Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 20:35:35 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3207) 3207 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1149) 1149 TOTAL SCORE: 8821 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 640 Entered DSFs 500 Friendly Fire -451 Cogmind --------- Core Integrity 113/850 Matter 191/500 Energy 12/450 System Corruption 2% Temperature Cool (-150) Movement Walking (102) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg Armored Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (5) ------ Improved Cryofiber Web Energy Well High-capacity Matter Pod Improved Trap Scanner Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Authchip [Device] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Launcher Loader > --- WEAPON ----------- Heavy Laser Gauss Rifle Precision Rocket Launcher > --- INVENTORY -------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Advanced VSS Leg High-capacity Matter Pod Improved Trap Scanner Authchip [Device] Hypervelocity Gauss Rifle Long-range Missile Launcher [Rating: 80] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Authchip [Processor] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . 1 Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 155 | . 5 5 15 2 5 53 4 16 50 Power 21 | . 1 . 1 1 . 6 . 4 8 Engine 8 | . 1 . 1 . . 2 . 2 2 Core 13 | . . . . 1 . 4 . 2 6 Reactor . | . . . . . . . . . . Propulsion 48 | . 1 2 3 . 4 19 1 7 11 Treads 2 | . . . . . . 2 . . . Leg 24 | . 1 2 . . . 14 . . 7 Wheel 2 | . . . . . . . 1 . 1 Hover 5 | . . . 3 . . 1 . . 1 Flight 15 | . . . . . 4 2 . 7 2 Utility 48 | . 1 2 7 1 . 13 3 4 17 Device 28 | . 1 . 5 . . 7 . 2 13 Storage 4 | . . . . 1 . 1 . . 2 Processor 8 | . . . 2 . . 3 2 . 1 Hackware 3 | . . . . . . . 1 2 . Protection 5 | . . 2 . . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 38 | . 2 1 4 . 1 15 . 1 14 Energy Gun 8 | . . . . . . 2 . . 6 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 11 | . 1 . 3 . 1 5 . . 1 Ballistic Cannon 6 | . . 1 1 . . 2 . . 2 Launcher 10 | . 1 . . . . 5 . . 4 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . . 4 . . 2 Parts Lost 54 | . . 2 3 . . 14 1 2 32 Power 7 | . . . 1 . . 1 . 1 4 Propulsion 19 | . . 1 1 . . 9 1 . 7 Utility 14 | . . . 1 . . 2 . 1 10 Weapon 14 | . . 1 . . . 2 . . 11 Highest Loss Streak 11 | . . 2 3 . . 4 1 1 11 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 96 97 97 100 84 91 80 87 71 Engine 6 | . 14 14 10 10 . 4 . 9 2 Core 2 | . . . . . 9 4 7 3 2 Leg 17 | . 28 25 1 . . 25 24 1 13 Hover 3 | . . . 18 22 16 . . . . Flight 6 | . . . . . 4 7 . 24 11 Device 11 | . 10 3 11 22 18 11 . 5 15 Storage 9 | . 14 14 11 11 9 10 7 7 6 Processor 2 | . . . 8 . . 2 21 . 2 Hackware 1 | . . . . . . . 1 17 1 Protection 1 | . . 11 1 . . 1 . . . Energy Gun 1 | . . . . . . . . . 4 Ballistic Gun 7 | . 21 14 18 11 9 5 . . 2 Ballistic Cannon 8 | . . 12 14 22 18 9 7 7 2 Launcher 3 | . 6 1 . . . 3 7 5 1 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 12 18 21 26 29 27 40 28 41 59 Greatest Support 86 | 20 20 20 22 22 22 57 45 28 86 Greatest Overweight (x) 8 | . . 2 3 1 1 3 . 2 8 Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 9 10 10 10 10 9 Most Carried 10 | . 8 8 8 9 10 10 10 10 10 Average Carried 8 | . 7 7 7 8 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 9 10 10 10 10 5 Class Distribution -------------------- 26% | Mutant 14% | Scavenger-Mutant 13% | Skirmisher 11% | Gunner 7% | Scavenger-Gunner 6% | Commander-Gunner 5% | Commander-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Matter Collected 3695 | 184 126 176 134 106 . 1536 147 234 1052 Remotely . | . . . . . . . . . . Salvage Created 2913 | . 286 61 39 42 20 1317 40 97 1011 Parts 138 | . 13 6 2 4 5 50 3 6 49 Haulers Intercepted 6 | . . . . . . 5 . . 1 Recyclers Shooed 6 | . 4 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 68 | . 8 2 1 1 2 29 . 3 22 Guns 19 | . 3 2 . 1 1 8 . . 4 Cannons 18 | . . . 1 . 1 8 . 2 6 AOE 31 | . 5 . . . . 13 . 1 12 Classes Destroyed 17 | . 4 2 . . . 7 . . 4 Worker 8 | . 1 . . . . 1 1 . 5 Builder 3 | . . 1 . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 Hauler 6 | . . . . . . 5 . . 1 Recycler 2 | . 1 . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Drone 1 | . . . . . . 1 . . . Watcher 2 | . . . . . . 1 . . 1 Swarmer 11 | . 3 . . . 2 3 . 1 2 Saboteur 1 | . . . . . . . . . 1 Grunt 37 | . 5 . . 1 . 16 1 2 12 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . . 1 . . 2 Sentry 11 | . . 2 1 . . 8 . . . Hunter 4 | . . . . . . 1 . . 3 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 21 | . 7 1 1 1 2 8 1 2 21 Combat Bots Only 11 | . 5 1 1 1 2 7 . 2 11 Max Kills in Single Turn 3 | . 2 1 1 1 2 3 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Damage Taken 7332 | . 392 372 368 84 . 1727 162 153 4074 Core 1301 | . 129 109 101 16 . 197 . 12 737 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . 40 Core Remaining (%) 67 | 100 . 4 . 70 . 64 . 98 . Volleys Fired 249 | . 43 19 4 4 1 96 6 2 74 Largest 3 | . 2 2 2 3 3 3 1 2 3 Hottest 155 | . 50 59 78 103 103 103 60 90 155 Shots Fired 445 | . 72 38 8 12 3 183 6 3 120 Gun 213 | . 61 19 . 4 1 69 . . 59 Cannon 173 | . . 17 8 8 2 95 6 2 35 Launcher 57 | . 11 2 . . . 19 . 1 24 Special 2 | . . . . . . . . . 2 Kinetic 341 | . 61 36 8 12 3 164 6 2 49 Thermal 28 | . . . . . . . . . 28 Explosive 57 | . 11 2 . . . 19 . 1 24 Electromagnetic 17 | . . . . . . . . . 17 Robot Hit Streak 15 | . 6 9 3 4 2 15 . 1 11 Robot Miss Streak 9 | . 4 3 . 3 . 5 . 4 9 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 236 | . 38 26 3 5 1 94 . 1 68 Core Hits 154 | . 19 7 2 2 2 58 2 5 57 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 12 | . . . . 1 . 8 . . 3 Destroy 1 | . . . . . . 1 . . . Blast 11 | . . . . 1 . 7 . . 3 Melee Attacks 10 | . . . . . . 10 . . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . 10 . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9870 | . 642 403 56 94 59 3461 197 291 4667 Guns 1700 | . 274 113 . 33 18 635 . . 627 Cannons 2854 | . . 243 56 61 41 1425 . 151 877 Explosions 5025 | . 368 47 . . . 1110 197 140 3163 Melee 263 | . . . . . . 263 . . . Ramming 28 | . . . . . . 28 . . . Kinetic 4080 | . 274 356 56 94 59 2060 . 151 1030 Thermal 838 | . . . . . . . 197 . 641 Explosive 4524 | . 368 47 . . . 1110 . 140 2859 Electromagnetic 137 | . . . . . . . . . 137 Impact . | . . . . . . . . . . Slashing 263 | . . . . . . 263 . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 9 9 . . . . 2 Average Corruption 4 | . . . 9 9 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . 4 13 . . . . 3 Message Errors 3 | . . . . 3 . . . . . Matter Fused 5 | . . . 2 2 . . . . 1 Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 3 | . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 506 | . 32 2 . . . 136 65 . 271 Projectiles 79 | . . 2 . . . 68 . . 9 Explosions 378 | . 32 . . . . 19 65 . 262 Melee 49 | . . . . . . 49 . . . Knockbacks 20 | . . 2 . 2 . 10 . . 6 Impact . | . . . . . . . . . . Kinetic 20 | . . 2 . 2 . 10 . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 793 | . 65 18 . . . 207 162 27 314 Shots 22 | . 4 1 . . . 5 2 1 9 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 26 62 18 223 36 420 30 390 285 Average Temperature 73 | . 8 23 8 88 22 74 9 191 102 Received Heat Transfer 1899 | . 159 144 9 45 . 765 . 9 768 Effects 4 | . . . . . . 3 . . 1 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1057 | . . . . . . . 150 . 907 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Peak Influence 866 | . 325 249 93 99 140 866 490 584 651 Initial 387 | . . 126 18 36 38 59 387 343 306 Average 369 | . 129 184 28 40 71 584 427 491 385 Maximum Alert Level 3 | . 1 1 . . . 3 2 2 2 Low Security (%) 33 | . 63 88 100 100 100 11 . . . Level 1 22 | . 36 11 . . . 6 50 12 62 Level 2 28 | . . . . . . 37 50 87 37 Level 3 15 | . . . . . . 43 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 19 | . 3 . . . . 6 . 1 9 Investigation 7 | . . . . . . 3 . . 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . 3 . . . . 2 . 1 3 Assault 2 | . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Distress Signals 5 | . 1 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 11 4 4 2 3 45 . 8 40 Peak Tracking Total 7 | . 3 2 3 2 3 6 . 4 7 Tactical Retreats 8 | . 1 . . . . 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Traps Triggered 5 | . . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Machines Disabled 19 | . 2 1 . . . 8 2 . 6 Max in Single Turn 5 | . 1 1 . . . 2 2 . 5 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Machines Accessed 16 | . 2 . 3 . 1 5 2 . 3 Terminals 14 | . 2 . 2 . 1 5 2 . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 5 . 7 . 2 13 3 . 8 Successful 16 | . 1 . 4 . 2 5 3 . 1 Failed 22 | . 4 . 3 . . 8 . . 7 Catastrophic 3 | . 1 . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 2 . 2 . . 1 1 . . Terminals 31 | . 5 . 3 . 2 13 3 . 5 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 2 5 2 . 1 Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . 2 . . . Open DSF 2 | . . . . . . . 1 . 1 Emergency Access Points 2 | . 1 . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . Terminals 2 | . . . 1 . . . 1 . . Track 1 | . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . 1 4 1 . 3 Full Trace Events 4 | . . . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Total Allies 15 | . . 3 . 2 . 10 . . . Largest Group 10 | . . 3 3 4 4 10 9 8 5 Highest-Rated Group 173 | . . 40 40 69 69 173 157 141 93 Highest-Rated Ally 31 | . . 16 16 31 31 31 29 29 29 Total Orders 2 | . . . . . . 2 . . . EXPLORE 2 | . . . . . . 2 . . . Ally Attacks 147 | . . 17 7 5 4 65 . 27 22 Total Damage 1709 | . . 194 76 31 64 785 . 311 248 Kills 24 | . . 2 1 1 1 10 . 6 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches 5 | . . . . . . 5 . . . Drone Recoveries 1 | . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Turns Passed 4393 | . 344 416 358 274 64 1541 184 267 945 Spaces Moved 2576 | 1 173 188 259 244 47 914 129 152 469 Core 1 | . . . . . . . . . 1 Treads 6 | . . . . . . 6 . . . Legs 1395 | 1 173 188 13 . . 698 100 . 222 Wheels 51 | . . . . . . . 29 19 3 Hover 532 | . . . 246 244 42 . . . . Flight 591 | . . . . . 5 210 . 133 243 Fastest Speed 31 | 120 120 120 106 106 106 31 100 100 47 Average Speed 125 | 120 120 187 119 106 106 121 115 117 128 Slowest Speed 450 | 120 120 260 230 106 117 330 120 207 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 35 | 2 36 31 24 53 4 95 5 95 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 82 | . 6 . 3 . . 16 45 . 12 Terrain Destroyed 554 | . 56 23 3 1 . 245 48 7 171 Melee . | . . . . . . . . . . Projectile 49 | . . 2 3 1 . 26 7 . 10 AOE 505 | . 56 21 . . . 219 41 7 161 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac DSF Fac Total 3313 | . 252 221 297 251 57 1159 155 239 682 Wait 151 | . 16 2 7 . 3 36 14 12 61 Move 2565 | . 172 187 258 243 46 911 128 151 469 Hop 1 | . . . . . . 1 . . . Pick Up 36 | . 8 3 6 . . 8 . 4 7 Fast Attach 92 | . 1 1 4 1 4 34 3 9 35 Attach 18 | . . 2 3 . . 3 1 2 7 Detach 15 | . . 1 . 1 . 3 3 3 4 Swap 45 | . 4 2 8 1 1 16 . 5 8 Drop 87 | . 8 4 7 1 2 36 . 12 17 Fire 249 | . 43 19 4 4 1 96 6 2 74 Melee 10 | . . . . . . 10 . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . Rewire 6 | . . . . . . 3 . 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 381 | -10/Mines | Learned location of Zion (-6) 399 | -10/Mines | Core integrity fell below 20% 569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 681 | -10/Mines | Discovered new exit (range 9) 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 3 allies 761 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1021 | -9/Materials | Crushed by falling debris 1061 | -9/Materials | Lost 3 parts (1p1n1u) 1102 | -9/Materials | Discovered new exit (range 16) 1119 | -9/Materials | Entered Mines 1119 | -9/Mines | Accompanied by 2 allies 1164 | -9/Mines | Met a Derelict bent on vengeance 1194 | -9/Mines | Learned location of 1 exit from Materials 1231 | -9/Mines | Learned 2 Materials zone layouts 1364 | -9/Mines | Discovered new exit (range 7) 1366 | -9/Mines | Learned 8 Materials zone layouts 1367 | -9/Mines | Build established: Skirmisher 1393 | -9/Mines | Entered Materials 1393 | -8/Materials | Accompanied by 4 allies 1393 | -8/Materials | Evolved 2 slots: Propulsion x2 1394 | -8/Materials | Identified exit to Storage 1395 | -8/Materials | Identified exit to Factory 1400 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1457 | -8/Materials | Entered Storage 1457 | -8/Storage | Accompanied by 4 allies 1523 | -8/Storage | Learned location of Armory (-3) 1759 | -8/Storage | Destroyed 7 combat bots 1792 | -8/Storage | Lost 4 parts (1p2n1w) 1857 | -8/Storage | First assault squad dispatched 2297 | -8/Storage | Build established: Scavenger-Gunner 2624 | -8/Storage | Build established: Scavenger-Mutant 2821 | -8/Storage | Discovered exit to Factory (range 16) 2842 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2891 | -8/Storage | Lost 4 parts (3n1u) 2998 | -8/Storage | Entered Factory 2998 | -7/Factory | Accompanied by 9 allies 2998 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3166 | -7/Factory | Identified exit to DSF 3182 | -7/Factory | Entered DSF 3182 | -7/DSF | Accompanied by 8 allies 3200 | -7/DSF | Additional patrols routed to DSF 3200 | -7/DSF | Discovered new exit (range 15) 3364 | -7/DSF | Sterilization system engaged 3384 | -7/DSF | Ambient heat levels rising (+10) 3399 | -7/DSF | Ambient heat levels rising (+10) 3414 | -7/DSF | Ambient heat levels rising (+10) 3429 | -7/DSF | Ambient heat levels rising (+10) 3444 | -7/DSF | Ambient heat levels rising (+10) 3449 | -7/DSF | Entered Factory 3449 | -6/Factory | Accompanied by 5 allies 3449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3683 | -6/Factory | Lost 4 parts (1n2u1w) 3734 | -6/Factory | Lost 3 parts (2p1n) 3799 | -6/Factory | First assault squad dispatched 3843 | -6/Factory | Found Launcher Loader 3861 | -6/Factory | Lost 4 parts (1n1u2w) 3879 | -6/Factory | Core integrity fell below 50% 3938 | -6/Factory | Lost 9 parts (4n2u3w) 4358 | -6/Factory | Destroyed 11 combat bots 4378 | -6/Factory | Core integrity fell below 20% 4394 | -6/Factory | Self-destructed Last Messages --------------- 04353_ U-05 Engineer lays Concrete. 04353_ Acquired 3 matter. 04357_ The unstable cave ceiling collapses. 04357_ U-05 Engineer lays Concrete. 04358_ The unstable cave ceiling collapses. 04361_ Jacked S-27 Virus... >>parse_system Reading system data... 04362_ Imp. Power Shielding destroyed. 04363_ U-05 Engineer lays Concrete. 04364_ Lgt. Angular Momentum Engine destroyed. 04367_ U-05 Engineer lays Concrete. 04369_ Acquired Plasma Rifle. 04371_ System corrupted: Substantial component data lost. 04373_ Remote Datajack destroyed. 04379_ Acquired Energy Well. 04379_ Fission Core destroyed. 04382_ S-27 Virus destroyed. 04388_ Plasma Rifle destroyed. 04394_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????? ?????????? ????????????????????????????? | | ?????# ???????????????????????????????????????? | | ?????# ?????????????????????????#????????????? | | ?????# ??????????????????????????????????????? | | ?????# ###+####??????????????????????????????? | | ?????# ##############?????????????????? | | ?????+ # #?????????????????? | | ?????# # #?????????????????? | | ?????? # #?????????????????? | | ????????? # !#?????????????????? | | ????????#### # [ #?????????????????? | | ????????## # % @ #?????????????????? | | ???????## # k s #?????????????????? | | ???????# # s #?????????????????? | | ?????### s #?????????????????? | | ???### ## # #?????????????????? | | ???# #??#??????????????? | | ???# # #?????????????????? | | ???# # # # #######?????????????????? | | ???# [= # ??????????????????????? | | ???# [ ?????????????????????? | | ???# ????????????????????? | | ???# ???????????????????? | | #### ???????????????????? | | "= # ####+#####?????????????????????? | | #### ?????????????????????????????? | | "#?? ???????????????????????????? | | "#?? ???????????????????????????? | | "#??? ???????????????????????????? | | "#???""" ???????????????????????????? | | "##?????????????????????????????????? | | ] # #?????????????????????????????????? | | =% % ##?????????????????????????????????? | | % ##??????????????????????????????????? | | # =%!##+#???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 150 Power Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Storage | Hacked Hvy. Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed HoverAccelerationKatana Manual? 0 Play Time 01:07:26 Cumulative 86.0 hours Start 2023.03.22 @ 19:30:49 End 2023.03.22 @ 20:35:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 121 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31238abc-f2ca-42d8-93b7-a2fb2eadc688