Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 19:46:35 Player: kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (537) 537 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2502 Bonus ------- None Cogmind --------- Core Integrity 375/550 Matter 200/300 Energy 250/265 System Corruption 0% Temperature Critical (807) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON (3) ------- Heavy Particle Gun Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Improved Signal Interpreter Improved Signal Interpreter Salvaging Laser Particle Cannon Advanced Beam Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Signal Interpreter Improved Signal Interpreter Salvaging Laser Particle Cannon Advanced Beam Cannon Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 19 | 6 1 4 . 8 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 4 . 4 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 7 | 1 6 7 8 7 Power . | . 1 1 1 1 Propulsion . | . . 1 1 . Utility . | . . . . . Weapon 5 | . 4 5 6 5 Tool/Special . | . . . . . Unused Backups 11 | . . 4 . 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 8 | . . 4 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 88 88 89 Engine 12 | . 14 11 11 15 Leg 22 | . 28 22 22 20 Device 10 | . 11 11 11 9 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 8 Energy Gun 19 | . 28 28 11 17 Energy Cannon 4 | . . 4 11 . Special Weapon 4 | . . . 11 . Special Melee Weapon 1 | . . . . 7 Peak Build Rating 24 | 6 9 13 13 24 Average Rating 13 | 4 8 11 13 20 On Entrance 8 | . 6 9 13 13 Naked Turns . | . . . . . Heaviest Build 28 | 13 14 18 18 28 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 7 | 1 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 Class Distribution -------------------- 49% | Gunner 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 412 | 192 78 . 40 102 Remotely . | . . . . . Salvage Created 585 | . 205 . 59 321 Parts 45 | . 16 . 8 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 4 . 4 6 Guns 11 | . 2 . 4 5 Cannons 1 | . . . . 1 AOE 2 | . 2 . . . Classes Destroyed 9 | . 7 . . 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 2 . 4 . Grunt 3 | . 2 . . 1 Brawler 1 | . . . . 1 Sentry 4 | . . . . 4 Best Kill Streak 4 | . 4 . 2 2 Combat Bots Only 2 | . 1 . 2 2 Max Kills in Single Turn 3 | . 3 . 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 95 | . 14 . 27 54 Missed 23 | . 6 . 9 8 Hits 72 | . 8 . 18 46 Melee 1 | . . . . 1 Projectile 71 | . 8 . 18 45 Critical Strikes 3 | . . . . 3 Damage Taken 1087 | . 161 . 144 782 Core 208 | . 25 . 8 175 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 91 | . . 11 . 80 Core Remaining (%) 96 | 100 90 . 98 . Volleys Fired 71 | . 23 . 16 32 Largest 3 | . 2 . 1 3 Hottest 143 | . 80 . 40 143 Shots Fired 106 | . 35 . 16 55 Gun 98 | . 35 . 16 47 Cannon 8 | . . . . 8 Launcher . | . . . . . Special . | . . . . . Kinetic 8 | . . . . 8 Thermal 41 | . 12 . . 29 Explosive . | . . . . . Electromagnetic 57 | . 23 . 16 18 Robot Hit Streak 11 | . 4 . 2 11 Robot Miss Streak 5 | . 5 . 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . 15 . 5 31 Core Hits 29 | . 12 . 4 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1304 | . 633 . 94 577 Guns 762 | . 228 . 67 467 Cannons 110 | . . . . 110 Explosions 432 | . 405 . 27 . Melee . | . . . . . Ramming . | . . . . . Kinetic 110 | . . . . 110 Thermal 571 | . 190 . 27 354 Explosive 305 | . 305 . . . Electromagnetic 318 | . 138 . 67 113 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 54 | . 54 . . . Projectiles . | . . . . . Explosions 54 | . 54 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 93 | . 93 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 798 | . . . . 798 Average Temperature 321 | . . . . 321 Received Heat Transfer 309 | . 12 . . 297 Effects 20 | . . . . 20 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 8 | . . . . 8 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1127 | . 300 . 50 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 194 | . 194 62 78 81 Initial 62 | . . 62 5 27 Average 24 | . 67 25 8 13 Influence Increases 586 | . 249 22 143 172 Destroy 0b10 Robot/C 280 | . 80 . 80 120 Destroy 0b10 Robot/NC 35 | . 35 . . . Destroy Leader 104 | . 34 . 20 50 Successful Hack 7 | . . 7 . . Disable Machine 105 | . 75 . 30 . Destroy Structure 40 | . 25 . 13 2 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 545 | . 100 156 88 201 Entered New Map 140 | . . 87 10 43 Time Decay 355 | . 100 69 78 108 Lost Part 50 | . . . . 50 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 6 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 9 3 7 13 Peak Tracking Total 8 | . 3 2 4 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 5 . 2 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 2 . 2 Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . . 4 . 6 Successful 5 | . . 3 . 2 Failed 5 | . . 1 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 52 | . . 26 . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 324 | . . . . 324 Optics 324 | . . . . 324 Terrain 268 | . . . . 268 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1385 | 62 300 196 464 363 Spaces Moved 813 | 47 154 129 320 163 Core 6 | 6 . . . . Treads . | . . . . . Legs 807 | 41 154 129 320 163 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 111 120 120 120 143 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 35 22 65 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 28 . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 28 . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1087 | 54 234 172 384 243 Wait 155 | . 51 26 49 29 Move 809 | 46 153 128 319 163 Hop . | . . . . . Pick Up 19 | 2 6 7 . 4 Fast Attach 14 | 6 1 1 . 6 Attach 3 | . . 1 . 2 Detach . | . . . . . Swap 3 | . . 2 . 1 Drop 13 | . . 7 . 6 Fire 71 | . 23 . 16 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met a group of wandering Federalists 180 | -10/Materials | Lost 5 allies 294 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 477 | -9/Materials | Discovered new exit (range 11) 506 | -9/Materials | Repaired Salvaging Laser 559 | -9/Materials | Entered Mines 589 | -9/Mines | Learned Materials terminal intel 592 | -9/Mines | Met a Derelict bent on vengeance 655 | -9/Mines | Build established: Gunner 728 | -9/Mines | Learned 4 Materials zone layouts 1001 | -9/Mines | Discovered new exit (range 7) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1024 | -8/Materials | Identified exit to Factory 1025 | -8/Materials | Loaded intel: 12 terminal locations 1312 | -8/Materials | Repaired Aluminum Leg 1386 | -8/Materials | Self-destructed Last Messages --------------- 01375_ Aluminum Leg destroyed. 01375_ Y-45 Defender destroyed. 01376_ Overheating: Energy bleed (-82). 01377_ Overheating: System interference. 01377_ Hvy. Particle Gun temporarily disabled. 01378_ Overheating: Hvy. Particle Gun damaged (-46). 01378_ Y-45 Defender suffers critical hit (Burn). 01379_ Aluminum Leg broken. 01379_ Overheating: Short circuit. 01379_ Ion Engine destroyed. 01380_ Power failure, Imp. Ion Engine shutdown. 01380_ Overheating: Core damaged (-82). 01380_ Broken Aluminum Leg destroyed. 01381_ Overheating: Imp. Light Cannon damaged (-19). 01382_ Overheating: Matter decay (-34). 01383_ Critical hit (Burn: +37). 01384_ Overheating: Matter decay (-39). 01385_ Overheating: System interference. 01385_ Hvy. Particle Gun temporarily disabled. 01385_ Hvy. Particle Gun destroyed. 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