Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 12:47:41 Player: f3-rnm Result: Destroyed by UT-H0R(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (141) 705 Value Destroyed (5183) 5183 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 10114 Bonus ------- Follower Combat Kills 138 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 292/310 System Corruption 11% Temperature Warm (198) Movement Treading (160) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads Overtuned Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Seismic Detector Makeshift Medium Armor Plating > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Wheel Scrap Suit Matter Compressor (250) Makeshift Medium Armor Plating Long-range Tractor Beam Experimental Recalibrator Gatling Laser Gatling Laser Mini Assault Cannon Siege Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Makeshift Medium Armor Plating Experimental Recalibrator > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Overtuned Treads Overtuned Treads Overtuned Treads Wheel Scrap Suit High-capacity Matter Pod Matter Compressor Makeshift Medium Armor Plating Makeshift Medium Armor Plating Long-range Tractor Beam Gatling Laser Gatling Laser Gatling Laser Mini Assault Cannon Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 128 | 6 6 2 . . 17 10 26 4 57 Power 11 | 1 1 . . . 1 1 2 1 4 Engine 6 | 1 . . . . 1 1 . 1 2 Core 5 | . 1 . . . . . 2 . 2 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 2 . . 4 1 5 . 7 Treads 17 | 2 . 1 . . 3 1 4 . 6 Leg . | . . . . . . . . . . Wheel 4 | . . 1 . . 1 . 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 1 2 . . . 5 8 7 2 27 Device 26 | . 1 . . . 4 . 4 . 17 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . . 2 . . . Hackware 1 | . . . . . . 1 . . . Protection 21 | . . . . . 1 5 3 2 10 Artifact . | . . . . . . . . . . Weapon 44 | 2 3 . . . 7 . 12 1 19 Energy Gun 10 | . . . . . . . 3 1 6 Energy Cannon 5 | . 1 . . . 2 . 1 . 1 Ballistic Gun 14 | 2 2 . . . 4 . 6 . . Ballistic Cannon 8 | . . . . . . . 2 . 6 Launcher 5 | . . . . . 1 . . . 4 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . 3 . 2 Parts Lost 21 | . . 2 . . . 1 7 . 11 Power 1 | . . . . . . . 1 . . Propulsion 6 | . . 2 . . . . 1 . 3 Utility 11 | . . . . . . 1 3 . 7 Weapon 3 | . . . . . . . 2 . 1 Highest Loss Streak 5 | . . 2 . . . 1 3 . 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 99 100 100 95 96 90 99 82 Engine 4 | . 5 . . . 5 7 5 6 4 Core 3 | . 8 14 14 14 3 . 1 . 2 Treads 17 | . 28 25 14 14 14 15 9 23 16 Wheel 2 | . . 2 14 14 9 7 6 . . Device 15 | . 13 14 14 14 17 15 15 15 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 4 | . . . . . . 8 8 7 5 Protection 10 | . . . . . 8 10 11 15 13 Energy Gun 8 | . . . . . . . 1 19 12 Energy Cannon 2 | . 6 14 14 14 5 . . . . Ballistic Gun 7 | . 21 14 14 14 19 23 11 2 . Ballistic Cannon 1 | . . . . . . . 6 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 12 51 51 51 51 65 76 74 72 93 Greatest Support 76 | 40 40 40 16 16 16 10 68 68 76 Greatest Overweight (x) 7 | . 1 3 3 3 5 7 7 1 7 Average Overweight (x) 2 | . . 1 3 3 4 6 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 Most Carried 20 | 3 16 16 19 20 20 20 20 20 20 Average Carried 17 | 1 8 15 17 19 19 19 19 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 16 14 19 20 20 20 20 20 15 Class Distribution -------------------- 38% | Scavenger-Tank 26% | Mutant 15% | Commander-Tank 12% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Storage Scavenger-Tank | -7/Recycling Commander-Tank | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 6716 | 99 573 17 . . 757 282 1460 209 3319 Remotely 1683 | . . . . . . . 123 . 1560 Salvage Created 6750 | . 504 . . . 836 304 1151 507 3448 Parts 346 | . 29 . . . 66 17 44 11 179 Haulers Intercepted 7 | . 1 . . . 2 . 4 . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 123 | . 11 1 . . 10 6 18 7 70 Guns 43 | . 7 . . . 7 6 7 5 11 Cannons 60 | . 4 1 . . 1 . 11 . 43 AOE 15 | . . . . . 2 . . . 13 Classes Destroyed 26 | . 2 1 . . 8 . 3 2 10 Worker 5 | . . . . . 4 1 . . . Builder 2 | . . . . . 2 . . . . Tunneler 2 | . . . . . . . . . 2 Hauler 7 | . 1 . . . 2 . 4 . . Recycler 4 | . . . . . 1 . 1 2 . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 4 | . . . . . 3 . 1 . . Swarmer 6 | . . . . . 3 3 . . . Grunt 21 | . 11 . . . 2 . 8 . . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 1 . Protector 1 | . . . . . . . . 1 . Sentry 18 | . . . . . 4 3 7 4 . Demolisher 1 | . . 1 . . . . . . . Hunter 3 | . . . . . 1 . 1 . 1 Programmer 1 | . . . . . . . 1 . . Bolteater 5 | . . . . . . . . . 5 Federalist 3 | . . . . . . . . . 3 Explorer 7 | . . . . . . . . . 7 Ranger 4 | . . . . . . . . . 4 Guru 12 | . . . . . . . . . 12 Scientist 2 | . . . . . . . . . 2 Scrapper 29 | . . . . . . . . . 29 Elite 8 | . . . . . . . . . 8 Tinkerer 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Best Kill Streak 35 | . 3 1 . . 6 3 7 2 35 Combat Bots Only 21 | . 3 1 . . 4 3 7 2 21 Max Kills in Single Turn 6 | . 1 1 . . 2 1 1 1 6 Gunslinging 2 | . . . . . 1 . . . 2 Exploded 6 | . . . . . 1 . . . 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 820 | . 62 5 . . 21 71 273 55 333 Missed 231 | . 15 . . . 7 38 94 16 61 Damage Taken 8170 | . 568 187 . . 194 325 1558 320 5018 Core 866 | . 120 33 . . 9 23 176 10 495 Absorbed by Shields 274 | . . . . . . . 186 . 88 Reduced by Siege Mode 863 | . . . . . . . . . 863 Redirected to Shielding 209 | . . . . . . . . . 209 Regen/Repaired (Parts) 695 | . . . . . . . . . 695 Core Remaining (%) 78 | 100 . . . 38 98 . . . . Volleys Fired 376 | 1 46 4 . . 58 23 74 19 151 Largest 3 | 2 2 2 . . 3 3 3 3 3 Hottest 240 | 40 80 80 . . 135 75 188 240 240 Shots Fired 765 | 2 92 8 . . 159 69 198 57 180 Gun 532 | 2 75 4 . . 147 69 129 57 49 Cannon 223 | . 17 4 . . 9 . 69 . 124 Launcher 9 | . . . . . 3 . . . 6 Special 1 | . . . . . . . . . 1 Kinetic 624 | 2 75 4 . . 147 69 186 18 123 Thermal 131 | . 17 4 . . 9 . 12 39 50 Explosive 6 | . . . . . . . . . 6 Electromagnetic 3 | . . . . . 3 . . . . Robot Hit Streak 35 | 1 10 3 . . 10 10 17 35 24 Robot Miss Streak 5 | 1 5 1 . . 5 4 3 3 3 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 7 | . 1 . . . 1 . . . 5 Max Gunslinging Chain 2 | . 1 . . . 1 . . . 2 Shots Hit Robots 446 | 1 51 5 . . 81 34 111 43 120 Core Hits 255 | . 23 2 . . 38 13 49 33 97 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 13 | . . . . . . 1 2 1 9 Meltdown 1 | . . . . . . . . . 1 Destroy 3 | . . . . . . 1 1 1 . Blast 9 | . . . . . . . 1 . 8 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17631 | 14 710 76 . . 1703 565 2595 1030 10938 Guns 6267 | 14 557 23 . . 1450 565 1514 1018 1126 Cannons 9321 | . 139 53 . . 60 . 1059 . 8010 Explosions 1995 | . . . . . 193 . . . 1802 Melee . | . . . . . . . . . . Ramming 48 | . 14 . . . . . 22 12 . Kinetic 12978 | 14 557 23 . . 1450 565 2320 164 7885 Thermal 2742 | . 139 53 . . 60 . 253 854 1383 Explosive 1670 | . . . . . . . . . 1670 Electromagnetic 193 | . . . . . 193 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 3 3 11 Average Corruption 7 | . . . . . . . 2 3 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 149 | . . . . . . . 4 42 103 Message Errors 22 | . . . . . . . . 10 12 Matter Fused 47 | . . . . . . . . 14 33 Heat Flow Errors 20 | . . . . . . . 1 7 12 Energy Discharges 15 | . . . . . . . 1 4 10 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 1 3 13 Data Loss (major) 13 | . . . . . . . . 2 11 Misfires 5 | . . . . . . . . 1 4 Alerts 1 | . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . 1 1 6 Overload Shots . | . . . . . . . . . . Overflow Damage 1062 | . . . . . . . . . 1062 Projectiles 1005 | . . . . . . . . . 1005 Explosions 57 | . . . . . . . . . 57 Melee . | . . . . . . . . . . Knockbacks 32 | . . . . . . . 3 . 29 Impact . | . . . . . . . . . . Kinetic 30 | . . . . . . . 3 . 27 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 187 | . . . . . . . 11 . 176 Shots 3 | . . . . . . . . . 3 Rammed 5 | . 2 . . . . . 2 1 . Targets Rammed 5 | . 2 . . . . . 2 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 126 72 . . 183 16 243 204 264 Average Temperature 58 | . 34 32 . . 60 5 48 56 88 Received Heat Transfer 2527 | . 312 . . . 27 30 572 102 1484 Siege Activations 13 | . . . . . . . . . 13 Total Turns 1554 | . . . . . . . . . 1554 Longest Duration 889 | . . . . . . . . . 889 Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . 1 . . . 1 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . 2 2 Parts Melted 22 | . . . . . . . 1 6 15 Heat Transferred 4733 | . 296 111 . . 111 . 562 1858 1795 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 327 | . 216 43 . . 250 204 327 193 . Initial 127 | . . 36 . . . 98 . 127 . Average 81 | . 75 30 . . 123 109 166 38 . Maximum Alert Level 1 | . 1 . . . 1 1 1 . . Low Security (%) 82 | 100 93 100 . 100 71 69 47 100 . Level 1 17 | . 6 . . . 28 30 52 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 3 1 7 . . Investigation 2 | . 2 . . . . . . . . Extermination 2 | . . . . . . 1 1 . . Reinforcement 6 | . 1 . . . 2 . 3 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 8 | . 1 1 . . 3 . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 22 2 . . 22 6 23 15 72 Peak Tracking Total 13 | . 5 2 . . 3 3 6 3 13 Tactical Retreats 4 | . 2 . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 3 | . 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 16 | . 1 . . . 4 . 3 . 8 Max in Single Turn 2 | . 1 . . . 1 . 1 . 2 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 14 | . 1 . 1 . 3 2 6 1 . Terminals 11 | . 1 . . . 2 1 6 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 24 | . 2 . 1 . 5 2 11 3 . Successful 9 | . . . 1 . 2 1 4 1 . Failed 15 | . 2 . . . 3 1 7 2 . Catastrophic 4 | . . . . . 1 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 2 . 1 . 4 1 5 3 . Terminals 21 | . 2 . . . 4 1 11 3 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 7 | . . . 1 . 1 1 3 1 . Open Door 3 | . . . . . . . 3 . . Branch Access Points 2 | . . . . . 1 1 . . . Zone Layout 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 12 | . 1 . . . 2 1 7 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 11 | . . 4 . . . . . 7 . Largest Group 7 | . . 3 1 1 1 . . 7 7 Highest-Rated Group 151 | . . 40 16 16 16 . . 151 151 Highest-Rated Ally 32 | . . 31 16 16 16 . . 32 32 Total Orders 3 | . . . . . . . . . 3 STAY 2 | . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 36 | . . 3 . . 2 . . 7 24 Total Damage 583 | . . 47 . . 34 . . 97 405 Kills 4 | . . 1 . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 13606 | 111 1030 647 399 415 1056 852 1155 1966 5975 Spaces Moved 5247 | 62 492 229 273 285 500 436 578 738 1654 Core 2 | 2 . . . . . . . . . Treads 3124 | 60 492 147 . . . . 37 738 1650 Legs . | . . . . . . . . . . Wheels 2121 | . . 82 273 285 500 436 541 . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 155 130 166 120 Average Speed 196 | 156 172 205 145 145 152 175 141 241 240 Slowest Speed 400 | 160 240 240 145 145 160 185 400 246 246 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 75 34 62 79 41 14 78 93 57 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . . 5 Spaces Dug 13 | . . . . . 1 . 9 . 3 Terrain Destroyed 158 | . . . . . 3 . 23 . 132 Melee . | . . . . . . . . . . Projectile 87 | . . . . . 3 . 23 . 61 AOE 71 | . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 8004 | 71 588 396 276 287 742 502 791 876 3475 Wait 1987 | . 14 162 . . 128 24 79 47 1533 Move 5238 | 61 491 228 272 284 499 435 577 737 1654 Hop . | . . . . . . . . . . Pick Up 89 | 3 19 . 4 2 16 3 10 1 31 Fast Attach 43 | 6 2 . . . 7 3 17 1 7 Attach 44 | . 1 2 . . 1 2 5 . 33 Detach 18 | . . . . . . . 1 . 17 Swap 42 | . 3 . . . 9 5 5 3 17 Drop 100 | . 10 . . 1 24 7 21 5 32 Fire 376 | 1 46 4 . . 58 23 74 19 151 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . 2 . . Kick . | . . . . . . . . . . Crush 3 | . 2 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 62 | . . . . . . . . 62 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 11) 785 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Discovered new exit (range 4) 1142 | -10/Materials | Entered Mines 1145 | -10/Mines | Received a Mining Laser from a helpful Derelict 1220 | -10/Mines | Assembled infested the area 1552 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1661 | -10/Mines | Core integrity fell below 50% 1783 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Entered Exiles 1789 | -10/Exiles | Accompanied by 1 ally 1826 | -10/Exiles | Met 8R-AWN 1849 | -10/Exiles | Met EX-HEX 1971 | -10/Exiles | Met EX-BIN 1988 | -10/Exiles | Aligned with FarCom system 1990 | -10/Exiles | Given EX-Vault access code 2023 | -10/Exiles | Opened EX-Vault 2035 | -10/Exiles | Found YOLO Cannon 2063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2104 | -10/Exiles | Met EX-DEC 2169 | -10/Exiles | Discovered new exit (range 10) 2188 | -10/Exiles | Left Exiles lab with YOLO Cannon 2188 | -10/Exiles | Entered Mines 2188 | -9/Mines | Accompanied by 1 ally 2228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2340 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2385 | -9/Mines | Learned Materials trap positions 2594 | -9/Mines | Discovered new exit (range 4) 2603 | -9/Mines | Entered Materials 2603 | -8/Materials | Accompanied by 1 ally 2603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2604 | -8/Materials | Loaded intel: 14 trap records 2723 | -8/Materials | Garrison activated, responded to threat 2911 | -8/Materials | Build established: Tank 3499 | -8/Materials | Discovered new exit (range 11) 3659 | -8/Materials | Entered Factory 3659 | -7/Factory | Evolved 2 slots: Utility x2 3776 | -7/Factory | Discovered new exit (range 6) 3893 | -7/Factory | Identified exit to Lower Caves 4014 | -7/Factory | Build established: Scavenger-Tank 4274 | -7/Factory | Identified exit to Storage 4491 | -7/Factory | Discovered new exit (range 6) 4511 | -7/Factory | Entered Storage 5001 | -7/Storage | Garrison activated, responded to threat 5062 | -7/Storage | Destroyed 7 combat bots 5068 | -7/Storage | Lost 3 parts (1n1u1w) 5281 | -7/Storage | Build established: Mutant 5566 | -7/Storage | Used back door to open Recycling access 5566 | -7/Storage | Discovered new exit (range 5) 5666 | -7/Storage | Entered Recycling 5828 | -7/Recycling | Build established: Scavenger-Tank 6324 | -7/Recycling | Discovered new exit (range 5) 7548 | -7/Recycling | Scanned before Scraplab entrance 7593 | -7/Recycling | Entered Scraplab 7613 | -7/Recycling | Discovered new exit (range 3) 7632 | -7/Recycling | Entered Scraptown 7632 | -7/Scraptown | Accompanied by 7 allies 7632 | -7/Scraptown | System corruption cleaned by C-Scrubber 7802 | -7/Scraptown | Turned away by UFD registrar 7854 | -7/Scraptown | Visited Awakened 7893 | -7/Scraptown | Visited Assassins FH 7970 | -7/Scraptown | Visited Red Mages 8048 | -7/Scraptown | Visited CR-KLE's Repair Center 8407 | -7/Scraptown | Visited Fellowship of the Rings 8447 | -7/Scraptown | Visited IN-MT5's Study 8751 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9059 | -7/Scraptown | Build established: Commander-Tank 9163 | -7/Scraptown | Discovered new exit (range 5) 10648 | -7/Scraptown | CR-KLE repaired 12 parts 10823 | -7/Scraptown | Attacked by Scraptown defenders 10989 | -7/Scraptown | Destroyed Triborg 11021 | -7/Scraptown | Lost 7 allies 11024 | -7/Scraptown | Lost 5 parts (1n3u1w) 11049 | -7/Scraptown | Found Tri-treads 11055 | -7/Scraptown | Found Prototype Ballistic Cannon 11090 | -7/Scraptown | Identified Siege Cannon 11118 | -7/Scraptown | Destroyed 10 combat bots 11149 | -7/Scraptown | System corruption reached 10% 11155 | -7/Scraptown | Core integrity fell below 50% 11187 | -7/Scraptown | Destroyed 12 combat bots 11199 | -7/Scraptown | Found Tri-treads 11347 | -7/Scraptown | Destroyed 21 combat bots 11488 | -7/Scraptown | Build established: Gunner 12104 | -7/Scraptown | Found Scrap Suit 12310 | -7/Scraptown | Found Scrap Suit 12484 | -7/Scraptown | Found Prototype Device 12485 | -7/Scraptown | Identified Exp. Recalibrator 12736 | -7/Scraptown | Build established: Scavenger-Tank 13182 | -7/Scraptown | Core integrity fell below 20% 13607 | -7/Scraptown | Destroyed by UT-H0R(j) with Overtuned Pulse Rifle Last Messages --------------- 13587_ 4M-ZQM(j) Unknown Leg blasted off. 13587_ 4M-ZQM(j) knocked back. 13589_ Siege Slug penetrates Reinforced Barrier. 13590_ 4M-ZQM(j) cannibalizes Unknown Leg to repair Unknown Leg. 13591_ Siege Slug penetrates Earth. 13593_ Siege Slug penetrates Reinforced Barrier. 13593_ Siege Slug penetrates Wall. 13594_ Critical hit (Burn: +50). 13595_ Siege Slug penetrates UT-H0R(j). 13597_ Siege Slug penetrates NQ-OOE(j). 13597_ K7-BUJ(j) destroyed. 13599_ Critical hit (Burn: +50). 13599_ Siege Slug penetrates UT-H0R(j). 13601_ System corrupted: Matter fused (-8). 13601_ Tri-treads destroyed. 13601_ Critical hit (Burn: +50). 13603_ Dropped Hcp. Matter Pod. 13604_ Extracted 200 matter. 13605_ Mak. Medium Armor Plating destroyed. 13607_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | /[! #?#" " "??????????????????????????? | | !%* #?#" "###????????????????????????? | | %%= #?#"" " #????????????????????????? | | !%! #?#""" " #????????????????????????? | | !%# #?#"" " #????????????????????????? | | &[# #?#" " #????????????????????????? | | =# #?#" """#????????????????????????? | | %!# #?# #????????????????????????? | | =%## ############ ##########?????????????????????? | | ! & #?????????????????????? | | [ #?????????????????????? | | % [ #?????????????????????? | | !=!! #?????????????????????? | | *%! #?????????????????????? | | =%"############"; #?????????????????????? | | " ???? # #?????????????????????? | | " """"" # ;?????????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | | # " """ " # #?????????????????????? | | # " """" " " # ###?#?????????????????? | | # " "" " " " # ""#"#?????????????????? | | # " " "" " " # """"#"""??????????????? | | # " "" " " # "#;;##???????????????? | | # " "" "" " # [ ;;; #???????????????? | | # " ? """ " # @ %;%=;!E[!%%* ????????? | | # " "" " # xjjjjE "???????????????? | | # ???? " # jE ="""???????????????? | | # ?????""" # j "?????????????????? | | #????????? ?# "?????????????????? | | ############ #### "?????????????????? | | "?????????????????? | | "?????????????????? | | "?????????????????? | | "?????????????????? | | "?????????????????? | | #"?????????????????? | | #??????????????????? | | #??????????????????? | | ############# ########## ####??????????????????? | | #?" ???????# #?????????????????????? | | ##" ?????# #?????????????????????? | | "##" "???# #?????????????????????? | | "##" """ "#??# #?????????????????????? | | "##" """ "#??# #?????????????????????? | | """"""""###" """ "#??# #?????????????????????? | | "#?#" "#??# #?????????????????????? | | ##?#" ? "#??" #?????????????????????? | | #??#""""????"#??# #?????????????????????? | | ########???####????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionZhirovShifter Manual? 0 Play Time 01:06:35 Cumulative 202.3 hours Start 2024.07.16 @ 11:36:24 End 2024.07.16 @ 12:47:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 173 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 50 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5af32061-d120-4d02-96de-9042b97ccedd