Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.22 @ 22:24:39 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (280) 1400 Value Destroyed (10316) 10316 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (5330) 5330 TOTAL SCORE: 28306 Bonus ------- High Alert Combat Kills 668 Follower Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1310/1600 Matter 35/600 Energy 572/590 System Corruption 0% Temperature Cool (13) Movement Treading (173) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (5) --- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Experimental Transmission Jammer Advanced Focal Shield Advanced Shield Generator > --- WEAPON (4) ------- Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun > --- INVENTORY (28) --- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Long-range Terrain Scanner Improved Focal Shield Advanced Thermal Shield Advanced Shield Generator Force Field Dynamic Insulation System Improved System Restoration Module Long-range Tractor Beam KE Penetrator Enhanced Gauss Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Experimental Transmission Jammer Advanced Focal Shield Advanced Shield Generator > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun > --- INVENTORY -------- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Long-range Terrain Scanner Improved Focal Shield Advanced Thermal Shield Advanced Shield Generator Force Field Dynamic Insulation System Improved System Restoration Module Long-range Tractor Beam KE Penetrator Enhanced Gauss Cannon Fusion Bomb Launcher [Rating: 184] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 . . . 1 . . 1 . . . . 2 1 . . . . . . 1 2 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 476 | 7 15 1 10 1 3 3 15 6 25 20 9 8 . 8 43 20 1 46 12 41 5 13 16 20 37 91 Power 16 | 1 1 . 2 . . . . . 1 . . . . . 2 1 . . . . . 1 1 . 1 5 Engine 6 | 1 1 . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 5 Propulsion 55 | 2 1 . 2 . 1 . 2 1 6 3 . 3 . 1 3 2 1 4 . 4 . 3 3 3 4 6 Treads 55 | 2 1 . 2 . 1 . 2 1 6 3 . 3 . 1 3 2 1 4 . 4 . 3 3 3 4 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 266 | 2 8 1 3 . 1 2 5 4 11 6 5 5 . 6 19 11 . 34 7 30 5 5 8 11 27 50 Device 180 | 1 4 . 1 . . 1 2 2 5 2 2 3 . 3 11 5 . 24 6 23 4 4 5 7 25 40 Storage 21 | 1 1 1 1 . 1 . . . 1 1 . . . . 1 3 . 3 . . 1 . 1 . 1 4 Processor 15 | . . . 1 . . . 1 . . 1 . . . . 2 1 . 1 . 1 . . 1 . 1 5 Hackware 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Protection 47 | . 2 . . . . 1 1 2 5 2 3 2 . 3 5 2 . 5 1 6 . 1 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 5 . 3 1 1 1 8 1 7 11 4 . . 1 19 6 . 8 5 7 . 4 4 6 5 30 Energy Gun 18 | 1 4 . 1 . . . 2 1 5 2 . . . . . . . . . . . . . . 2 . Energy Cannon 20 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 3 . 13 Ballistic Gun 59 | 1 1 . 2 . 1 1 6 . 2 4 2 . . 1 8 3 . 3 1 4 . 2 1 1 1 14 Ballistic Cannon 14 | . . . . . . . . . . 1 2 . . . 5 . . . . . . . . 1 2 3 Launcher 8 | . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . . 1 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . . 3 . . . . 6 1 . 2 2 2 . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 2 . 1 3 . . . . 3 2 . 1 . . 3 1 . . 3 1 Parts Lost 32 | . 3 . . . . . 1 . . 1 . 3 . 1 2 1 1 . . 3 . 6 1 1 2 6 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Propulsion 10 | . . . . . . . 1 . . . . 3 . 1 1 . . . . . . 3 1 . . . Utility 6 | . 1 . . . . . . . . 1 . . . . . 1 1 . . 1 . . . . . 1 Weapon 12 | . 1 . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 2 4 Highest Loss Streak 5 | . 1 . . . . . 1 . . 1 . 3 . 1 2 1 1 . . 2 . 4 1 1 1 5 Average Slot Usage (%) 96 | . 98 100 99 100 100 100 96 100 100 99 100 99 100 100 99 99 92 97 93 93 90 94 95 93 90 91 Engine 5 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 2 5 5 5 5 5 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 4 4 7 Treads 22 | . 27 28 32 33 33 33 24 27 27 30 30 29 30 30 25 23 23 20 17 17 17 17 23 19 13 12 Device 14 | . 8 12 11 11 11 4 5 7 4 7 6 6 15 13 18 17 13 19 16 15 13 16 20 20 19 19 Storage 14 | . 14 15 16 22 22 22 18 18 18 15 15 15 15 15 13 11 7 12 17 17 17 17 15 14 13 12 Processor 9 | . . . 5 . . . 9 9 9 7 7 7 7 7 9 11 11 11 11 11 11 11 10 9 13 19 Protection 3 | . 2 . . . . 6 2 1 4 6 7 7 . 1 3 4 5 1 . 1 . . . 5 5 4 Energy Gun 2 | . 14 14 5 . . . 1 16 12 . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 13 14 16 18 11 22 24 10 14 18 21 23 23 23 16 12 17 14 11 11 11 12 11 9 11 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 11 30 43 48 48 64 67 70 71 88 74 75 75 74 77 93 111 91 130 125 130 121 124 140 174 175 194 Greatest Support 190 | 40 40 40 60 60 60 60 60 60 60 80 80 80 80 80 80 96 96 126 126 126 126 126 139 175 185 190 Greatest Overweight (x) 3 | . . 1 1 . 1 1 1 1 1 . . 3 . . 1 1 . 1 . 1 . 1 1 1 . 1 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 10 16 16 16 18 18 18 18 20 20 18 18 18 18 20 20 18 26 26 26 26 26 28 28 28 28 Average Capacity 21 | 5 9 10 12 16 16 18 18 18 19 18 18 18 18 18 18 18 14 21 26 26 26 26 26 28 28 28 Most Carried 28 | 5 10 12 16 16 17 18 18 18 20 19 18 18 17 18 20 20 18 26 26 26 26 26 28 28 28 28 Average Carried 20 | 3 7 10 11 16 16 17 16 17 18 17 18 16 17 17 17 18 14 19 26 25 25 24 21 27 27 27 Final Capacity 28 | 6 10 16 16 16 18 18 18 18 20 18 18 18 18 18 20 18 12 26 26 26 26 26 28 28 28 28 Final Carried 28 | 5 10 12 16 16 17 18 18 18 20 18 18 17 17 17 20 18 12 26 26 26 25 21 28 28 28 21 Class Distribution -------------------- 19% | Hauler-Mutant 18% | Scavenger-Skirmisher 16% | Mutant 12% | Hauler-Skirmisher 9% | Hauler-Assassin 8% | Scavenger-Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Waste Hauler-Skirmisher | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 11406 | 300 270 66 230 25 . 43 592 102 446 342 285 275 . 179 805 493 . 1125 346 528 250 317 547 236 1179 2425 Remotely 2686 | . . . . . . . . . . . . . . 27 128 110 . 361 . 300 . 246 223 . 444 847 Salvage Created 14256 | 147 466 147 483 . . 43 750 313 947 472 194 209 . 131 879 750 . 1311 315 838 . 238 765 236 1445 3177 Parts 698 | 11 24 13 36 . . 4 25 21 48 26 8 9 . 11 49 22 . 81 12 34 . 20 24 16 61 143 Haulers Intercepted 17 | . 1 . 2 . . . 2 . 1 3 . . . . . 3 . 2 . . . . . . . 3 Recyclers Shooed 16 | . . . . . . . . . 2 1 . . . . 1 2 . 4 . . . . . 1 4 1 Parts Field Recycled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Retrieved Matter 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 7 8 . 15 . . . . 3 7 . 20 . . . . Prevented 35 | . . . . . . . . . . . . . . . . . . . 9 26 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 169 | . 7 2 9 . . 1 12 9 11 4 6 4 . 5 8 2 . 8 7 13 . 7 8 3 11 32 Guns 135 | . 7 2 8 . . 1 12 8 9 3 6 4 . 5 8 2 . 4 1 5 . 7 2 2 7 32 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 16 | . . . 1 . . . . 1 2 1 . . . . . . . 4 3 2 . . 2 . . . Classes Destroyed 16 | 2 5 1 3 . . 1 . . . . 1 1 . . . . . . 1 1 . . . . . . Worker 21 | . 1 . 1 . . . . . 3 1 . . . . 3 3 . 6 . . . . . . 3 . Builder 21 | . . 3 . . . . . . 1 . . . . . 4 . . 4 . . . . 1 1 5 2 Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 2 . . . 2 . 1 3 . . . . . 3 . 2 . . . . . . . 3 Recycler 17 | 1 . . . . . . 1 . 1 1 . . . . 3 1 . 2 . . . . . . 4 3 Operator 5 | . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Watcher 25 | . 2 . 3 . . . 2 . 4 . . . . . . 1 . 5 . . . . 3 1 1 3 Swarmer 41 | . . . 4 . . . 3 5 . . 6 . . 5 1 . . . 4 4 . 5 . . . 4 Grunt 46 | . 7 2 2 . . . 8 . 4 1 . 2 . . 1 . . 4 2 2 . . 7 . 1 3 Brawler 6 | . . . 1 . . . . . . . . 1 . . . . . . . 3 . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 Sentry 24 | . . . 2 . . . 1 4 4 2 . . . . 2 . . . . 1 . . . 1 4 3 Hunter 13 | . . . . . . 1 . . 3 1 . . . . 1 . . . . 1 . . . . . 6 Programmer 33 | . . . . . . . . . . . . 1 . . 3 2 . 4 . . . 2 . 2 6 13 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 5 4 2 4 . . 1 12 8 5 3 4 3 . 3 5 3 . 7 4 4 . 6 9 2 6 5 Combat Bots Only 8 | . 2 2 4 . . 1 6 8 2 1 4 3 . 3 2 2 . 4 4 4 . 6 8 2 2 4 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 2 2 2 2 2 2 . 2 3 2 . 4 2 2 . 2 3 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . 1 1 . 1 . . . . . 1 . 1 . . . 1 Exploded 2 | . . . 1 . . . . 1 1 1 . . . . . . . 2 2 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 11654 | . 449 120 250 . . 66 439 177 723 243 346 333 . 186 427 61 61 421 296 1279 . 895 335 446 728 3373 Core 1023 | . 39 . 24 . . 31 77 . 58 22 32 . . 12 58 16 15 58 . 67 . 132 27 9 56 290 Absorbed by Shields 2852 | . . . . . . . . . . . . . . 71 158 22 5 80 . . . 336 111 164 265 1640 Reduced by Siege Mode 514 | . . . . . . . . . . . . . . . . . . . . 42 . . . . 45 427 Core Remaining (%) 88 | 100 . 84 . . . 86 . . 75 . . . . 90 93 . . . . . . 71 97 99 96 81 Volleys Fired 684 | 10 46 9 34 2 . 4 34 14 40 23 30 9 . 9 40 21 5 41 7 29 . 12 17 30 63 155 Largest 4 | 2 2 2 2 1 . 2 3 3 3 3 3 3 . 3 3 3 3 3 3 3 . 3 3 3 4 4 Hottest 282 | 60 88 68 68 100 . 46 100 125 125 100 81 81 . 84 96 98 86 126 102 104 . 156 109 168 230 282 Shots Fired 1777 | 20 88 18 67 2 . 8 100 36 119 67 62 27 . 27 107 56 15 93 16 57 . 35 38 54 166 499 Gun 1565 | 20 88 18 67 . . 8 100 36 119 67 48 27 . 27 95 54 15 84 11 36 . 33 35 24 125 428 Cannon 175 | . . . . . . . . . . . 14 . . . 12 2 . 7 . . . 2 . 26 41 71 Launcher 35 | . . . . . . . . . . . . . . . . . . 2 5 21 . . 3 4 . . Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1448 | 10 46 9 43 . . 8 98 14 66 63 62 27 . 27 107 54 15 84 11 36 . 33 35 29 140 431 Thermal 176 | 10 38 . . 2 . . . . . . . . . . . 2 . 7 . . . 2 . 21 26 68 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 153 | . 4 9 24 . . . 2 22 53 4 . . . . . . . 2 5 21 . . 3 4 . . Robot Hit Streak 44 | 9 9 10 15 . . 8 12 22 13 16 9 9 . 8 13 26 7 12 12 26 . 31 7 3 27 44 Robot Miss Streak 6 | 2 2 3 4 . . 1 4 6 5 3 5 2 . 3 2 3 1 2 1 1 . 4 3 2 4 5 Penetration Max 2 | . . . . . . . 1 . . 1 . . . 1 1 1 . 1 . 1 . . 1 1 2 2 Secondary Targets 28 | . . . 2 . . . 3 . 2 . 3 1 . 2 2 . . . . 2 . 4 . . . 7 Max Gunslinging Chain 2 | . . . 1 . . . 1 . 1 . 1 1 . 1 1 . . . . 1 . 2 . . . 1 Shots Hit Robots 1171 | 12 62 11 50 . . 7 59 24 86 50 27 20 . 15 79 41 13 58 12 52 . 25 20 14 104 330 Core Hits 529 | 6 24 8 22 . . 3 28 13 35 18 9 9 . 7 33 17 1 36 7 20 . 9 20 9 54 141 Critical Hits 52 | . . . 1 . . . 4 1 3 1 . . . . 2 1 . 3 . 1 . 4 . 1 9 21 Critical Kills 16 | . . . . . . . 3 . 2 1 . . . . 1 . . 3 . . . . . . 3 3 Critical Parts Destroyed 32 | . . . 1 . . . 1 1 1 . . . . . 1 1 . . . 1 . 4 . 1 6 14 Melee Attacks 38 | . . . . . . . . . . 7 . . . . 11 4 . 10 1 2 . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . 7 . . . . 11 4 . 10 1 2 . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31270 | 160 778 152 929 . . 71 995 396 1707 962 482 518 . 302 1941 1054 313 2224 743 1828 . 819 1434 813 3407 9242 Guns 24697 | 160 778 152 751 . . 71 992 335 1423 854 482 518 . 302 1662 1054 313 1221 198 816 . 732 520 382 2389 8592 Cannons 2089 | . . . . . . . . . . . . . . . 185 . . . . . . 87 . 210 957 650 Explosions 3716 | . . . 178 . . . . 61 264 34 . . . . . . . 534 545 1012 . . 898 190 . . Melee 589 | . . . . . . . . . . 42 . . . . 93 . . 454 . . . . . . . . Ramming 179 | . . . . . . . 3 . 20 32 . . . . 1 . . 15 . . . . 16 31 61 . Kinetic 23204 | 84 384 25 377 . . 71 949 85 473 769 482 518 . 302 1847 1054 313 1221 198 816 . 732 520 523 2766 8695 Thermal 2242 | 76 346 . 178 . . . . 61 264 34 . . . . . . . . . . . 87 . 69 580 547 Explosive 74 | . . . . . . . . . . . . . . . . . . . . . . . . 74 . . Electromagnetic 4982 | . 48 127 374 . . . 43 250 950 85 . . . . . . . 534 545 1012 . . 898 116 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 589 | . . . . . . . . . . 42 . . . . 93 . . 454 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . 1 1 1 2 . 14 14 12 9 8 1 2 5 2 3 Average Corruption 4 | . . . . . . . . . . . . 1 1 1 1 . 7 11 10 8 4 1 1 3 1 2 Corruption Purged 42 | . . . . . . . . . . . . . . . . . . 11 3 4 8 . 2 5 1 8 Effects 155 | . . . . . . . . . . . . 1 . . 5 . 5 70 19 18 4 1 1 10 5 16 Message Errors 44 | . . . . . . . . . . . . 1 . . 3 . 1 16 4 8 . 1 . 3 2 5 Matter Fused 23 | . . . . . . . . . . . . . . . . . 2 10 6 2 1 . . 2 . . Heat Flow Errors 13 | . . . . . . . . . . . . . . . 1 . . 4 2 1 . . . 1 . 4 Energy Discharges 14 | . . . . . . . . . . . . . . . . . . 4 3 2 1 . 1 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . . 1 . 1 7 1 1 2 . . . . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Targeting Errors 26 | . . . . . . . . . . . . . . . . . 1 10 2 4 . . . 3 2 4 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 455 | . . . . . . . . . 1 7 . . . . 116 . . 212 11 . . . 7 60 14 27 Projectiles 89 | . . . . . . . . . . . . . . . 48 . . . . . . . . . 14 27 Explosions 104 | . . . . . . . . . 1 . . . . . . . . 25 11 . . . 7 60 . . Melee 262 | . . . . . . . . . . 7 . . . . 68 . . 187 . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 6 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 5 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 671 | . . . . . . . . . 88 . . . . . . . . 55 67 159 . . 86 216 . . Shots 19 | . . . . . . . . . 2 . . . . . . . . 2 2 5 . . 3 5 . . Rammed 9 | . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . 2 3 . Targets Rammed 15 | . . 1 . . . . 1 . 1 2 . . . . 1 . . 1 . . . . 1 3 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 1 . Highest Temperature 473 | . 234 154 67 12 . 12 157 373 413 197 245 284 . 70 228 32 . 263 253 152 . 57 97 228 416 473 Average Temperature 81 | . 70 57 24 7 . 6 50 139 151 59 96 115 . 21 22 17 . 70 99 51 . 20 41 73 109 77 Received Heat Transfer 1419 | . 249 66 75 . . . 180 18 90 69 . 108 . . 64 . 6 57 63 126 . . 63 65 48 72 Effects 19 | . . . . . . . . 3 3 . . . . . . . . . 3 . . . . . 6 4 Shutdowns 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Interference 7 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . 1 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 12 Total Turns 259 | . . . . . . . . . . . . . . . . . . . . 35 . . . . 33 191 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . 35 . . . . 16 49 Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . 3 6 . . 4 1 . . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . 3 6 . . 4 1 . . Parts Fried 33 | . . . 1 . . . . 2 11 . . . . . . . . 1 2 6 . . 10 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2656 | 175 784 . 150 . . . . 50 300 50 . . . . . . . . . . . 74 . 74 518 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . . 1 3 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 808 | 25 135 86 345 99 . 45 440 637 593 305 . . . . 338 499 155 217 . . . . 389 199 215 808 Initial 310 | . 16 21 33 99 . . 17 286 310 200 . . . . 135 31 155 87 . . . . 72 101 18 108 Average 191 | 11 45 58 222 99 . 29 283 491 432 195 . . . . 168 213 134 76 . . . . 210 72 76 320 Maximum Alert Level 3 | . . . 1 . . . 2 2 2 1 . . . . 1 2 . 1 . . . . 1 . 1 3 Low Security (%) 66 | 100 100 100 38 100 . 100 30 . . 71 . . . . 70 45 100 95 . . . . 73 100 97 38 Level 1 20 | . . . 61 . . . 25 23 28 28 . . . . 29 31 . 4 . . . . 26 . 2 37 Level 2 10 | . . . . . . . 44 76 71 . . . . . . 22 . . . . . . . . . 10 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . . . 3 . 4 2 . . . . 7 2 . 6 . 1 . . 1 1 3 9 Investigation 7 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . 3 Extermination 11 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . 1 1 2 3 Reinforcement 16 | . 2 . . . . . 2 . 2 2 . . . . 2 1 . 3 . . . . . . 1 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Garrison 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . . . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 16 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 14 Times Spotted 265 | . 16 2 17 . . 1 17 9 21 7 6 4 . 8 10 6 6 14 6 14 . 12 15 8 15 51 Peak Tracking Total 8 | . 2 2 4 . . 1 6 4 3 3 3 3 . 4 3 2 6 4 4 7 . 7 8 3 2 5 Tactical Retreats 12 | . . . 1 . . . 4 1 . . . . . 1 . . . . 1 1 . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 14 | . 1 . . . . . 1 . 1 . . . . . 1 1 . 2 . . . . 1 3 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 24 | . 2 . 4 . . . . . . 1 . . . . 5 7 . 1 . . . . . 1 . 3 Max in Single Turn 2 | . 2 . 2 . . . . . . 1 . . . . 2 2 . 1 . . . . . 1 . 1 Garrison Access 10 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 2 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 67 | . 5 . 6 . 1 . 1 . 4 6 . . 2 . 4 2 . 6 . . 4 . 1 7 8 10 Terminals 38 | . 5 . 5 . . . . . 2 5 . . . . 1 . . 4 . . . . . 4 6 6 Fabricators 5 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 2 1 4 Total Hacks 180 | . 14 . 14 . 1 . 1 . 16 15 . . 16 . 9 6 . 13 . . 17 . 4 15 23 16 Successful 112 | . 7 . 9 . 1 . 1 . 9 8 . . 16 . 5 6 . 6 . . 17 . 2 6 12 7 Failed 67 | . 7 . 5 . . . . . 7 6 . . . . 4 . . 7 . . . . 2 9 11 9 Catastrophic 15 | . 1 . 1 . . . . . 1 1 . . . . . . . 3 . . . . . . 3 5 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 84 | . 12 . 9 . 1 . . . 12 11 . . . . . 4 . 8 . . . . . 11 12 4 Terminals 108 | . 14 . 12 . . . . . 12 13 . . . . 3 . . 10 . . . . . 12 20 12 Fabricators 12 | . . . . . . . . . . . . . . . 5 3 . 2 . . . . . . 2 . Repair Stations 7 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 1 . . Recycling Units 5 | . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 2 1 4 Terminal Hacks 62 | . 4 . 4 . 1 . . . 3 4 . . 16 . 1 . . 1 . . 17 . . 2 7 2 Record 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . Part Schematic 13 | . 2 . . . . . . . . 1 . . 6 . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 8 | . . . 2 . . . . . 1 . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 9 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . 1 1 . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Registered Components 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . 3 2 . 2 . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 2 1 4 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 2 1 4 Unauthorized Hacks 25 | . 3 . 3 . . . . . 3 4 . . . . . 4 . 2 . . . . . 2 3 1 Terminals 20 | . 3 . 3 . . . . . 3 3 . . . . . . . 2 . . . . . 2 3 1 Track 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 14 | . 2 . 2 . . . . . 2 2 . . . . . . . 2 . . . . . 1 2 1 Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 6 . . . . . 3 6 . . . . 3 1 . 5 . . . . 1 5 6 6 Full Trace Events 6 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . . . 1 1 . . 6 . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Matter 1053 | . . . . . . . . . . . . . . . 384 285 . 384 . . . . . . . . Time 560 | . . . . . . . . . . . . . . . 204 152 . 204 . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . 8 5 . 8 . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Time 64 | . . . 26 . . . . . . . . . . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . . . . . 94 94 . 31 . . . . . . . 10 . Highest-Rated Ally 94 | . . . . . . . . . . . . . . 94 94 . 31 . . . . . . . 10 . Total Orders 16 | . . . . . . . . . . 2 . . . . . 4 . 6 . . . . . . 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 11 | . . . . . . . . . . 2 . . . . . 3 . 6 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . . 10 8 . 17 . . . . . . . . . Total Damage 724 | . . . . . . . . . . . . . . 229 223 . 272 . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 8 | . . . 2 . . . . . 1 . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . 3 . . . . . . . 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . 2 . . . . . 2 . 6 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 17277 | 117 939 267 623 314 417 269 350 342 858 831 649 505 117 347 1357 637 157 1371 391 448 267 378 522 1118 1095 2591 Spaces Moved 8706 | 54 475 147 308 191 254 141 123 164 381 447 351 292 74 191 675 290 88 652 221 184 160 201 258 576 522 1286 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8692 | 40 475 147 308 191 254 141 123 164 381 447 351 292 74 191 675 290 88 652 221 184 160 201 258 576 522 1286 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 180 180 180 160 160 160 160 160 160 162 160 160 160 160 160 160 160 165 166 150 Average Speed 164 | 131 160 161 160 160 162 180 180 180 180 160 160 160 160 160 164 180 160 169 160 163 160 163 169 171 166 154 Slowest Speed 220 | 160 160 180 180 160 180 180 180 180 180 160 160 220 160 160 182 182 160 180 160 180 160 180 180 180 166 189 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 74 50 33 55 68 46 13 46 47 25 67 65 68 47 20 11 80 36 52 44 61 51 9 25 21 45 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . 1 1 . . . 1 . 1 1 . . . . 1 . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 1 . . 1 1 1 . . . . 1 1 1 1 . . . . 1 . 1 1 . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . 4 1 . 1 . . . . 1 1 . 1 . . . . Spaces Dug 142 | . . . . 2 . . . . . 6 4 . . . 17 6 . 13 1 2 . . 3 18 22 48 Terrain Destroyed 268 | . . . 27 2 . . 2 1 5 6 7 . . . 19 6 . 14 2 2 . 1 8 62 26 78 Melee 32 | . . . . . . . . . . 6 . . . . 10 4 . 6 1 2 . . 3 . . . Projectile 164 | . . . . 2 . . 2 . . . 7 . . . 9 2 . 8 1 . . 1 5 23 26 78 AOE 72 | . . . 27 . . . . 1 5 . . . . . . . . . . . . . . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Total 10428 | 78 571 159 381 193 260 148 190 188 491 519 391 310 73 211 815 351 93 811 242 281 172 228 307 675 656 1634 Wait 173 | . 11 . 4 . . . 3 2 16 2 . 1 . 1 17 . . 27 . 7 . . . 21 3 58 Move 8679 | 53 474 146 307 190 253 140 122 162 380 446 350 291 73 190 674 290 87 651 220 183 159 200 257 575 521 1285 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 8 14 2 17 . 2 1 6 2 12 6 . 1 . 2 11 5 . 21 . 7 2 2 12 8 10 17 Fast Attach 75 | 4 5 . 1 . . . 7 . 2 4 1 1 . . 7 3 . 10 2 4 3 . 2 5 6 8 Attach 86 | 3 4 . 5 . 1 . 5 1 4 7 . 2 . 2 6 5 . 4 . 5 2 5 4 4 6 11 Detach 27 | . 1 . . . . . 3 . . 2 . . . . 4 2 . 3 . 4 1 . . 3 2 2 Swap 317 | . 6 1 4 1 2 3 3 5 19 9 8 5 . 6 30 13 1 32 10 32 1 8 10 11 25 72 Drop 161 | . 10 . 9 . 2 . 6 2 17 11 1 . . 1 14 8 . 11 2 8 4 1 1 11 16 26 Fire 684 | 10 46 9 34 2 . 4 34 14 40 23 30 9 . 9 40 21 5 41 7 29 . 12 17 30 63 155 Melee 38 | . . . . . . . . . . 7 . . . . 11 4 . 10 1 2 . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 1 . . . . 1 . 1 2 . . . . 1 . . 1 . . . . 1 3 4 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 12) 938 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Discovered new exit (range 15) 1057 | -10/Materials | Entered Mines 1155 | -10/Mines | Met a Derelict bent on vengeance 1168 | -10/Mines | Identified exit to Materials 1215 | -10/Mines | Learned Materials garrison access intel 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -9/Materials | Discovered new exit (range 16) 1623 | -9/Materials | Identified exit to Mines 1831 | -9/Materials | Repaired Lgt. Treads? 1947 | -9/Materials | Entered Mines 1975 | -9/Mines | Found a hidden stash of uninstalled traps 2075 | -9/Mines | Learned location of Zion (-6) 2120 | -9/Mines | Discovered new exit (range 8) 2219 | -9/Mines | Learned Materials security intel 2253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -9/Mines | Discovered new exit (range 5) 2261 | -9/Mines | Entered Exiles 2301 | -9/Exiles | Met 8R-AWN 2329 | -9/Exiles | Met EX-HEX 2370 | -9/Exiles | Met EX-BIN 2389 | -9/Exiles | Aligned with FarCom system 2391 | -9/Exiles | Given EX-Vault access code 2428 | -9/Exiles | Opened EX-Vault 2442 | -9/Exiles | Found Supersonic Drone Bay 2474 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2517 | -9/Exiles | Met EX-DEC 2662 | -9/Exiles | Discovered new exit (range 10) 2678 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2678 | -9/Exiles | Entered Mines 2936 | -8/Mines | Discovered new exit (range 7) 2947 | -8/Mines | Entered Materials 2947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2949 | -8/Materials | Loaded intel: 1 garrison access location 3031 | -8/Materials | Garrison activated, responded to threat 3151 | -8/Materials | Identified exit to Garrison 3262 | -8/Materials | Build established: Skirmisher 3297 | -8/Materials | Entered Garrison 3356 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Destroyed 8 combat bots 3464 | -8/Garrison | Discovered new exit (range 13) 3608 | -8/Garrison | Discovered new exit (range 8) 3630 | -8/Garrison | Installed Relay Interface Framework 3639 | -8/Garrison | Entered Materials 4256 | -8/Materials | Build established: Hauler-Skirmisher 4297 | -8/Materials | Identified exit to Factory 4497 | -8/Materials | Entered Factory 4497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5003 | -7/Factory | Identified exit to Storage 5003 | -7/Factory | Identified exit to Lower Caves 5092 | -7/Factory | Central database locked down 5136 | -7/Factory | Build established: Scavenger-Skirmisher 5328 | -7/Factory | Entered Lower Caves 5358 | -7/Lower Caves | Encountered a Warlord checkpoint 5381 | -7/Lower Caves | Learned Factory garrison access intel 5396 | -7/Lower Caves | Learned 4 Factory zone layouts 5955 | -7/Lower Caves | Discovered new exit (range 12) 5977 | -7/Lower Caves | Entered another Lower Caves area 6001 | -7/Lower Caves | Discovered new exit (range 8) 6048 | -7/Lower Caves | Lost 3 parts (3n) 6099 | -7/Lower Caves | Encountered a Warlord checkpoint 6471 | -7/Lower Caves | Discovered new exit (range 8) 6482 | -7/Lower Caves | Entered Data Miner 6482 | -7/Data Miner | Discovered new exit (range 6) 6513 | -7/Data Miner | Met Data Miner 6562 | -7/Data Miner | Received God Mode back door access code from Data Miner 6599 | -7/Data Miner | Entered Proximity Caves 6685 | -6/Proximity Caves | Escorted by Enhanced Grunt 6937 | -6/Proximity Caves | Discovered new exit (range 4) 6946 | -6/Proximity Caves | Entered Factory 6946 | -6/Factory | Accompanied by 1 ally 6946 | -6/Factory | Evolved 2 slots: Utility x2 6947 | -6/Factory | Identified exit to Factory 6948 | -6/Factory | Loaded intel: 4 garrison access locations 7170 | -6/Factory | Found Prototype Processor 7170 | -6/Factory | Identified Exp. Signal Interpreter 7651 | -6/Factory | Discovered new exit (range 17) 7788 | -6/Factory | Fabricated Exp. Transmission Jammer? 7932 | -6/Factory | Garrison activated, responded to threat 8159 | -6/Factory | Discovered new exit (range 12) 8303 | -6/Factory | Entered another Factory area 8303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8488 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 8580 | -5/Factory | Build established: Scavenger-Assassin 8596 | -5/Factory | Local fabrication network quarantined 8711 | -5/Factory | Found Prototype Launcher 8711 | -5/Factory | Identified Tesla Bomb Launcher 8798 | -5/Factory | Discovered new exit (range 20) 8940 | -5/Factory | Sucked down chute 8940 | -5/Factory | Entered Waste 8941 | -5/Waste | Met a frightened Derelict 8948 | -5/Waste | Spotted C-40 Crusher 8948 | -5/Waste | Spotted C-40 Crusher 8955 | -5/Waste | EMP discharged 8958 | -5/Waste | Spotted C-40 Crusher 9007 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9009 | -5/Waste | Spotted C-40 Crusher 9049 | -5/Waste | Spotted C-40 Crusher 9055 | -5/Waste | EMP discharged 9055 | -5/Waste | System corruption reached 10% 9056 | -5/Waste | Spotted C-40 Crusher 9071 | -5/Waste | Discovered new exit (range 18) 9097 | -5/Waste | Entered Factory 9217 | -5/Factory | Build established: Scavenger-Skirmisher 9522 | -5/Factory | Build established: Hauler-Skirmisher 9904 | -5/Factory | Build established: Hauler-Assassin 9907 | -5/Factory | Identified exit to Upper Caves 9907 | -5/Factory | Identified exit to Extension 9924 | -5/Factory | Incoming investigation squad redirected 10034 | -5/Factory | Found Prototype Processor 10034 | -5/Factory | Identified Exp. Targeting Computer 10172 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 10468 | -5/Factory | Entered Upper Caves 10643 | -5/Upper Caves | Encountered a Warlord checkpoint 10654 | -5/Upper Caves | Spotted B-75 Beast 10842 | -5/Upper Caves | Discovered new exit (range 13) 10859 | -5/Upper Caves | Entered another Upper Caves area 10894 | -5/Upper Caves | Discovered new exit (range 18) 10957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11191 | -5/Upper Caves | Spotted B-75 Beast 11230 | -5/Upper Caves | Destroyed B-75 Beast 11272 | -5/Upper Caves | Discovered new exit (range 18) 11305 | -5/Upper Caves | Identified exit to Zhirov 11307 | -5/Upper Caves | Entered Zhirov 11307 | -5/Zhirov | Discovered new exit (range 3) 11336 | -5/Zhirov | Met Zhirov 11371 | -5/Zhirov | Found Alien Artifact 11371 | -5/Zhirov | Identified Integrated Dissipator 11371 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11456 | -5/Zhirov | Learned location of Quarantine (-2) 11456 | -5/Zhirov | Learned location of Testing (-3) 11456 | -5/Zhirov | Learned location of Command (-1) 11464 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11574 | -5/Zhirov | Entered Proximity Caves 11913 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 11915 | -4/Proximity Caves | Discovered new exit (range 19) 11952 | -4/Proximity Caves | Entered Factory 11952 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11962 | -4/Factory | Discovered new exit (range 20) 12226 | -4/Factory | Repaired Adv. Terrain Scanner? 12238 | -4/Factory | Destroyed 8 combat bots 12272 | -4/Factory | Identified exit to Research 12474 | -4/Factory | Entered Research 12474 | -3/Research | Evolved 2 slots: Utility x2 12994 | -3/Research | Identified exit to Research 13144 | -3/Research | Found Fusion Bomb Launcher 13416 | -3/Research | Build established: Hauler-Mutant 13592 | -3/Research | Entered another Research area 13592 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13847 | -2/Research | Spotted B-90 Cyclops 14097 | -2/Research | Identified exit to Access 14149 | -2/Research | Found Prototype Device 14149 | -2/Research | Identified Exp. Force Field 14519 | -2/Research | Spotted B-90 Cyclops 14687 | -2/Research | Entered Access 14687 | -1/Access | Evolved 2 slots: Utility x2 14822 | -1/Access | Incoming investigation squad redirected 15218 | -1/Access | Incoming investigation squad redirected 15599 | -1/Access | Discovered new exit (range 21) 15996 | -1/Access | Spotted B-99 Colossus 16472 | -1/Access | Discovered new exit (range 21) 16937 | -1/Access | First assault squad dispatched 16973 | -1/Access | Incoming assault squad redirected 17101 | -1/Access | Spotted B-99 Colossus 17181 | -1/Access | Destroyed B-99 Colossus 17190 | -1/Access | Spotted B-99 Colossus 17217 | -1/Access | Incoming assault squad redirected 17248 | -1/Access | Lost 5 parts (1p1u3w) 17278 | *** | Escaped! Last Messages --------------- 17219_ Slug penetrates B-99 Colossus. 17221_ Penetrated by Slug. 17226_ Slug penetrates B-99 Colossus. 17227_ Penetrated by Slug. 17231_ Sealed Heavy Doors breached. 17234_ Penetrated by Slug. 17235_ Ended siege mode. 17237_ Penetrated by Slug. 17240_ Slug penetrates Wall. 17243_ Penetrated by Slug. 17243_ Slug penetrates Wall. 17248_ B-99 Colossus activates siege mode. 17250_ Penetrated by Slug. 17250_ Slug penetrates Wall. 17256_ Penetrated by Slug. 17256_ Slug penetrates Reinforced Barrier. 17260_ Slug penetrates Sealed Heavy Doors. 17263_ Penetrated by Slug. 17266_ Slug penetrates Sealed Heavy Doors. 17270_ Main Access Shell breached. 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" ###################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 58 Energy Capacity 590 Matter Stores 571 Matter Capacity 600 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 40 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGhostMegatreads Manual? 0 Play Time 03:32:57 Cumulative 301.5 hours Start 2021.09.22 @ 17:53:44 End 2021.09.22 @ 22:24:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 23 Adventurer 102 Explorer 2 Win Type 0 Total 21 Types 18/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a036b0e-61a9-4c00-92e1-e1a8adfe505f