Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 22:39:30 Player: Shrewd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2100) 2100 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 6723 Bonus ------- Follower Combat Kills 77 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -194 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 138/150 System Corruption 7% Temperature Warm (163) Movement Flying (30) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Flight Unit Xenon Bombardment Thruster Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Superbattery Transport Network Coupler Advanced Reaction Control System Shock Absorption System > --- WEAPON ----------- Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Plasma Cannon Gauss Rifle Mini Assault Cannon Mini Assault Cannon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Melee Analysis Suite Device Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . . . 4 1 . . . Weapon . | . . . . . . . . . . Parts Attached 96 | 2 12 11 3 4 25 9 11 15 4 Power 9 | . 2 1 . . 1 1 1 2 1 Engine 5 | . 1 1 . . . 1 1 1 . Core 4 | . 1 . . . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 26 | . 3 3 2 . 3 7 5 3 . Treads . | . . . . . . . . . . Leg 18 | . . 2 2 . 2 7 5 . . Wheel 2 | . . 1 . . 1 . . . . Hover . | . . . . . . . . . . Flight 6 | . 3 . . . . . . 3 . Utility 29 | 2 4 . 1 1 12 1 1 7 . Device 13 | 2 2 . . . 7 . . 2 . Storage 5 | . 1 . . 1 2 . . 1 . Processor 11 | . 1 . 1 . 3 1 1 4 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | . 3 7 . 3 9 . 4 3 3 Energy Gun 9 | . 1 . . 1 3 . 2 2 . Energy Cannon 4 | . . . . . 3 . 1 . . Ballistic Gun 8 | . 2 5 . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 7 | . . 2 . 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . 4 . Parts Lost 26 | . . 2 . . 1 3 17 . 3 Power 5 | . . 1 . . . 1 2 . 1 Propulsion 5 | . . . . . . 1 4 . . Utility 9 | . . . . . 1 . 6 . 2 Weapon 7 | . . 1 . . . 1 5 . . Highest Loss Streak 8 | . . 2 . . 1 2 8 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 95 93 100 100 91 90 80 75 88 Engine 8 | . 13 13 14 14 6 1 5 4 . Core 1 | . . . . . 2 4 . 2 7 Leg 18 | . 12 17 28 28 18 22 19 10 . Flight 4 | . 15 5 . . . . . 8 23 Device 12 | . 11 14 10 . 25 7 4 10 6 Storage 10 | . 8 14 14 14 10 7 7 10 . Processor 14 | . 7 . 3 14 9 37 32 15 38 Energy Gun 3 | . 13 . . 9 7 . 3 4 . Ballistic Gun 11 | . 11 24 28 17 . . . . . Ballistic Cannon 1 | . . . . . . . . 6 12 Impact Weapon 2 | . . . . . 7 7 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 15 16 20 17 49 66 34 42 48 17 Greatest Support 66 | 20 20 26 66 60 60 60 60 60 17 Greatest Overweight (x) 4 | . 4 . . . 1 . 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 15 15 15 5 Average Capacity 12 | 8 6 10 10 17 18 15 15 11 5 Most Carried 20 | 8 8 10 10 17 20 15 15 14 5 Average Carried 10 | 7 6 9 10 13 16 10 10 7 4 Final Capacity 20 | 8 10 10 10 20 15 15 15 5 5 Final Carried 17 | 7 8 10 10 17 10 15 8 5 5 Class Distribution -------------------- 40% | Scavenger-Mutant 31% | Mutant 12% | Sprinter 11% | Assassin 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Matter Collected 1558 | 210 178 187 . 109 216 115 65 44 434 Remotely . | . . . . . . . . . . Salvage Created 2249 | 189 258 217 . 13 570 390 496 77 39 Parts 105 | 11 24 17 . 5 15 7 19 5 2 Haulers Intercepted 3 | . 1 . . . 1 . . 1 . Recyclers Shooed 4 | . 1 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 52 | . 7 10 . 3 9 8 10 1 4 Melee 9 | . . . . . 5 4 . . . Guns 21 | . 7 4 . . 2 . 7 1 . Cannons 5 | . . . . . . . 1 . 4 AOE 10 | . . 6 . 3 . . 1 . . Classes Destroyed 11 | 2 4 . . . 4 . . . 1 Worker 1 | . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 3 | . 1 . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 20 | . 5 6 . 3 . . 3 . 3 Grunt 25 | . 2 4 . . 6 8 4 1 . Duelist 1 | . . . . . 1 . . . . Sentry 2 | . . . . . 1 . 1 . . Hunter 3 | . . . . . 1 . 2 . . Thug 1 | . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 5 | 3 4 5 . 3 5 3 5 2 2 Combat Bots Only 5 | . 3 5 . 3 4 3 5 1 2 Max Kills in Single Turn 3 | 1 2 3 . 3 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 3 . 3 . . 1 . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Damage Taken 4438 | . 238 302 . 46 534 829 1883 80 526 Core 853 | . 23 61 . 7 57 101 393 . 211 Absorbed by Shields 44 | . . . . . . . 44 . . Core Remaining (%) 84 | 100 . . . 63 89 . . . . Volleys Fired 153 | 9 35 19 . 5 12 . 44 5 24 Largest 2 | 2 2 2 . 1 2 . 2 2 2 Hottest 136 | 100 115 40 . 33 136 . 110 128 96 Shots Fired 258 | 18 66 32 . 5 23 . 57 10 47 Gun 175 | 18 66 29 . 4 17 . 36 5 . Cannon 76 | . . . . . 6 . 18 5 47 Launcher 7 | . . 3 . 1 . . 3 . . Special . | . . . . . . . . . . Kinetic 119 | . 34 29 . 4 . . . 5 47 Thermal 80 | 18 32 . . . 7 . 18 5 . Explosive 4 | . . 3 . 1 . . . . . Electromagnetic 55 | . . . . . 16 . 39 . . Robot Hit Streak 16 | 2 7 12 . 1 11 . 16 6 6 Robot Miss Streak 5 | 3 4 2 . 2 2 . 5 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 199 | 7 31 24 . 2 41 25 36 9 24 Core Hits 93 | 6 15 17 . 4 17 4 21 4 5 Critical Kills 5 | . . . . . 1 3 1 . . Critical Parts Destroyed 12 | . . . . . 5 7 . . . Critical Strikes 20 | 1 1 . . . 6 10 1 . 1 Burn 2 | 1 1 . . . . . . . . Meltdown 2 | . . . . . 1 . 1 . . Blast 1 | . . . . . . . . . 1 Smash 15 | . . . . . 5 10 . . . Melee Attacks 55 | . . . . . 26 29 . . . Impact 55 | . . . . . 26 29 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5317 | 99 324 553 . 222 1438 901 1011 132 637 Guns 1441 | 99 324 178 . 14 308 . 441 77 . Cannons 1132 | . . . . . 83 . 357 55 637 Explosions 903 | . . 368 . 208 132 . 195 . . Melee 1743 | . . . . . 842 901 . . . Ramming 98 | . . 7 . . 73 . 18 . . Kinetic 1018 | . 134 178 . 14 . . . 55 637 Thermal 938 | 99 190 . . . 215 . 357 77 . Explosive 576 | . . 368 . 208 . . . . . Electromagnetic 944 | . . . . . 308 . 636 . . Impact 1743 | . . . . . 842 901 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 7 Average Corruption 5 | . . . . . . . 2 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 1 11 14 Message Errors 8 | . . . . . . . . 4 4 Matter Fused 3 | . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . . . 3 3 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 634 | . . . . . 281 272 22 9 50 Projectiles 81 | . . . . . . . 22 9 50 Explosions . | . . . . . . . . . . Melee 553 | . . . . . 281 272 . . . Knockbacks 16 | . . . . . 4 7 . . 5 Impact 11 | . . . . . 4 7 . . . Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . 70 . 29 . . Shots 3 | . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 13 | . . 2 . . 7 . 4 . . Kicked 13 | . . 2 . . 7 . 4 . . Crushed . | . . . . . . . . . . Highest Temperature 354 | 175 354 13 . 2 304 . 213 135 337 Average Temperature 101 | 85 116 7 . 2 55 . 97 62 132 Received Heat Transfer 1477 | . 69 102 . . 261 468 438 45 94 Effects 6 | . 2 . . . . . . . 4 Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 13 | . . . . . 4 6 3 . . Impact Corruptions 19 | . . . . . 10 9 . . . Robots Melted 2 | . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . Parts Melted 8 | . 2 . . . 4 . 2 . . Heat Transferred 1953 | 370 629 . . . 298 . 481 175 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Peak Influence 349 | 25 222 259 . 97 200 241 349 304 . Initial 151 | . 16 86 . . 37 91 44 151 . Average 119 | 13 126 112 . 63 61 144 226 176 . Maximum Alert Level 1 | . 1 1 . . 1 1 1 1 . Low Security (%) 83 | 100 69 86 . 100 96 80 37 86 . Level 1 16 | . 30 13 . . 3 20 62 13 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 . . 3 . Investigation 2 | . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Distress Signals 5 | . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 11 9 . 4 21 15 23 13 5 Peak Tracking Total 11 | . 4 5 . 4 5 4 11 5 3 Tactical Retreats 8 | . . . . . 1 3 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Traps Triggered 2 | . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 4 | . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Machines Disabled 2 | . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Garrison Relay 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Machines Accessed 19 | . 2 1 5 . 4 1 . 4 2 Terminals 8 | . 2 . . . 3 . . 2 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 80 | . 5 1 50 . 14 1 . 7 2 Successful 73 | . 4 1 50 . 12 1 . 3 2 Failed 7 | . 1 . . . 2 . . 4 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 4 . . . . . . Terminals 20 | . 5 . . . 10 . . 4 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 4 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 68 | . 4 1 50 . 10 . . 1 2 Record 61 | . 3 . 49 . 8 . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 . Report Inventory 2 | . . . . . 1 . . 1 . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . . 3 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 5 . . . . Highest-Rated Group 83 | . . . . 83 83 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . 3 31 . . . . Total Damage 515 | . . . . 21 494 . . . . Kills 4 | . . . . 1 3 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 3 Drone Launches 3 | . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Turns Passed 4459 | 78 317 723 849 215 718 460 280 425 394 Spaces Moved 4603 | 37 283 780 761 187 432 321 140 634 1028 Core 8 | . 8 . . . . . . . . Treads . | . . . . . . . . . . Legs 2498 | 37 61 335 761 187 430 321 140 226 . Wheels 95 | . . 93 . . 2 . . . . Hover . | . . . . . . . . . . Flight 2002 | . 214 352 . . . . . 408 1028 Fastest Speed 30 | 120 37 37 90 45 90 90 45 30 30 Average Speed 76 | 120 59 80 110 89 123 110 111 51 30 Slowest Speed 260 | 120 250 120 120 90 170 120 260 90 30 Overloaded Moves 35 | . . . . 3 . . 32 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 3 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 37 99 94 49 50 5 45 14 76 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 . . . . . 2 Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 7 | . . 1 . 2 . . . . 4 Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 38 | . . 18 . 5 9 . . 1 5 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . 1 5 AOE 32 | . . 18 . 5 9 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Total 5195 | 53 379 851 768 229 554 375 202 721 1063 Wait 104 | . 6 19 . 26 . 4 . 43 6 Move 4580 | 36 282 779 760 186 431 320 139 627 1020 Hop 6 | . . . . . . . . 3 3 Pick Up 99 | 4 19 12 1 7 25 11 2 14 4 Fast Attach 15 | . 3 1 3 . 3 . . 5 . Attach 44 | 2 4 3 . . 13 4 9 7 2 Detach 4 | . 3 . . . 1 . . . . Swap 37 | . 5 7 . 4 9 5 2 3 2 Drop 83 | 2 22 9 4 1 27 2 . 14 2 Fire 153 | 9 35 19 . 5 12 . 44 5 24 Melee 55 | . . . . . 26 29 . . . Ram . | . . . . . . . . . . Kick 13 | . . 2 . . 7 . 4 . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 278 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Identified exit to Materials 396 | -10/Materials | Entered Mines 415 | -10/Mines | Learned Materials stockpile data 429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 461 | -10/Mines | Learned location of Storage (-7) 468 | -10/Mines | Found the Drone Emporium 482 | -10/Mines | Found Prototype Device 520 | -10/Mines | Build established: Scavenger-Mutant 539 | -10/Mines | Found a hidden stash of uninstalled traps 825 | -10/Mines | Discovered exit to Materials (range 13) 938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -10/Mines | Discovered new exit (range 5) 1014 | -10/Mines | Discovered exit to Materials (range 7) 1119 | -10/Mines | Entered Exiles 1155 | -10/Exiles | Met 8R-AWN 1177 | -10/Exiles | Met EX-HEX 1242 | -10/Exiles | Met EX-DEC 1281 | -10/Exiles | Visited The Gauntlet 1439 | -10/Exiles | Learned location of Zion (-7) 1482 | -10/Exiles | Discovered new exit (range 14) 1569 | -10/Exiles | Met EX-BIN 1591 | -10/Exiles | Aligned with FarCom system 1592 | -10/Exiles | Given EX-Vault access code 1739 | -10/Exiles | Opened EX-Vault 1748 | -10/Exiles | Found Potential Leg 1751 | -10/Exiles | Found Potential Leg 1755 | -10/Exiles | Found 0b10 Alert Chip 1759 | -10/Exiles | Found Superbattery 1779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -10/Exiles | Discovered new exit (range 14) 1968 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Potential Leg, Superbattery 1968 | -10/Exiles | Entered Mines 2076 | -9/Mines | Assembled infested the area 2081 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2106 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -9/Mines | Discovered new exit (range 10) 2183 | -9/Mines | Entered Materials 2183 | -8/Materials | Accompanied by 5 allies 2183 | -8/Materials | Evolved 4 slots: Utility x4 2183 | -8/Materials | Identified Decoy Drone Bay 2188 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2492 | -8/Materials | Build established: Assassin 2507 | -8/Materials | Discovered new exit (range 64) 2901 | -8/Materials | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2903 | -7/Factory | FarCom data flow suspended 3166 | -7/Factory | Build established: Mutant 3359 | -7/Factory | Identified exit to Garrison 3361 | -7/Factory | Entered Garrison 3388 | -7/Garrison | Triggered checkpoint 3461 | -7/Garrison | Lost 3 parts (1u2w) 3572 | -7/Garrison | Lost 8 parts (1p3n2u2w) 3598 | -7/Garrison | Triggered checkpoint 3612 | -7/Garrison | Core integrity fell below 50% 3635 | -7/Garrison | Discovered new exit (range 15) 3641 | -7/Garrison | Entered Factory 3668 | -7/Factory | Lost 6 parts (1p1n3u1w) 3813 | -7/Factory | Fabricated Adv. Reaction Control System (x1) 3964 | -7/Factory | Discovered new exit (range 8) 4066 | -7/Factory | Entered Lower Caves 4071 | -7/Lower Caves | Encountered a Warlord checkpoint 4079 | -7/Lower Caves | Learned location of Extension (-6) 4208 | -7/Lower Caves | Core integrity fell below 20% 4209 | -7/Lower Caves | Build established: Sprinter 4242 | -7/Lower Caves | Learned 8 Factory zone layouts 4300 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4460 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04407_ BE&VTYQKYW%>K,U/P5C> C#S#,OU Y4C 04412_ Acquired 2 matter. 04412_ Acquired 4 matter. 04413_ Acquired 5 matter. 04414_ Acquired 3 matter. 04415_ Acquired 2 matter. 04419_ Acquired 3 matter. 04425_ Searching scrap... 04425_ Found Riot Gun. 04425_ Found Adv. Treads. 04425_ Found Thermal Generator. 04425_ Found Hrd. Light Armor Plating. 04425_ Found 15 Matter. 04437_ System corrupted: Heat flow error (+213). 04448_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04456_ Overheating: System interference. 04456_ Mni. Assault Cannon temporarily disabled. 04456_ Adv. Targeting Computer temporarily disabled. 04456_ Terrain Scan Processor temporarily disabled. 04459_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???#???????????????????? | | ???????????????????????? ### ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????## ?????###???????????? | | ???????????????????????# ????## ##??????????? | | ??????????????????????? ?????# #??????????? | | ???????????????????????? ????## #??????????? | | ???????????????????????? ????# ##??####???? | | ????????????????????????# ?????# #### ##### | | ????????????????????????# ?????# | | ????????????????????#???# #?????## ## | | ????????????????????# ??# #??????## ### | | ????????????????????# ##= #####???## ##### | | ????????????????????# #????###### # | | ????????????????????# @ ## #???????## ## | | ??????????????????# ### #??????## #####? | | ?????????????????# #?# #?????## ##????? | | ????????????????# ##?# #?????# ##????? | | ????????????????# ???# ###???# #????? | | ????????????????## ??## ##??# #????? | | ???????????????? #?## #??## #????? | | ???????????????# ??# #???# ##????? | | ???????????????# ??# ##???## #?##??? | | ???????????????# Y ??## #?????# ## ###? | | ???????????????# % ????## #????## ## | | ???????????????# ????## #???## # | | ???????????????? ????# ##??# """ """ # | | ?????????????????? ##????# #### """ """ # | | ???????????????????????????# ## """ " " # | | ??????????????????????????## ## " " | | ??????????????????????????# ### """" | | ??????????????????????????# ### """"" | | ??????????????????????????# ### ## """ | | ??????????????????????????# ##?# # | | ??????????????????????????## #??# ##### | | ???????????????????????????# #??## ##?# | | ???????????????????????????## ##### ## | | ????????????????????????????# ## | | ????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 235 Additional Mass Support 6 Resistance: EX 25 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Just What I Needed Challenges ------------ None Game ------ Seed MassPulseLeg Manual? 0 Play Time 01:27:13 Cumulative 7.7 hours Start 2022.03.19 @ 10:31:13 End 2022.03.20 @ 22:39:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6b02db-587d-40e8-bea1-c76b29a0ac08