Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 22:48:03 Player: Exeight Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2478) 2478 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 4921 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Improved Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Advanced Signal Interpreter Improved Medium Laser Advanced Beam Rifle EM Pulse Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Flak Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Improved Datajack Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Advanced Signal Interpreter Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Flak Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Improved Datajack Improved Datajack Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 87 | 5 21 20 24 17 Power 9 | 1 2 1 3 2 Engine 5 | 1 1 1 1 1 Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 19 | 2 3 2 7 5 Treads . | . . . . . Leg 19 | 2 3 2 7 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 3 3 Device 1 | . 1 . . . Storage 8 | 1 3 . 2 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 48 | 1 12 17 11 7 Energy Gun 17 | 1 7 3 3 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 10 | . 2 1 6 1 Launcher 13 | . 2 8 2 1 Special Weapon 4 | . . 4 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . . 2 Parts Lost 37 | . 9 4 11 13 Power 9 | . 2 1 3 3 Propulsion 15 | . 3 . 5 7 Utility . | . . . . . Weapon 13 | . 4 3 3 3 Highest Loss Streak 5 | . 4 2 3 5 Average Slot Usage (%) 93 | . 90 98 92 89 Engine 8 | . 7 12 7 4 Core 1 | . 1 . 2 3 Leg 27 | . 24 28 29 23 Storage 29 | . 24 28 30 35 Energy Gun 4 | . 17 . . 2 Ballistic Cannon 9 | . 4 . 18 9 Launcher 8 | . 5 22 2 . Naked Turns . | . . . . . Heaviest Build 101 | 11 43 44 69 101 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 29 | 1 12 2 3 29 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 30 | 6 16 16 22 30 Average Capacity 18 | 5 13 16 20 29 Most Carried 30 | 6 16 16 22 30 Average Carried 16 | 3 9 15 18 23 Final Capacity 30 | 6 16 16 22 30 Final Carried 30 | 3 13 14 21 30 Class Distribution -------------------- 60% | Mutant 39% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2470 | 250 301 394 1086 439 Remotely . | . . . . . Salvage Created 2314 | . 564 331 980 439 Parts 153 | . 28 17 73 35 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 74 | . 13 14 33 14 Guns 15 | . 6 5 . 4 Cannons 34 | . 4 1 21 8 AOE 24 | . 3 8 12 1 Classes Destroyed 11 | . 2 4 4 1 Worker 3 | . . 1 2 . Builder 1 | . . . 1 . Tunneler 2 | . . . 2 . Hauler 4 | . . . 3 1 Recycler 3 | . . 2 1 . Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 23 | . . 8 8 7 Grunt 38 | . 13 5 16 4 Sentry 12 | . . 1 9 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 3 3 7 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 4 | . 2 2 4 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 5721 | . 919 740 1841 2221 Core 1110 | . 136 103 319 552 Absorbed by Shields . | . . . . . Core Remaining (%) 41 | 100 . 4 20 . Volleys Fired 216 | . 42 50 85 39 Largest 2 | . 2 2 2 2 Hottest 135 | . 112 135 88 122 Shots Fired 390 | . 77 80 159 74 Gun 108 | . 52 23 3 30 Cannon 214 | . 20 10 140 44 Launcher 47 | . 5 26 16 . Special 21 | . . 21 . . Kinetic 209 | . 26 18 140 25 Thermal 103 | . 43 36 3 21 Explosive 47 | . 5 26 16 . Electromagnetic 31 | . 3 . . 28 Robot Hit Streak 10 | . 7 7 9 10 Robot Miss Streak 7 | . 6 3 7 7 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 243 | . 43 25 117 58 Core Hits 191 | . 22 28 112 29 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5570 | . 799 1106 2595 1070 Guns 980 | . 387 162 33 398 Cannons 2567 | . 223 87 1670 587 Explosions 2011 | . 189 857 885 80 Melee . | . . . . . Ramming 12 | . . . 7 5 Kinetic 2355 | . 223 132 1670 330 Thermal 857 | . 357 167 33 300 Explosive 1881 | . 189 807 885 . Electromagnetic 465 | . 30 . . 435 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 67 | . . 12 48 7 Projectiles 10 | . . . 3 7 Explosions 57 | . . 12 45 . Melee . | . . . . . Knockbacks 45 | . 6 . 29 10 Impact . | . . . . . Kinetic 42 | . 4 . 28 10 Secondary 3 | . 2 . 1 . Self-Inflicted Damage 272 | . 67 127 78 . Shots 12 | . 2 5 5 . Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 451 | . 451 295 105 192 Average Temperature 75 | . 179 60 29 72 Received Heat Transfer 1857 | . 465 114 639 639 Effects 5 | . 5 . . . Shutdowns 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 3 . 1 Heat Transferred 1777 | . 839 309 74 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 521 | . 170 75 521 352 Average Influence 148 | . 52 27 271 242 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | 100 100 100 19 18 Level 1 33 | . . . 64 81 Level 2 5 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 6 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 8 | . 2 . 6 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 23 15 65 22 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . 2 3 5 1 Max in Single Turn 2 | . 1 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 2 . 7 1 Terminals 8 | . 2 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 4 . 17 2 Successful 18 | . 2 . 16 . Failed 5 | . 2 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 . 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 7 . Prototype ID Bank 3 | . . . 3 . Emergency Access Points 1 | . 1 . . . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 7167 | 46 1442 2154 2642 883 Spaces Moved 3213 | 36 732 947 1196 302 Core 22 | 18 1 . . 3 Treads . | . . . . . Legs 3191 | 18 731 947 1196 299 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 180 Average Speed 174 | 96 161 176 175 206 Slowest Speed 1500 | 120 650 180 210 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 93 101 88 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 22 | . . 22 . . Terrain Destroyed 333 | . 35 189 109 . Melee . | . . . . . Projectile 16 | . . 16 . . AOE 317 | . 35 173 109 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 4334 | 47 915 1301 1586 485 Wait 705 | . 92 275 237 101 Move 3209 | 35 731 946 1195 302 Hop . | . . . . . Pick Up 89 | 7 25 6 30 21 Fast Attach 4 | 1 . . 3 . Attach 45 | 4 13 4 12 12 Detach 2 | . . . . 2 Swap 38 | . 8 16 9 5 Drop 24 | . 4 4 14 2 Fire 216 | . 42 50 85 39 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 655 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Lost 4 parts (1p2n1w) 1324 | -10/Materials | Core integrity fell below 50% 1489 | -10/Materials | Entered Mines 1504 | -10/Mines | Met a Derelict bent on vengeance 1513 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2309 | -10/Mines | Discovered new exit (range 15) 2413 | -10/Mines | Excavation squad dispatched 2413 | -10/Mines | A large section of the Mines collapsed 2764 | -10/Mines | Core integrity fell below 20% 3483 | -10/Mines | Discovered new exit (range 5) 3643 | -10/Mines | Entered Materials 3643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -9/Materials | Discovered new exit (range 9) 4485 | -9/Materials | Discovered new exit (range 15) 4651 | -9/Materials | Build established: Hauler-Mutant 5399 | -9/Materials | Lost 3 parts (2n1w) 5645 | -9/Materials | Discovered new exit (range 4) 5778 | -9/Materials | Core integrity fell below 50% 6240 | -9/Materials | Discovered new exit (range 16) 6285 | -9/Materials | Entered another Materials area 6285 | -8/Materials | Evolved 2 slots: Utility x2 6701 | -8/Materials | Core integrity fell below 50% 6723 | -8/Materials | Lost 5 parts (2p3n) 7145 | -8/Materials | Core integrity fell below 20% 7168 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. Destroyed Imp. Hover Unit. Penetrated by Slug. Adv. Beam Rifle destroyed. Neutrino Reactor explodes. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Slug penetrates Door. Aluminum Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Penetrated by Slug. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Slug penetrates Earth. Penetrated by Slug. U-05 Engineer lays Concrete. 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Nuclear Core | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Packrat Challenges ------------ None Game ------ Seed ResetHeatCompressor Manual? 0 Play Time 01:14:40 Cumulative 16.0 hours Start 2019.12.14 @ 21:20:26 End 2019.12.14 @ 22:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ef008ba-e6c2-4b70-8ef2-0b991e4f18d7