Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.19 @ 15:24:16 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2376) 2376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 6130 Bonus ------- Pacifist 200 High Alert Combat Kills 69 Cogmind --------- Core Integrity 403/850 Matter 3/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (25) --- Small Storage Unit Large Storage Unit Trap Extractor (0/4) Trap Extractor (0/4) Proton Missile Launcher Rocket Launcher Remote Datajack Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Hacking Suite Trap Extractor > --- WEAPON ----------- Coil Gun Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Wheel Heat Sink Small Storage Unit Large Storage Unit Hardened Medium Armor Plating Trap Extractor Trap Extractor Proton Missile Launcher Rocket Launcher Remote Datajack Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Trap Extractor Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon 2 | . . 2 . . . Parts Attached 59 | 6 4 7 14 10 18 Power 8 | 1 . 1 2 2 2 Engine 7 | 1 . 1 2 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 1 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 2 . 1 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 4 1 5 Device 6 | . 1 . 2 . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 29 | 2 . 6 7 5 9 Energy Gun 3 | . . 2 . . 1 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 13 | 2 . 4 4 2 1 Ballistic Cannon 7 | . . . 1 1 5 Launcher 1 | . . . 1 . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . . . 9 6 18 Power 4 | . . . 1 . 3 Propulsion 6 | . . . 1 2 3 Utility 7 | . . . 2 2 3 Weapon 16 | . . . 5 2 9 Highest Loss Streak 9 | . . . 9 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 99 98 94 77 65 Engine 8 | . 14 11 8 6 5 Wheel 16 | . 28 22 17 13 9 Device 12 | . 13 11 15 8 14 Storage 8 | . 14 11 9 7 6 Processor 1 | . . . . . 4 Hackware 2 | . . . . 7 6 Protection 2 | . . . 9 6 . Energy Gun 1 | . . 1 . . 1 Energy Cannon 2 | . . . 5 7 2 Ballistic Gun 21 | . 28 41 27 7 3 Ballistic Cannon 3 | . . . 1 6 7 Naked Turns . | . . . . . . Heaviest Build 124 | 10 86 100 112 119 124 Greatest Support 26 | 26 26 24 24 24 24 Greatest Overweight (x) 38 | . 3 4 9 9 38 Average Overweight (x) 3 | . 1 3 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 Most Carried 21 | 6 13 21 20 13 12 Average Carried 12 | 3 8 16 14 11 10 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 20 | 6 12 20 12 11 8 Class Distribution -------------------- 49% | Gunner 25% | Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 2173 | 217 . 522 799 136 499 Remotely . | . . . . . . Salvage Created 3033 | . . 731 1168 197 937 Parts 179 | . . 50 73 4 52 Haulers Intercepted 6 | . . 3 2 . 1 Recyclers Shooed 6 | . . . 1 . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 56 | . . 13 23 5 15 Guns 33 | . . 12 17 1 3 Cannons 20 | . . . 4 4 12 AOE 3 | . . 1 2 . . Classes Destroyed 13 | . . 6 5 . 2 Worker 8 | . . . 3 . 5 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . . 1 Hauler 6 | . . 3 2 . 1 Recycler 4 | . . . 4 . . Operator 3 | . . 1 1 . 1 Watcher 4 | . . 2 1 . 1 Swarmer 15 | . . 4 11 . . Grunt 23 | . . 5 5 5 8 Duelist 2 | . . . 1 . 1 Sentry 13 | . . 4 5 . 4 Hunter 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 8 | . . 4 8 4 8 Combat Bots Only 5 | . . 4 4 4 5 Max Kills in Single Turn 3 | . . 2 3 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 5356 | . . 362 2007 647 2340 Core 1067 | . . 97 460 63 447 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 100 75 16 91 . Volleys Fired 185 | . 8 33 60 21 63 Largest 4 | . 2 4 4 4 4 Hottest 188 | . 40 108 126 154 188 Shots Fired 518 | . 16 124 193 54 131 Gun 360 | . 16 124 160 18 42 Cannon 148 | . . . 30 30 88 Launcher 3 | . . . 3 . . Special 7 | . . . . 6 1 Kinetic 438 | . 16 117 173 33 99 Thermal 63 | . . . 17 15 31 Explosive 3 | . . . 3 . . Electromagnetic 7 | . . 7 . . . Robot Hit Streak 11 | . 7 10 10 8 11 Robot Miss Streak 13 | . 1 3 13 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 295 | . 13 73 96 29 84 Core Hits 176 | . 1 30 62 12 71 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . . 1 . 2 4 Destroy 1 | . . 1 . . . Blast 6 | . . . . 2 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5969 | . 24 956 2091 568 2330 Guns 3078 | . 24 926 1220 96 812 Cannons 2388 | . . . 398 472 1518 Explosions 490 | . . 30 460 . . Melee . | . . . . . . Ramming 13 | . . . 13 . . Kinetic 4462 | . 24 840 1454 383 1761 Thermal 948 | . . 30 164 185 569 Explosive 460 | . . . 460 . . Electromagnetic 86 | . . 86 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 5 3 . Average Corruption 3 | . . 1 5 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . 15 12 3 . Message Errors 4 | . . 3 1 . . Matter Fused 10 | . . 6 2 2 . Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 4 | . . 1 3 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . 1 3 . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . 4 . 19 Projectiles 23 | . . . 4 . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . 8 2 16 Impact . | . . . . . . Kinetic 22 | . . . 6 2 14 Secondary 4 | . . . 2 . 2 Self-Inflicted Damage 31 | . . 25 6 . . Shots 1 | . . 1 . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 487 | . . 215 487 443 90 Average Temperature 100 | . . 58 117 150 19 Received Heat Transfer 1389 | . . 144 432 189 624 Effects 6 | . . . 5 1 . Shutdowns 3 | . . . 2 1 . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1816 | . . 50 259 296 1211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 650 | . 29 268 650 426 285 Initial 295 | . . 11 97 295 100 Average 202 | . 11 162 431 364 102 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 57 | 100 100 63 11 . 87 Level 1 25 | . . 36 29 44 12 Level 2 17 | . . . 58 55 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 2 5 2 4 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 2 2 1 2 Assault . | . . . . . . Garrison 3 | . . . 2 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 12 | . . 3 6 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 2 23 36 9 24 Peak Tracking Total 6 | . 2 4 6 4 6 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 7 | . . 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 6 | . . 2 2 1 1 Max in Single Turn 2 | . . 1 2 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 3 6 2 2 Terminals 13 | . 2 3 5 1 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 4 7 13 3 5 Successful 17 | . 3 6 6 1 1 Failed 15 | . 1 1 7 2 4 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual 8 | . 1 3 4 . . Terminals 28 | . 4 7 11 1 5 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 16 | . 3 6 6 . 1 Record 1 | . . . 1 . . Part Schematic 4 | . . 3 1 . . Prototype ID Bank 2 | . . 1 1 . . Branch Access Points 1 | . 1 . . . . Locate Traps 4 | . 1 . 2 . 1 Registered Components 1 | . 1 . . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 1 2 5 2 2 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 4000 | 58 335 1149 753 464 1241 Spaces Moved 2104 | 49 237 686 365 238 529 Core 10 | 4 . . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 2094 | 45 237 686 365 238 523 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 135 135 150 135 Average Speed 152 | 87 112 144 151 159 183 Slowest Speed 1950 | 100 135 150 225 225 1950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 26 | 3 42 57 38 7 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 2 40 5 15 Melee . | . . . . . . Projectile 24 | . . . 4 5 15 AOE 38 | . . 2 36 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 2548 | 61 291 780 450 286 680 Wait 138 | . 32 32 2 13 59 Move 2099 | 48 236 685 364 237 529 Hop . | . . . . . . Pick Up 40 | 7 8 13 5 4 3 Fast Attach 23 | 5 1 3 3 1 10 Attach 22 | 1 . 1 9 5 6 Detach 1 | . . 1 . . . Swap 14 | . 3 3 2 4 2 Drop 17 | . 3 9 4 1 . Fire 185 | . 8 33 60 21 63 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 14) 59 | -11/Junkyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Weapon x2 453 | -9/Materials | Discovered new exit (range 14) 679 | -9/Materials | Discovered new exit (range 8) 711 | -9/Materials | Build established: Gunner 1401 | -9/Materials | Discovered new exit (range 5) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Utility x2 1648 | -8/Materials | Garrison activated, responded to threat 1761 | -8/Materials | Garrison activated, responded to threat 1768 | -8/Materials | Crushed by falling debris 1772 | -8/Materials | Core integrity fell below 50% 1844 | -8/Materials | Lost 9 parts (1p1n2u5w) 2015 | -8/Materials | Core integrity fell below 20% 2153 | -8/Materials | Build established: Tank 2182 | -8/Materials | Discovered new exit (range 16) 2296 | -8/Materials | Entered Factory 2296 | -7/Factory | Evolved 2 slots: Utility x2 2412 | -7/Factory | Lost 4 parts (1n1u2w) 2597 | -7/Factory | Discovered new exit (range 16) 2732 | -7/Factory | Garrison activated, responded to threat 2739 | -7/Factory | Discovered new exit (range 11) 2760 | -7/Factory | Entered another Factory area 2760 | -6/Factory | Evolved 2 slots: Utility x2 3687 | -6/Factory | Build established: Mutant 3820 | -6/Factory | Lost 4 parts (2n1u1w) 3885 | -6/Factory | Lost 4 parts (1p1n1u1w) 3997 | -6/Factory | Core integrity fell below 50% 4001 | -6/Factory | Self-destructed Last Messages --------------- 03982_ K-01 Serf collects debris. 03984_ Destroyed Com. Wheel. 03986_ K-01 Serf collects debris. 03986_ Penetrated by Slug. 03986_ Critical hit (Destroy). 03986_ Hrd. Medium Armor Plating destroyed. 03987_ H-66 Slayer Flexi-carbon Leg blasted off. 03990_ R-10 Processor collects Wheel. 03991_ K-01 Serf collects debris. 03993_ Penetrated by Slug. 03993_ Slug penetrates H-66 Slayer. 03994_ R-10 Processor collects Lgt. Ion Engine. 03995_ K-01 Serf collects debris. 03996_ Penetrated by Slug. 03996_ Gauss Cannon destroyed. 03996_ Penetrated by Slug. 03996_ U-05 Engineer builds a Wall. 03998_ R-10 Processor collects Seismic Detector. 04000_ K-01 Serf collects debris. 04000_ R-10 Processor collects Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? +????????????? | | ??????????????????????????????? # ???????????? | | ??????????????????????????????? # ???????????? | | ??????????????????????????????? t; ???????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????# #????????????? | | ????????????"??##?????????###?# R #????????????? | | ???????????? ################%%% #########????? | | ????????????" u % #????? | | ????????????" % % R #????? | | ???????????"" % % ! R! #????? | | ?????????? % % %!R #????? | | ?????????? % %% % %% kh!! #????? | | ?????????? % @% ** #????? | | ??????????????######+###### * % #????? | | ???????????????????????? =# % #????? | | ??????????????????????? ## """""" #????? | | ?????????????????????? ?# """""????????? | | ?????????????????????" ??# """"?????????? | | ???????????????????? ???# """""" ?????? | | ???????????????????"""????# ????? | | ?????????????????? ""?????# ????? | | ??????????????????????????# ????? | | ??????????????????????????# #######+####???? | | ?????????????????????????#####+#####??? ????? | | ?????????????????????????# ^ """ ##? ?????? | | ?????????????????????????# [ "# ?????? | | ?????????????????????????# "# #???? | | ?????????????????????????# "" """"??????? | | ?????????????????????????#!| "" """"??????? | | ?????????????????????????#! | "" """"??????? | | ?????????????????????????#! "" """" ????? | | ?????????????????????????# " #???? | | ?????????????????????????####""%""""""######?????? | | ????????????????????????????# "%" #??????????? | | ????????????????????????????# " " # ###??????????? | | ????????????????????????????### ###########??????? | | ??????????????????????????????# ## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Datajack | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructSpliceSpoofer Manual? 0 Play Time 00:44:42 Cumulative 123.5 hours Start 2024.01.19 @ 12:45:07 End 2024.01.19 @ 15:24:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c530dbd-d95b-49f0-9c3b-597f883cde69