Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 21:36:00 // Halloween2020/ForbiddenLore Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1185) 1185 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 4849 Bonus ------- Pacifist 270 High Alert Combat Kills 11 Follower Combat Kills 293 Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 191/550 Matter 214/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Rolling (100) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (12) --- Wheel Wheel Flight Unit Flight Unit Flight Unit Experimental Sensor Array Transmission Jammer Scatter Rocket Array Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Flight Unit Flight Unit Flight Unit Medium Matter Pod Experimental Sensor Array Transmission Jammer Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle EMP Blaster EMP Blaster Datajack Axe [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 47 | . 2 . 2 2 23 18 Power 7 | . 1 . . 1 3 2 Engine 3 | . 1 . . . 1 1 Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 11 | . . . . 1 6 4 Treads 1 | . . . . . 1 . Leg 4 | . . . . . 4 . Wheel 6 | . . . . 1 1 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . . . 2 . 5 . Device 2 | . . . . . 2 . Storage 4 | . . . 2 . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 22 | . 1 . . . 9 12 Energy Gun 11 | . 1 . . . 4 6 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . . 1 2 Special Weapon 4 | . . . . . 2 2 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 15 | . . . . . 7 8 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . . 2 2 Utility 2 | . . . . . 1 1 Weapon 7 | . . . . . 3 4 Highest Loss Streak 8 | . . . . . 5 8 Average Slot Usage (%) 91 | . 85 85 89 100 86 93 Engine 6 | . 14 14 14 2 . 7 Core 4 | . . . . 11 7 . Leg 16 | . 28 28 28 14 14 10 Wheel 9 | . . . . 13 8 14 Device 3 | . . . . . 1 9 Storage 24 | . 14 14 17 28 28 26 Energy Gun 19 | . 28 28 28 28 12 15 Ballistic Cannon 1 | . . . . . 6 . Launcher 1 | . . . . . 1 2 Slashing Weapon 1 | . . . . . 1 4 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 12 11 23 25 44 47 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 4 | . . . 1 2 4 4 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 16 | . 6 6 12 12 16 16 Average Capacity 13 | . 6 6 7 12 16 15 Most Carried 16 | . 6 6 10 11 16 16 Average Carried 11 | . 5 6 6 10 12 14 Final Capacity 16 | 6 6 6 12 12 16 12 Final Carried 16 | 6 6 6 10 11 16 10 Class Distribution -------------------- 80% | Mutant 10% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1161 | 200 . . 80 60 299 522 Remotely . | . . . . . . . Salvage Created 1372 | . . . . . 443 929 Parts 81 | . . . . . 20 61 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 23 | . . . . . 11 12 Melee 1 | . . . . . . 1 Guns 13 | . . . . . 5 8 Cannons 4 | . . . . . 4 . AOE 4 | . . . . . 2 2 Classes Destroyed 9 | . . . . . 4 5 Worker 6 | . . . . . . 6 Builder 1 | . . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 2 | . . . . . . 2 Watcher 2 | . . . . . 1 1 Grunt 10 | . . . . . 7 3 Duelist 1 | . . . . . . 1 Sentry 12 | . . . . . 4 8 Best Kill Streak 7 | . . . . . 5 7 Combat Bots Only 4 | . . . . . 4 4 Max Kills in Single Turn 2 | . . . . . 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2583 | . . . . 45 854 1684 Core 359 | . . . . . 94 265 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . . . 100 . . Volleys Fired 78 | . . . . . 34 44 Largest 3 | . . . . . 3 3 Hottest 183 | . . . . . 130 183 Shots Fired 156 | . . . . . 72 84 Gun 98 | . . . . . 33 65 Cannon 27 | . . . . . 27 . Launcher 26 | . . . . . 11 15 Special 5 | . . . . . 1 4 Kinetic 27 | . . . . . 27 . Thermal 71 | . . . . . 6 65 Explosive 16 | . . . . . 11 5 Electromagnetic 37 | . . . . . 27 10 Robot Hit Streak 13 | . . . . . 9 13 Robot Miss Streak 11 | . . . . . 11 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 103 | . . . . . 48 55 Core Hits 94 | . . . . . 40 54 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 15 | . . . . . . 15 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3042 | . . . . . 1059 1983 Guns 1154 | . . . . . 299 855 Cannons 304 | . . . . . 304 . Explosions 1464 | . . . . . 456 1008 Melee 120 | . . . . . . 120 Ramming . | . . . . . . . Kinetic 304 | . . . . . 304 . Thermal 952 | . . . . . 43 909 Explosive 961 | . . . . . 456 505 Electromagnetic 705 | . . . . . 256 449 Impact . | . . . . . . . Slashing 120 | . . . . . . 120 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Targeting Errors 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 94 | . . . . . 24 70 Projectiles 3 | . . . . . 3 . Explosions 29 | . . . . . 21 8 Melee 62 | . . . . . . 62 Knockbacks 7 | . . . . . 7 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 186 | . . . . . 61 125 Shots 7 | . . . . . 3 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 397 | . . . . . 397 142 Average Temperature 107 | . . . . . 156 15 Received Heat Transfer 720 | . . . . 27 342 351 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1826 | . . . . . 111 1715 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 460 | . 30 11 . 63 323 460 Initial 102 | . . 11 . . 21 102 Average 166 | . 18 11 . 43 198 234 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 53 | . 100 100 . 100 29 38 Level 1 37 | . . . . . 70 38 Level 2 9 | . . . . . . 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . 1 3 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 1 . . 5 22 30 Peak Tracking Total 6 | . 2 . . 3 6 5 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 36 | . . . . . . 36 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 11 | . 1 . 1 2 3 4 Terminals 9 | . 1 . . 2 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 3 . 1 4 10 18 Successful 22 | . 2 . 1 4 6 9 Failed 14 | . 1 . . . 4 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 36 | . 6 . 1 8 8 13 Terminals 33 | . 3 . . 4 8 18 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 2 . 1 4 3 7 Record 5 | . 2 . . 2 1 . Open Door 1 | . . . . . . 1 Branch Access Points 3 | . . . . 1 1 1 Terminal Index 2 | . . . . . 1 1 Unreport Threat 3 | . . . . . . 3 Patrol Status 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 Terminals 4 | . . . . . 2 2 Botnet 3 | . . . . . 1 2 Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . . 2 2 4 Full Trace Events 3 | . 1 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 no_distress 3 | . . . . . . 3 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 18 | . . 3 . . 1 14 Largest Group 12 | . . 3 3 3 1 12 Highest-Rated Group 203 | . . 40 40 40 21 203 Highest-Rated Ally 29 | . . 16 16 16 21 29 Total Orders 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 Ally Attacks 46 | . . . . 28 10 8 Total Damage 809 | . . . . 320 318 171 Kills 10 | . . . . 5 3 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 5 | . . . . . 1 4 Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 2709 | . 123 47 405 497 710 927 Spaces Moved 1848 | 1 96 36 315 453 410 537 Core . | . . . . . . . Treads 62 | . . . . . 62 . Legs 486 | 1 96 36 315 8 30 . Wheels 1300 | . . . . 445 318 537 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 120 120 100 110 90 Average Speed 113 | 120 120 120 126 100 129 102 Slowest Speed 210 | 120 120 120 150 150 210 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 38 | 2 27 7 63 72 31 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 93 | . . . . . . 93 Terrain Destroyed 267 | . . . . . 41 226 Melee 6 | . . . . . . 6 Projectile 3 | . . . . . . 3 AOE 258 | . . . . . 41 217 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2281 | . 106 40 321 492 525 797 Wait 212 | . . 5 . 35 41 131 Move 1840 | . 95 35 314 452 409 535 Hop . | . . . . . . . Pick Up 24 | . 4 . 4 1 9 6 Fast Attach 17 | . 1 . 1 1 9 5 Attach 13 | . 1 . . . 7 5 Detach 5 | . . . . 1 4 . Swap 17 | . . . 1 1 7 8 Drop 21 | . 5 . 1 1 5 9 Fire 78 | . . . . . 34 44 Melee 15 | . . . . . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire 1 | . . . . . . 1 Trap 36 | . . . . . . 36 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered Mines 127 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 156 | -10/Mines | Learned location of Zion (-7) 160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 162 | -10/Mines | Discovered new exit (range 5) 171 | -10/Mines | Entered Exiles 171 | -10/Exiles | Accompanied by 3 allies 200 | -10/Exiles | Met 8R-AWN 222 | -10/Exiles | Met EX-HEX 267 | -10/Exiles | Met EX-BIN 282 | -10/Exiles | Aligned with FarCom system 283 | -10/Exiles | Given EX-Vault access code 304 | -10/Exiles | Build established: Mutant 338 | -10/Exiles | Opened EX-Vault 348 | -10/Exiles | Found Field Lobotomy Kit 375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 411 | -10/Exiles | Met EX-DEC 553 | -10/Exiles | Discovered new exit (range 14) 576 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 576 | -10/Exiles | Entered Mines 576 | -9/Mines | Accompanied by 3 allies 724 | -9/Mines | Met a Derelict bent on vengeance 865 | -9/Mines | Learned Materials emergency access door positions 1002 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1005 | -9/Mines | Found Prototype Device 1006 | -9/Mines | Discovered new exit (range 7) 1050 | -9/Mines | Discovered new exit (range 18) 1073 | -9/Mines | Entered Materials 1073 | -8/Materials | Accompanied by 1 ally 1073 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1074 | -8/Materials | Identified Exp. Sensor Array 1141 | -8/Materials | Identified exit to Storage 1189 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1223 | -8/Materials | Garrison activated, responded to threat 1452 | -8/Materials | Discovered new exit (range 4) 1522 | -8/Materials | Lost 5 parts (1p2n1u1w) 1783 | -8/Materials | Entered Storage 2381 | -8/Storage | Assimilated O-16 Technician with FLK Orb 2405 | -8/Storage | Identified exit to Recycling 2479 | -8/Storage | Found Prototype Launcher 2528 | -8/Storage | Identified Scatter Rocket Array 2557 | -8/Storage | Crushed by falling debris 2572 | -8/Storage | Crushed by falling debris 2597 | -8/Storage | Core integrity fell below 50% 2635 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 2646 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2649 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2670 | -8/Storage | Lost 8 parts (1p2n1u4w) 2676 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2710 | -8/Storage | Self-destructed Last Messages --------------- 02635_ Trooper 3a destroyed. 02639_ Adv. Beam Rifle destroyed. 02640_ The unstable cave ceiling collapses. 02642_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 02642_ System corrupted: Adv. Beam Rifle misfires. 02646_ Y-45 Defender assimilated. 02647_ G-47 Trooper destroyed. 02649_ Field Lobotomy Kit expended. 02649_ Y-45 Defender assimilated. 02657_ Acquired 46 matter. 02663_ OH=C=R/?# # # # =* | | ?????????????# # # ## #### | | ?????????????#### # [ =!% | | ????????????????#### ##### =%!! [ | | ???????????????????## ###???# ! | | ????????????????????###?????# #### | | ????????????????????????????#######??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 380 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMakeshiftStorage Manual? 0 Play Time 00:42:56 Cumulative 117.3 hours Start 2020.11.22 @ 19:59:27 End 2020.11.22 @ 21:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 3e19a5b4-fc37-46c2-9fc2-3d3b5d4cf2c7