Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 17:36:56 Player: aarin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (566) 566 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2806 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Flight Unit Small Battery (100) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Recalibrator > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Small Battery Advanced ECM Suite Light Armor Plating Medium Laser Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 34 | 7 6 2 5 1 13 Power 5 | 2 . . 1 . 2 Engine 4 | 2 . . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads . | . . . . . . Leg 5 | 2 . . 2 . 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 . 2 1 4 Device 6 | . 1 . 2 1 2 Storage 4 | 1 3 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 2 2 . . 4 Energy Gun 5 | 1 1 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . . 1 . . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 14 | . . 1 . . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 96 94 76 77 62 Engine 11 | . 14 14 11 11 5 Leg 23 | . 28 28 21 22 12 Device 9 | . 6 14 11 11 7 Storage 13 | . 18 14 11 11 9 Processor 1 | . . . . . 8 Energy Gun 11 | . 14 14 11 11 6 Ballistic Gun 6 | . 6 4 11 11 5 Launcher 3 | . 7 4 . . . Peak Build Rating 27 | 6 8 9 16 16 27 Average Rating 8 | 4 6 7 9 14 16 On Entrance 7 | . 6 7 9 9 16 Naked Turns . | . . . . . . Heaviest Build 27 | 12 27 22 20 18 22 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 7 | . 1 1 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 8 10 10 10 8 8 Average Carried 6 | 4 8 9 8 8 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 4 9 9 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 616 | 281 61 75 74 11 114 Remotely . | . . . . . . Salvage Created 840 | 105 22 105 301 11 296 Parts 53 | 6 3 7 15 1 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . . 5 8 . 7 Guns 17 | . . 3 8 . 6 AOE 2 | . . 2 . . . Classes Destroyed 7 | 2 1 2 1 . 1 Worker 3 | 1 . . . 1 1 Builder 2 | . 1 . . . 1 Recycler 3 | 1 . . 1 . 1 Swarmer 10 | . . 3 3 . 4 Grunt 8 | . . 2 4 . 2 Brawler 1 | . . . . . 1 Sentry 1 | . . . 1 . . Best Kill Streak 5 | 1 1 3 5 1 5 Combat Bots Only 5 | . . 3 5 . 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 249 | . . 16 35 . 198 Missed 59 | . . 6 6 . 47 Damage Taken 1901 | . . 172 246 . 1483 Core 627 | . . 10 62 . 555 Absorbed by Shields . | . . . . . . Ignored by Resistances 557 | . . 49 76 . 432 Core Remaining (%) 93 | 100 . 96 . 84 . Volleys Fired 97 | 11 2 11 26 2 45 Largest 2 | 1 2 2 2 2 2 Hottest 100 | 20 70 95 85 85 100 Shots Fired 150 | 11 3 17 52 4 63 Gun 143 | 11 3 11 52 4 62 Cannon . | . . . . . . Launcher 6 | . . 6 . . . Special 1 | . . . . . 1 Kinetic 64 | 11 1 . 26 2 24 Thermal 80 | . 2 11 26 2 39 Explosive 6 | . . 6 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 7 15 10 12 13 Robot Miss Streak 2 | 1 . 2 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 106 | 9 2 10 35 2 48 Core Hits 52 | 5 1 8 16 2 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . 1 . . 5 Burn 5 | . . 1 . . 4 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1475 | 76 25 263 443 37 631 Guns 1293 | 76 25 97 439 29 627 Cannons . | . . . . . . Explosions 166 | . . 166 . . . Melee . | . . . . . . Ramming 16 | . . . 4 8 4 Kinetic 343 | 76 . . 114 16 137 Thermal 950 | . 25 97 325 13 490 Explosive 166 | . . 166 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . 93 . . 2 Shots 3 | . . 3 . . . Rammed 3 | . . . . . 3 Targets Rammed 5 | . . . 1 1 3 Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 363 | . 30 99 226 38 363 Average Temperature 88 | . 14 43 86 24 108 Received Heat Transfer 1143 | . . 33 156 . 954 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2738 | . 74 333 777 37 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 313 | 10 9 151 313 107 129 Initial 102 | . . . 49 102 34 Average 51 | 4 5 117 187 103 39 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 47 100 100 Level 1 4 | . . . 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 1 5 11 . 15 Peak Tracking Total 6 | . 1 2 3 . 6 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 1 1 . 3 Terminals 7 | . 2 1 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 4 1 2 . 13 Successful 12 | . 3 1 . . 8 Failed 8 | . 1 . 2 . 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 4 1 2 . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 1 . . 8 Record 6 | . 2 1 . . 3 Prototype ID Bank 2 | . . . . . 2 Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1901 | 532 469 354 172 78 296 Spaces Moved 1182 | 415 288 237 74 59 109 Core 60 | 35 . . . . 25 Treads . | . . . . . . Legs 1120 | 380 288 237 74 59 82 Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 Average Speed 129 | 114 149 132 120 120 144 Slowest Speed 400 | 120 190 190 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 17 34 76 15 30 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . 36 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1413 | 465 328 262 111 62 185 Wait 29 | 15 2 8 . . 4 Move 1177 | 414 287 236 73 58 109 Hop . | . . . . . . Pick Up 42 | 12 17 3 2 . 8 Fast Attach 6 | 4 2 . . . . Attach 20 | 2 2 2 4 . 10 Detach 2 | . 1 . 1 . . Swap 8 | 1 2 . 1 1 3 Drop 27 | 6 13 2 3 . 3 Fire 97 | 11 2 11 26 2 45 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 891 | -10/Materials | Discovered new exit (range 12) 956 | -10/Materials | Discovered new exit (range 14) 1002 | -10/Materials | Entered Mines 1020 | -10/Mines | Met a Derelict bent on vengeance 1171 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1176 | -10/Mines | Found Prototype Device 1335 | -10/Mines | Learned location of Zion (-7) 1352 | -10/Mines | Discovered new exit (range 4) 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -9/Materials | Identified Exp. Sensor Array 1510 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Entered Mines 1587 | -9/Mines | Discovered new exit (range 15) 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Core integrity fell below 20% 1896 | -8/Materials | Lost 14 parts (2p4n3u5w) 1902 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01864_ Critical hit (Burn: +37). 01864_ Broken Wheel destroyed. 01865_ Slammed into G-47 Trooper. 01865_ Destabilizing: System interference. 01865_ Imp. Terrain Scan Processor temporarily disabled. 01865_ Lgt. Nuclear Core destroyed. 01866_ R-06 Scavenger collects Lgt. Treads. 01868_ Slammed into G-47 Trooper. 01868_ G-47 Trooper knocked back. 01868_ Destabilizing: Core damaged (-22). 01870_ Slammed into G-47 Trooper. 01870_ Imp. Terrain Scan Processor broken. 01870_ Destabilizing: Short circuit. 01870_ R-06 Scavenger collects Flight Unit. 01873_ Critical hit (Burn: +37). 01873_ R-06 Scavenger collects Terrain Scan Processor. 01882_ S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????+ | | ???????????????????????????????????# | | ???????????????????????????????????# ########### | | ???????????????????????????????????# # ???????# | | ???????????????????????????????????# # ????????# | | ???????????????????????????????????# +?????????# | | ???????????????????????????????????# #?????????# | | ???????????????????????????????????# #?????????# | | ??????????????????????????????????## ##????????# | | ???????????????????????????######## ########## | | ???????????????????# ##### !! | | ?????????????????? T %%% ! % % | | ???????????????????????##### %= % % * % ^ | | ???????????????????????????# #### = ### ^% | | ???????????????????????????# #??#######?#! | | ???????????????????????????# #????????### ^ % | | ????????????????????######## #????????#"" % | | ????????????????????# #????????#"T ! | | ????????????????????+ ^g #????????#"" | | ????????????????????# s #??????##### ! | | ????????????????????####s#######??????#!! "T" | | ????????????????????# #??????????# ! | | ????????????????????# #??????????# ! | | ????????????????????# #??????????#!! ######## | | ????????????????????# @r#??????????#!! #??????? | | ????????????????????# #??????????#!! #??????? | | ????????????????????# #??????????#####??????? | | ????????????????????######+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness It's Just You Let's See Who's Tougher Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed HackingMatterTriangulator Manual? 0 Play Time 01:13:07 Cumulative 1.1 hours Start 2024.08.17 @ 11:16:25 End 2024.08.17 @ 17:36:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e46bec-6022-4f01-b271-a15845f3fefc