 60 Message Errors 325 | . . . . 14 3 5 . . . . . . . . 3 11 4 4 . 2 12 10 58 26 11 . 1 37 5 8 . 7 38 11 8 2 . 8 . 26 11 Matter Fused 304 | . . . . 8 8 12 . . . . . . . . 3 7 4 3 1 7 15 6 56 18 10 . 1 25 4 6 1 7 38 13 7 . . 8 . 22 14 Heat Flow Errors 146 | . . . . 7 2 1 . . . . . . . . 2 4 . 3 . 2 5 5 20 13 7 . . 14 5 5 1 2 23 7 3 . . 5 . 6 4 Energy Discharges 144 | . . . . 4 2 4 . . . . . . . . 1 1 2 4 . 4 10 1 36 4 3 2 1 14 1 . 2 2 19 8 2 . . 2 . 8 7 Parts Rejected 12 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . . 2 2 Parts Fused 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 . . 3 . . . . 2 . . . . . . 2 . Data Loss (minor) 141 | . . . . 2 2 4 . . . . . . . . 3 2 . 2 1 . 10 2 29 8 6 . . 15 2 1 . 5 20 3 4 . . 2 . 12 6 Data Loss (major) 59 | . . . . 1 2 1 . . . . . . . . 2 2 . 2 . 2 4 1 11 2 3 . . 3 1 1 2 . 7 2 2 . . 1 . 4 3 Misfires 55 | . . . . 3 . 2 . . . . . . . . 2 3 1 1 . 1 2 . 10 4 4 . . 3 2 3 . . 6 1 2 . . . . 2 3 Alerts 28 | . . . . . . 1 . . . . . . . . . 1 . 1 . 2 4 . 7 1 . . . 1 . . . . 3 4 1 . . 1 . 1 . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . 3 3 Weapon Failures 36 | . . . . 2 . . . . . . . . . . . . . . . . 2 2 13 1 . . . 2 . . . . 2 . . . . . . 5 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3803 | . 35 . 122 113 . 9 37 . 59 45 316 55 92 37 38 274 3 44 . . 486 . 295 . 9 . 28 451 . . . 26 767 29 . 15 6 77 . 55 280 Projectiles 2665 | . 35 . 5 113 . 9 37 . 59 45 316 34 92 25 38 230 . 19 . . 145 . 292 . . . 28 283 . . . 26 672 29 . . . 5 . 30 98 Explosions 1110 | . . . 117 . . . . . . . . 21 . 12 . 27 3 25 . . 341 . 3 . 9 . . 168 . . . . 88 . . 15 6 72 . 21 182 Melee 28 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . 7 . . . . . . 4 . Knockbacks 183 | . . 1 9 8 . 4 4 . 4 3 4 1 3 1 6 7 . 5 . 1 13 . 25 . 1 . 3 28 . . . . 39 4 . . . 5 . 2 2 Impact 7 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Kinetic 173 | . . . 9 8 . 2 4 . 4 3 4 1 2 1 6 6 . 5 . 1 11 . 24 . 1 . 3 28 . . . . 39 4 . . . 5 . . 2 Secondary 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1368 | . . . 115 . . . . . 67 . . . . 122 . 122 . 169 . . 293 . 116 . . . . . . . . . 228 . . . . 113 . 22 1 Shots 32 | . . . 6 . . . . . 1 . . . . 3 . 2 . 5 . . 6 . 2 . . . . . . . . . 3 . . . . 2 . 1 1 Rammed 99 | . 1 14 4 9 . 4 . . 4 . 3 . 3 . 6 10 . . . . 6 . 6 . . . . 8 . . . . 17 . . . . 4 . . . Targets Rammed 117 | . 2 14 7 11 . 4 . . 4 . 4 . 3 . 8 10 . . . . 6 . 7 . . . . 9 . . . . 17 . . . . 4 . 7 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Crushed 11 | . 1 . 3 2 . . . . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Highest Temperature 461 | . 120 331 142 342 235 252 417 33 79 99 288 69 372 55 193 234 107 106 . 102 234 215 461 261 282 18 378 371 260 235 115 226 279 258 262 . . 245 63 316 179 Average Temperature 78 | . 20 117 19 70 98 107 136 22 24 25 92 21 100 27 29 54 46 33 . 45 62 89 83 85 92 9 185 88 91 82 67 87 60 95 126 . . 54 40 87 90 Received Heat Transfer 4568 | . 348 216 528 120 . 86 72 . 181 166 196 216 121 117 171 251 6 18 . . 510 . 195 6 13 . . 78 . . . . 300 155 4 . 4 69 4 247 170 Effects 35 | . . 2 . 3 . 1 2 . . . 4 . . . . . . . . . . . 7 1 2 . . 8 . 2 . . 1 . . . . . . 2 . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Interference 23 | . . . . 2 . 1 . . . . 3 . . . . . . . . . . . 3 1 2 . . 6 . 2 . . 1 . . . . . . 2 . Matter Decay 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 36 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 1 9 . . . . 10 . . . . 7 . . . Total Turns 548 | . . . . . . . . . . . . . . . . . . . . . . . 102 . . . 30 119 . . . . 142 . . . . 155 . . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . 30 26 . . . . 25 . . . . 42 . . . Robots Corrupted 6 | . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 6 | . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 12 | . 2 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 4 Impact Corruptions 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Robots Melted 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . . . 2 . 2 . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 16 1 Heat Transferred 17079 | . . 50 . . . . 200 . 1000 350 . 700 999 481 1517 1741 111 . . . 1880 . 150 . . . . 200 . . . . 250 . . . 185 1678 37 4292 1258 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 4414 | 10 243 115 1339 545 . 82 143 565 637 477 340 702 341 768 413 1285 . . . . 1028 407 1341 . . . . 845 . . . . 1498 . . . . 485 238 1950 4414 Initial 1248 | . 6 31 27 519 . . . . 274 163 232 141 341 87 374 135 . . . . . 354 144 . . . . 55 . . . . . . . . . 6 238 . 1248 Average 420 | 2 137 71 868 321 . 17 36 244 353 336 118 519 100 365 231 451 . . . . 505 346 442 . . . . 301 . . . . 441 . . . . 233 89 729 2537 Maximum Alert Level 5 | . 1 . 4 2 . . . 2 2 2 1 3 1 3 2 4 . . . . 3 2 4 . . . . 3 . . . . 4 . . . . 2 1 5 5 Low Security (%) 42 | 100 86 100 8 25 . 100 100 49 12 24 78 7 87 20 38 45 . . . . 24 . 50 . . . . 40 . . . . 29 . . . . 48 70 26 . Level 1 21 | . 13 . 5 44 . . . 35 50 30 21 24 12 31 56 21 . . . . 5 34 3 . . . . 38 . . . . 35 . . . . 25 29 10 . Level 2 14 | . . . 19 29 . . . 14 36 44 . 48 . 42 5 5 . . . . 35 65 10 . . . . 9 . . . . 14 . . . . 25 . 19 . Level 3 10 | . . . 23 . . . . . . . . 19 . 5 . 6 . . . . 34 . 28 . . . . 11 . . . . 9 . . . . . . 10 . Level 4 8 | . . . 42 . . . . . . . . . . . . 21 . . . . . . 7 . . . . . . . . . 11 . . . . . . 18 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 214 | . 4 . 12 2 . . 3 . 7 . 2 . . . 1 19 . . . . 29 . 21 . . . . 26 . . . . 26 . . . . 10 2 23 27 Investigation 47 | . 3 . 5 1 . . . . 1 . . . . . . 6 . . . . 11 . 5 . . . . 5 . . . . 6 . . . . 2 . 2 . Extermination 50 | . . . . . . . . . . . . . . . . 7 . . . . 6 . 6 . . . . 7 . . . . 11 . . . . 3 . 9 1 Reinforcement 52 | . 1 . 3 1 . . 3 . 5 . 2 . . . 1 2 . . . . 5 . 5 . . . . 9 . . . . 4 . . . . 4 2 2 3 Assault 51 | . . . 4 . . . . . . . . . . . . 4 . . . . 1 . 4 . . . . 2 . . . . 5 . . . . 1 . 7 23 Garrison 14 | . . . . . . . . . 1 . . . . . . . . . . . 6 . 1 . . . . 3 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 28 | . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . . . 5 . . . . 7 . . . . . . 7 . Construction Impeded 11 | . . . 1 1 . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 57 | . 1 . 5 1 . . 2 . 3 . 3 . 2 . 2 4 . . . . 4 . 3 . . . . 4 . . . . 5 . . 1 . 1 8 6 2 Communications Jammed 261 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . 3 . . . . 204 . . 1 . . . . . Distress Signals 246 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . 3 . . . . 189 . . 1 . . . . . Times Spotted 1055 | . 21 12 78 15 . 4 15 . 32 11 22 17 24 23 37 64 6 7 . 3 67 5 68 13 20 . 12 84 2 7 . 8 96 13 4 10 14 38 1 97 105 Peak Tracking Total 17 | . 4 3 6 6 . 3 4 . 4 6 3 7 3 7 4 10 3 3 . 4 8 2 5 5 7 . 5 7 2 4 . 5 6 5 4 6 5 5 1 14 17 Tactical Retreats 25 | . . . . 4 . 1 . . 1 . 1 1 1 . 1 . . . . . 2 . . . 1 . . . . . . . 1 . 1 . . . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 29 | . 1 . 2 . . . . 1 . 2 . 2 . . 2 4 . . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . 1 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . 1 . . 3 5 . . . . . . 2 . . . . . . . 12 . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 114 | . 2 . 5 . . . . 2 4 1 3 3 1 5 1 8 . . . . 9 . 13 . 3 . . 10 . 1 . . 25 . . . . 4 2 4 8 Max in Single Turn 6 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 3 . . . . 4 . 4 . 1 . . 3 . 1 . . 6 . . . . 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 192 | . 10 . 13 2 2 . 3 2 7 2 12 1 10 3 10 16 1 . 4 . 16 . 20 1 1 . . 17 2 1 5 1 15 . 1 2 . 7 . 4 1 Terminals 96 | . 7 . 8 . . . 2 2 3 2 7 1 6 3 7 7 . . . . 4 . 10 . . . . 9 . . . 1 9 . . . . 4 . 3 1 Fabricators 26 | . . . . . . . . . . . . . . . . 6 . . . . 6 . 5 . . . . 4 . . . . 3 . . . . 2 . . . Repair Stations 18 | . 1 . 2 . . . . . 1 . 2 . 1 . 2 1 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . . . . . . 1 . . 1 . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 1 . . . . . 2 . 2 . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 647 | . 37 . 39 2 24 . 7 2 21 5 43 3 37 9 49 36 1 . 28 . 59 . 52 6 1 . . 64 9 1 18 1 60 . 1 6 . 19 . 6 1 Successful 410 | . 20 . 22 2 24 . 4 . 15 3 26 2 21 4 37 14 1 . 28 . 32 . 24 6 1 . . 40 9 1 18 1 36 . 1 6 . 11 . 1 . Failed 235 | . 16 . 16 . . . 3 2 6 2 17 1 16 5 12 22 . . . . 27 . 28 . . . . 24 . . . . 24 . . . . 8 . 5 1 Catastrophic 41 | . 1 . . . . . . 1 2 . 2 . . 1 3 6 . . . . 5 . 7 . . . . 6 . . . . 4 . . . . 1 . 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 255 | . 23 . 17 . 1 . 6 . 5 3 25 2 18 5 13 25 . . . . 23 . 16 . 1 . . 29 . . . . 28 . . 1 . 10 . 3 1 Terminals 305 | . 29 . 23 . . . 6 2 7 5 27 3 23 9 24 18 . . . . 17 . 23 . . . . 33 . . . 1 38 . . . . 12 . 4 1 Fabricators 91 | . . . . . . . . . . . . . . . . 11 . . . . 26 . 20 . . . . 17 . . . . 11 . . . . 6 . . . Repair Stations 69 | . 4 . 6 . . . . . 2 . 10 . 7 . 8 3 . . . . 9 . 3 . . . . 13 . . . . 4 . . . . . . . . Recycling Units 26 | . 4 . 6 . . . . . . . . . 2 . . 2 . . . . 7 . 1 . . . . . . . . . 4 . . . . . . . . Scanalyzers 46 | . . . 4 . . . . . 11 . 5 . 4 . 17 . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . 1 . 2 . Terminal Hacks 191 | . 9 . 6 2 24 . 2 . 2 2 10 1 10 3 9 3 1 . 28 . 3 . 5 6 1 . . 11 9 1 18 1 13 . 1 6 . 4 . . . Record 55 | . . . . . 23 . . . . . . . . . . . . . 11 . . . . 6 . . . . 8 . 6 1 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 5 . 1 . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . 5 . . . . . Open Door 8 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 4 | . 1 . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 14 | . . . 1 . . . . . . . 1 . 2 . 4 . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . Unreport Threat 23 | . . . . . . . 2 . 2 . 1 . 1 . 2 . . . . . 3 . 2 . . . . 3 . . . . 5 . . . . 2 . . . Locate Traps 6 | . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Reprogram Traps 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 44 | . . . . . . . . . . . . . . . . 2 . . . . 12 . 10 . . . . 8 . . . . 8 . . . . 4 . . . Network Status 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . Load Schematic 21 | . . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . 4 . . . . 4 . . . . 2 . . . Build 17 | . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . 3 . . . . 4 . . . . 1 . . . Repair Station Hacks 57 | . 4 . 5 . . . . . 2 . 8 . 6 . 8 1 . . . . 6 . 2 . . . . 11 . . . . 4 . . . . . . . . Scan Component 30 | . 2 . 3 . . . . . 1 . 4 . 3 . 4 1 . . . . 3 . 1 . . . . 6 . . . . 2 . . . . . . . . Repair 27 | . 2 . 2 . . . . . 1 . 4 . 3 . 4 . . . . . 3 . 1 . . . . 5 . . . . 2 . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 9 | . 1 . 2 . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 38 | . . . 3 . . . . . 9 . 5 . . . 16 . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Insert Component 18 | . . . 2 . . . . . 4 . 2 . . . 7 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Analyze 20 | . . . 1 . . . . . 5 . 3 . . . 9 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 64 | . 6 . 6 . . . 1 . 1 1 2 1 4 1 4 7 . . . . 7 . 4 . . . . 9 . . . . 7 . . . . 2 . 1 . Terminals 39 | . 4 . 4 . . . 1 . 1 1 2 1 3 1 4 2 . . . . 2 . 2 . . . . 4 . . . . 4 . . . . 2 . 1 . Assimilate 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Botnet 29 | . 3 . 2 . . . 1 . 1 . 2 . 2 . 4 2 . . . . 2 . 2 . . . . 3 . . . . 2 . . . . 2 . 1 . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . . . . . . . . . 3 . . . . 5 . 2 . . . . 5 . . . . 2 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . Liberate 10 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 144 | . 10 . 11 . . . 2 2 6 1 9 1 7 3 9 12 . . . . 14 . 19 . . . . 15 . . . . 14 . . . . 5 . 3 1 Full Trace Events 34 | . . . 2 . . . . . 1 . . . . . . 2 . . . . 10 . 5 . . . . 5 . . . . 6 . . . . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 1 . . . . . 4 . 2 . . . 7 . . . 10 . . . 1 . . 14 . . . . 4 . 1 . . . . . . . . Parts Built 20 | . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . . . 5 . . . . 5 . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 1458 | . . . . . . . . . . . . . . . . . . . . . 416 . 395 . . . . 248 . . . . 306 . . . . 93 . . . Total Part Build Rating 130 | . . . . . . . . . . . . . . . . . . . . . 24 . 32 . . . . 32 . . . . 35 . . . . 7 . . . Parts Repaired 27 | . 2 . 2 . . . . . 1 . 4 . 3 . 4 . . . . . 3 . 1 . . . . 5 . . . . 2 . . . . . . . . Time 1261 | . 52 . 58 . . . . . 56 . 264 . 150 . 206 . . . . . 95 . 31 . . . . 231 . . . . 118 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 10 . 19 . . . . . . . . . . . . 3 . . . . 14 . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 17 | . . . 2 . . . . . 4 . 2 . . . 7 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 4 . 2 . . . 7 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 4 . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . . 6 . . Machine Destruction 9 | . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 51 | . . . . . . . . 5 . . . . . . . 15 . . . 1 3 1 2 . 1 . . 12 2 . . . 4 . . 5 . . . . . Largest Group 6 | . . . . . . . . 5 5 2 . . . . . 6 . . . 1 3 1 2 . 1 1 1 5 2 2 . . 2 . . 5 1 1 . . . Highest-Rated Group 295 | . . . . . . . . 90 90 42 . . . . . 108 . . . 96 96 31 64 . 32 32 32 145 62 62 . . 108 . . 295 65 65 . . . Highest-Rated Ally 96 | . . . . . . . . 21 21 21 . . . . . 20 . . . 96 96 31 32 . 32 32 32 29 31 31 . . 54 . . 68 65 65 . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 234 | . . . . . . . . . 1 . . . . . . . 1 7 . 4 11 5 16 12 9 1 8 31 8 10 1 12 47 14 3 4 10 10 . 9 . STAY 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . FOLLOW 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . 2 4 1 1 . 1 . . . . EXPLORE 53 | . . . . . . . . . . . . . . . . . . 2 . 3 3 . . 3 5 1 2 6 5 4 . 1 8 2 1 3 2 2 . . . RETURN 164 | . . . . . . . . . . . . . . . . . 1 5 . 1 8 5 16 9 4 . 6 23 2 4 1 8 35 10 1 1 7 8 . 9 . Ally Attacks 2149 | . . . . . . . . . 43 25 . . . . . 91 . . . 6 72 87 218 107 68 . 93 396 23 65 . 66 441 98 25 35 96 24 . 70 . Total Damage 40617 | . . . . . . . . . 613 519 . . . . . 1182 . . . 143 1363 1801 4536 2046 1265 . 1801 7308 453 886 . 1150 8257 1944 392 1468 1612 501 . 1377 . Kills 277 | . . . . . . . . . 8 7 . . . . . 9 . . . 1 13 3 35 13 15 . 15 48 3 8 . 6 45 12 4 8 10 3 . 11 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 16 | . 5 . 1 . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . . . . . . . . . 2 2 . . . . . 1 1 . 2 . 2 2 . . . 1 1 . . . . . . Drone Launches 347 | . . . . . . . . . . . . . . . . . 3 11 . 3 15 5 32 20 11 . 14 57 11 10 . 11 67 19 2 1 16 14 . 25 . Drone Recoveries 315 | . . . . . . . . . . . . . . . . . 2 12 . 3 12 5 29 15 14 . 14 56 5 8 5 11 59 15 3 2 12 13 . 20 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 77218 | 87 1388 890 5670 1786 741 1130 1434 1260 2257 552 2756 894 3273 1021 3217 4663 1155 1211 229 1110 4025 564 4657 1455 888 1999 1214 5152 865 1075 280 980 5456 1124 675 1112 1283 2186 1369 3157 978 Spaces Moved 28728 | 49 697 481 1774 486 230 329 399 484 820 184 881 285 1086 314 1028 1718 449 468 91 439 1269 198 2224 582 350 835 453 1727 359 430 164 392 1862 395 266 461 510 974 654 1434 497 Core 7 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 26245 | 46 697 481 1774 486 230 329 399 484 820 184 881 285 1086 314 1028 1718 449 468 91 439 1269 198 2224 582 350 835 453 1727 359 430 164 392 1862 395 266 461 510 974 105 . . Legs 2476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 1434 493 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 250 250 240 240 242 247 250 250 250 250 250 250 250 250 165 245 160 160 240 160 240 240 240 240 160 240 160 160 240 160 240 160 190 120 50 Average Speed 228 | 153 160 160 251 320 320 324 250 250 243 240 247 247 250 250 250 250 250 250 250 250 242 245 174 232 240 230 240 240 240 240 160 240 239 238 240 227 240 162 198 178 140 Slowest Speed 545 | 160 160 160 320 320 320 325 250 250 250 242 250 250 250 250 250 250 250 250 250 250 250 245 245 240 240 240 240 240 240 240 240 240 320 240 240 240 240 240 545 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 5 98 94 98 79 61 78 20 84 57 36 76 50 66 38 84 50 69 91 69 87 35 98 55 92 90 87 90 57 96 95 62 60 50 89 66 95 83 26 23 38 24 Regions Visited 41 Branch Regions 21 Pre-discovered Areas 19 | . 2 1 2 . 1 . . . . . . . . . . . 1 1 1 . . . . . . 2 1 . 3 1 3 . . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 . 1 . 1 . . 1 1 . . 1 . . 1 . 1 . 1 1 1 . . 1 1 1 . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . . . . . . 1 . . 1 1 . . . . 1 . 1 . . . 1 1 . . . 1 1 . 1 1 1 . Scrap Searched 27 | . . 1 . 1 . 2 . . . . . . . . . . 2 1 . 2 . . . 2 3 4 2 . 1 1 . 1 . 2 2 . . . . . . Spaces Dug 178 | . . . . . . . . . . . 3 . 1 1 3 9 . . . . 9 . 57 8 . . . 20 . 2 . . 21 2 2 . . . 38 2 . Terrain Destroyed 2734 | . . 9 161 22 . 10 23 . 62 7 31 45 31 86 32 185 35 160 . 24 291 107 125 14 25 . 6 73 1 11 . 2 148 4 5 . 37 200 38 160 564 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 568 | . . . 3 22 . 10 23 . 25 7 31 2 31 15 32 52 11 3 . . 55 3 66 14 5 . 6 55 1 11 . 2 50 4 5 . 1 6 . 4 13 AOE 2164 | . . 9 158 . . . . . 37 . . 43 . 71 . 133 24 157 . 24 236 104 59 . 20 . . 18 . . . . 98 . . . 36 194 38 154 551 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 37592 | 56 860 545 2696 629 239 358 761 538 1006 263 1373 425 1562 484 1556 1908 471 493 94 451 2024 238 2817 671 389 915 569 2557 364 467 183 429 2646 567 298 534 548 1450 716 1803 639 Wait 5947 | . 81 14 693 66 . 5 280 . 121 35 418 78 423 109 449 65 3 9 . 11 561 1 396 37 26 47 104 621 3 10 . 20 536 149 13 3 19 331 . 191 19 Move 28685 | 48 696 480 1773 485 229 328 398 481 820 183 881 284 1085 313 1027 1717 448 467 90 438 1269 197 2223 580 349 834 452 1723 358 429 163 391 1861 394 265 460 509 974 653 1433 497 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 255 | 1 13 2 17 10 2 1 8 4 5 4 4 4 1 5 2 3 1 . . . 13 3 17 8 1 7 2 37 1 2 3 4 27 4 3 8 1 6 8 10 3 Fast Attach 190 | 6 6 . 6 1 1 2 2 2 7 1 4 1 4 1 5 7 2 . 2 . 7 . 8 5 1 5 . 15 . 5 6 1 11 . 4 11 1 10 21 10 9 Attach 141 | . . 5 4 4 1 1 9 . . . 1 2 2 . . 1 . . . . 21 3 7 2 . 4 . 8 . 3 2 4 11 3 1 4 . 10 3 10 15 Detach 100 | . 1 . 2 2 1 . 5 . . 2 2 . 2 . . . . . . . 8 4 11 3 . 5 . 2 . 7 3 2 7 . 3 10 . 7 3 5 3 Swap 219 | . 3 2 22 3 . . 4 1 4 6 5 8 3 6 6 11 3 2 . . 12 . 13 5 2 2 . 15 . . . 2 18 3 1 1 3 20 5 18 10 Drop 276 | . 4 . 20 6 5 . 3 7 12 9 5 8 . 6 4 3 3 . 2 . 7 4 17 12 2 10 2 21 1 5 6 2 26 4 2 17 2 9 19 7 4 Fire 1528 | 1 54 28 151 41 . 17 52 2 33 19 49 36 39 44 55 91 11 15 . 2 112 26 113 14 6 1 7 96 . 5 . 2 123 9 6 2 13 79 4 104 66 Melee 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Crush 109 | . 2 14 7 11 . 4 . . 4 . 4 . 3 . 8 10 . . . . 6 . 7 . . . . 9 . . . . 17 . . . . 3 . . . Escape Stasis 22 | . . . . . . . . . . 4 . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 13 Rewire 61 | . . . . . . . . 41 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 18 . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 4 . . 2 9 1 1 . 1 9 1 . . . 1 . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Arm) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Central database locked down 760 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Discovered new exit (range 9) 1231 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Repaired Lgt. Treads 1422 | -10/Materials | Repaired Lgt. Treads 1476 | -10/Materials | Entered Mines 1578 | -10/Mines | Lost 3 parts (1p1u1w) 1597 | -10/Mines | Discovered new exit (range 14) 1982 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1986 | -10/Mines | Found Prototype Device 2257 | -10/Mines | Discovered new exit (range 9) 2295 | -10/Mines | Core integrity fell below 50% 2366 | -10/Mines | Entered Materials 2366 | -9/Materials | Evolved 2 slots: Utility x2 2369 | -9/Materials | Identified Exp. Sensor Array 2416 | -9/Materials | Discovered new exit (range 15) 2500 | -9/Materials | Central database locked down 2669 | -9/Materials | Build established: Scavenger-Mutant 3083 | -9/Materials | Discovered new exit (range 11) 3180 | -9/Materials | Repaired Lgt. Cannon 3220 | -9/Materials | Build established: Mutant 3378 | -9/Materials | Discovered new exit (range 11) 3566 | -9/Materials | First assault squad dispatched 3846 | -9/Materials | Discovered new exit (range 16) 4079 | -9/Materials | Discovered new exit (range 4) 4300 | -9/Materials | Repaired Med. Armor Plating 4325 | -9/Materials | Discovered new exit (range 12) 4923 | -9/Materials | Discovered new exit (range 7) 7274 | -9/Materials | Sterilization system engaged 7274 | -9/Materials | Non-combat units ordered to evacuate 7298 | -9/Materials | Destroyed 7 combat bots 7374 | -9/Materials | Combat units ordered to evacuate 7574 | -9/Materials | Ambient heat levels rising (+10) 7724 | -9/Materials | Ambient heat levels rising (+10) 7874 | -9/Materials | Ambient heat levels rising (+10) 8024 | -9/Materials | Ambient heat levels rising (+10) 8036 | -9/Materials | Entered Mines 8062 | -9/Mines | Met a Derelict bent on vengeance 8093 | -9/Mines | Lost 3 parts (3u) 8391 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8527 | -9/Mines | Found the Drone Emporium 8542 | -9/Mines | Found Prototype Device 8546 | -9/Mines | Identified Sensor Drone Bay 8658 | -9/Mines | Assembled infested the area 9256 | -9/Mines | Discovered new exit (range 9) 9449 | -9/Mines | Met a Derelict shopkeep closing up shop 9678 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9681 | -9/Mines | Discovered new exit (range 5) 9822 | -9/Mines | Entered Exiles 9877 | -9/Exiles | Discovered new exit (range 15) 9915 | -9/Exiles | Met 8R-AWN 9963 | -9/Exiles | Met EX-HEX 10053 | -9/Exiles | Met EX-BIN 10101 | -9/Exiles | Aligned with FarCom system 10104 | -9/Exiles | Given EX-Vault access code 10181 | -9/Exiles | Opened EX-Vault 10197 | -9/Exiles | Found Cloak of Protection 10265 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10365 | -9/Exiles | Met EX-DEC 10377 | -9/Exiles | Learned location of Zion (-6) 10523 | -9/Exiles | Discovered new exit (range 14) 10563 | -9/Exiles | Left Exiles lab with Cloak of Protection 10563 | -9/Exiles | Entered Mines 11338 | -8/Mines | Discovered new exit (range 9) 11693 | -8/Mines | Entered Materials 11693 | -8/Materials | Evolved 2 slots: Propulsion x2 12628 | -8/Materials | Identified exit to Garrison 13127 | -8/Materials | Entered Garrison 13127 | -8/Garrison | Discovered recently destroyed garrison 13216 | -8/Garrison | Garrison Relay disabled 13266 | -8/Garrison | Discovered new exit (range 3) 13684 | -8/Garrison | Discovered new exit (range 14) 13908 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13909 | -8/Garrison | Build established: Commander-Mutant 14130 | -8/Garrison | Discovered new exit (range 9) 14152 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14332 | -8/Garrison | Discovered new exit (range 14) 14387 | -8/Garrison | Entered Materials 14387 | -8/Materials | Accompanied by 5 allies 14890 | -8/Materials | Discovered new exit (range 5) 15688 | -8/Materials | Discovered new exit (range 16) 15984 | -8/Materials | Repaired Mass Driver 16618 | -8/Materials | Garrison activated, responded to threat 16644 | -8/Materials | Identified exit to Garrison 16644 | -8/Materials | Entered Garrison 16644 | -8/Garrison | Accompanied by 2 allies 16718 | -8/Garrison | Discovered new exit (range 87) 16718 | -8/Garrison | Discovered new exit (range 62) 16718 | -8/Garrison | Discovered new exit (range 50) 16925 | -8/Garrison | Build established: Mutant 16931 | -8/Garrison | Identified exit to Materials 17196 | -8/Garrison | Entered Materials 17702 | -8/Materials | Discovered new exit (range 8) 18140 | -8/Materials | Repaired Exp. Sensor Array 18212 | -8/Materials | Repaired Neutrino Core 19117 | -8/Materials | Discovered new exit (range 16) 19568 | -8/Materials | Repaired Adv. Shield Generator 19613 | -8/Materials | Repaired Med. Treads 19937 | -8/Materials | Discovered new exit (range 11) 19952 | -8/Materials | Identified exit to Garrison 19952 | -8/Materials | Entered Garrison 20016 | -8/Garrison | Triggered checkpoint 20093 | -8/Garrison | Discovered new exit (range 32) 20093 | -8/Garrison | Discovered new exit (range 63) 20093 | -8/Garrison | Discovered new exit (range 59) 20093 | -8/Garrison | Identified exit to Materials 20250 | -8/Garrison | Core integrity fell below 50% 20334 | -8/Garrison | Triggered checkpoint 20846 | -8/Garrison | Entered Materials 21520 | -8/Materials | Discovered new exit (range 10) 23444 | -8/Materials | Identified exit to Garrison 23605 | -8/Materials | Discovered new exit (range 10) 23762 | -8/Materials | Repaired Hrd. Medium Armor Plating 23819 | -8/Materials | Repaired Arm. Medium Treads 23877 | -8/Materials | Repaired Hvy. Phase Cannon 24119 | -8/Materials | Entered Garrison 24156 | -8/Garrison | Discovered new exit (range 44) 24156 | -8/Garrison | Discovered new exit (range 69) 24156 | -8/Garrison | Discovered new exit (range 41) 24196 | -8/Garrison | Learned Materials security intel 24226 | -8/Garrison | Identified exit to Materials 24677 | -8/Garrison | Destroyed 7 combat bots 25104 | -8/Garrison | Destroyed 7 combat bots 25111 | -8/Garrison | Garrison Relay disabled 25140 | -8/Garrison | Entered Materials 26067 | -8/Materials | Discovered new exit (range 9) 26854 | -8/Materials | Discovered new exit (range 15) 27207 | -8/Materials | Repaired Hrd. Medium Armor Plating 27714 | -8/Materials | Repaired Mic. Fission Core 27772 | -8/Materials | Repaired Arm. Medium Treads 27829 | -8/Materials | Repaired Arm. Medium Treads 28194 | -8/Materials | Discovered new exit (range 3) 28357 | -8/Materials | Entered Factory 28357 | -7/Factory | Evolved 2 slots: Utility x2 29212 | -7/Factory | Discovered new exit (range 14) 31536 | -7/Factory | Discovered new exit (range 13) 31557 | -7/Factory | First assault squad dispatched 32052 | -7/Factory | Destroyed 12 combat bots 32154 | -7/Factory | Discovered new exit (range 4) 32791 | -7/Factory | Identified exit to Factory 32999 | -7/Factory | Identified exit to Lower Caves 33020 | -7/Factory | Entered Lower Caves 33036 | -7/Lower Caves | Met a Warlord Commander 33037 | -7/Lower Caves | Learned location of Warlord (-4) 33043 | -7/Lower Caves | Found Encrypted Comm Array 33544 | -7/Lower Caves | Learned Factory stockpile data 34097 | -7/Lower Caves | Identified exit to Lower Caves 34175 | -7/Lower Caves | Entered another Lower Caves area 34175 | -7/Lower Caves | Accompanied by 1 ally 34198 | -7/Lower Caves | Discovered exit to Factory (range 15) 34839 | -7/Lower Caves | Encountered a Warlord checkpoint 34863 | -7/Lower Caves | Learned Factory terminal intel 34979 | -7/Lower Caves | Ambushed by research squad 35275 | -7/Lower Caves | Discovered new exit (range 27) 35386 | -7/Lower Caves | Entered Data Miner 35387 | -7/Data Miner | Discovered new exit (range 6) 35435 | -7/Data Miner | Met Data Miner 35482 | -7/Data Miner | Learned location of Section 7 (-2) 35482 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 35522 | -7/Data Miner | Received God Mode back door access code from Data Miner 35615 | -7/Data Miner | Entered Proximity Caves 35790 | -6/Proximity Caves | Escorted by Enhanced Grunt 36620 | -6/Proximity Caves | Discovered exit to Factory (range 6) 36725 | -6/Proximity Caves | Entered Factory 36725 | -6/Factory | Accompanied by 1 ally 36725 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 36727 | -6/Factory | Loaded intel: 26 terminal locations 37112 | -6/Factory | Build established: Hacker-Mutant 37117 | -6/Factory | Repaired Broken Hvy. Phase Cannon 37426 | -6/Factory | Discovered new exit (range 15) 37428 | -6/Factory | Identified exit to Factory 37798 | -6/Factory | Lost 3 parts (1n2u) 37847 | -6/Factory | Fabricated Adv. System Shield (x1) 37938 | -6/Factory | Fabricated Combat Drone Bay (x1) 38101 | -6/Factory | Discovered exit to Factory (range 15) 38124 | -6/Factory | Cargo convoy interrupted 38197 | -6/Factory | Found Prototype Processor 38206 | -6/Factory | Garrison activated, responded to threat 38244 | -6/Factory | Destroyed 7 combat bots 38264 | -6/Factory | Lost 5 parts (1p1n3u) 38475 | -6/Factory | First assault squad dispatched 38496 | -6/Factory | Incoming assault squad redirected 38522 | -6/Factory | Fabricated Combat Drone Bay? 39069 | -6/Factory | Incoming investigation squad redirected 39153 | -6/Factory | Incoming investigation squad redirected 39200 | -6/Factory | Repaired Arm. Medium Treads 39999 | -6/Factory | Incoming investigation squad redirected 40000 | -6/Factory | Garrison activated, responded to threat 40044 | -6/Factory | Destroyed 8 combat bots 40097 | -6/Factory | Repaired Smartbomb Launcher 40223 | -6/Factory | System corruption reached 10% 40552 | -6/Factory | Fabricated Combat Drone Bay (x1) 40750 | -6/Factory | Sucked down chute 40750 | -6/Factory | Entered Waste 40751 | -6/Waste | Met a frightened Derelict 40765 | -6/Waste | EMP discharged 40765 | -6/Waste | Spotted C-40 Crusher 40771 | -6/Waste | Allies destroyed C-40 Crusher 40778 | -6/Waste | Spotted C-40 Crusher 40794 | -6/Waste | Destroyed C-40 Crusher 40801 | -6/Waste | Spotted C-40 Crusher 40802 | -6/Waste | Allies destroyed C-40 Crusher 40812 | -6/Waste | Spotted C-40 Crusher 40812 | -6/Waste | Destroyed C-40 Crusher 40846 | -6/Waste | Spotted C-40 Crusher 40852 | -6/Waste | Spotted C-40 Crusher 40852 | -6/Waste | Destroyed C-40 Crusher 40865 | -6/Waste | EMP discharged 40869 | -6/Waste | Allies destroyed C-40 Crusher 40893 | -6/Waste | Found Damper Plating 40945 | -6/Waste | Discovered new exit (range 20) 40965 | -6/Waste | EMP discharged 41065 | -6/Waste | EMP discharged 41165 | -6/Waste | EMP discharged 41265 | -6/Waste | EMP discharged 41314 | -6/Waste | Entered Factory 41837 | -6/Factory | Identified Exp. Terrain Scan Processor 42086 | -6/Factory | Incoming investigation squad redirected 42114 | -6/Factory | Fabricated Imp. Heavy Treads? 42712 | -6/Factory | Spotted B-75 Beast 42804 | -6/Factory | Fabricated Combat Drone Bay? 43450 | -6/Factory | System corruption reached 30% 43624 | -6/Factory | Garrison activated, responded to threat 43944 | -6/Factory | Incoming investigation squad redirected 44021 | -6/Factory | Discovered exit to Factory (range 20) 44114 | -6/Factory | First assault squad dispatched 44135 | -6/Factory | Incoming assault squad redirected 44150 | -6/Factory | Joined by Warlord Dakka squad 44268 | -6/Factory | Found Powered Armor 44304 | -6/Factory | Fabricated Combat Drone Bay? 44328 | -6/Factory | Discovered new exit (range 4) 44392 | -6/Factory | Joined by Warlord Ranger squad 44892 | -6/Factory | Identified exit to Lower Caves 45089 | -6/Factory | Repaired Imp. Heavy Treads 45214 | -6/Factory | Incoming investigation squad redirected 45215 | -6/Factory | Joined by Warlord Infantry squad 45291 | -6/Factory | Discovered exit to Factory (range 4) 45354 | -6/Factory | Fabricated Combat Drone Bay? 45921 | -6/Factory | Incoming assault squad redirected 45971 | -6/Factory | Entered Lower Caves 46117 | -6/Lower Caves | Learned location of 1 exit from Research 46117 | -6/Lower Caves | Learned Research stockpile data 46117 | -6/Lower Caves | Learned Factory security intel 46117 | -6/Lower Caves | Learned Armory security intel 46721 | -6/Lower Caves | Crushed by falling debris 47397 | -6/Lower Caves | Discovered new exit (range 14) 47426 | -6/Lower Caves | Entered another Lower Caves area 47426 | -6/Lower Caves | Accompanied by 5 allies 47428 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 47448 | -6/Lower Caves | Discovered exit to Factory (range 16) 47889 | -6/Lower Caves | Encountered a Warlord checkpoint 47993 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 48008 | -6/Lower Caves | Found Prototype Special Weapon 48127 | -6/Lower Caves | Learned location of 1 exit from Factory 48149 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 48269 | -6/Lower Caves | Discovered new exit (range 4) 48311 | -6/Lower Caves | Identified exit to Zion 48314 | -6/Lower Caves | Entered Zion 48314 | -6/Zion | Accompanied by 2 allies 48367 | -6/Zion | System corruption cleaned by Quarantine Array 48374 | -6/Zion | System corruption cleaned by Quarantine Array 48581 | -6/Zion | Discovered new exit (range 10) 48907 | -6/Zion | Identified Molecular Deconstructor 49923 | -6/Zion | Found Prototype Special Weapon 49927 | -6/Zion | Found Prototype Special Weapon 49931 | -6/Zion | Found Prototype Special Weapon 49949 | -6/Zion | Found Prototype Special Weapon 50313 | -6/Zion | Entered Proximity Caves 50313 | -5/Proximity Caves | Accompanied by 2 allies 51300 | -5/Proximity Caves | Discovered exit to Factory (range 14) 51329 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 51527 | -5/Proximity Caves | Entered Factory 51527 | -5/Factory | Accompanied by 1 ally 51527 | -5/Factory | Evolved 2 slots: Utility x2 51528 | -5/Factory | Identified exit to Upper Caves 52536 | -5/Factory | Fabricated Combat Drone Bay? 52636 | -5/Factory | Cargo convoy interrupted 52653 | -5/Factory | Incoming assault squad redirected 52662 | -5/Factory | Incoming assault squad redirected 53231 | -5/Factory | Adv. System Shield fried by hacking feedback 53245 | -5/Factory | Joined by Warlord Pyro squad 53251 | -5/Factory | Incoming investigation squad redirected 53418 | -5/Factory | Incoming investigation squad redirected 53486 | -5/Factory | Joined by Warlord Muscle squad 53496 | -5/Factory | Fabricated Remote Force Field? 53617 | -5/Factory | Fabricated Imp. Heavy Treads? 54220 | -5/Factory | P-70 Sage assimilated allied SK-MA4(i) 54495 | -5/Factory | Repaired Hardcell Cannon? 54676 | -5/Factory | Repaired Huge Storage Unit 55488 | -5/Factory | Garrison activated, responded to threat 55616 | -5/Factory | System corruption reached 10% 56056 | -5/Factory | Spotted B-75 Beast 56057 | -5/Factory | Allies destroyed B-75 Beast 56181 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 56291 | -5/Factory | Repaired Imp. System Restoration Module 56327 | -5/Factory | First assault squad dispatched 56568 | -5/Factory | Repaired Hardcell Cannon 56643 | -5/Factory | Incoming investigation squad redirected 56647 | -5/Factory | Repaired Imp. Heavy Treads 56679 | -5/Factory | Entered Upper Caves 57110 | -5/Upper Caves | A Commander dispatched an escort 57134 | -5/Upper Caves | Learned Research stockpile data 57134 | -5/Upper Caves | Learned Research security intel 57235 | -5/Upper Caves | Identified exit to Upper Caves 57500 | -5/Upper Caves | Encountered a Warlord checkpoint 57544 | -5/Upper Caves | Entered another Upper Caves area 57544 | -5/Upper Caves | Accompanied by 7 allies 57544 | -5/Upper Caves | Discovered new exit (range 14) 57545 | -5/Upper Caves | Commander's escort returned to base 57545 | -5/Upper Caves | Commander's escort returned to base 57586 | -5/Upper Caves | Identified exit to Factory 58262 | -5/Upper Caves | Discovered new exit (range 40) 58502 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 58527 | -5/Upper Caves | Learned Factory interactive machine intel 58619 | -5/Upper Caves | Entered Zhirov 58619 | -5/Zhirov | Accompanied by 5 allies 58620 | -5/Zhirov | Discovered new exit (range 4) 58649 | -5/Zhirov | Met Zhirov 58684 | -5/Zhirov | Learned location of Quarantine (-2) 58684 | -5/Zhirov | Learned location of Testing (-3) 58684 | -5/Zhirov | Learned location of Command (-1) 58708 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 58737 | -5/Zhirov | Found Alien Artifact 58737 | -5/Zhirov | Identified Integrated Dissipator 58737 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 58757 | -5/Zhirov | Found Alien Artifact 58760 | -5/Zhirov | Identified RU-N14's Throwing Claymores (x4) 58899 | -5/Zhirov | Entered Proximity Caves 59458 | -4/Proximity Caves | Discovered exit to Factory (range 11) 59879 | -4/Proximity Caves | Entered Factory 59879 | -4/Factory | Evolved 2 slots: Utility x2 59880 | -4/Factory | Identified exit to Extension 59881 | -4/Factory | Loaded intel: 53 interactive machine locations 60142 | -4/Factory | Discovered new exit (range 13) 60173 | -4/Factory | Build established: Hacker-Skirmisher 60204 | -4/Factory | Found Antimissile System 60693 | -4/Factory | Build established: Hacker-Mutant 60752 | -4/Factory | Discovered exit to Extension (range 5) 60870 | -4/Factory | Identified Transdimensional Reconstructor 60965 | -4/Factory | Cargo convoy interrupted 60999 | -4/Factory | Discovered new exit (range 16) 62348 | -4/Factory | Identified exit to Research 62476 | -4/Factory | Fabricated Assault Drone Bay (x1) 62512 | -4/Factory | Incoming investigation squad redirected 62575 | -4/Factory | Fabricated Assault Drone Bay (x1) 62915 | -4/Factory | System corruption reached 10% 62916 | -4/Factory | Incoming investigation squad redirected 63219 | -4/Factory | Identified exit to Upper Caves 63433 | -4/Factory | Incoming investigation squad redirected 63879 | -4/Factory | First assault squad dispatched 63905 | -4/Factory | Incoming assault squad redirected 64541 | -4/Factory | Fabricated Assault Drone Bay? 64554 | -4/Factory | Incoming investigation squad redirected 64595 | -4/Factory | Fabricated Imp. Heavy Treads (x2) 64970 | -4/Factory | Repaired Remote Force Field 65018 | -4/Factory | Incoming investigation squad redirected 65058 | -4/Factory | Repaired Imp. Heavy Treads 65199 | -4/Factory | Incoming assault squad redirected 65335 | -4/Factory | Entered Upper Caves 65337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 65389 | -4/Upper Caves | Lost 3 parts (2u1w) 66276 | -4/Upper Caves | Identified exit to Upper Caves 66339 | -4/Upper Caves | Encountered a Warlord checkpoint 66459 | -4/Upper Caves | Entered another Upper Caves area 66459 | -4/Upper Caves | Accompanied by 3 allies 66461 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 66484 | -4/Upper Caves | Learned 4 Research zone layouts 66568 | -4/Upper Caves | Encountered a Warlord checkpoint 66924 | -4/Upper Caves | Discovered new exit (range 13) 67134 | -4/Upper Caves | Entered Warlord 67134 | -4/Warlord | Accompanied by 2 allies 67190 | -4/Warlord | System corruption cleaned by Quarantine Array 67194 | -4/Warlord | Discovered new exit (range 27) 67380 | -4/Warlord | Found Prototype Device 67380 | -4/Warlord | Identified Minesniffer Drone Bay 67436 | -4/Warlord | Found Prototype Special Weapon 67436 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 67441 | -4/Warlord | Found RU-N14's Throwing Claymores v3 67443 | -4/Warlord | Found RU-N14's Throwing Claymores v3 67446 | -4/Warlord | Found RU-N14's Throwing Claymores v3 67449 | -4/Warlord | Found RU-N14's Throwing Claymores v3 67451 | -4/Warlord | Found RU-N14's Throwing Claymores v3 67689 | -4/Warlord | Met Warlord 67710 | -4/Warlord | Warlord's base attacked by MAIN.C 67713 | -4/Warlord | Opened Warlord's prototype stash 67724 | -4/Warlord | Found Prototype Reactor 67724 | -4/Warlord | Identified Vortex Chain Reactor 67733 | -4/Warlord | Found Prototype Device 67733 | -4/Warlord | Identified Exp. Phase Shifter 67754 | -4/Warlord | Found Prototype Device 67754 | -4/Warlord | Identified Exp. Focal Shield 67758 | -4/Warlord | Found Prototype Processor 68060 | -4/Warlord | Warlord forces counterattacked 68095 | -4/Warlord | Spotted Executioner 68106 | -4/Warlord | Allies destroyed Executioner 68246 | -4/Warlord | Entered Proximity Caves 68246 | -3/Proximity Caves | Accompanied by 2 allies 68468 | -3/Proximity Caves | Attacked by a faux Warlord 69229 | -3/Proximity Caves | Discovered exit to Research (range 16) 69529 | -3/Proximity Caves | Entered Research 69529 | -3/Research | Accompanied by 4 allies 69529 | -3/Research | Evolved 2 slots: Propulsion x2 69530 | -3/Research | Identified exit to Armory 70093 | -3/Research | Spotted B-86 Titan 70297 | -3/Research | Identified Exp. Core Analyzer 70942 | -3/Research | Fabricated Assault Drone Bay? 71013 | -3/Research | Lost 4 parts (4u) 71286 | -3/Research | Discovered new exit (range 23) 71467 | -3/Research | Build established: Machinist-Skirmisher 71715 | -3/Research | Entered another Research area 71715 | -2/Research | Warlord forces began assault on 0b10 71715 | -2/Research | Evolved 2 slots: Power x1, Utility x1 71740 | -2/Research | Distinguished unit "Vikings" dispatched to help 71825 | -2/Research | Research machine network offline 71927 | -2/Research | Found Prototype Device 71927 | -2/Research | Identified Exp. Thermal Shield 71949 | -2/Research | Build established: Skirmisher 72033 | -2/Research | Borebot progress halted 72338 | -2/Research | Borebot progress halted 72483 | -2/Research | Discovered new exit (range 24) 72659 | -2/Research | Borebot progress halted 72885 | -2/Research | Discovered new exit (range 20) 73059 | -2/Research | Build established: Mutant 73084 | -2/Research | Entered Access 73084 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 73169 | -1/Access | Garrison activated, responded to threat 73673 | -1/Access | Spotted B-99 Colossus 73720 | -1/Access | Build established: Skirmisher 73936 | -1/Access | Destroyed 8 combat bots 74159 | -1/Access | System corruption reached 10% 74455 | -1/Access | Build established: Tank 74884 | -1/Access | Destroyed 13 combat bots 75115 | -1/Access | First assault squad dispatched 75138 | -1/Access | Incoming assault squad redirected 75384 | -1/Access | Incoming assault squad redirected 75409 | -1/Access | System corruption reached 30% 75595 | -1/Access | Incoming investigation squad redirected 75703 | -1/Access | Destroyed 8 combat bots 75777 | -1/Access | Incoming assault squad redirected 75864 | -1/Access | Incoming assault squad redirected 76022 | -1/Access | Lost 3 parts (1p2u) 76141 | -1/Access | Incoming assault squad redirected 76142 | -1/Access | Incoming assault squad redirected 76152 | -1/Access | Lost 3 parts (3u) 76231 | -1/Access | Discovered new exit (range 8) 76241 | -1/Access | Entered Command 76400 | -1/Command | Lost 7 parts (1p1n3u2w) 76537 | -1/Command | First assault squad dispatched 76632 | -1/Command | High security lockdown imminent 76712 | -1/Command | High security lockdown engaged 76759 | -1/Command | Destroyed 9 combat bots 76813 | -1/Command | Destroyed 19 combat bots 76871 | -1/Command | Destroyed Investigator 76872 | -1/Command | Spotted Executioner 76877 | -1/Command | Destroyed Executioner 76892 | -1/Command | Crushed by falling debris 76898 | -1/Command | Destroyed 15 combat bots 77060 | -1/Command | Spotted Executioner 77060 | -1/Command | Spotted Executioner 77060 | -1/Command | Spotted Striker 77060 | -1/Command | Spotted Alpha 7 77060 | -1/Command | Spotted Executioner 77060 | -1/Command | Spotted Executioner 77060 | -1/Command | Spotted Striker 77060 | -1/Command | Spotted Alpha 7 77071 | -1/Command | Destroyed Striker 77074 | -1/Command | Destroyed Alpha 7 77077 | -1/Command | Destroyed Executioner 77077 | -1/Command | Destroyed Executioner 77077 | -1/Command | Destroyed Executioner 77080 | -1/Command | Destroyed Striker 77080 | -1/Command | Destroyed Executioner 77096 | -1/Command | Failed to warp due to unstable space 77099 | -1/Command | Core integrity fell below 50% 77100 | -1/Command | Spotted Investigator 77100 | -1/Command | Destroyed Investigator 77100 | -1/Command | Spotted Executioner 77102 | -1/Command | Spotted Executioner 77104 | -1/Command | Destroyed Executioner 77106 | -1/Command | Spotted B-99 Colossus 77110 | -1/Command | Destroyed Executioner 77113 | -1/Command | Spotted Executioner 77114 | -1/Command | Spotted Striker 77114 | -1/Command | Spotted Executioner 77116 | -1/Command | Destroyed Alpha 7 77116 | -1/Command | Destroyed Striker 77119 | -1/Command | Destroyed Executioner 77119 | -1/Command | Destroyed Executioner 77143 | -1/Command | Destroyed 29 combat bots 77164 | -1/Command | Lost 11 parts (3p3n5u) 77201 | -1/Command | Discovered new exit (range 14) 77208 | -1/Command | Core integrity fell below 20% 77209 | -1/Command | Spotted B-99 Colossus 77219 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 77209_ Penetrated by Slug. 77209_ Slug penetrates Wall. 77210_ Field strength at 65. 77211_ Field strength at 9. 77212_ Stasis field depleted. 77213_ Penetrated by Slug. 77213_ Slug penetrates Reinforced Barrier. 77213_ Slug penetrates Wall. 77213_ Slug penetrates Reinforced Barrier. 77214_ Penetrated by Slug. 77214_ Triggered Stasis Trap. 77214_ A bubble of rippling energy engulfs the area. 77214_ Field strength at 94. 77215_ The unstable cave ceiling collapses. 77215_ Field strength at 88. 77216_ Field strength at 82. 77216_ Penetrated by Slug. 77216_ Slug penetrates Wall. 77217_ Field strength at 9. 77218_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ??????????????????;#############?????????????????? | | ??????????????????# #??????? ???????? | | ??????????????????# #??????? "??? | | ??????????????????# #??????? "??" | | ??????????????????# #??????#w """" | | ??????????????????# #??????# """" | | ?????????????????## <% #??????+ s | | ?????????????????#; "" #??????# ss | | ??????????????????# @ #??????# s | | ??????????????????# #??????# s "" | | ??????????????????# ^ % #??????# """" | | ?????????????????## % BB#??????# """" | | ?????????????????#; BB#??????# " | | ?????????????????###;# ^^ ^ ;###??????# | | ???????????????????## #????????# | | ????????????????????## ^ ##????????# | | ????????????????????# ^ #??????### | | ????????????????????## ^ ##?????## # | | ????????????????????# #?????#!!" ###### | | ????????????????????## ^ ^ ##?????#]%]/% #?# | | ????????????????????# ^ ^ #???###=#["""###?# | | ????????????????????## ^ p ##??## %!=%[ #### | | ????????????????????## ^ #??# " %%%!% " | | ????????????????????### //;#?## "!%!! # | | ??????????????????????# p "### # ]% ! % | | ??????????????????# # %# # # # % # | | ??????????????????# # # !! ##### | | ??????????????????# # ! | | ??????????????????## # | | ??????????????????# ### = # | | ????????????????? # # # | | ???????????????? | | ??????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 100 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1600 Resistance: TH 30 Resistance: EX 25 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Cannon | -9/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Remote Shield | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hvy. Mass Driver | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Remote Force Field | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed Smartbomb Launcher | -8/Materials | Scanalyzed Hvy. Phase Cannon | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Adv. System Shield | -8/Materials | Scanalyzed Mass Driver | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Adv. System Shield | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Imp. Heavy Treads | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Remote Force Field | x2 | -5/Factory Imp. Heavy Treads | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Imp. Heavy Treads | x2 | -4/Factory Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAlphaBoosters Manual? 0 Play Time 07:04:41 Cumulative 172.0 hours Start 2024.02.03 @ 17:19:31 End 2024.02.04 @ 18:07:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f680ba1-fb27-45d9-90e7-3e8bcff8c510