Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 21:57:24 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (267) 1335 Value Destroyed (8230) 8230 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (810) 810 TOTAL SCORE: 16095 Bonus ------- High Alert Combat Kills 810 Cogmind --------- Core Integrity 248/1150 Matter 132/300 Energy 77/100 System Corruption 17% Temperature Warning (334) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Sensor Array Improved Target Analyzer Improved Phase Shifter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun KE Penetrator Mini Assault Cannon Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Armored Wheel Advanced Heat Sink High-capacity Storage Unit Small Battery Matter Compressor Improved Sensor Array Improved Target Analyzer Weapon Cycler Improved Phase Shifter Graphene Brace Dispersion Rifle Improved EM Pulse Cannon Phase Cannon Phase Cannon Precision Assault Rifle Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Plasma Cutter [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 1 . 2 Utility 6 | . . 1 1 2 . . . . . 2 . Weapon 2 | . . . 1 . . . . . 1 . . Parts Attached 150 | 7 1 23 25 52 1 . 6 1 6 4 24 Power 12 | 1 . 2 . 5 . . 1 1 . 1 1 Engine 10 | 1 . 2 . 5 . . 1 1 . . . Core 1 | . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 40 | 2 . 9 10 8 . . 1 . 4 . 6 Treads 36 | 2 . 9 10 7 . . . . 4 . 4 Leg . | . . . . . . . . . . . . Wheel 4 | . . . . 1 . . 1 . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 2 1 4 8 19 1 . 3 . 2 2 7 Device 26 | 1 . . 1 11 1 . 3 . 1 1 7 Storage 4 | 1 1 1 1 . . . . . . . . Processor 4 | . . . 2 1 . . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . Protection 14 | . . 3 4 7 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 . 8 7 20 . . 1 . . 1 10 Energy Gun 9 | . . 1 1 6 . . . . . . 1 Energy Cannon 10 | . . 5 . 3 . . . . . . 2 Ballistic Gun 13 | 2 . 1 2 4 . . . . . 1 3 Ballistic Cannon 11 | . . . 3 6 . . . . . . 2 Launcher 6 | . . 1 1 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 2 4 1 . 2 . . 2 . Parts Lost 63 | . . 7 5 17 . 4 . . . . 30 Power 5 | . . 1 . 2 . . . . . . 2 Propulsion 22 | . . 3 1 6 . 2 . . . . 10 Utility 20 | . . 1 4 7 . 1 . . . . 7 Weapon 16 | . . 2 . 2 . 1 . . . . 11 Highest Loss Streak 25 | . . 5 1 5 . 4 . . . . 25 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 18 | 2 7 14 19 19 19 19 20 20 19 19 19 Power . | . 1 1 . . . . . . . . . Propulsion 2 | . . 1 4 3 . . . . . 1 1 Utility 8 | . 3 7 8 8 9 9 10 11 11 9 7 Weapon 6 | . 2 4 5 6 10 10 9 9 8 8 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 51 | . 1 9 14 15 . . 1 1 2 2 6 Power 3 | . . 1 . 2 . . . . . . . Propulsion 6 | . . . 5 1 . . . . . . . Utility 20 | . 1 4 . 6 . . . 1 2 1 5 Weapon 21 | . . 4 9 6 . . 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 98 99 98 99 91 76 92 96 96 96 Engine 8 | . 14 11 9 7 7 7 7 14 12 9 4 Treads 21 | . 28 32 26 22 14 13 . . 15 21 23 Wheel 2 | . . . . . 7 7 9 14 5 . 4 Device 14 | . 14 11 10 11 22 21 22 28 18 19 19 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 Processor 9 | . . . 8 14 14 14 8 7 11 11 10 Protection 5 | . . 10 8 9 . . . . . . . Energy Gun 2 | . . . 1 5 7 6 . . . . . Energy Cannon 2 | . . 10 . 1 . . . . . . . Ballistic Gun 9 | . 28 11 6 2 14 7 13 14 12 15 11 Ballistic Cannon 8 | . . . 18 11 . 7 7 7 12 5 7 Peak Build Rating 89 | 7 8 16 38 55 48 48 56 56 66 78 89 Average Rating 42 | 5 7 13 26 49 47 47 44 55 65 73 83 On Entrance 38 | . 7 8 16 38 49 48 35 56 56 66 77 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 88 | 15 30 59 68 84 65 65 70 76 83 84 88 Greatest Support 145 | 40 40 60 84 84 12 12 40 40 96 96 145 Greatest Overweight (x) 5 | . . . 1 5 5 5 5 1 2 . 5 Average Overweight (x) 1 | . . . . . 5 4 2 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 19 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 14 19 19 19 19 19 20 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 19 20 19 19 20 20 20 20 20 5 Class Distribution -------------------- 29% | Skirmisher 17% | Scavenger-Gunner 16% | Gunner 14% | Scavenger-Mutant 10% | Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 7807 | 250 112 602 1503 2462 85 264 150 38 230 388 1723 Remotely . | . . . . . . . . . . . . Salvage Created 9786 | 65 158 1294 1609 3629 . 84 . 161 146 403 2237 Parts 488 | 9 13 82 81 168 . 3 . 8 4 10 110 Haulers Intercepted 17 | . 1 4 5 6 . . . . . . 1 Recyclers Shooed 7 | . . 3 1 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 . 6 . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 164 | . 2 25 30 62 . 1 . 1 3 2 38 Guns 59 | . 2 7 7 24 . 1 . 1 2 1 14 Cannons 77 | . . 6 16 35 . . . . 1 1 18 AOE 28 | . . 12 7 3 . . . . . . 6 Classes Destroyed 16 | 2 5 3 2 3 . 1 . . . . . Worker 17 | . 1 2 2 6 . . . . . 1 5 Builder 15 | . . . 7 3 . . . . . . 5 Tunneler 5 | 2 . . . 2 . . . . . . 1 Hauler 17 | . 1 4 5 6 . . . . . . 1 Recycler 29 | 1 . 2 8 13 . . . . . 2 3 Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 4 | . . 1 1 1 . . . . . . 1 Operator 4 | . 1 1 1 1 . . . . . . . Watcher 11 | . 1 4 1 3 . . . . . 1 1 Swarmer 44 | . . 8 10 15 . . . . . . 11 Grunt 62 | . 2 10 12 26 . 1 . . . . 11 Brawler 2 | . . . . 1 . . . . . . 1 Duelist 3 | . . . . 2 . . . . . . 1 Sentry 30 | . . 7 7 9 . . . . 2 2 3 Hunter 9 | . . . 1 2 . . . . . . 6 Programmer 14 | . . . . 7 . . . 1 1 . 5 Best Kill Streak 19 | 2 1 12 6 8 . 2 . 1 1 3 19 Combat Bots Only 11 | . 1 11 4 7 . 1 . 1 1 1 11 Max Kills in Single Turn 4 | 1 1 3 3 3 . 1 . 1 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . 3 2 1 . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 1193 | . 10 124 139 474 . 47 . . 41 7 351 Missed 346 | . 3 37 40 144 . 11 . . 9 3 99 Hits 847 | . 7 87 99 330 . 36 . . 32 4 252 Melee 6 | . . . . 1 . . . . . . 5 Projectile 841 | . 7 87 99 329 . 36 . . 32 4 247 Critical Strikes 32 | . . . 2 13 . . . . . . 17 Actively Blocked 8 | . . . . . . . . . . . 8 Damage Taken 12384 | . 78 1158 1283 4264 . 531 . . 178 81 4811 Core 1595 | . 11 150 93 340 . 29 . . 50 20 902 Absorbed by Shields 314 | . . . . 26 . . . . 108 16 164 Regen/Repaired (Parts) 550 | . . . 13 . . . 537 . . . . Core Remaining (%) 82 | 100 95 62 83 . . . . 47 94 98 . Volleys Fired 475 | 3 15 74 93 172 2 4 . 2 20 10 80 Largest 4 | 2 2 2 3 3 1 3 . 3 4 4 4 Hottest 210 | 40 40 112 142 197 40 123 . 96 136 111 210 Shots Fired 1349 | 6 30 140 271 492 2 14 . 6 44 40 304 Gun 601 | 6 30 66 54 204 . 9 . 4 16 30 182 Cannon 727 | . . 67 211 283 2 5 . 2 28 10 119 Launcher 21 | . . 7 6 5 . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 1055 | 6 30 66 255 308 2 9 . 6 44 40 289 Thermal 119 | . . 13 6 88 . . . . . . 12 Explosive 21 | . . 7 6 5 . . . . . . 3 Electromagnetic 154 | . . 54 4 91 . 5 . . . . . Robot Hit Streak 46 | 1 12 13 16 22 . 16 . 6 10 27 46 Robot Miss Streak 5 | 2 1 3 4 5 . 1 . . 2 1 5 Penetration Max 1 | . . . . 1 . . . . . . 1 Secondary Targets 5 | . . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 885 | 2 23 89 157 334 . 9 . 2 21 33 215 Core Hits 444 | 3 7 62 73 169 . 3 . 3 8 14 102 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 24 | . . . 4 9 . 1 . . . . 10 Destroy 5 | . . . . 1 . . . . . . 4 Blast 18 | . . . 4 7 . 1 . . . . 6 Corrupt 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24808 | 31 296 2529 4310 9181 . 193 . 61 509 721 6977 Guns 9185 | 24 294 526 495 3266 . 135 . 61 279 553 3552 Cannons 11947 | . . 1059 3114 4918 . 58 . . 230 168 2400 Explosions 3504 | . . 932 657 955 . . . . . . 960 Melee . | . . . . . . . . . . . . Ramming 172 | 7 2 12 44 42 . . . . . . 65 Kinetic 16286 | 24 294 526 3458 4921 . 102 . 61 509 721 5670 Thermal 2730 | . . 332 99 2017 . . . . . . 282 Explosive 2976 | . . 780 621 615 . . . . . . 960 Electromagnetic 2644 | . . 879 88 1586 . 91 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . 5 5 5 5 5 . 3 . 17 Average Corruption 3 | . . . 5 1 5 5 5 . 2 . 7 Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . . 5 38 19 16 4 . 2 . 23 Message Errors 29 | . . . 2 11 7 3 . . . . 6 Matter Fused 28 | . . . . 13 5 5 1 . . . 4 Heat Flow Errors 10 | . . . . 4 1 1 . . 1 . 3 Energy Discharges 11 | . . . 3 1 2 2 1 . . . 2 Parts Fused 3 | . . . . . 1 . 1 . . . 1 Data Loss (minor) 7 | . . . . 2 2 . . . 1 . 2 Data Loss (major) 5 | . . . . 2 1 . 1 . . . 1 Misfires 5 | . . . . 1 . 2 . . . . 2 Alerts 4 | . . . . 1 . 3 . . . . . Weapon Failures 5 | . . . . 3 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 414 | . . 59 102 173 . 10 . . 4 12 54 Projectiles 266 | . . 20 84 106 . 10 . . 4 12 30 Explosions 148 | . . 39 18 67 . . . . . . 24 Melee . | . . . . . . . . . . . . Knockbacks 82 | 1 . . 21 34 . 1 . . . 1 24 Impact 1 | 1 . . . . . . . . . . . Kinetic 75 | . . . 20 29 . 1 . . . 1 24 Secondary 6 | . . . 1 5 . . . . . . . Self-Inflicted Damage 360 | . . 61 80 117 . . . . . . 102 Shots 10 | . . 2 3 3 . . . . . . 2 Rammed 26 | 7 . 3 5 9 . . . . . . 2 Targets Rammed 30 | 8 1 3 5 9 . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed 4 | 1 1 . . . . . . . . . 2 Highest Temperature 464 | . . 262 20 344 180 195 . . 92 13 464 Average Temperature 67 | . . 84 6 63 98 41 . . 41 7 79 Received Heat Transfer 2660 | . 42 366 396 1315 . 9 . . 24 14 494 Effects 3 | . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . . 6 . 8 . 1 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 2 . 9 . . . . . . . Heat Transferred 5052 | . . 583 161 3975 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 4 | . . 2 2 4 . . . . . . 2 Low Security (%) 55 | 100 100 78 43 35 . . . . 100 100 42 Level 1 23 | . . 1 40 25 . . . . . . 56 Level 2 10 | . . 20 15 9 . . . . . . . Level 3 3 | . . . . 8 . . . . . . . Level 4 7 | . . . . 21 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1347 | 5 35 479 476 1347 . . . . 31 41 403 Initial 150 | . . . 15 150 . . . . . 14 7 Average 272 | 1 3 143 221 484 . . . . 5 5 239 Influence Increases 5752 | 15 84 892 1007 2162 . 85 . 35 125 86 1261 Destroy 0b10 Robot/C 3280 | . 40 500 600 1240 . 20 . 20 60 40 760 Destroy 0b10 Robot/NC 520 | 15 20 70 125 175 . 5 . 5 . 20 85 Destroy Leader 804 | . 4 136 152 306 . . . 10 30 22 144 Successful Hack 98 | . 5 18 11 26 . . . . 14 . 24 Disable Machine 345 | . . 60 30 150 . . . . 15 . 90 Destroy Structure 390 | . . 48 74 100 . . . . 6 4 158 Lose Combat Pursuer 315 | . 15 60 15 165 . 60 . . . . . Influence Decreases 5389 | 15 84 854 713 1153 783 417 226 35 94 100 915 Entered New Map 1062 | . . . 23 182 497 107 226 . . 17 10 Time Decay 2932 | 15 84 484 439 687 286 270 . 35 94 83 455 Lost Part 608 | . . 70 30 168 . 40 . . . . 300 Lost Ally 10 | . . . . 10 . . . . . . . Purge Threat 777 | . . 300 221 106 . . . . . . 150 Squads Dispatched 47 | . 2 5 4 25 . 1 . . 1 1 8 Investigation 3 | . 1 1 1 . . . . . . . . Extermination 9 | . . . . 6 . . . . . 1 2 Reinforcement 19 | . 1 4 2 7 . . . . 1 . 4 Assault 3 | . . . . 2 . 1 . . . . . Garrison 13 | . . . 1 10 . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . 1 Haulers Reinforced 4 | . . . . 3 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 15 | . . 3 7 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | . 5 39 47 85 . 8 . . 5 3 49 Peak Tracking Total 11 | . 2 11 6 7 . 7 . . 2 2 10 Tactical Retreats 13 | . 1 2 1 7 . 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 6 | . 1 1 . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 23 | . . 4 2 10 . . . . 1 . 6 Max in Single Turn 2 | . . 1 1 2 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 36 | . 4 3 9 10 . . . . 3 2 5 Terminals 29 | . 3 3 7 7 . . . . 3 2 4 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 93 | . 11 9 32 23 . . . . 5 3 10 Successful 50 | . 6 5 20 13 . . . . 2 1 3 Failed 43 | . 5 4 12 10 . . . . 3 2 7 Catastrophic 8 | . . 1 1 3 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 3 8 18 15 . . . . 5 3 4 Terminals 76 | . 8 9 25 18 . . . . 5 3 8 Fabricators 6 | . . . . 4 . . . . . . 2 Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 4 1 . . . . . . . Terminal Hacks 22 | . 3 3 8 5 . . . . 1 . 2 Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 8 | . . 1 4 1 . . . . 1 . 1 Unreport Threat 6 | . . 2 2 1 . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 2 10 7 . . . . 1 1 1 Terminals 22 | . 1 2 10 6 . . . . 1 1 1 Track 2 | . . . 2 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 9 | . . 2 3 1 . . . . 1 1 1 Skim 10 | . 1 . 5 4 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Haulers 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 34 | . 4 3 7 10 . . . . 3 2 5 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 3 . . . . 4 . . Programmers 7 | . . . . 3 . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 8540 | 96 482 2097 390 652 631 580 1254 449 515 536 858 Sensors 5475 | . . . . 652 631 580 1254 449 515 536 858 Terrain 2969 | . . . . . 629 580 1254 449 57 . . Seismic 3065 | 96 482 2097 390 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 14504 | 169 482 2097 2429 4211 631 580 1254 449 515 544 1143 Spaces Moved 6738 | 86 253 732 889 1788 376 327 907 361 307 276 436 Core 8 | 5 . . . . . . . . . . 3 Treads 4357 | 81 253 732 889 1713 . . . . 139 276 274 Legs . | . . . . . . . . . . . . Wheels 2373 | . . . . 75 376 327 907 361 168 . 159 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 155 165 150 110 110 110 162 50 Average Speed 167 | 153 160 160 219 186 165 164 136 110 139 162 149 Slowest Speed 243 | 160 160 160 240 240 165 165 165 110 243 162 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 6 53 67 64 42 55 48 84 66 11 9 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 1 . 2 . . . . Known Exits Taken 6 | . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . Scrap Searched 12 | . . . . . 2 4 5 1 . . . Spaces Dug 3 | . . . . . 1 . . . 2 . . Terrain Destroyed 302 | . . 49 70 98 1 . . 1 6 1 76 Melee . | . . . . . . . . . . . . Projectile 133 | . . . 38 39 1 . . 1 6 1 47 AOE 169 | . . 49 32 59 . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total 8972 | 109 300 1525 1175 2311 383 360 928 409 363 353 756 Wait 1254 | 1 19 643 80 203 . 27 . 43 21 43 174 Move 6727 | 85 252 731 888 1787 375 326 906 360 306 275 436 Hop . | . . . . . . . . . . . . Pick Up 134 | 5 10 20 41 32 . 2 4 1 2 7 10 Fast Attach 72 | 6 . 10 7 21 1 . 8 1 5 7 6 Attach 48 | 1 . 5 7 13 1 . 1 . 2 1 17 Detach 8 | . . 1 . . 1 . 1 . 3 2 . Swap 80 | . 1 14 20 27 3 . . . . . 15 Drop 142 | . 2 24 34 45 . 1 8 2 4 8 14 Fire 475 | 3 15 74 93 172 2 4 . 2 20 10 80 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 30 | 8 1 3 5 9 . . . . . . 4 Escape Stasis 2 | . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Discovered new exit (range 4) 1016 | -9/Materials | Build established: Scavenger-Mutant 1349 | -9/Materials | Discovered new exit (range 11) 1470 | -9/Materials | Discovered new exit (range 15) 1554 | -9/Materials | Destroyed 11 combat bots 1576 | -9/Materials | Lost 5 parts (2n1u2w) 1780 | -9/Materials | Discovered new exit (range 8) 2749 | -9/Materials | Entered another Materials area 2749 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3286 | -8/Materials | Repaired Hcp. Storage Unit 3303 | -8/Materials | Build established: Scavenger-Gunner 3488 | -8/Materials | Discovered new exit (range 8) 3643 | -8/Materials | Garrison activated, responded to threat 4343 | -8/Materials | Build established: Gunner 4996 | -8/Materials | Learned location of 2 exits from Factory 5075 | -8/Materials | Learned location of Lower Caves (-6) 5144 | -8/Materials | Learned Recycling recycling unit intel 5178 | -8/Materials | Entered Factory 5178 | -7/Factory | Evolved 2 slots: Utility x2 5179 | -7/Factory | Identified exit to Factory 5179 | -7/Factory | Identified exit to Lower Caves 5478 | -7/Factory | Discovered exit to Lower Caves (range 6) 5535 | -7/Factory | Garrison activated, responded to threat 5960 | -7/Factory | Build established: Skirmisher 6428 | -7/Factory | Build established: Tank 6613 | -7/Factory | Garrison activated, responded to threat 6817 | -7/Factory | Garrison activated, responded to threat 7906 | -7/Factory | Build established: Gunner 8068 | -7/Factory | Garrison activated, responded to threat 8156 | -7/Factory | Destroyed 7 combat bots 8378 | -7/Factory | First assault squad dispatched 8876 | -7/Factory | Build established: Scavenger-Gunner 9265 | -7/Factory | Lost 5 parts (1p2n2u) 9389 | -7/Factory | Entered Lower Caves 9632 | -7/Lower Caves | Learned Factory stockpile data 9678 | -7/Lower Caves | Build established: Skirmisher 9925 | -7/Lower Caves | Discovered new exit (range 11) 9940 | -7/Lower Caves | Identified exit to Lower Caves 9960 | -7/Lower Caves | Found Alien Artifact 9960 | -7/Lower Caves | Identified Core Expander 9960 | -7/Lower Caves | Installed Core Expander, added new Power slot 10020 | -7/Lower Caves | Entered another Lower Caves area 10072 | -7/Lower Caves | Learned Factory interactive machine intel 10149 | -7/Lower Caves | Identified exit to Zion 10554 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10565 | -7/Lower Caves | Core integrity fell below 50% 10600 | -7/Lower Caves | Entered Zion 10631 | -7/Zion | Lost 4 parts (2n1u1w) 10747 | -7/Zion | Found Prototype Device 10747 | -7/Zion | Identified Phasing AFG 10774 | -7/Zion | System corruption cleaned by Quarantine Array 10838 | -7/Zion | Received a visual enhancement algorithm 10940 | -7/Zion | Found Prototype Launcher 10940 | -7/Zion | Identified Gui. Missile Launcher 11138 | -7/Zion | Learned 4 Factory zone layouts 11191 | -7/Zion | Visited the Megawrench Repair Shop 11272 | -7/Zion | Learned location of Armory (-4) 11427 | -7/Zion | Learned Factory emergency access door positions 11666 | -7/Zion | Megawrench repaired 10 parts 11837 | -7/Zion | Discovered new exit (range 16) 11854 | -7/Zion | Entered Proximity Caves 12069 | -6/Proximity Caves | Learned location of 1 exit from Factory 12104 | -6/Proximity Caves | Build established: Derelict-Skirmisher 12299 | -6/Proximity Caves | Discovered exit to Factory (range 4) 12303 | -6/Proximity Caves | Entered Factory 12303 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12304 | -6/Factory | Identified exit to Factory 12308 | -6/Factory | Loaded intel: 56 interactive machine locations 12505 | -6/Factory | Build established: Skirmisher 12769 | -6/Factory | Discovered exit to Factory (range 12) 12818 | -6/Factory | Entered another Factory area 12818 | -5/Factory | Evolved 2 slots: Utility x2 13286 | -5/Factory | Discovered new exit (range 14) 13361 | -5/Factory | Identified exit to Factory 13362 | -5/Factory | Entered another Factory area 13362 | -4/Factory | Evolved 2 slots: Propulsion x2 13895 | -4/Factory | Lost 4 parts (2n1u1w) 14110 | -4/Factory | Destroyed 7 combat bots 14191 | -4/Factory | Build established: Scavenger-Gunner 14405 | -4/Factory | Garrison activated, responded to threat 14441 | -4/Factory | System corruption reached 10% 14486 | -4/Factory | Core integrity fell below 50% 14501 | -4/Factory | Released all parts (7) 14505 | -4/Factory | Self-destructed Last Messages --------------- 14498_ System corrupted: FCS attempts to trigger Phase Cannon. 14498_ System corrupted: Phase Cannon misfires. 14498_ P-70 Sage destroyed. 14498_ Repair Station disabled. 14500_ Overheating: Phase Cannon damaged (-1). 14501_ Power failure, Lgt. Antimatter Reactor shutdown. 14501_ Released Adv. Signal Interpreter. 14501_ Released Adv. Targeting Computer. 14501_ Released Hcp. Storage Unit. 14501_ Released Lgt. Antimatter Reactor. 14501_ Released Graphene Brace. 14501_ Released Phase Cannon. 14501_ Dropped Hcp. Storage Unit. 14502_ Acquired Lgt. Antimatter Reactor. 14503_ Overheating: Energy bleed (-11). 14503_ Acquired 47 matter. 14504_ W-44 Eye sends out distress signal. 14504_ Acquired Coil Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #???????????????????#############????????????????? | | #???????????????????# #????????????????? | | #???????????????????# #????????????????? | | #???????????????????# #????????????????? | | #??????????????####?# #????????????????? | | #??????????????+ ??+ #????????????????? | | #??????????????# #??# #????????????????? | | #?????????##?### #### =!#????"???????????? | | #?????????# ## # !#]! #####|%=%???????????? | | ############## T" ]!! @% !/!%%= * #?????????? | | p %% !!%= g%===*! ????????? | | ####### ######%% *%[!%g*==%=*!* #?????????? | | ##????# #????# ## !%|# ###+## ! #?????????? | | "###### #????###+#### ??????? ##?????????? | | # #????# !% [ = ????????????????? | | # #????# = ## """ #???????????????? | | # #????# #? R #???????????????? | | #/###### ] #? """ w #???????????????? | | # ## #? #???????????????? | | #! ! !## """ """ #?#####/###???????????????? | | # ## """ """ #??????h ?????????????????? | | # ! ## """ """ #?????????????????????????? | | #+######################?????????????????????????? | | # ???? ?????????????????????????????????????? | | # #??? """"?????????????????????????????????????? | | # ###? """"?????????????????????????????????????? | | # """"?????????????????????????????????????? | | T" # """" ????????????????????????????????????? | | "" + """" ????????????????????????????????????? | | # """" ????????????????????????????????????? | | # """"?????????????????????????????????????? | | ##? ????????????????????????????????????? | | #??########???????????????????????????????????? | | ###########???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 30 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Actuator Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive System Guard | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 97% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAuthchipAirjet Manual? 0 Play Time 01:43:40 Cumulative 224.6 hours Start 2025.05.07 @ 19:27:02 End 2025.05.08 @ 21:57:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4129c7b-8c0a-4896-be08-ba994f5d2d1c