Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 22:06:42 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (255) 1275 Value Destroyed (13485) 13485 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (12736) 12736 TOTAL SCORE: 37496 Bonus ------- High Alert Combat Kills 1590 Follower Combat Kills 1131 Entered Garrisons 1600 Used RIF Installer 5000 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -385 Cogmind --------- Core Integrity 1499/1600 Matter 158/300 Energy 585/600 System Corruption 8% Temperature Cool (10) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Relay Coupler [NC] (7) Relay Coupler [Grunt] (1) Relay Coupler [Hunter] (1) > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (15) --- Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Structural Scanner Advanced Focal Shield Improved Thermal Shield Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Mini Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Advanced Focal Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Structural Scanner Improved Thermal Shield Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Mini Smartbomb Launcher Advanced Remote Datajack [Rating: 176] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Utility 12 | . . . . . 2 . . . 1 . . . 2 . 2 . 1 . . . 1 . 2 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Attached 577 | 8 11 12 2 4 42 33 16 12 11 24 16 33 14 22 25 45 17 21 46 44 5 19 39 56 Power 30 | 1 1 . . . 2 3 1 . 1 1 . 4 1 . 1 2 1 1 4 4 . . 1 1 Engine 11 | 1 1 . . . 1 2 1 . . 1 . 2 1 . . . . 1 . . . . . . Core 9 | . . . . . 1 1 . . 1 . . 2 . . 1 1 1 . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . 3 4 . . 1 1 Propulsion 69 | 3 3 3 1 2 6 4 . . 2 2 1 4 . 2 1 6 2 4 4 10 . 3 3 3 Treads 7 | . 1 1 . 1 4 . . . . . . . . . . . . . . . . . . . Leg 51 | . . . . . . 4 . . 2 2 1 4 . 2 1 6 2 4 4 10 . 3 3 3 Wheel 11 | 3 2 2 1 1 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 220 | 2 1 5 1 2 24 11 10 6 3 9 6 6 5 8 13 11 7 8 16 15 3 5 19 24 Device 150 | 1 . 5 . 2 23 9 6 1 1 5 2 3 2 7 10 6 6 5 12 11 2 3 12 16 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . 1 1 . 2 . . 2 1 . 1 1 . 1 . . 1 . 1 2 1 Hackware 31 | . . . . . . . 3 1 2 1 1 . 2 . 1 2 . 3 3 3 1 1 5 2 Protection 21 | . . . . . . 1 1 2 . 3 1 2 1 . 1 3 . . 1 . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 258 | 2 6 4 . . 10 15 5 6 5 12 9 19 8 12 10 26 7 8 22 15 2 11 16 28 Energy Gun 102 | 1 1 . . . 4 6 2 2 1 5 1 11 1 6 4 13 3 3 7 11 . 6 3 11 Energy Cannon 20 | . . . . . 1 2 1 . . . . . . . . . . . 3 . 1 3 1 8 Ballistic Gun 16 | 1 1 2 . . 2 2 . . . 1 3 4 . . . . . . . . . . . . Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . 1 2 . 1 . 3 1 2 . 3 2 5 . 2 . . . . 2 3 Special Weapon 41 | . 2 . . . 1 . 1 2 2 1 . . 4 . 1 4 1 1 8 3 1 1 4 4 Impact Weapon 37 | . . . . . . . . . . . 3 2 3 3 3 4 3 2 4 1 . 1 6 2 Slashing Weapon 11 | . . . . . 1 3 1 1 2 2 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 . . . . . . . . . . . 1 . 2 . . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . System Corruption 29 | . . . . . . . . . . . . . . . . . . 5 . . . . 24 . Parts Lost 48 | . 1 . . . 4 2 1 . . 4 2 5 1 1 2 4 . 9 6 2 . . 2 2 Power 8 | . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 2 . . . . . Propulsion 17 | . . . . . . 2 . . . 2 . 4 . . 1 2 . 3 2 1 . . . . Utility 12 | . . . . . 1 . . . . 1 . . . . 1 1 . 3 1 1 . . 1 2 Weapon 11 | . . . . . 2 . . . . 1 1 1 1 1 . . . 2 1 . . . 1 . Highest Loss Streak 8 | . 1 . . . 3 1 1 . . 1 2 2 1 1 1 2 . 8 6 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 99 98 100 100 100 99 99 97 99 99 99 99 100 97 98 99 100 99 99 99 Engine 3 | . 14 14 14 14 3 2 . 9 6 5 6 5 6 6 1 . . 4 . . . . . . Core 2 | . . . . . 5 6 8 . . 1 . 1 . . 3 2 10 5 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . 6 9 9 9 8 8 Leg 19 | . . . . . . 9 27 27 30 29 30 29 26 26 22 23 21 18 20 20 19 19 16 20 Wheel 4 | . 26 27 28 27 18 10 . . . . . . . . . . . . . . . . . . Device 14 | . 14 14 14 14 20 8 5 5 3 6 5 4 13 19 23 17 18 24 19 16 19 18 16 20 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . . . 6 18 9 18 15 15 15 18 13 13 11 8 6 10 10 10 10 9 13 8 Hackware 7 | . . . . . . . 11 2 11 2 3 . 7 . 5 10 10 10 16 18 17 19 20 15 Protection 2 | . . . . . . . . . . 4 4 6 4 6 4 8 10 1 . . . . . 7 Energy Gun 14 | . 11 14 14 14 13 16 21 24 16 19 15 13 14 13 13 14 11 12 11 13 14 9 13 13 Ballistic Gun 1 | . 3 10 14 14 7 4 . . . . 2 4 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 1 2 4 2 1 3 2 1 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 22 22 31 31 43 44 41 43 42 53 49 49 52 56 56 62 74 74 69 81 86 97 85 116 Greatest Support 150 | 20 26 26 26 20 26 42 42 42 54 62 65 69 69 69 69 82 81 98 98 98 96 108 108 150 Greatest Overweight (x) 2 | . 1 . 1 1 1 2 . 1 . . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 10 10 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 5 8 9 10 13 14 14 14 13 14 14 14 14 14 14 14 14 14 12 14 14 12 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 9 10 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 12 15 14 15 Class Distribution -------------------- 25% | Scavenger-Mutant 19% | Scavenger-Skirmisher 13% | Botlord-Mutant 10% | Mutant 6% | Scavenger-Assassin 6% | Skirmisher 5% | Botlord-Skirmisher 5% | Botlord-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Assassin | -7/Storage Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Assassin | -4/Factory Skirmisher | -4/Garrison Botlord-Assassin | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/DSF Botlord-Assassin | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Matter Collected 7892 | 295 81 187 125 49 547 438 116 243 . 581 56 689 110 281 422 659 150 375 470 662 . 53 694 609 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10102 | 88 184 161 . 49 704 652 116 286 . 526 . 595 149 447 641 1027 194 578 651 583 . 127 958 1386 Parts 417 | 7 10 17 . 4 43 44 6 12 . 20 . 32 4 21 29 28 7 25 14 17 . 2 16 59 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | 2 . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Combat Hostiles Destroyed 218 | . 6 2 . 3 16 25 2 11 . 14 . 17 . 15 9 21 3 21 10 9 . 2 10 22 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 111 | . . . . 3 10 9 . 3 . 7 . 13 . 5 4 11 2 10 7 9 . . 5 13 Cannons 17 | . 6 2 . . 2 3 . . . . . . . . . . . . . . . 2 . 2 AOE 69 | . . . . . 4 11 . 7 . 6 . 4 . 9 4 7 . 10 . . . . 2 5 Classes Destroyed 18 | 1 1 1 . 1 6 2 . 1 . 2 . . 1 1 . . . . . . . 1 . . Worker 5 | . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . Builder 7 | . . 2 . . . . . . . . . . . . 2 . . . 1 . . . . 2 Tunneler 9 | 4 . 3 . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycler 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 1 Operator 5 | . . . . . 1 . 1 . . . . . . . 2 . . . . . . . 1 . Watcher 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Swarmer 78 | . . . . 3 6 12 . . . 2 . 8 . 7 5 5 . 16 . 2 . . 4 8 Cutter 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . Grunt 61 | . 6 2 . . 5 4 . 7 . 5 . 3 . 5 1 12 1 . 1 6 . . . 3 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 23 | . . . . . 4 4 1 1 . 2 . 3 . . . 4 . . 4 . . . . . Specialist 9 | . . . . . . 2 . . . . . 3 . 1 . . . . . . . 1 . 2 Hunter 14 | . . . . . 1 . 1 . . . . . . . 1 . . 5 . 1 . . 4 1 Programmer 24 | . . . . . . 3 . . . 1 . . . 1 2 1 2 . 5 . . . 2 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 2 6 3 . 3 6 8 1 7 . 4 . 4 1 9 7 5 2 7 7 2 . 1 4 17 Combat Bots Only 16 | . 6 2 . 3 5 8 1 7 . 4 . 4 . 9 5 5 2 7 3 2 . 1 4 16 Max Kills in Single Turn 5 | 1 1 1 . 1 4 4 1 2 . 2 . 2 1 4 5 4 1 3 1 1 . 1 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 Exploded 4 | . . . . . 3 4 . 2 . 2 . 2 . 4 4 4 . 3 . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Damage Taken 12176 | . 396 107 . 115 591 599 168 372 34 671 286 974 252 507 391 676 130 1586 1415 590 . 239 461 1616 Core 1710 | . 103 26 . 47 138 84 37 29 . 132 12 160 6 94 131 31 19 99 353 40 . . 68 101 Absorbed by Shields 196 | . . . . . 28 28 . . . . . . . . . . . . . 140 . . . . Redirected to Shielding 271 | . . . . . . . . . . . . . . . 9 63 . 78 121 . . . . . Core Remaining (%) 74 | 100 . . . 29 . . . 47 . . . 56 . 88 . 83 . . . 55 . 100 95 93 Volleys Fired 640 | 15 24 23 . 6 47 39 18 34 8 37 5 33 10 25 22 48 9 34 47 45 4 11 29 67 Largest 4 | 2 2 2 . 2 3 3 3 3 1 3 1 3 1 3 3 3 3 3 3 3 4 3 4 4 Hottest 370 | 60 100 100 . 85 183 187 187 187 5 200 39 242 81 242 241 243 186 201 259 250 370 346 276 315 Shots Fired 1357 | 30 43 46 . 12 113 93 34 55 8 81 6 81 10 47 50 102 23 75 95 108 9 26 63 147 Gun 1060 | 30 19 40 . 12 86 74 24 42 . 72 4 78 1 34 44 86 21 62 75 100 6 . 48 102 Cannon 131 | . 19 6 . . 24 14 6 . . . . . . . . . . . 2 . 1 23 4 32 Launcher 68 | . . . . . 2 5 . 7 . 6 2 3 . 13 3 9 . 12 . . . . 2 4 Special 98 | . 5 . . . 1 . 4 6 8 3 . . 9 . 3 7 2 1 18 8 2 3 9 9 Kinetic 172 | 15 36 23 . 6 30 16 . . . 4 4 38 . . . . . . . . . . . . Thermal 1025 | 15 7 23 . 6 81 72 30 42 . 68 . 40 1 34 44 86 21 62 77 100 7 23 52 134 Explosive 58 | . . . . . 2 5 . 7 . 6 2 3 . 13 3 4 . 7 . . . . 2 4 Electromagnetic 10 | . . . . . . . . . . . . . . . . 5 . 5 . . . . . . Robot Hit Streak 36 | 4 14 6 . 3 11 15 12 10 11 13 . 15 4 9 12 30 8 10 10 13 16 7 31 36 Robot Miss Streak 4 | 2 3 4 . 3 3 2 1 3 . 2 1 3 1 2 4 2 1 2 2 4 1 1 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . . . . . 1 1 . . . 2 . 5 . . . . . 3 3 2 . . 2 3 Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . 1 . . . . . 1 1 1 . . 1 1 Shots Hit Robots 895 | 18 27 31 . 6 70 52 22 36 8 52 . 54 8 31 40 75 18 40 72 74 4 20 48 89 Core Hits 466 | 8 11 9 . 3 32 33 3 26 . 34 1 30 . 42 28 54 6 33 20 25 . 3 19 46 Critical Kills 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . Critical Strikes 38 | . 1 1 . . 4 6 1 2 . 8 . . . 2 1 2 . 1 4 2 1 . 2 . Burn 30 | . . . . . 4 4 1 2 . 7 . . . 2 1 1 . 1 4 2 1 . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Melee Attacks 119 | . . . . . 5 5 3 1 3 3 12 6 5 12 13 5 12 10 7 1 . 1 9 6 Impact 94 | . . . . . . . . . . . 7 6 5 12 13 5 12 10 7 1 . 1 9 6 Slashing 25 | . . . . . 5 5 3 1 3 3 5 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . . . . . . . 1 . 3 . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29923 | 184 399 449 . 95 1840 1893 332 1248 . 1932 4 1487 113 2164 1736 2702 445 2857 1581 1736 79 750 1951 3946 Guns 16948 | 184 103 380 . 95 1035 704 332 423 . 959 . 1155 . 663 916 1627 445 869 1533 1736 79 . 1150 2560 Cannons 2216 | . 296 69 . . 327 300 . . . . . . . . . . . . . . . 750 . 474 Explosions 9485 | . . . . . 396 889 . 776 . 973 . 332 . 1501 514 1038 . 1988 48 . . . 341 689 Melee 1105 | . . . . . 82 . . 49 . . . . 113 . 306 37 . . . . . . 460 58 Ramming 169 | . . . . . . . . . . . 4 . . . . . . . . . . . . 165 Kinetic 1731 | 75 382 187 . 47 230 91 . . . 70 . 649 . . . . . . . . . . . . Thermal 17581 | 109 17 262 . 48 1132 913 332 423 . 889 . 506 . 663 916 1690 445 869 1581 1736 79 750 1150 3071 Explosive 8744 | . . . . . 396 889 . 776 . 973 . 332 . 1501 514 654 . 1716 . . . . 341 652 Electromagnetic 593 | . . . . . . . . . . . . . . . . 321 . 272 . . . . . . Impact 974 | . . . . . . . . . . . . . 113 . 306 37 . . . . . . 460 58 Slashing 131 | . . . . . 82 . . 49 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 4 4 . 2 2 2 . 1 . . 2 7 9 9 . . 12 8 Average Corruption 4 | . . . . . . 3 4 4 . 1 2 2 . 1 . . 1 2 7 9 . . 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . . 8 8 8 . 8 2 15 . 4 . . 2 13 25 38 . . 3 17 Message Errors 40 | . . . . . . 3 1 2 . 3 1 1 . 3 . . . 4 6 10 . . 1 5 Matter Fused 31 | . . . . . . 2 1 2 . 2 . 4 . 1 . . 2 4 6 6 . . . 1 Heat Flow Errors 18 | . . . . . . 1 1 2 . 1 . 2 . . . . . 2 3 4 . . 1 1 Energy Discharges 15 | . . . . . . . 1 1 . 2 . 2 . . . . . 1 2 6 . . . . Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 2 2 . . . . 2 . . . . . 1 5 2 . . 1 3 Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Misfires 11 | . . . . . . . . 1 . . 1 2 . . . . . 1 1 5 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1106 | . . . . . 100 102 . 4 . . . . 83 14 221 37 . 134 62 . . 4 307 38 Projectiles 20 | . . . . . 3 . . . . . . . . . . . . . . . . 4 . 13 Explosions 417 | . . . . . 55 102 . 4 . . . . . 14 12 . . 134 62 . . . 22 12 Melee 669 | . . . . . 42 . . . . . . . 83 . 209 37 . . . . . . 285 13 Knockbacks 8 | . 4 . . . . . . . . . . . . . 1 . . . . . . . 2 1 Impact 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . . . . . . 51 . 107 . 52 80 . . 104 . 25 . 125 212 . . . . 3 Shots 17 | . . . . . . 2 . 2 . 1 2 . . 2 . 2 . 2 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . 7 Kicked 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | 40 168 102 . . 162 306 422 327 . 309 22 345 53 326 214 388 48 152 192 401 172 302 499 183 Average Temperature 94 | 21 66 43 . . 55 86 128 139 . 96 15 135 38 129 105 122 21 41 88 98 97 133 143 70 Received Heat Transfer 2112 | . 246 60 . . 285 99 9 171 12 174 108 309 30 102 9 243 64 9 90 74 . . . 18 Effects 12 | . . . . . . . 3 4 . . . 3 . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 9 | . . . . . . . 3 4 . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . . . . . . 6 2 . 2 . . . . 5 . Impact Corruptions 18 | . . . . . . . . . . . . . 1 . 7 1 . . . . . . 8 1 Robots Melted 20 | . . . . . . 2 2 1 . 1 . . . 1 1 2 1 1 3 . . . 3 2 Combat Hostiles 20 | . . . . . . 2 2 1 . 1 . . . 1 1 2 1 1 3 . . . 3 2 Parts Melted 120 | . . . . 1 9 7 4 4 . 5 . 1 . 6 3 11 5 2 20 7 . . 18 17 Heat Transferred 29571 | 250 37 629 . 111 2405 1961 777 1184 . 2294 . 993 . 1328 1768 2906 657 1510 2756 2664 185 629 1369 3158 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Peak Influence 1035 | 20 248 171 . 70 254 716 396 478 267 648 467 945 532 1035 683 929 560 809 550 464 263 153 216 557 Initial 543 | . 13 96 . . 27 14 349 117 250 68 315 290 495 372 543 476 487 253 424 205 261 87 85 101 Average 406 | 8 177 148 . 62 94 398 240 354 177 421 380 766 508 852 617 765 475 586 333 345 199 136 94 180 Maximum Alert Level 3 | . 1 . . . 1 3 1 2 1 2 2 3 2 3 2 3 2 3 2 2 1 . 1 2 Low Security (%) 28 | 100 35 100 . 100 86 13 57 14 36 14 . . . . . . . . 24 . 42 100 96 68 Level 1 23 | . 64 . . . 13 31 42 22 63 21 74 12 . 7 . . 25 10 18 85 57 . 3 26 Level 2 30 | . . . . . . 43 . 62 . 64 25 9 100 13 100 20 74 60 57 14 . . . 5 Level 3 17 | . . . . . . 11 . . . . . 78 . 79 . 79 . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 4 . . . . . 2 . 1 . 4 . 1 . 5 . 1 1 3 5 Investigation 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 2 Reinforcement 14 | . 1 . . . 1 . . . . . 1 . . . 3 . . . 2 . 1 1 2 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 13 | . . . . . . . . . . . . . . . . 1 . 3 3 5 . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Distress Signals 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 Communications Jammed 85 | . . . . . . . . . . . . . . . 6 . . . 1 . . . 48 30 Distress Signals 82 | . . . . . . . . . . . . . . . 6 . . . . . . . 47 29 Times Spotted 312 | . 10 2 . 3 20 17 3 12 7 21 9 22 6 21 13 26 4 24 24 15 1 3 16 33 Peak Tracking Total 9 | . 6 2 . 3 6 3 1 5 4 4 6 5 3 7 6 6 2 9 7 4 1 2 4 7 Tactical Retreats 12 | . 1 . . . 1 1 . . 1 . 1 . . . . 2 . 3 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Traps Triggered 24 | . . . . . 1 2 . 1 1 2 . 2 1 1 1 3 . 3 . 3 . . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Machines Disabled 39 | . 1 . . . . 2 . 2 . 2 2 1 . 4 3 2 . 6 7 4 . . 2 1 Max in Single Turn 5 | . 1 . . . . 1 . 1 . 1 1 1 . 1 1 1 . 1 5 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Relay 14 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 4 . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Machines Accessed 65 | . 6 . 1 1 11 2 4 2 4 1 4 1 4 3 4 1 2 1 1 2 1 . 6 3 Terminals 50 | . 6 . . . 9 2 3 2 3 1 3 1 1 3 3 1 . 1 . 2 1 . 6 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . . . 1 Total Hacks 152 | . 20 . 1 1 35 5 10 4 11 1 8 2 5 6 6 2 3 2 1 5 2 . 16 6 Successful 66 | . 7 . 1 1 16 1 8 1 5 1 4 1 4 2 1 . 1 1 1 1 1 . 6 2 Failed 84 | . 12 . . . 18 4 2 3 6 . 4 1 1 4 5 2 2 1 . 4 1 . 10 4 Catastrophic 16 | . 1 . . . 3 . . . 1 . 1 . . 1 3 1 1 . . . . . 3 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 76 | . 18 . 2 . 21 . 8 . 8 . 3 . 1 . 4 . 2 . . . . . 7 2 Terminals 133 | . 20 . . . 32 5 9 4 10 1 7 2 1 6 5 2 . 2 . 5 2 . 16 4 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . 1 . 1 . 1 . 3 . 1 . 1 . 1 . . . . 2 Terminal Hacks 40 | . 5 . 1 1 9 1 4 1 3 1 2 1 . 2 . . . 1 . 1 1 . 6 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 8 | . 2 . . . 3 . 1 . 1 . . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 1 . 1 . 3 . 1 . 1 . 1 . . . . 2 Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Coupler Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 14 | . 2 . . . 6 . 3 . 1 . 1 . 1 . . . . . . . . . . . Terminals 12 | . 2 . . . 5 . 3 . 1 . 1 . . . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 . 2 . 1 . 1 . . . . . . . . . . . . . Operators 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hacking Detections 55 | . 6 . . . 10 2 4 2 2 1 4 1 2 3 4 1 2 1 1 1 . . 6 2 Full Trace Events 6 | . . . . . 2 1 . . . . . . . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Used RIF Installer 10 | . . . . . . 2 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 65 | . . . . . . . 1 4 4 2 . . 4 . 1 8 1 2 11 8 1 1 8 9 Non-combat 14 | . . . . . . . . . 2 . . . 3 . . . . . 1 . 1 . 2 5 Combat 51 | . . . . . . . 1 4 2 2 . . 1 . 1 8 1 2 10 8 . 1 6 4 Autooverrided 7 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 3 Autoassimilated 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 1 Robot Hacks Applied 77 | . . . . . . . 3 6 8 2 . . 6 . 3 6 2 1 16 7 1 3 7 6 parse_system 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . purge_threat 5 | . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . block_reporting 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . map_route 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 5 find_garrison 6 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . . tweak_propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . scatter_targeting 18 | . . . . . . . 1 2 1 . . . . . 1 3 1 . 4 2 . 1 2 . link_complan 4 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . broadcast_data 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . disrupt_area 6 | . . . . . . . . 2 . . . . . . . 1 . . 2 1 . . . . spike_heat 6 | . . . . . . . . . . . . . . . . . . . 3 1 . . 2 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . overwrite_iff 7 | . . . . . . . . 2 . . . . . . . 1 . 1 2 . . 1 . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . Relay Couplers Released 60 | . . . . . . 5 . 5 . 9 . 3 4 4 . 4 . 13 . 11 . . . 2 Machine Destruction 57 | . . . . . . 5 . 5 . 6 . 3 4 4 . 4 . 13 . 11 . . . 2 Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Attached 24 | . . . . . . . 1 1 2 1 1 . 2 . 1 2 . 3 3 3 1 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Total Allies 28 | . . 2 . . . 1 . 2 1 1 . . . . . 5 . 2 3 2 . 1 4 4 Largest Group 2 | . . 2 2 . . 1 . 1 1 2 . . . . . 2 . 1 1 2 . 1 1 1 Highest-Rated Group 149 | . . 45 45 . . 31 . 16 32 48 . . . . . 96 . 49 137 149 . 137 69 69 Highest-Rated Ally 137 | . . 31 31 . . 31 . 16 32 32 . . . . . 49 . 49 137 137 . 137 69 69 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 153 | . . . . . . 2 . 11 . 17 . 22 . 19 . 12 . 13 16 20 . 6 10 5 Total Damage 5636 | . . . . . . 42 . 124 . 437 . 1046 . 1000 . 271 . 521 541 1044 . 147 327 136 Kills 33 | . . . . . . . . . . 5 . 7 . 7 . 1 . 4 3 5 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Robot Analysis Total 8 | . 2 . . . 3 . 1 . 1 . . . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Turns Passed 14017 | 116 371 396 319 145 812 838 395 473 350 746 311 1017 355 661 692 817 534 957 689 1028 40 166 711 1078 Spaces Moved 9665 | 72 325 327 334 126 550 572 263 330 279 543 194 679 234 439 458 507 376 687 424 671 25 81 488 681 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7524 | . . . . . . 165 263 330 279 543 194 679 234 439 458 507 376 687 424 671 25 81 488 681 Wheels 2130 | 61 325 327 334 126 550 407 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 95 95 105 110 110 105 105 115 115 120 120 120 117 117 116 116 110 110 110 110 112 Average Speed 111 | 75 84 90 93 95 102 110 110 110 105 106 115 120 120 120 120 118 117 116 117 115 110 113 111 118 Slowest Speed 186 | 80 95 90 105 95 105 130 110 186 105 115 115 123 120 120 120 120 117 185 120 120 110 185 112 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 54 65 66 48 71 73 28 59 14 68 48 70 13 63 17 71 16 92 17 88 2 81 25 31 Regions Visited 24 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 115 | . 4 . . . 11 1 9 . 3 16 7 1 4 2 8 1 11 2 8 . 1 1 5 20 Terrain Destroyed 566 | . 5 . . . 38 21 9 48 3 36 29 27 4 102 46 17 11 16 44 . 1 3 18 88 Melee 62 | . . . . . 4 1 3 . 3 . 6 1 4 2 8 1 11 2 7 . . 1 5 3 Projectile 58 | . 5 . . . 12 . 6 1 . . 2 . . . . . . . 2 . 1 2 6 21 AOE 446 | . . . . . 22 20 . 47 . 36 21 26 . 100 38 16 . 14 35 . . . 7 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Acc Total 11725 | 103 373 384 339 137 698 690 336 383 328 638 252 803 291 513 538 650 435 780 554 870 33 145 598 854 Wait 245 | . . 9 . . 9 14 21 . 9 4 10 11 17 4 6 17 8 12 8 62 . 1 7 16 Move 9633 | 71 324 326 333 125 549 570 262 328 278 541 193 677 233 437 457 506 375 685 423 669 24 80 487 680 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 9 6 4 3 1 23 11 7 2 7 12 4 15 6 4 7 9 6 10 8 13 . 15 11 8 Fast Attach 87 | 5 2 3 . . 3 1 2 1 1 3 5 6 1 3 3 5 2 2 6 9 . 4 8 12 Attach 114 | 2 1 1 . . 11 6 3 1 3 6 1 13 4 3 6 7 4 8 7 10 2 5 5 5 Detach 56 | . 1 2 . . 3 3 4 1 1 3 2 6 2 3 2 3 1 1 1 6 . 2 5 4 Swap 376 | 1 8 8 2 4 28 26 11 10 7 15 10 14 9 16 16 33 11 11 33 25 3 10 26 39 Drop 199 | . 7 8 1 1 20 11 5 . 6 9 8 14 4 6 6 14 7 2 14 19 . 16 11 10 Fire 640 | 15 24 23 . 6 47 39 18 34 8 37 5 33 10 25 22 48 9 34 47 45 4 11 29 67 Melee 119 | . . . . . 5 5 3 1 3 3 12 6 5 12 13 5 12 10 7 1 . 1 9 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 4 . 5 5 5 . 8 . . . 3 . 5 . 10 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 117 | -11/Junkyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Central database locked down 418 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered Mines 526 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 529 | -10/Mines | Found Prototype Device 529 | -10/Mines | Identified Exp. Sensor Array 583 | -10/Mines | Core integrity fell below 50% 630 | -10/Mines | Build established: Mutant 683 | -10/Mines | Discovered new exit (range 7) 835 | -10/Mines | Discovered new exit (range 10) 841 | -10/Mines | Learned Materials emergency access door positions 859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 859 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 884 | -10/Exiles | Accompanied by 2 allies 906 | -10/Exiles | Met 8R-AWN 914 | -10/Exiles | Led the pair of lost Derelicts to a safe place 921 | -10/Exiles | Met EX-HEX 987 | -10/Exiles | Met EX-DEC 1069 | -10/Exiles | Met EX-BIN 1082 | -10/Exiles | Aligned with FarCom system 1083 | -10/Exiles | Given EX-Vault access code 1105 | -10/Exiles | Opened EX-Vault 1110 | -10/Exiles | Found Deploy-a-Sentry 1112 | -10/Exiles | Found Deploy-a-Sentry 1114 | -10/Exiles | Found Deploy-a-Sentry 1135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1195 | -10/Exiles | Discovered new exit (range 10) 1203 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1203 | -10/Exiles | Entered Mines 1244 | -9/Mines | Learned 2 Materials zone layouts 1279 | -9/Mines | Found the Drone Emporium 1283 | -9/Mines | Found Prototype Device 1336 | -9/Mines | Discovered new exit (range 9) 1343 | -9/Mines | Build established: Scavenger-Mutant 1348 | -9/Mines | Entered Materials 1348 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1349 | -8/Materials | Identified exit to Factory 1392 | -8/Materials | Identified Bomb Drone Bay 1699 | -8/Materials | Lost 3 parts (1p1u1w) 1845 | -8/Materials | Central database locked down 2107 | -8/Materials | Discovered exit to Factory (range 3) 2159 | -8/Materials | Identified exit to Garrison 2160 | -8/Materials | Entered Garrison 2207 | -8/Garrison | Triggered checkpoint 2222 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Destroyed 8 combat bots 2296 | -8/Garrison | Triggered checkpoint 2358 | -8/Garrison | Discovered new exit (range 12) 2372 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Discovered new exit (range 5) 2499 | -8/Garrison | Rescued a captive Derelict 2535 | -8/Garrison | Installed Relay Interface Framework 2575 | -8/Garrison | Discovered new exit (range 12) 2779 | -8/Garrison | Garrison Relay disabled 2893 | -8/Garrison | Triggered checkpoint 2957 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2987 | -8/Garrison | Discovered new exit (range 10) 2998 | -8/Garrison | Entered Materials 3366 | -8/Materials | Discovered exit to Factory (range 15) 3392 | -8/Materials | Identified exit to Garrison 3393 | -8/Materials | Entered Garrison 3461 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Triggered checkpoint 3507 | -8/Garrison | Destroyed 7 combat bots 3553 | -8/Garrison | Core integrity fell below 50% 3612 | -8/Garrison | Expanded RIF knowledge: Program Shield 3653 | -8/Garrison | Discovered exit to Factory (range 12) 3727 | -8/Garrison | Discovered exit to Factory (range 8) 3748 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Garrison Relay disabled 3845 | -8/Garrison | Discovered exit to Factory (range 19) 3866 | -8/Garrison | Entered Factory 3866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4205 | -7/Factory | Identified exit to Garrison 4216 | -7/Factory | Entered Garrison 4216 | -7/Garrison | Accompanied by 1 ally 4322 | -7/Garrison | Garrison Relay disabled 4475 | -7/Garrison | Triggered checkpoint 4550 | -7/Garrison | Discovered new exit (range 10) 4594 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Triggered checkpoint 4654 | -7/Garrison | Discovered new exit (range 8) 4862 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4883 | -7/Garrison | Garrison Relay disabled 4925 | -7/Garrison | Discovered new exit (range 17) 4962 | -7/Garrison | Entered Storage 5272 | -7/Storage | Identified exit to Garrison 5273 | -7/Storage | Entered Garrison 5398 | -7/Garrison | Triggered checkpoint 5398 | -7/Garrison | Triggered checkpoint 5404 | -7/Garrison | DAS Turret deployed 5556 | -7/Garrison | Discovered new exit (range 11) 5617 | -7/Garrison | Discovered new exit (range 20) 5617 | -7/Garrison | Discovered new exit (range 76) 5617 | -7/Garrison | Discovered new exit (range 50) 5948 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6084 | -7/Garrison | Triggered checkpoint 6142 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6161 | -7/Garrison | Garrison Relay disabled 6290 | -7/Garrison | Entered Factory 6290 | -6/Factory | Evolved 2 slots: Utility x2 6550 | -6/Factory | Discovered new exit (range 57) 6640 | -6/Factory | First assault squad dispatched 6644 | -6/Factory | Identified exit to Garrison 6645 | -6/Factory | Entered Garrison 6718 | -6/Garrison | DAS Turret deployed 6730 | -6/Garrison | Triggered checkpoint 6744 | -6/Garrison | Triggered checkpoint 6758 | -6/Garrison | Destroyed B-75 Beast 6768 | -6/Garrison | Triggered checkpoint 6827 | -6/Garrison | Destroyed 9 combat bots 6895 | -6/Garrison | Expanded RIF knowledge: Autooverride 6925 | -6/Garrison | Discovered new exit (range 11) 7045 | -6/Garrison | Garrison Relay disabled 7162 | -6/Garrison | Discovered new exit (range 6) 7288 | -6/Garrison | Discovered new exit (range 8) 7294 | -6/Garrison | Discovered new exit (range 73) 7294 | -6/Garrison | Discovered new exit (range 8) 7294 | -6/Garrison | Discovered new exit (range 54) 7306 | -6/Garrison | Entered Factory 7306 | -5/Factory | Evolved 2 slots: Utility x2 7996 | -5/Factory | Identified exit to Garrison 7998 | -5/Factory | Entered Garrison 8024 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 8108 | -5/Garrison | Triggered checkpoint 8126 | -5/Garrison | Spotted B-75 Beast 8126 | -5/Garrison | Spotted B-75 Beast 8138 | -5/Garrison | Triggered checkpoint 8162 | -5/Garrison | Triggered checkpoint 8287 | -5/Garrison | Discovered new exit (range 14) 8371 | -5/Garrison | Garrison Relay disabled 8544 | -5/Garrison | Discovered new exit (range 21) 8559 | -5/Garrison | Phase Generator disabled 8576 | -5/Garrison | Triggered checkpoint 8786 | -5/Garrison | Triggered checkpoint 8804 | -5/Garrison | Discovered new exit (range 11) 8815 | -5/Garrison | Entered Factory 8815 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9348 | -4/Factory | Identified exit to Garrison 9349 | -4/Factory | Entered Garrison 9416 | -4/Garrison | Triggered checkpoint 9446 | -4/Garrison | Triggered checkpoint 9448 | -4/Garrison | Triggered checkpoint 9464 | -4/Garrison | DAS Turret deployed 9471 | -4/Garrison | Destroyed 7 combat bots 9529 | -4/Garrison | Lost 8 parts (1p2n3u2w) 9541 | -4/Garrison | Expanded RIF knowledge: Structural Interface 9647 | -4/Garrison | Spotted Executioner 9663 | -4/Garrison | Discovered new exit (range 11) 9706 | -4/Garrison | Spotted B-86 Titan 9753 | -4/Garrison | Build established: Skirmisher 9866 | -4/Garrison | Triggered checkpoint 9868 | -4/Garrison | Garrison Relay disabled 9980 | -4/Garrison | Triggered checkpoint 10022 | -4/Garrison | Garrison Relay disabled 10045 | -4/Garrison | Discovered new exit (range 11) 10067 | -4/Garrison | Garrison Relay disabled 10150 | -4/Garrison | Discovered new exit (range 10) 10236 | -4/Garrison | Garrison Relay disabled 10306 | -4/Garrison | Entered Factory 10306 | -4/Factory | Accompanied by 1 ally 10433 | -4/Factory | Discovered new exit (range 10) 10855 | -4/Factory | Garrison activated, responded to threat 10877 | -4/Factory | Spotted B-86 Titan 10977 | -4/Factory | Lost 6 parts (2p2n1u1w) 10993 | -4/Factory | Identified exit to Garrison 10995 | -4/Factory | Entered Garrison 10995 | -4/Garrison | Accompanied by 1 ally 11134 | -4/Garrison | Garrison Relay disabled 11147 | -4/Garrison | Learned Research security intel 11154 | -4/Garrison | Triggered checkpoint 11296 | -4/Garrison | Triggered checkpoint 11338 | -4/Garrison | Triggered checkpoint 11466 | -4/Garrison | Garrison Relay disabled 11482 | -4/Garrison | Discovered new exit (range 21) 11648 | -4/Garrison | Discovered new exit (range 10) 11702 | -4/Garrison | Build established: Botlord-Mutant 11872 | -4/Garrison | Garrison Relay disabled 11970 | -4/Garrison | Discovered new exit (range 13) 11982 | -4/Garrison | Expanded RIF knowledge: Autooverride 12023 | -4/Garrison | Entered Research 12023 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12063 | -3/Research | Identified exit to DSF 12063 | -3/Research | Entered DSF 12090 | -3/DSF | Additional patrols routed to DSF 12197 | -3/DSF | Discovered new exit (range 14) 12229 | -3/DSF | Entered Research 12229 | -2/Research | Evolved 2 slots: Utility x2 12395 | -2/Research | Found Prototype Launcher 12395 | -2/Research | Identified Mni. Smartbomb Launcher 12475 | -2/Research | Build established: Botlord-Assassin 12658 | -2/Research | System corruption reached 10% 12658 | -2/Research | Identified exit to Access 12714 | -2/Research | Spotted B-90 Cyclops 12940 | -2/Research | Entered Access 12940 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13389 | -1/Access | Spotted B-99 Colossus 13390 | -1/Access | Spotted B-99 Colossus 13532 | -1/Access | Energy Cycler disabled 13752 | -1/Access | Build established: Botlord-Mutant 13996 | -1/Access | Spotted B-99 Colossus 14006 | -1/Access | Destroyed 16 combat bots 14012 | -1/Access | Discovered new exit (range 6) 14018 | *** | Escaped! Last Messages --------------- 13989_ W-44 Eye sends out distress signal. 13991_ Acquired 11 matter. 13996_ Acquired 37 matter. 13997_ Acquired 8 matter. 14003_ System corrupted: Adv. Cooling System rejected. 14003_ Slug penetrates K-01 Serf. 14003_ Slug penetrates Wall. 14003_ Acquired Adv. Cooling System. 14004_ W-44 Eye distress signal jammed. 14006_ Terminal disabled. 14006_ Penetrated by Slug. 14006_ W-44 Eye distress signal jammed. 14008_ B-99 Colossus activates siege mode. 14009_ The unstable cave ceiling collapses. 14010_ Slug penetrates Terminal. 14010_ Penetrated by Slug. 14010_ Slug penetrates Terminal. 14012_ The Access Shell folds into the floor. 14012_ EXIT=FOUND 14017_ >> Watcher Feeds: Established visual feed link with W-44 Eye. Map ----- +----------------------------------------------------+ | " # ##??????## # ## ## | | "" # ########## # """"" ##] ## | | "" # ########## # """"" ## ## | | """ # # """"" ## ## | | "" + # """"" ## ## | | # + """"" ####+## | | # # """"" k/ A | | # g g########## # ! wu k k ###"##### | | # g########## # ##### | | ######### g ##????#### ################### | | ####### ##????# #?????????????## "" | | ###??## g##????# #?????????????##""" | | ##???## ##????# #?????????????##""]] | | ##???## ##????# #?????????????##""F" | | ##???## ##????# BB BB #?????????????##"""" | | ##???## ##????# BB BB #????? ######### """ | | ###??## ##????# #????? ######### | | ####### ##????#""""""""""#????? # ## | | ######### ##????????????????????? + ## | | # # ##????????????????????? # ## | | # # ##????#""""""""""#????? # ###### | | # ""# ##????# #????? # "##### | | # ""# ##????# #????? # % ####?? | | # ""# ##????# #?????####% #####??? | | # S# ##????# "" #?????####% ######## | | # ""# ##????# "@ #???????## #?# ! | | #* ""# ##????# #???????## #?# | | # ""# #?????# #???????## #?# | | # # #?????# #???????## #?# | | # # #????## ##???????# #?# | | #####+### #????# #??????## #?# | | #????##"" ##??????#" #?# | | ? #?????#"" #???????## =#?# "" | | ? #?????#"" #????????#|*#?# """ | | ???"" ###???#T #???######==#?# "" | | ????"" #???#"" #??## =%#[=#?# "" | | ???*"" #??## " #??# *=# %### " | | ? ######; #### *=%[ =[###+### | | ? BB A = %% !%[* | | ? BB % k w !%=]k ]!%! | | ? !! ########### # #### !%[=!|;###### | | ? !! #?????????# #??# # # ###???? | | ? #?????????#######??######## ##?????? | | ?? #?????????????????????????###??????? | | ?? ######?????????????????????????????? | | ?? ???????????????????????????????? | | ?? ######??????????????????????????????? | | ?###+######+###??????????????????????????????????? | | ?? ??# ???????????????????????????????????? | | ?? ??# ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pwned Challenges ------------ None Game ------ Seed MiniPointyVibroblade Manual? 0 Play Time 04:05:41 Cumulative 906.1 hours Start 2023.03.27 @ 01:10:48 End 2023.03.27 @ 22:06:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 346 Adventurer 125 Explorer 2 Win Type 0 Total 106 Types 85/8/7/1/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6554a8-7fa9-4f8c-930e-ab11f9a2ee3a