Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 18:25:44 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (153) 153 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 3578 Bonus ------- Pacifist 470 Follower Combat Kills 150 Cogmind --------- Core Integrity 362/700 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Waste Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Melee Analysis Suite Microactuators Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Melee Analysis Suite Transmission Jammer Layered Light Armor Plating Heavy Hammer Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Melee Analysis Suite Microactuators Hacking Suite > --- WEAPON ----------- Mining Claw Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Small Storage Unit Transmission Jammer [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Microactuators Processor Visual Processing Unit Hackware Hacking Suite Weapon Mining Claw Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 17 | 2 . 2 . 7 5 1 Power 1 | . . . . 1 . . Engine . | . . . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 6 | 2 . 1 . 3 . . Treads . | . . . . . . . Leg 6 | 2 . 1 . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . . . . 2 3 . Device 2 | . . . . . 2 . Storage . | . . . . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | . . 1 . 1 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 2 1 Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . . 1 7 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . 1 3 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Highest Loss Streak 6 | . . . . 1 6 . To Critical Strikes . | . . . . . . . Average Backups 3 | 1 3 3 4 3 4 5 Power 1 | 1 2 2 2 1 . . Propulsion . | . . . . . . . Utility 1 | . 1 1 1 1 2 3 Weapon . | . . . 1 . . 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 2 2 3 Power 3 | . . . . 2 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 1 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 47 | . 28 26 33 49 58 32 Core 2 | . . . . 2 3 . Leg 21 | . 28 24 33 31 17 . Device 4 | . . . . . 8 7 Processor 7 | . . . . 1 13 15 Hackware 5 | . . . . 8 7 7 Slashing Weapon 4 | . . 2 . 6 6 . Peak Build Rating 28 | 2 2 3 3 17 28 21 Average Rating 11 | 1 2 2 3 8 18 15 On Entrance 5 | . 2 2 3 3 17 14 Avg Prop Armor Cover (%) 23 | . 25 38 41 33 16 . Naked Turns . | . . . . . . . Heaviest Build 12 | . . 2 . 9 12 7 Greatest Support 43 | 20 20 3 3 43 43 3 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 4 5 5 Average Carried 3 | 2 3 3 4 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 3 5 5 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 380 | 187 . . . 153 25 15 Remotely . | . . . . . . . Salvage Created 236 | . . . . 154 82 . Parts 15 | . . . . 8 7 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 3 | . . . . 2 1 . Melee 3 | . . . . 2 1 . Classes Destroyed 4 | . . . . 2 2 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Grunt 2 | . . . . 2 . . Duelist 1 | . . . . . 1 . Best Kill Streak 1 | . . . . 1 1 . Combat Bots Only 1 | . . . . 1 1 . Max Kills in Single Turn 1 | . . . . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 107 | . 13 12 8 10 64 . Missed 47 | . 7 2 4 5 29 . Hits 60 | . 6 10 4 5 35 . Melee 7 | . . . . . 7 . Projectile 53 | . 6 10 4 5 28 . AOE 1 | . . . . . 1 . Critical Strikes 3 | . . . . . 3 . Damage Taken 1152 | . 56 136 36 104 820 . Core 456 | . 20 68 . 30 338 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 92 . 83 94 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 16 | . . . . 8 8 . Core Hits 8 | . . . . 5 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 31 | . . 7 . 12 12 . Impact 2 | . . . . . 2 . Slashing 29 | . . 7 . 12 10 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 437 | . . . . 231 206 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 425 | . . . . 221 204 . Ramming 12 | . . . . 10 2 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 425 | . . . . 221 204 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . 14 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 14 | . . . . . 14 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . 4 1 . Shots . | . . . . . . . Rammed 5 | . . . . 4 1 . Targets Rammed 5 | . . . . 4 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 4 | . . . . . 4 . Average Temperature 3 | . . . . . 3 . Received Heat Transfer 354 | . 12 39 12 45 246 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 110 | . . 110 74 43 109 38 Initial 39 | . . . 39 24 . 38 Average 18 | . . 21 48 19 17 24 Influence Increases 659 | . 7 165 45 128 277 37 Destroy 0b10 Robot/C 60 | . . . . 40 20 . Destroy 0b10 Robot/NC 10 | . . . . 5 5 . Destroy Leader 12 | . . . . 2 10 . Successful Hack 38 | . 7 10 . 21 . . Destroy Structure 44 | . . 5 . . 2 37 Partial Spotted 60 | . . 30 . 15 15 . Lose Combat Pursuer 435 | . . 120 45 45 225 . Influence Decreases 657 | . 7 65 81 190 170 144 Entered New Map 174 | . . . 61 40 2 71 Time Decay 375 | . 7 65 20 140 113 30 Lost Part 65 | . . . . 10 55 . Lost Ally 43 | . . . . . . 43 Squads Dispatched 9 | . 1 1 . 4 3 . Investigation 3 | . . 1 . 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 7 | . 1 . . 3 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 9 8 7 22 27 4 Peak Tracking Total 12 | . 8 7 12 6 9 2 Tactical Retreats 11 | . . 3 1 1 6 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 3 | . . . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 10 | . 2 3 . 3 2 . Terminals 10 | . 2 3 . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 7 11 . 11 7 . Successful 12 | . 1 4 . 6 1 . Failed 23 | . 6 6 . 5 6 . Catastrophic 5 | . 2 1 . 1 1 . Database Lockouts 1 | . . 1 . . . . Manual 27 | . 5 8 . 7 7 . Terminals 36 | . 7 11 . 11 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 3 . 2 1 . Record 1 | . . 1 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 1 . 4 . . Terminals 6 | . 1 1 . 4 . . Track 2 | . . . . 2 . . Botnet 2 | . . 1 . 1 . . Disrupt 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 3 . 3 2 . Full Trace Events 3 | . 1 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 19 | . . . . . . 19 Largest Group 19 | . . . . . . 19 Highest-Rated Group 465 | . . . . . . 465 Highest-Rated Ally 35 | . . . . . . 35 Total Orders . | . . . . . . . Ally Attacks 128 | . . . . . . 128 Total Damage 4265 | . . . . . . 4265 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 670 | . . . . 64 518 88 Optics 670 | . . . . 64 518 88 Terrain 195 | . . . . . 195 . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 1200 | 55 51 152 41 295 518 88 Spaces Moved 1598 | 44 68 251 82 354 672 127 Core 1295 | 5 44 251 82 289 497 127 Treads . | . . . . . . . Legs 303 | 39 24 . . 65 175 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 63 | 112 74 50 50 62 68 57 Slowest Speed 150 | 120 120 50 50 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 28 34 29 32 21 59 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 8 | . . 6 . . 2 . Terrain Destroyed 8 | . . 6 . . 2 . Melee 8 | . . 6 . . 2 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1716 | 48 67 263 81 400 716 141 Wait 31 | . . . . 18 1 12 Move 1593 | 43 67 250 81 353 672 127 Hop . | . . . . . . . Pick Up 10 | 3 . 1 . 1 5 . Fast Attach 13 | 2 . 1 . 6 3 1 Attach 6 | . . 2 . 2 2 . Detach 5 | . . 2 . 1 2 . Swap 1 | . . . . 1 . . Drop 6 | . . . . 2 3 1 Fire . | . . . . . . . Melee 31 | . . 7 . 12 12 . Ram 5 | . . . . 4 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 7) 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -9/Materials | Discovered new exit (range 12) 244 | -9/Materials | Central database locked down 259 | -9/Materials | Entered Mines 279 | -9/Mines | Assembled infested the area 296 | -9/Mines | Discovered new exit (range 9) 300 | -9/Mines | Entered Materials 300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -8/Materials | Build established: Mutant 415 | -8/Materials | Met 7R-MNS 466 | -8/Materials | Discovered new exit (range 16) 471 | -8/Materials | Garrison activated, responded to threat 595 | -8/Materials | Entered Factory 595 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 596 | -7/Factory | Caught up to 7R-MNS 865 | -7/Factory | Lost 6 parts (1p2n1u2w) 1048 | -7/Factory | Identified exit to Factory 1113 | -7/Factory | Sucked down chute 1113 | -7/Factory | Entered Waste 1126 | -7/Waste | Spotted C-40 Crusher 1131 | -7/Waste | Warlord forces began an assault 1156 | -7/Waste | Allies destroyed C-40 Crusher 1158 | -7/Waste | Spotted C-40 Crusher 1161 | -7/Waste | Spotted C-40 Crusher 1161 | -7/Waste | Allies destroyed C-40 Crusher 1164 | -7/Waste | Spotted C-40 Crusher 1169 | -7/Waste | Allies destroyed C-40 Crusher 1197 | -7/Waste | Spotted C-40 Crusher 1201 | -7/Waste | Self-destructed Last Messages --------------- 01164_ Z1-O87(s) destroyed. 01166_ The unstable cave ceiling collapses. 01167_ 3E-JTC(d) Hrd. Medium Armor Plating crushed. 01167_ 3E-JTC(d) Rocket Launcher crushed. 01167_ 3E-JTC(d) Lgt. Deuterium Engine crushed. 01168_ The unstable cave ceiling collapses. 01169_ C-40 Crusher heat damages Antimatter Reactor, Hvy. Treads. 01169_ C-40 Crusher destroyed. 01170_ The unstable cave ceiling collapses. 01181_ Acquired Broken Power Maul. 01187_ HT-Q73(m) fixes Power Maul. 01190_ ES-745(m) repairs HT-Q73(m). 01195_ HT-Q73(m) fits Backup Power III on Cogmind. 01197_ ES-745(m) repairs HT-Q73(m) Wheel. 01200_ HT-Q73(m) fits Backup Propulsion III on Cogmind. 01200_ Dropped Backup Propulsion III. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######??????######?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #### ######## #?????????????????????? | | #?????????????????????? | | ! #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #### ######## #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #???????????#?????????? | | ########??# #??????# m #????????? #?????????? | | ????????### #??????# m ######## #?????????? | | ????????# ! #??????# @ #?????????? | | ????????# #??????# #?????????? | | ????????# #??????# #?????????? | | ????????# [ #??????# ! #?????????? | | ????????### #????### ##### ## #?????????? | | ??????????# #???## # ###### #?????????? | | ??????????# #??## # ?????????? | | ??????????# #??# # #?????????? | | ????????### #### # # ####### ? | | ????????# % !%=g% | | ????????# b b[*dg! | | ????????# %] *=[g% | | ????????# | | ????????### ####= [ ########??? | | ??????????# #??## ## # # #?????????? | | ??????????# #???##?# # ## #?????????? | | ??????????# #??????# ### ###?? #?????????? | | ????????### ###????# #??##????? #?????????? | | ????????# #??? ????????? ????????? | | ????????# #??# #????????? #???????? | | ????????# #??# #?????????? #???????? | | ????????# #??# #?????????? #???????? | | ????????# #??# #???????????#???????? | | ????????# #??# #???????????????????? | | ????????# #??# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentClaymoresBlaster Manual? 0 Play Time 00:16:11 Cumulative 251.6 hours Start 2025.09.07 @ 03:35:53 End 2025.09.07 @ 18:25:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8029aea5-ba06-4302-ac34-3863f23937d0