Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 21:59:55 Player: LightKnight Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2433) 2433 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 8508 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 328 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Neutrino Core Stasis Canceller Component Analysis Suite KE Penetrator Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Improved Core Shielding Improved Propulsion Shielding Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Heavy Pick > --- INVENTORY -------- Neutrino Core Stasis Canceller Component Analysis Suite Improved Datajack [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag Array Utility Improved Targeting Computer Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Improved Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . 2 . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | . 6 6 40 11 2 9 10 2 2 . 4 Power 8 | . 1 . 4 1 . 2 . . . . . Engine 5 | . . . 2 1 . 2 . . . . . Core 3 | . 1 . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | . . . 9 2 2 1 2 . . . . Treads 7 | . . . 7 . . . . . . . . Leg 8 | . . . 2 2 2 1 1 . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 1 2 12 8 . 2 6 2 2 . 1 Device 14 | . 1 . 5 5 . . 2 1 . . . Storage 2 | . . . . 2 . . . . . . . Processor 12 | . . . 5 . . 2 2 1 1 . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 7 | . . 2 2 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 32 | . 4 4 15 . . 4 2 . . . 3 Energy Gun 6 | . 2 3 . . . . . . . . 1 Energy Cannon 3 | . 1 . . . . 2 . . . . . Ballistic Gun 10 | . 1 . 8 . . 1 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . Impact Weapon 4 | . . . 2 . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 Special Melee Weapon 2 | . . . 1 . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 26 | . . 2 4 2 . 10 . . . 1 7 Power 5 | . . . 1 1 . 3 . . . . . Propulsion 6 | . . . 1 . . 4 . . . . 1 Utility 7 | . . 1 1 1 . . . . . . 4 Weapon 8 | . . 1 1 . . 3 . . . 1 2 Highest Loss Streak 5 | . . 1 3 2 . 5 . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 97 98 86 92 77 34 61 67 73 45 Engine 1 | . 1 . 3 1 7 5 . . . . . Core 4 | . 12 11 7 7 . . . . . . . Treads 7 | . . . 19 . . . . . . . . Leg 5 | . 28 22 2 17 30 20 . . . . . Hover 1 | . . . . . . . 4 6 6 6 1 Device 9 | . 12 11 12 8 15 8 4 11 11 6 1 Storage 6 | . 14 11 11 9 7 5 . . . . . Processor 15 | . . . 12 18 15 22 9 16 20 26 27 Hackware 1 | . . . . . . . . . . 6 6 Protection 8 | . . 20 7 6 . . 4 13 13 13 2 Energy Gun 1 | . 15 16 . . . . . . . . 1 Ballistic Gun 6 | . 3 . 14 9 7 . . . . . . Ballistic Cannon 3 | . . . 5 9 7 3 . . . . . Piercing Weapon 1 | . . . . . . . 5 6 6 6 1 Special Melee Weapon 1 | . . . . . . . 3 6 6 6 . Peak Build Rating 58 | 6 11 16 27 41 44 47 47 51 56 56 58 Average Rating 31 | 6 10 14 22 32 43 36 28 47 50 55 34 On Entrance 28 | 6 6 11 11 27 38 43 1 47 49 56 51 Naked Turns 77 | . . . . . . 31 46 . . . . Heaviest Build 39 | 12 16 21 28 39 34 37 15 15 12 9 13 Greatest Support 68 | 20 20 20 40 40 68 68 20 20 20 20 20 Greatest Overweight (x) 4 | . . 1 1 1 . 4 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 9 10 9 5 5 5 5 5 Most Carried 10 | 6 8 8 8 10 9 10 5 5 5 5 5 Average Carried 6 | 6 7 7 7 9 7 6 4 4 4 5 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 7 8 10 6 5 5 4 5 5 5 Class Distribution -------------------- 59% | Mutant 28% | Commander-Mutant 8% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Matter Collected 2063 | 200 70 75 736 640 . 182 90 35 10 . 25 Remotely . | . . . . . . . . . . . . Salvage Created 2577 | . 103 156 978 696 . 271 . . 198 . 175 Parts 131 | . 4 17 54 39 . 8 . . 1 . 8 Haulers Intercepted 2 | . . . 1 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 . 7 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 73 | . 2 11 21 21 . 12 . . . . 6 Melee 8 | . . . 1 . . 1 . . . . 6 Guns 29 | . 2 3 14 9 . 1 . . . . . Cannons 27 | . . 1 4 12 . 10 . . . . . AOE 7 | . . 7 . . . . . . . . . Classes Destroyed 16 | . 1 2 6 2 . 4 . . . . 1 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 20 | . . 10 2 3 . . . . . . 5 Grunt 25 | . 2 . 11 12 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 2 | . . . 1 1 . . . . . . . Sentry 11 | . . 1 6 3 . 1 . . . . . Demolisher 3 | . . . . . . 3 . . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . 1 . . . . . Assembled 6 | . . . . . . 6 . . . . . Best Kill Streak 7 | . 2 7 5 7 . 7 . . . . 5 Combat Bots Only 7 | . 2 7 5 7 . 7 . . . . 5 Max Kills in Single Turn 4 | . 1 4 1 2 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . Melee 1 | . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 490 | . 10 53 62 86 . 154 . . 6 6 113 Missed 158 | . 3 14 19 28 . 56 . . 4 1 33 Damage Taken 5207 | . 82 457 632 846 . 1630 . . 39 233 1288 Core 1733 | . 21 56 35 131 . 624 . . 16 132 718 Absorbed by Shields 96 | . . . . 7 . 89 . . . . . Redirected to Shielding 225 | . . 11 7 . . . . . 17 55 135 Core Remaining (%) 70 | 100 91 . 77 76 . 10 . . . . . Volleys Fired 171 | . 5 14 71 54 . 25 . . . . 2 Largest 2 | . 2 2 2 2 . 2 . . . . 1 Hottest 117 | . 40 110 115 63 . 117 . . . . 65 Shots Fired 290 | . 10 26 102 108 . 42 . . . . 2 Gun 151 | . 10 18 62 54 . 5 . . . . 2 Cannon 110 | . . 5 14 54 . 37 . . . . . Launcher 3 | . . 3 . . . . . . . . . Special 26 | . . . 26 . . . . . . . . Kinetic 214 | . 10 . 74 108 . 22 . . . . . Thermal 36 | . . 10 26 . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . Electromagnetic 37 | . . 13 2 . . 20 . . . . 2 Robot Hit Streak 16 | . 7 9 10 16 . 9 . . . . 1 Robot Miss Streak 5 | . 1 3 2 3 . 5 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 214 | . 8 16 63 75 . 28 . 1 7 3 13 Core Hits 107 | . 6 14 28 34 . 16 . . 3 . 6 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 9 | . . 1 4 4 . . . . . . . Blast 4 | . . . . 4 . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . Smash 3 | . . . 3 . . . . . . . . Melee Attacks 70 | . . . 20 . . 2 2 3 8 5 30 Impact 37 | . . . 18 . . 2 . . . . 17 Slashing . | . . . . . . . . . . . . Piercing 24 | . . . . . . . 2 1 5 3 13 Sneak Attacks 7 | . . . 3 . . . . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5578 | . 80 542 1365 1913 . 805 . . 273 84 516 Guns 1942 | . 80 129 763 818 . 114 . . . . 38 Cannons 1954 | . . 88 199 1095 . 572 . . . . . Explosions 325 | . . 325 . . . . . . . . . Melee 1355 | . . . 401 . . 119 . . 273 84 478 Ramming 2 | . . . 2 . . . . . . . . Kinetic 3256 | . 80 . 947 1913 . 316 . . . . . Thermal 238 | . . 238 . . . . . . . . . Explosive 225 | . . 225 . . . . . . . . . Electromagnetic 502 | . . 79 15 . . 370 . . . . 38 Impact 744 | . . . 401 . . 119 . . . . 224 Slashing . | . . . . . . . . . . . . Piercing 611 | . . . . . . . . . 273 84 254 Highest Corruption 1 | . . . 1 . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . 16 . . . . . . . . Message Errors 2 | . . . 2 . . . . . . . . Matter Fused 6 | . . . 6 . . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 209 | . . 1 87 20 . 27 . . 28 . 46 Projectiles 29 | . . . . 20 . 9 . . . . . Explosions 1 | . . 1 . . . . . . . . . Melee 179 | . . . 87 . . 18 . . 28 . 46 Knockbacks 13 | . . . 1 11 . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 11 | . . . 1 10 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 96 | . . 96 . . . . . . . . . Shots 3 | . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 228 | . 9 30 228 227 . . . . . . . Average Temperature 52 | . 7 13 44 77 . . . . . . . Received Heat Transfer 1152 | . 48 54 222 421 . 290 . . . . 117 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . Impact Corruptions 7 | . . . 5 . . 1 . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . Heat Transferred 483 | . . 483 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Peak Influence 617 | . 80 417 509 617 143 200 90 . . . . Initial 171 | . . 33 171 169 138 100 73 . . . . Average 262 | . 64 173 307 356 138 146 86 . . . . Maximum Alert Level 2 | . . 2 2 2 . 1 . . . . . Low Security (%) 33 | 100 100 79 7 29 100 91 100 . . . . Level 1 53 | . . 3 80 29 . 8 . . . . . Level 2 13 | . . 16 12 41 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 6 5 . 2 . . . . 1 Investigation 4 | . . . 2 1 . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 2 . 2 . . . . . Assault 3 | . . . 2 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Distress Signals 5 | . . 2 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 5 19 36 28 . 45 1 . 2 4 28 Peak Tracking Total 20 | . 2 7 9 5 . 20 1 . 2 4 13 Tactical Retreats 12 | . . 1 1 3 . 1 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 4 | . . . 2 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . Installed 1 | . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 7 | . . 1 3 2 . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 15 | . 1 . 4 3 1 . . . 1 4 1 Terminals 8 | . 1 . 3 2 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 56 | . 1 . 7 7 2 . . . 1 31 7 Successful 49 | . . . 5 4 1 . . . 1 31 7 Failed 7 | . 1 . 2 3 1 . . . . . . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 22 | . 1 . 6 6 2 . . . . . 7 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Terminal Hacks 47 | . . . 4 3 1 . . . 1 31 7 Record 18 | . . . . . . . . . . 11 7 Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 8 | . . . . . . . . . . 8 . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 3 | . . . 2 . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . 3 1 . . . . . . 1 Full Trace Events 2 | . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . 1 . . . Non-combat 2 | . . . 1 . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 2 . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . check_alert 2 | . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Total Allies 12 | . . . 12 . . . . . . . . Largest Group 10 | . . . 10 1 . . . . . . . Highest-Rated Group 125 | . . . 125 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders 11 | . . . 4 1 . . 2 4 . . . EXPLORE 7 | . . . 2 1 . . 1 3 . . . RETURN 4 | . . . 2 . . . 1 1 . . . Ally Attacks 122 | . . . 119 3 . . . . . . . Total Damage 1095 | . . . 1053 42 . . . . . . . Kills 14 | . . . 14 . . . . . . . . Allies Corrupted 2 | . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 Drone Launches 12 | . . . 4 2 . . 2 4 . . . Drone Recoveries 7 | . . . 3 . . . 2 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Turns Passed 6064 | 5 288 269 2466 542 9 250 275 336 272 936 416 Spaces Moved 4192 | 5 212 126 1325 264 5 139 411 474 356 275 600 Core 706 | . . . . . . 50 117 . . . 539 Treads 1177 | . . . 1170 7 . . . . . . . Legs 852 | 5 212 126 155 257 5 89 3 . . . . Wheels . | . . . . . . . . . . . . Hover 1457 | . . . . . . . 291 474 356 275 61 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 130 130 50 50 60 60 60 50 Average Speed 101 | 120 120 168 155 134 130 104 57 60 60 60 51 Slowest Speed 250 | 120 120 190 240 200 130 250 120 60 60 60 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 2 40 17 96 30 1 90 12 85 50 76 77 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 2 Known Exits Taken 3 | . . . . . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 6 | . . . . . . . . 2 1 . 3 Spaces Dug 28 | . . . 11 . . . 2 1 1 2 11 Terrain Destroyed 84 | . . 27 21 18 . 1 2 1 1 2 11 Melee 19 | . . . 2 . . . 2 1 1 2 11 Projectile 38 | . . . 19 18 . 1 . . . . . AOE 27 | . . 27 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Total 5607 | 4 237 157 1571 357 8 199 443 524 403 1039 665 Wait 949 | . . 3 72 4 . 8 2 40 35 760 25 Move 4181 | 4 211 125 1324 263 4 138 410 473 355 274 600 Hop . | . . . . . . . . . . . . Pick Up 55 | . 8 5 16 9 . 5 6 2 2 . 2 Fast Attach 36 | . 1 1 9 10 . 4 7 1 1 . 2 Attach 21 | . . 2 4 1 2 5 3 1 1 . 2 Detach 7 | . . . 1 2 . 2 1 . . . 1 Swap 35 | . 5 3 27 . . . . . . . . Drop 65 | . 7 4 26 14 2 3 4 3 1 . 1 Fire 171 | . 5 14 71 54 . 25 . . . . 2 Melee 70 | . . . 20 . . 2 2 3 8 5 30 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 15 | . . . . . . 7 8 . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 540 | -9/Materials | Destroyed 7 combat bots 550 | -9/Materials | Discovered new exit (range 8) 563 | -9/Materials | Entered Storage 715 | -9/Storage | Lost 3 parts (1p1u1w) 885 | -9/Storage | Build established: Scavenger-Mutant 1115 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1302 | -9/Storage | Learned location of Armory (-4) 1427 | -9/Storage | Build established: Commander-Mutant 1813 | -9/Storage | Discovered new exit (range 16) 2748 | -9/Storage | Met a pair of Derelict thieves 2888 | -9/Storage | Lost 7 allies 3029 | -9/Storage | Entered Materials 3029 | -8/Materials | Accompanied by 1 ally 3029 | -8/Materials | Evolved 2 slots: Utility x2 3174 | -8/Materials | Build established: Mutant 3181 | -8/Materials | Garrison activated, responded to threat 3191 | -8/Materials | Lost 3 allies 3399 | -8/Materials | Destroyed 7 combat bots 3429 | -8/Materials | First assault squad dispatched 3556 | -8/Materials | Discovered new exit (range 12) 3571 | -8/Materials | Entered Factory 3571 | -7/Factory | Evolved 2 slots: Propulsion x2 3579 | -7/Factory | Identified exit to DSF 3580 | -7/Factory | Entered DSF 3590 | -7/DSF | Assembled infested the area 3604 | -7/DSF | Additional patrols routed to DSF 3762 | -7/DSF | Destroyed 7 combat bots 3765 | -7/DSF | Lost 4 parts (1p2n1w) 3790 | -7/DSF | Core integrity fell below 50% 3799 | -7/DSF | Released all parts (8) 3811 | -7/DSF | Core integrity fell below 20% 3820 | -7/DSF | Lost 5 parts (2p2n1w) 3822 | -7/DSF | Discovered new exit (range 16) 3830 | -7/DSF | Entered Factory 3830 | -6/Factory | Evolved 2 slots: Utility x2 4052 | -6/Factory | Discovered new exit (range 24) 4105 | -6/Factory | Entered Lower Caves 4401 | -6/Lower Caves | Learned location of 1 exit from Factory 4431 | -6/Lower Caves | Discovered new exit (range 15) 4441 | -6/Lower Caves | Entered another Lower Caves area 4447 | -6/Lower Caves | Learned 12 Factory zone layouts 4642 | -6/Lower Caves | Discovered new exit (range 15) 4645 | -6/Lower Caves | Encountered a Warlord checkpoint 4712 | -6/Lower Caves | Identified exit to Data Miner 4713 | -6/Lower Caves | Entered Data Miner 4713 | -6/Data Miner | Discovered new exit (range 6) 4716 | -6/Data Miner | Identified exit to Proximity Caves 4726 | -6/Data Miner | Met Data Miner 4736 | -6/Data Miner | Learned location of Section 7 (-2) 4736 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4861 | -6/Data Miner | Received God Mode back door access code from Data Miner 5649 | -6/Data Miner | Entered Proximity Caves 5652 | -5/Proximity Caves | Spotter reported a threat 5696 | -5/Proximity Caves | Spotted B-75 Beast 5726 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5742 | -5/Proximity Caves | Learned 8 Factory zone layouts 5742 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 5742 | -5/Proximity Caves | Learned Factory emergency access door positions 5748 | -5/Proximity Caves | Core integrity fell below 50% 5766 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 5903 | -5/Proximity Caves | Learned Factory security intel 5905 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 5975 | -5/Proximity Caves | Core integrity fell below 20% 6035 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6062 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6063 | -5/Proximity Caves | Discovered new exit (range 6) 6065 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- effect. 05984_ Penetrated by Slug. 05989_ H-66 Slayer destroyed. 06034_ Locked Door breached. 06035_ K5-UCZ(c): "They're coming to take away my research again!" 06035_ K5-UCZ(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 06035_ K5-UCZ(c): "The password is \\6MLK." 06038_ Connecting with Prototyping Terminal... 06061_ Penetrated by Slug. 06062_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06063_ EXIT=FOUND 06065_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | #######????????????????? #???#?#????????????????? | | ##???????????????? ### # ????????????????? | | #????????????????# # # ?????????????????? | | ##????????????????# ??????????????????? | | ### ##????????????????# ???????????????????? | | ??# ##??????????????? ???????????????????? | | ??# ##??????????????? ????????????????????? | | ### #??????????????? ?????????????????????? | | # #???????????????# #?????????????????????? | | ##????############ #??#??????????????????? | | # ##????## #? #######????????????? | | ## ##????## ### ####?????????? | | ## #??#### ## #####@l b #?????????? | | # #### ## #???# #?????????? | | # ### #??? Y ## #?????????? | | ##?# #???< ## #?????????? | | #######"### ?? # ## #?????????? | | ########?????#######??## ## #" #?????????? | | #??????????????## ##????# #?## #### #?????????? | | #####???????????## ##??## #???####??# #?????????? | | # ###??????????##"#### ##????????# #?????????? | | # ##??????????## ########## #?????????? | | # #???????????# # # # ##????????? | | ####????????# ### ## # # ###??????? | | ##???????# #?##### # # ## # #??????? | | #???????# #?##### ## #### ##??????? | | #???????# ### ## ### #??????? | | #???????# ## ### ## #??????? | | #???????# ## # ### ##??????? | | #???????# ### = # #### # ##??????? | | ######??# #?####% ### #??????? | | #??# #####"# #??????? | | ### ## #### ## ## # # #??????? | | ##?# ### ### # ##??????? | | #??# #?## #?## ##???????? | | ???## #?#### ### ##??# # ###????????? | | ????#####????########?####???### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 335 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSeismicRipper Manual? 0 Play Time 01:15:21 Cumulative 95.2 hours Start 2025.01.09 @ 20:45:06 End 2025.01.09 @ 21:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b977c7-602d-4255-acb7-eae1c3312990