Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 20:23:58 Player: Blanco! Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1287) 1287 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3547 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (25) --- Improved Titanium Leg Compact Battery (200) Improved Terrain Scanner Targeting Computer Insulated Plating Shock Absorption System V3-11A's Pendant Ion Cannon Gauss Rifle Mini Grenade Launcher Improved Grenade Launcher Multitool Scrap Shield Fragment (46) Scrap Shield Fragment (27) Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Reactive Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Katana > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Compact Battery Improved Terrain Scanner Targeting Computer Insulated Plating Shock Absorption System Hardlight Generator V3-11A's Pendant Ion Cannon Gauss Rifle Mini Grenade Launcher Improved Grenade Launcher Multitool Scrap Shield Fragment Scrap Shield Fragment [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Reactive Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 52 | 6 7 12 22 5 Power 10 | 1 . 2 5 2 Engine 9 | 1 . 2 5 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 2 4 6 . Treads 2 | . . . 2 . Leg 3 | . . . 3 . Wheel 9 | 2 2 4 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 3 1 Device 4 | . 1 . 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 21 | 2 3 6 8 2 Energy Gun 5 | . 2 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 4 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 31 | . . 10 11 10 Power 9 | . . 2 3 4 Propulsion 7 | . . 3 3 1 Utility 4 | . . . 1 3 Weapon 11 | . . 5 4 2 Highest Loss Streak 10 | . . 3 9 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 96 94 97 Engine 15 | . 14 13 17 16 Treads 2 | . . . 8 . Leg 5 | . . . 4 26 Wheel 17 | . 28 27 9 . Device 12 | . 9 14 12 9 Storage 11 | . 14 14 9 9 Protection 3 | . . . 5 8 Energy Gun 3 | . 21 3 . . Energy Cannon 4 | . . 8 3 . Ballistic Gun 8 | . 4 5 9 16 Launcher 4 | . 2 5 6 . Slashing Weapon 3 | . . . 5 9 Peak Build Rating 37 | 6 12 13 36 37 Average Rating 19 | 4 10 11 24 35 On Entrance 13 | . 6 11 12 36 Naked Turns . | . . . . . Heaviest Build 111 | 10 90 98 110 111 Greatest Support 60 | 20 24 40 60 60 Greatest Overweight (x) 7 | . 3 7 3 2 Average Overweight (x) 2 | . 1 3 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 Most Carried 18 | 5 11 15 18 17 Average Carried 12 | 3 8 12 13 16 Final Capacity 25 | 8 25 25 25 25 Final Carried 17 | 5 11 14 17 14 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 892 | 187 31 319 256 99 Remotely . | . . . . . Salvage Created 1183 | . 31 576 395 181 Parts 74 | . 4 38 21 11 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 32 | . . 17 10 5 Melee 4 | . . . . 4 Guns 11 | . . 6 4 1 Cannons 7 | . . 7 . . AOE 10 | . . 4 6 . Classes Destroyed 11 | . 2 4 4 1 Builder 1 | . . . 1 . Tunneler 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 7 | . . 3 3 1 Grunt 8 | . . 2 3 3 Duelist 1 | . . . . 1 Sentry 3 | . . 1 2 . Hunter 2 | . . . 2 . Subdweller 11 | . . 11 . . Best Kill Streak 7 | . 1 4 7 4 Combat Bots Only 4 | . . 4 4 4 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 345 | . 4 70 111 160 Missed 91 | . 1 19 33 38 Damage Taken 3822 | . 63 1112 1218 1429 Core 716 | . 6 149 296 265 Absorbed by Shields 325 | . . . . 325 Ignored by Resistances 118 | . . . 90 28 Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 81 | . 3 43 26 9 Largest 3 | . 2 2 3 2 Hottest 133 | . 90 125 133 55 Shots Fired 152 | . 6 68 62 16 Gun 79 | . 5 30 29 15 Cannon 35 | . . 24 11 . Launcher 33 | . 1 9 22 1 Special 5 | . . 5 . . Kinetic 62 | . 2 16 29 15 Thermal 40 | . . 29 11 . Explosive 33 | . 1 9 22 1 Electromagnetic 17 | . 3 14 . . Robot Hit Streak 12 | . 1 12 10 3 Robot Miss Streak 7 | . 2 4 5 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 119 | . 2 52 47 18 Core Hits 73 | . 2 24 37 10 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Destroy 2 | . . 1 1 . Sever 1 | . . . . 1 Melee Attacks 20 | . . . 7 13 Impact . | . . . . . Slashing 20 | . . . 7 13 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3359 | . 69 1281 1564 445 Guns 775 | . 20 363 232 160 Cannons 770 | . . 518 252 . Explosions 1290 | . . 356 925 9 Melee 431 | . . . 155 276 Ramming 49 | . 49 . . . Kinetic 599 | . . 207 232 160 Thermal 814 | . . 562 252 . Explosive 1290 | . . 356 925 9 Electromagnetic 176 | . 20 156 . . Impact . | . . . . . Slashing 431 | . . . 155 276 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 67 | . 2 . 65 . Projectiles . | . . . . . Explosions 43 | . . . 43 . Melee 24 | . 2 . 22 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 415 | . 28 64 274 49 Shots 12 | . 1 3 7 1 Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 425 | . 42 18 425 29 Average Temperature 75 | . 17 5 105 11 Received Heat Transfer 783 | . 18 99 153 513 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 2 . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1356 | . . 1023 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 337 | . 43 . 337 205 Initial 50 | . . . 20 50 Average 113 | . 26 . 159 85 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 . 63 98 Level 1 19 | . . . 36 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 3 18 15 19 Peak Tracking Total 10 | . 2 3 6 10 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2649 | 56 237 1089 834 433 Spaces Moved 1435 | 53 180 689 355 158 Core 11 | 11 . . . . Treads 95 | . . . 95 . Legs 227 | . . . 69 158 Wheels 1102 | 42 180 689 191 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 130 114 200 Average Speed 152 | 73 109 136 193 200 Slowest Speed 320 | 80 135 195 320 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 18 30 28 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 226 | . 3 57 155 11 Melee . | . . . . . Projectile 5 | . . 3 2 . AOE 221 | . 3 54 153 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1719 | 69 212 757 442 239 Wait 55 | . 5 1 . 49 Move 1431 | 52 179 688 354 158 Hop . | . . . . . Pick Up 59 | 11 10 13 25 . Fast Attach 1 | . 1 . . . Attach 36 | 6 . 10 17 3 Detach 1 | . . . 1 . Swap 15 | . 6 2 5 2 Drop 12 | . 5 . 7 . Fire 81 | . 3 43 26 9 Melee 20 | . . . 7 13 Ram 3 | . 3 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Entered Subcaves 317 | -10/Subcaves | Build established: Mutant 348 | -10/Subcaves | Learned location of Zion (-7) 401 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 441 | -10/Subcaves | Ambushed by Subdweller buried in earth 546 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 704 | -10/Subcaves | Visited triangular shrine 716 | -10/Subcaves | Found Prototype Device 771 | -10/Subcaves | Lost 3 parts (3w) 818 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1014 | -10/Subcaves | Lost 3 parts (1p2n) 1074 | -10/Subcaves | Core integrity fell below 50% 1349 | -10/Subcaves | Discovered new exit (range 11) 1383 | -10/Subcaves | Entered Materials 1383 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1384 | -8/Materials | Identified V3-11A's Pendant 1735 | -8/Materials | Lost 9 parts (1p3n1u4w) 1951 | -8/Materials | Core integrity fell below 50% 2215 | -8/Materials | Identified exit to Garrison 2217 | -8/Materials | Entered Garrison 2283 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Core integrity fell below 20% 2650 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02622_ Critical hit (Burn: +37). 02622_ G-47 Trooper destroyed. 02622_ Switching to secondary target: G-47 Trooper. 02623_ Reactive Plating destroyed. Garrison Door activated. 02625_ Slug penetrates Reinforced Barrier. 02625_ Hpw. Shotgun destroyed. 02629_ Slug penetrates Wall. 02635_ Imp. Shield Generator destroyed. 02637_ Knocked back. 02637_ Deuterium Engine destroyed. 02638_ S-10 Pest destroyed. 02641_ Slug penetrates Wall. 02644_ Penetrated by Slug. 02647_ Knocked back. 02647_ Imp. Titanium Leg destroyed. 02647_ Hpw. Shotgun destroyed. 02649_ Lgt. Nuclear Core destroyed. 02650_ Penetrated by Slug. 02650_ Hardlight Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #############?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???############## #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ###?????????????# #?????????????????????????????? | | # #?????????????# #?????????????????????????????? | | #???????####### ###########???????????????????? | | #???????# #???????????????????? | | #???????# ##### #???????????????????? | | # #???????# #???# ######## #???????????????????? | | # #########[##### #??????# #???????????????????? | | ="+%= + #??????# #???????????????????? | | #### ########## #??????# #???????????????????? | | ???# #????????# #??????# #???????????????????? | | ???#####????????# #??????# #???????????????????? | | ????????????????# #??????# #??? #?????????????? | | ????????????????# #?????## *## #####?????????? | | ????????????????# ##+####=!%=h g % #????????? | | ??????????? + *% @b[= ??????? | | ????????????????#s s [% gh ??????? | | ????????????????########## g## ## ##???????? | | ?????????????????????????# #? #??? #????????? | | ????????????????????????? ? ???????????? | | ????????????????????????? ?????????? | | ????????????????????????? "????????? | | ????????????????????????? ?????????? | | ?????????????????????????# ## ## ?????????? | | ?????????????????????????# #? #?? ??????????? | | ????????????????????????? ? ????????????? | | ????????????????????????? ?? ????????????? | | ????????????????????????? ? ????????????? | | ?????????????????????????######??""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadWeightDetector Manual? 0 Play Time 00:38:59 Cumulative 12.6 hours Start 2025.03.18 @ 19:43:01 End 2025.03.18 @ 20:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0856f0b6-ea46-487a-8cdc-4292d533942c