Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 23:51:41 Player: Zunekagek Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1324 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 293/300 Energy 230/265 System Corruption 0% Temperature Critical (565) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Medium Laser Particle Gun Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Particle Gun Particle Gun Particle Gun Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Particle Gun Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Particle Gun Particle Gun Particle Gun Hammer [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 13 | 6 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 89 Engine 13 | . 13 11 Treads 27 | . 28 22 Device 9 | . 8 11 Storage 13 | . 14 11 Energy Gun 17 | . 16 22 Energy Cannon 1 | . . 11 Ballistic Gun 9 | . 11 . Peak Build Rating 12 | 6 10 12 Average Rating 8 | 4 8 11 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 26 | 12 23 26 Greatest Support 46 | 40 46 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 8 | 2 8 8 Average Carried 6 | 1 7 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 2 8 7 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 437 | 112 266 59 Remotely . | . . . Salvage Created 359 | . 254 105 Parts 18 | . 12 6 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 11 2 Melee 1 | . 1 . Guns 10 | . 9 1 Cannons 1 | . . 1 Classes Destroyed 3 | . 2 1 Operator 1 | . . 1 Swarmer 6 | . 6 . Grunt 7 | . 5 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 49 22 Missed 19 | . 12 7 Damage Taken 595 | . 382 213 Core 110 | . 51 59 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 41 | . 32 9 Largest 3 | . 2 3 Hottest 175 | . 115 175 Shots Fired 91 | . 64 27 Gun 82 | . 64 18 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 29 | . 29 . Thermal 62 | . 35 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 5 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 39 13 Core Hits 20 | . 15 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 762 | 3 544 215 Guns 631 | . 505 126 Cannons 89 | . . 89 Explosions . | . . . Melee . | . . . Ramming 42 | 3 39 . Kinetic 224 | . 224 . Thermal 496 | . 281 215 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | 2 10 . Targets Rammed 13 | 2 11 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 594 | . 108 594 Average Temperature 158 | . 53 267 Received Heat Transfer 288 | . 168 120 Effects 7 | . . 7 Shutdowns 2 | . . 2 Interference 3 | . . 3 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 5 1 Heat Transferred 1480 | . 962 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 155 | . 155 124 Initial 59 | . . 59 Average 51 | . 52 78 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 5 8 Successful 8 | . 2 6 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 3 | . 2 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 835 | 70 648 117 Spaces Moved 379 | 37 292 50 Core 2 | 2 . . Treads 377 | 35 292 50 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 45 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 517 | 46 405 66 Wait 53 | . 49 4 Move 377 | 36 291 50 Hop . | . . . Pick Up 12 | 2 9 1 Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach 2 | . 2 . Swap 1 | . 1 . Drop 6 | . 6 . Fire 41 | . 32 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 13 | 2 11 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -9/Materials | Identified exit to Materials 836 | -9/Materials | Self-destructed Last Messages --------------- 00757_ Acquired 17 matter. 00769_ K-01 Serf collects debris. 00780_ C-30 ARC bursts open, deploying its payload. 00780_ G-47 Trooper unfolds itself. 00780_ G-34 Mercenary unfolds itself. 00789_ K-01 Serf collects debris. 00802_ Acquired Hammer. 00815_ G-34 Mercenary destroyed. 00820_ Acquired 13 matter. 00820_ Heat Sink destroyed. 00828_ Power failure, Imp. Ion Engine shutdown. 00831_ Critical hit (Burn: +37). 00832_ Overheating: Matter decay (-36). 00832_ Acquired 29 matter. 00833_ Power failure, Imp. Ion Engine shutdown. 00833_ Overheating: Beam Cannon damaged (-73). 00836_ Overheating: System interference. 00836_ Beam Cannon temporarily disabled. 00836_ Med. Laser temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????##########??????????###??????????????? | | ????????????# #??????????# ??????????????? | | ????????????# ""#??????????# ??????????????? | | ????######### T"########???# ??????????????? | | ???? + ""# #???# ??????????????? | | ????######### # #???# ??????????????? | | ????#???????# """ # ##### ??????????????? | | ????#???????# """ # ? ? ??????????????? | | ????#???????# """ # ##### ??????????????? | | ????#???????# # #???###??????????????? | | ????#???????#####+######+########## ???????????? | | ????#????????# = * ^ ??????????? | | ????#????????# ^ ??????????? | | ????#????????# Y[ ^ ??????????? | | ????#????????##### ###g##########??????????????? | | ????#????????????# ##!%@ #???##??????????????? | | ????#????????????# ##* #???# ??????????????? | | ????#????????????# ##! #???# ??????????????? | | ????############## ## #???# ??????????????? | | ?????????????????# ## #???????????????????? | | ????????????????## ## #???????????????????? | | ????????????????# ########???????????????????? | | ????????????????# #???????????????????? | | ????????????????/ T #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #### #???????????????????? | | ????????????????## ##???? #???????????????????? | | ?????????????????# #?????? #???????????????????? | | ?????????????????# #???????#???????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????? "????????????????????????????? | | ?????????????????# "%????????????????????????????? | | ?????????????????# "????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAngularBiocell Manual? 0 Play Time 00:08:57 Cumulative 23.9 hours Start 2024.12.01 @ 23:42:21 End 2024.12.01 @ 23:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3151faf9-6233-41a5-9047-b4e0865bcd08