Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.01 @ 08:53:29 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (7263) 7263 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 15376 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 698 Friendly Fire -85 Cogmind --------- Core Integrity 1070/1300 Matter 295/300 Energy 120/310 System Corruption 8% Temperature Warm (105) Movement Treading (385) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (7) --- Advanced Medium Treads Flexi-carbon Leg Biometal Leg Compact Wheel > --- UTILITY (8) ------ Improved Cooling System Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Phase Cannon Phase Cannon Nova Cannon > --- INVENTORY (20) --- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Compact Wheel Improved Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Sensor Array Improved Shock Absorption System Rocket Array Kinetic Spear Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Heavy Reactive Plating Advanced Force Field > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Matter Neutralizer Nova Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Compact Wheel Compact Wheel Improved Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Sensor Array Heavy Armor Plating Improved Shock Absorption System Phase Cannon Rocket Array Kinetic Spear [Rating: 129] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Advanced Medium Treads Leg Armored Leg Wheel Compact Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . 1 . . 1 . . 1 . . . . . Utility 6 | . . . 1 1 . . 1 1 . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 Parts Attached 125 | 6 6 15 4 13 7 12 7 5 10 4 2 20 1 2 11 Power 11 | 1 1 1 . 1 2 . . 1 2 1 . . . . 1 Engine 2 | 1 1 . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . . 1 2 1 . . . . . Reactor 3 | . . . . . 2 . . . . . . . . . 1 Propulsion 43 | 2 2 8 . 5 1 4 4 . 3 1 2 7 . . 4 Treads 3 | 1 1 . . . . . . . . . . 1 . . . Leg 37 | . . 8 . 5 1 4 4 . 3 1 2 6 . . 3 Wheel 3 | 1 1 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 42 | 1 2 3 2 5 2 3 2 2 4 2 . 8 1 1 4 Device 20 | . 1 2 1 1 2 1 1 2 1 . . 4 1 1 2 Storage 3 | 1 1 . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . 1 . . . . 2 . . . Hackware 2 | . . . . . . 1 . . . . . 1 . . . Protection 14 | . . 1 1 4 . 1 . . 3 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 1 3 2 2 2 5 1 2 1 . . 5 . 1 2 Energy Gun 6 | . . 1 1 2 2 . . . . . . . . . . Energy Cannon 19 | . . 2 1 . . 4 1 2 1 . . 5 . 1 2 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 1 2 . . . . . . . . 1 Parts Lost 44 | . 4 . . . . 1 . 1 2 3 5 17 . . 11 Power 3 | . 1 . . . . . . 1 . . . . . . 1 Propulsion 18 | . 2 . . . . . . . 1 1 2 7 . . 5 Utility 14 | . . . . . . 1 . . 1 1 . 8 . . 3 Weapon 9 | . 1 . . . . . . . . 1 3 2 . . 2 Highest Loss Streak 15 | . 2 . . . . 1 . 1 1 2 5 15 . . 5 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . . . Average Backups 17 | 3 10 19 19 19 20 18 17 17 18 18 18 12 11 11 16 Power 2 | . 1 3 3 1 1 1 1 . 1 2 3 2 3 3 4 Propulsion 5 | 2 7 10 9 7 7 6 5 6 6 5 3 . 2 2 1 Utility 4 | . . 1 3 6 7 5 4 4 3 5 6 6 2 2 6 Weapon 4 | . 2 3 3 4 5 5 6 6 6 5 5 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . . 2 6 5 4 10 3 . 2 . . . . . 12 Power 10 | . . 1 2 . 1 . . . 1 . . . . . 5 Propulsion 12 | . . 1 2 . . 5 3 . 1 . . . . . . Utility 13 | . . . . 3 2 2 . . . . . . . . 6 Weapon 9 | . . . 2 2 1 3 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 99 99 95 92 86 85 83 88 92 74 87 83 84 82 Core 4 | . . 10 9 7 . . . 2 5 5 5 9 10 10 8 Reactor 3 | . . . . . 6 7 6 4 5 5 3 . . . . Treads 1 | . 13 . . . . . . . . . . . 5 5 4 Leg 28 | . . 43 36 33 30 30 33 29 29 34 29 30 21 21 20 Device 11 | . 6 9 9 15 15 9 6 9 11 14 15 15 9 10 13 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 4 Processor 2 | . . . . . . . 5 5 2 . . 3 10 10 9 Protection 5 | . . 1 9 7 7 7 6 5 7 10 6 4 5 5 4 Energy Gun 3 | . . 2 16 15 15 3 . . . . . . . . . Energy Cannon 13 | . . 6 8 7 7 18 20 16 17 15 7 14 15 14 15 Ballistic Gun 2 | . 28 13 1 . . . . . . . . . . . . Peak Build Rating 129 | 6 9 27 36 48 63 66 76 88 86 94 94 100 91 92 129 Average Rating 68 | 4 7 23 34 42 58 63 70 82 85 92 77 90 88 89 109 On Entrance 57 | . 6 9 26 36 48 63 63 76 85 85 94 65 91 87 90 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 165 | 11 49 60 69 71 79 98 102 116 124 138 138 137 138 140 165 Greatest Support 147 | 20 16 68 68 84 90 91 107 101 108 127 127 147 72 72 120 Greatest Overweight (x) 4 | 1 4 1 1 . . 1 1 1 1 1 1 2 1 1 2 Average Overweight (x) . | . 2 . . . . . . . 1 . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 18 12 12 20 Average Carried 17 | 3 10 19 19 19 19 19 19 19 19 19 18 12 11 11 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 20 20 20 20 20 20 20 19 19 17 12 11 12 16 Class Distribution -------------------- 38% | Tank 22% | Scavenger-Tank 13% | Gunner 10% | Mutant 8% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Commander-Tank | -5/Extension Scavenger-Tank | -4/Factory Mutant | -4/Waste Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Matter Collected 2208 | 229 209 251 58 160 70 146 61 144 173 55 . 399 12 90 151 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8508 | . 359 406 375 479 602 967 122 1010 626 286 . 1527 259 76 1414 Parts 347 | . 29 21 13 29 4 38 . 27 35 13 . 54 10 7 67 Haulers Intercepted 5 | . . 1 1 1 . . . 1 . . . 1 . . . Recyclers Shooed 7 | . . . . . . . . . 3 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 10 5 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 131 | . 10 7 6 9 1 16 2 12 11 4 . 23 7 4 19 Guns 27 | . 10 3 4 7 1 2 . . . . . . . . . Cannons 94 | . . 4 2 2 . 13 2 11 11 4 . 19 7 2 17 AOE 4 | . . . . . . . . . . . . 2 . 2 . Classes Destroyed 17 | . 4 1 2 3 1 2 . 1 1 1 . 1 . . . Worker 2 | . . . . . . . . . . 1 . 1 . . . Builder 6 | . 1 . . . . 1 . . 1 . . 2 . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 5 | . . 1 1 1 . . . 1 . . . 1 . . . Recycler 2 | . . . . . . . . 1 . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . 1 . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . 1 2 . . . . . . . . . 1 . . . Swarmer 23 | . 3 . . 3 . . . . 3 . . 5 5 4 . Grunt 55 | . 7 7 3 2 . 9 . 5 5 . . 8 . . 9 Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 Sentry 19 | . . . 2 2 . 4 1 2 2 2 . 2 . . 2 Hunter 9 | . . . 1 . . . . 1 . 2 . 2 2 . 1 Programmer 20 | . . . . 1 . 2 1 4 . . . 6 . . 6 Behemoth 1 | . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | . 5 4 3 4 1 4 2 3 3 2 . 14 5 2 6 Combat Bots Only 10 | . 4 3 3 3 1 4 2 3 3 2 . 10 5 2 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 1 2 1 1 . 3 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 1 . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Hostile Shots Fired 1087 | . 63 36 15 80 . 109 43 50 105 25 6 341 47 27 140 Missed 341 | . 14 16 4 24 . 23 15 13 30 10 . 137 16 7 32 Damage Taken 12214 | . 563 247 170 685 . 997 307 746 1864 337 259 3422 307 181 2129 Core 1123 | . 126 13 14 80 . 120 16 65 89 66 . 279 25 . 230 Absorbed by Shields 148 | . . . . . . . . . . . . . . . 148 Ignored by Resistances 360 | . . . . . . . . . . . . . 223 125 12 Core Remaining (%) 82 | 100 49 96 97 . . 71 98 . 84 . . . . 67 . Volleys Fired 391 | . 37 33 14 23 10 49 9 31 44 9 . 64 14 7 47 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 . 3 3 3 4 Hottest 368 | . 40 88 200 224 237 192 185 255 255 255 . 255 245 255 368 Shots Fired 1052 | . 74 61 42 57 30 135 27 88 126 27 . 180 41 15 149 Gun 235 | . 74 37 28 44 20 32 . . . . . . . . . Cannon 814 | . . 24 14 13 10 103 27 88 126 27 . 178 41 14 149 Launcher 3 | . . . . . . . . . . . . 2 . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 107 | . 74 28 5 . . . . . . . . . . . . Thermal 942 | . . 33 37 57 30 135 27 88 126 27 . 178 41 14 149 Explosive 3 | . . . . . . . . . . . . 2 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 11 6 17 13 4 23 10 11 13 12 . 13 6 4 12 Robot Miss Streak 12 | . 7 3 1 2 5 4 2 1 4 3 . 3 6 12 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 661 | . 51 38 34 39 16 87 16 62 77 18 . 115 15 5 88 Core Hits 299 | . 23 17 13 25 5 31 3 22 27 11 . 67 11 6 38 Critical Kills 5 | . . . . . . 1 . 1 . . . 1 . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 2 . . 3 . 1 . . . 1 . . 2 Burn 4 | . . . 2 . . 2 . . . . . . . . . Meltdown 5 | . . . . . . 1 . 1 . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19676 | . 536 650 670 812 437 2283 448 2263 2461 668 . 4352 492 268 3336 Guns 2757 | . 536 343 445 581 312 540 . . . . . . . . . Cannons 16105 | . . 307 225 231 125 1743 448 2263 2461 668 . 3653 492 153 3336 Explosions 808 | . . . . . . . . . . . . 693 . 115 . Melee . | . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . 6 . . . Kinetic 802 | . 536 226 40 . . . . . . . . . . . . Thermal 18060 | . . 424 630 812 437 2283 448 2263 2461 668 . 3653 492 153 3336 Explosive 808 | . . . . . . . . . . . . 693 . 115 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 2 10 10 . 19 20 17 17 8 Average Corruption 9 | . . . . . . 1 1 7 10 . 10 16 17 17 5 Corruption Purged 10 | . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 166 | . . . . . . 16 1 14 42 . 4 50 15 13 11 Message Errors 41 | . . . . . . 3 1 . 12 . 1 17 3 1 3 Matter Fused 38 | . . . . . . 6 . 5 7 . 1 10 4 4 1 Heat Flow Errors 17 | . . . . . . 2 . 1 6 . . 4 2 1 1 Energy Discharges 18 | . . . . . . 1 . 1 5 . 1 3 2 2 3 Parts Rejected 4 | . . . . . . . . . 2 . . . 1 1 . Data Loss (minor) 24 | . . . . . . 3 . 3 6 . 1 7 2 1 1 Data Loss (major) 8 | . . . . . . . . 1 1 . . 3 . 2 1 Misfires 4 | . . . . . . 1 . 1 1 . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . 1 . . . Misdirections 2 | . . . . . . . . . 1 . . 1 . . . Weapon Failures 8 | . . . . . . . . 2 . . . 3 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . 11 18 58 43 . . 115 12 . 31 Projectiles 288 | . . . . . . 11 18 58 43 . . 115 12 . 31 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . 67 . 14 . Shots 4 | . . . . . . . . . . . . 3 . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 379 | . 18 234 337 263 108 317 330 372 379 171 . 243 275 174 197 Average Temperature 101 | . 7 96 108 93 43 117 161 120 105 78 . 72 134 66 107 Received Heat Transfer 1913 | . 234 159 27 123 . 435 36 126 270 . . 267 . . 236 Effects 11 | . . . 1 . . 2 1 5 2 . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . Energy Bleed 4 | . . . . . . 2 1 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . 1 . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . 2 . . . 3 . . 2 Combat Hostiles 6 | . . . . . . 1 . 1 . . . 2 . . 2 Parts Melted 85 | . . 3 6 5 . 15 5 17 6 . . 15 1 . 12 Heat Transferred 24608 | . . 814 1332 1532 845 3714 644 2780 3227 729 . 4662 629 185 3515 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Maximum Alert Level 3 | . . . . . . . . 1 3 1 . 2 . . 1 Low Security (%) 82 | 100 100 100 100 100 100 100 100 92 6 14 100 72 . . 92 Level 1 12 | . . . . . . . . 7 61 85 . 7 . . 7 Level 2 3 | . . . . . . . . . 21 . . 20 . . . Level 3 . | . . . . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 765 | . 116 133 80 80 16 162 65 227 765 365 58 499 . . 251 Initial 365 | . . 4 38 . 16 . . . 105 365 58 . . . 132 Average 92 | . 48 33 31 27 . 47 20 48 374 273 21 130 . . 65 Influence Increases 5080 | . 276 248 206 279 . 508 119 377 1236 146 . 881 160 105 539 Destroy 0b10 Robot/C 2940 | . 200 140 120 180 . 320 40 240 560 80 . 460 140 80 380 Destroy 0b10 Robot/NC 140 | . 10 15 5 10 . 10 . 10 30 5 . 35 . . 10 Destroy Leader 662 | . 42 36 42 52 . 80 20 62 64 30 . 124 20 10 80 Allied During Kill 343 | . . . . . . . . . 340 3 . . . . . Successful Hack 196 | . 9 27 19 5 . 40 14 . 58 . . 24 . . . Disable Machine 135 | . . . . 15 . . 30 30 15 . . 30 . . 15 Destroy Structure 274 | . . . 5 2 . 13 . 20 64 28 . 88 . . 54 Lose Combat Pursuer 390 | . 15 30 15 15 . 45 15 15 105 . . 120 . 15 . Influence Decreases 3861 | . 264 160 244 233 16 508 119 162 594 344 58 429 170 130 430 Time Decay 3125 | . 224 123 215 233 16 386 119 162 434 294 30 269 170 130 320 Lost Part 388 | . 40 . . . . . . . 20 30 28 160 . . 110 Lost Ally 160 | . . . . . . . . . 140 20 . . . . . Purge Threat 188 | . . 37 29 . . 122 . . . . . . . . . Squads Dispatched 32 | . 1 1 . 2 . 5 . 5 3 1 . 9 . . 5 Investigation 3 | . . . . 1 . 2 . . . . . . . . . Extermination 11 | . . . . 1 . 3 . 2 . 1 . 2 . . 2 Reinforcement 10 | . 1 1 . . . . . . 3 . . 2 . . 3 Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 6 | . . . . . . . . 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Distress Signals 10 | . 1 1 . . . 1 . 2 . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 218 | . 18 13 10 10 2 22 3 17 33 7 5 35 7 5 31 Peak Tracking Total 7 | . 6 7 3 3 1 4 3 5 6 3 5 7 5 3 5 Tactical Retreats 18 | . 1 1 1 1 1 3 1 1 4 . . 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Traps Triggered 10 | . 1 . . 2 . 1 . 1 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Machines Disabled 9 | . . . . 1 . . 2 2 1 . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Machines Accessed 38 | . 2 4 4 2 . 8 2 3 9 1 . 2 . . 1 Terminals 32 | . 2 4 4 1 . 6 1 1 9 1 . 2 . . 1 Fabricators 6 | . . . . 1 . 2 1 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 104 | . 7 21 14 4 . 20 7 5 18 2 . 3 . . 3 Successful 43 | . 3 12 8 1 . 10 1 . 6 . . 1 . . 1 Failed 61 | . 4 9 6 3 . 10 6 5 12 2 . 2 . . 2 Catastrophic 10 | . . 1 1 . . 3 1 1 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 8 17 13 4 . 19 6 5 3 2 . 1 . . 2 Terminals 94 | . 7 21 14 2 . 18 4 2 18 2 . 3 . . 3 Fabricators 10 | . . . . 2 . 2 3 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 21 | . . 6 3 . . 6 . . 5 . . . . . 1 Record 2 | . . . . . . 1 . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . 1 1 . . 1 . . . . . . . . . Unreport Threat 4 | . . 2 1 . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 6 5 1 . 4 1 . 1 . . 1 . . . Terminals 21 | . 3 6 5 1 . 3 1 . 1 . . 1 . . . Track 1 | . . 1 . . . . . . . . . . . . . Botnet 17 | . 2 4 4 1 . 3 1 . 1 . . 1 . . . Operators 2 | . . 1 1 . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 4 4 2 . 7 2 3 7 1 . 2 . . 1 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 1 . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Total Allies 12 | . . . . . . . . . 12 . . . . . . Largest Group 12 | . . . . . . . . . 12 1 . . . . . Highest-Rated Group 398 | . . . . . . . . . 398 39 . . . . . Highest-Rated Ally 39 | . . . . . . . . . 39 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . . . . . . . 159 13 . . . . . Total Damage 2704 | . . . . . . . . . 2510 194 . . . . . Kills 24 | . . . . . . . . . 24 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Active Infowar (turns) 465 | . 262 203 . . . . . . . . . . . . . Terrain 465 | . 262 203 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Turns Passed 12084 | 55 554 593 625 1038 743 2324 384 1026 1071 640 120 1096 351 279 1185 Spaces Moved 6099 | 45 295 313 323 607 548 1220 255 448 371 296 79 594 157 131 417 Core 2 | 2 . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . Legs 5759 | . . 313 323 607 548 1220 255 448 371 296 79 594 157 131 417 Wheels 337 | 42 295 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 130 130 128 122 120 118 118 184 117 116 117 190 190 187 Average Speed 158 | 90 131 135 145 129 122 167 126 194 195 183 141 131 190 190 220 Slowest Speed 260 | 160 145 190 200 132 132 202 198 198 198 188 188 260 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 46 38 33 17 96 30 6 14 70 7 69 20 31 20 19 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . 1 1 . Spaces Dug 4 | . . . . . . 2 . . . . . 1 . . 1 Terrain Destroyed 157 | . . . 5 . . 8 . 9 15 7 . 58 12 17 26 Melee . | . . . . . . . . . . . . . . . . Projectile 104 | . . . 5 . . 8 . 9 15 7 . 16 12 6 26 AOE 53 | . . . . . . . . . . . . 42 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Was Fac Upp Upp Res Total 7752 | 56 393 418 451 816 605 1423 305 535 626 376 87 761 179 146 575 Wait 808 | . 41 39 92 145 26 93 22 45 96 54 3 60 8 1 83 Move 6087 | 44 294 312 322 607 547 1219 254 447 370 296 78 594 156 130 417 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 6 14 8 8 9 4 18 5 3 7 7 . 13 . 2 8 Fast Attach 41 | 6 3 5 2 1 1 4 . 2 2 . 2 6 . . 7 Attach 54 | . 3 2 1 2 . 1 2 2 6 5 3 19 1 2 5 Detach 5 | . . . . . . . . . . . 1 1 . 1 2 Swap 59 | . . 9 2 12 6 9 5 2 4 2 . 3 . 3 2 Drop 104 | . 1 10 10 17 11 30 8 3 6 3 . 1 . . 4 Fire 391 | . 37 33 14 23 10 49 9 31 44 9 . 64 14 7 47 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . Rewire 81 | . . . . . . . . . 81 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x2 1184 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1525 | -8/Materials | Build established: Tank 1692 | -8/Materials | Discovered new exit (range 5) 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2543 | -7/Factory | Discovered new exit (range 11) 2866 | -7/Factory | Sucked down chute 2866 | -7/Factory | Entered Waste 2866 | -7/Waste | The area was eerily silent 2956 | -7/Waste | A Compactor rumbled back to life 2971 | -7/Waste | Spotted C-40 Crusher 3212 | -7/Waste | Discovered new exit (range 13) 3237 | -7/Waste | Build established: Scavenger-Tank 3379 | -7/Waste | Destroyed C-40 Crusher 3609 | -7/Waste | Entered Factory 3698 | -7/Factory | Hacking Suite fried by hacking feedback 3736 | -7/Factory | Build established: Tank 4067 | -7/Factory | Found Prototype Launcher 4067 | -7/Factory | Identified Rocket Array 5145 | -7/Factory | Identified exit to Lower Caves 5797 | -7/Factory | Discovered new exit (range 8) 5805 | -7/Factory | Allied Derelicts emerged from ambush trap array 5933 | -7/Factory | Entered another Factory area 5933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6251 | -6/Factory | Build established: Gunner 6298 | -6/Factory | Discovered new exit (range 7) 6317 | -6/Factory | Entered another Factory area 6317 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7010 | -5/Factory | Discovered new exit (range 10) 7027 | -5/Factory | Garrison activated, responded to threat 7104 | -5/Factory | System corruption reached 10% 7253 | -5/Factory | Garrison activated, responded to threat 7259 | -5/Factory | Garrison activated, responded to threat 7343 | -5/Factory | Entered Extension 7673 | -5/Extension | Rescued a captive Derelict 7697 | -5/Extension | Rescued a captive Derelict 7790 | -5/Extension | Rescued a captive Derelict 7791 | -5/Extension | Rescued a captive Derelict 7840 | -5/Extension | Rescued a captive Derelict 7845 | -5/Extension | Build established: Commander-Gunner 7909 | -5/Extension | Spotted B-75 Beast 7924 | -5/Extension | Spotted B-75 Beast 7940 | -5/Extension | Destroyed B-75 Beast 7968 | -5/Extension | Allies destroyed B-75 Beast 8211 | -5/Extension | Build established: Commander-Tank 8354 | -5/Extension | Lost 6 allies 8397 | -5/Extension | Discovered new exit (range 10) 8399 | -5/Extension | Discovered new exit (range 6) 8414 | -5/Extension | Entered Factory 8414 | -4/Factory | Accompanied by 1 ally 8414 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8570 | -4/Factory | Build established: Scavenger-Tank 9054 | -4/Factory | Sucked down chute 9054 | -4/Factory | Entered Waste 9069 | -4/Waste | EMP discharged 9069 | -4/Waste | System corruption reached 10% 9072 | -4/Waste | Spotted C-40 Crusher 9094 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9101 | -4/Waste | Crushed by Compactor (1 part destroyed) 9107 | -4/Waste | Spotted C-40 Crusher 9118 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9121 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9124 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9131 | -4/Waste | Spotted C-40 Crusher 9139 | -4/Waste | Spotted C-40 Crusher 9143 | -4/Waste | Spotted C-40 Crusher 9155 | -4/Waste | Lost 5 parts (2n3w) 9164 | -4/Waste | Discovered new exit (range 10) 9169 | -4/Waste | EMP discharged 9174 | -4/Waste | Entered Factory 9553 | -4/Factory | Build established: Tank 9841 | -4/Factory | Garrison activated, responded to threat 9991 | -4/Factory | Destroyed 10 combat bots 9991 | -4/Factory | Lost 15 parts (5n8u2w) 9997 | -4/Factory | Discovered new exit (range 12) 10076 | -4/Factory | Identified exit to Upper Caves 10102 | -4/Factory | Found Hvy. Reactive Plating 10222 | -4/Factory | First assault squad dispatched 10256 | -4/Factory | Build established: Scavenger-Gunner 10270 | -4/Factory | Entered Upper Caves 10593 | -4/Upper Caves | Discovered new exit (range 15) 10620 | -4/Upper Caves | Identified exit to Upper Caves 10621 | -4/Upper Caves | Entered another Upper Caves area 10870 | -4/Upper Caves | Discovered new exit (range 16) 10896 | -4/Upper Caves | Identified exit to Research 10900 | -4/Upper Caves | Entered Research 10900 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11222 | -3/Research | Build established: Scavenger-Tank 11827 | -3/Research | Lost 3 parts (1n2w) 12028 | -3/Research | Lost 5 parts (3n2u) 12075 | -3/Research | Spotted B-86 Titan 12085 | -3/Research | Self-destructed Last Messages --------------- 12024_ K-01 Serf cleans the Catalytron. 12025_ MO,AVST32H8=:BVA%OI8OABU 12027_ R-10 Processor collects Adv. Target Analyzer. 12027_ K-01 Serf cleans the Catalytron. 12031_ R-10 Processor collects Sml. Battery. 12034_ R-10 Processor collects Imp. Antigrav System. 12040_ BV788JKEWO7GQ/>SPGORUUSB 12040_ R-10 Processor collects Adv. Target Analyzer. 12059_ System corrupted: Component data lost. 12062_ K-01 Serf cleans the Catalytron. 12075_ Penetrated by Slug. 12079_ System corrupted: Energy discharge (-124). 12079_ Imp. Phase Shifter melted. 12079_ H-77 Assassin destroyed. 12081_ U-05 Engineer builds a Wall. 12082_ Penetrated by Slug. 12082_ Hvy. Armor Plating destroyed. 12082_ Slug penetrates Door. 12083_ K-01 Serf collects debris. 12083_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????## =!=* [ # #####????# #?????? | | ?????????????######+##### #????????? ??????? | | ?????????????## %%!=!# #???????????????????? | | ??????????????# ! =%%%/%%* #???????????????????? | | ?????????????## !*[#% #????#??????????????? | | ??????????????# =[=# #??"""""????????????? | | ??????????????# !# ###""T""## ?????????? | | ??????????????# "" "" #] ????????? | | ??????????????# ""S"" # ????????? | | ??????????????# """" # ????????? | | ?????????????############ ????????? | | ??????????????##?????#### ????????? | | ?????????????????????# "" ????????? | | ?????????????????????#""" """ h""" ?????????? | | ?????????????????????#"T """u h""????????????? | | ?????????????????????#"" """ w""" ?????????? | | ?????????????????????# "" ????????? | | ?????????????????????#### ????????? | | ????????????????######??# ????????? | | ????????????????? ??# """ ?????????? | | ?????????????????? ?# """???????????? | | ??????????????????"""" ?# """ ?????????? | | ?????????????????""""" # !! ????????? | | ??????????????# """"" # !! ????????? | | ??????????????# ; % !! ????????? | | ??????????????# #@ ### T####T#?????????? | | ??????????????# ] # #??###??????????????? | | ??????????????#########?#u k#???????????????????? | | ????????????????????????h%* #???????????????????? | | ???????????????????????!![ #???????????????????? | | ???????????????????????!! #???????????????????? | | ?????????????????????? | +???????????????????? | | ??????????????????????! #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????!! #???????????????????? | | ???????????????????? ! ! #???????????????????? | | ???????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????? +???????????????????? | | ????????????????????? ####BB##???????????????????? | | ??????????????????????????BB?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 40 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyThiefCore Manual? 0 Play Time 01:32:23 Cumulative 265.9 hours Start 2024.12.27 @ 13:14:33 End 2025.01.01 @ 08:53:29 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 277 Adventurer 4 Explorer 40 Win Type - Total 13 Types 9/1/2/1/0/0/0/0/0 Lore% 53 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d74125-b048-4ffe-9c45-0a97ad3d8109