Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:07:46 Player: SnaveSutit Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1933) 1933 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 6911 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 631 Met Imprinter 300 Was Imprinted 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 83/100 System Corruption 19% Temperature Critical (535) Movement Hovering (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Target Analyzer Advanced ECM Suite > --- WEAPON (4) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Fusion Compressor Microactuators Heavy Laser Peak State ------------ > --- POWER ------------ Ion Engine Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Damper Plating > --- WEAPON ----------- Heavy Plasma Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Microactuators Remote Datajack [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . 2 . . Weapon 2 | . . . . . . 2 . . Parts Attached 76 | 5 3 9 4 . 11 15 6 23 Power 10 | 1 . 1 . . 2 2 2 2 Engine 5 | 1 . 1 . . 1 1 . 1 Core 2 | . . . . . 1 . . 1 Reactor 3 | . . . . . . 1 2 . Propulsion 23 | 2 . 3 2 . 4 4 . 8 Treads 16 | 2 . . 2 . 3 2 . 7 Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover 6 | . . 3 . . 1 1 . 1 Flight . | . . . . . . . . . Utility 14 | 1 1 2 . . . 4 1 5 Device 7 | . 1 1 . . . 1 . 4 Storage 2 | 1 . . . . . 1 . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . Protection 3 | . . 1 . . . 1 1 . Artifact . | . . . . . . . . . Weapon 29 | 1 2 3 2 . 5 5 3 8 Energy Gun . | . . . . . . . . . Energy Cannon 12 | . . . . . . 3 3 6 Ballistic Gun 7 | 1 . 2 1 . 2 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . 1 1 1 . . . . . Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 Parts Lost 27 | . . . 2 . 5 12 . 8 Power 3 | . . . . . 1 2 . . Propulsion 11 | . . . 2 . 2 3 . 4 Utility 7 | . . . . . 1 4 . 2 Weapon 6 | . . . . . 1 3 . 2 Highest Loss Streak 10 | . . . 2 . 3 10 . 7 To Critical Strikes 2 | . . . . . . 1 . 1 Average Slot Usage (%) 69 | . 93 91 88 88 70 69 17 29 Engine 7 | . 14 11 11 11 3 5 4 1 Reactor 1 | . . . . . . 5 2 . Treads 16 | . 28 13 16 22 16 11 . 13 Device 8 | . 8 11 11 11 11 4 . 5 Storage 8 | . 14 11 11 11 11 6 1 . Hackware 1 | . . . . . . 5 . . Protection 5 | . . 11 11 11 4 4 2 . Energy Cannon 2 | . . . . . . 7 6 1 Ballistic Gun 9 | . 14 15 16 11 7 14 . . Ballistic Cannon 1 | . . . . . 5 . . . Launcher 4 | . 1 6 5 11 4 . . . Naked Turns 152 | . . . . . . . 55 97 Heaviest Build 84 | 12 15 19 19 18 26 70 84 20 Greatest Support 80 | 40 40 40 40 40 40 40 3 80 Greatest Overweight (x) 27 | . . 1 3 . 2 10 27 4 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 5 Average Capacity 7 | 6 8 8 8 8 8 9 7 5 Most Carried 8 | 3 4 7 7 8 8 7 5 5 Average Carried 5 | . 2 5 6 7 7 4 3 4 Final Capacity 15 | 8 8 8 8 8 8 15 5 5 Final Carried 8 | 1 4 7 6 8 6 3 5 3 Class Distribution -------------------- 80% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 1514 | 229 90 43 68 40 370 416 74 184 Remotely . | . . . . . . . . . Salvage Created 1877 | . 90 43 68 . 248 801 . 627 Parts 78 | . 6 6 3 . 6 39 . 18 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 35 | . 2 1 2 . 7 13 . 10 Melee 2 | . . . . . . . . 2 Guns 13 | . 2 1 2 . 3 5 . . Cannons 12 | . . . . . 1 8 . 3 AOE 4 | . . . . . 3 . . 1 Classes Destroyed 13 | . 1 2 1 . 3 5 . 1 Worker 1 | . . . . . . 1 . . Builder 4 | . . . . . . 4 . . Hauler 1 | . . . . . . 1 . . Recycler 1 | . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . Swarmer 3 | . . . . . 3 . . . Grunt 20 | . 2 . 1 . 2 7 . 8 Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . 1 . 1 . . . Sentry 2 | . . 1 . . . 1 . . Hunter 3 | . . . . . . 3 . . Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 4 | . 1 1 2 . 3 4 . 3 Combat Bots Only 3 | . 1 1 2 . 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 1 . 2 3 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 324 | . 12 4 8 . 29 143 5 123 Missed 82 | . 1 2 2 . 11 26 1 39 Damage Taken 5101 | . 149 34 117 . 739 1893 175 1994 Core 1041 | . 28 . 47 . 103 341 . 522 Absorbed by Shields 6 | . . . . . . . . 6 Redirected to Shielding 18 | . . . 8 . 10 . . . Core Remaining (%) 83 | 100 88 . . . 62 . . . Volleys Fired 105 | . 14 4 4 . 26 47 1 9 Largest 4 | . 1 2 2 . 2 4 2 2 Hottest 205 | . 20 50 50 . 78 205 180 180 Shots Fired 227 | . 14 7 8 . 40 139 2 17 Gun 128 | . 14 6 8 . 25 75 . . Cannon 95 | . . . . . 12 64 2 17 Launcher 4 | . . 1 . . 3 . . . Special . | . . . . . . . . . Kinetic 140 | . 14 6 8 . 37 75 . . Thermal 83 | . . . . . . 64 2 17 Explosive 4 | . . 1 . . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | . 7 6 8 . 6 8 2 8 Robot Miss Streak 8 | . 1 2 3 . 6 8 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 150 | . 14 4 6 . 21 78 2 25 Core Hits 83 | . 5 3 4 . 18 44 . 9 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . 1 . . 5 Critical Strikes 7 | . . . . . 1 . . 6 Destroy 1 | . . . . . 1 . . . Smash 6 | . . . . . . . . 6 Melee Attacks 21 | . 2 . . . . . . 19 Impact 19 | . . . . . . . . 19 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4899 | . 157 146 117 . 734 2165 53 1527 Guns 1637 | . 157 73 117 . 373 917 . . Cannons 1866 | . . . . . 207 1248 53 358 Explosions 740 | . . 73 . . 154 . . 513 Melee 656 | . . . . . . . . 656 Ramming . | . . . . . . . . . Kinetic 1844 | . 157 73 117 . 580 917 . . Thermal 1659 | . . . . . . 1248 53 358 Explosive 740 | . . 73 . . 154 . . 513 Electromagnetic . | . . . . . . . . . Impact 656 | . . . . . . . . 656 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 1 . . . 7 1 19 19 Average Corruption 11 | . 1 . . . 7 1 11 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . 2 . . . 15 . 8 29 Message Errors 11 | . . . . . 2 . . 9 Matter Fused 15 | . 1 . . . 7 . 4 3 Heat Flow Errors 5 | . 1 . . . 1 . . 3 Energy Discharges 4 | . . . . . 1 . 1 2 Parts Rejected 4 | . . . . . 1 . 1 2 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 10 | . . . . . 2 . 2 6 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 321 | . . 1 . . . 40 . 280 Projectiles 40 | . . . . . . 40 . . Explosions 73 | . . 1 . . . . . 72 Melee 208 | . . . . . . . . 208 Knockbacks 8 | . . . . . 3 . . 5 Impact 5 | . . . . . . . . 5 Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 320 | . . . . . . . . 320 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 535 | . 252 . . . 289 301 141 535 Average Temperature 106 | . 137 . . . 162 86 80 168 Received Heat Transfer 1187 | . 84 . . . 398 225 . 480 Effects 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 1 . . 2 Heat Transferred 2306 | . . . . . . 1788 74 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Peak Influence 417 | . 95 92 65 . . 369 96 417 Initial 259 | . . 39 35 . . 259 96 53 Average 170 | . 36 67 62 . . 242 88 218 Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 58 | 100 100 100 100 . . 21 100 58 Level 1 40 | . . . . . . 78 . 38 Level 2 . | . . . . . . . . 2 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 . . 1 2 . 5 Investigation 2 | . . . . . . . . 2 Extermination 2 | . . . . . . 1 . 1 Reinforcement 4 | . . 1 . . . 1 . 2 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 6 4 3 . 26 23 4 19 Peak Tracking Total 9 | . 2 2 4 . 9 4 3 5 Tactical Retreats 7 | . 1 . . . 1 2 . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 11 | . . . . . . 2 . 9 Max in Single Turn 7 | . . . . . . 1 . 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 4 . . . . . . . Successful 2 | . 2 . . . . . . . Failed 2 | . 2 . . . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat 1 | . 1 . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 2 | . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 15 | . . . . 14 . . 1 . Largest Group 14 | . . . . 14 14 1 1 . Highest-Rated Group 407 | . . . . 407 407 31 31 . Highest-Rated Ally 40 | . . . . 40 40 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 117 | . . . . . 104 4 9 . Total Damage 2369 | . . . . . 2172 30 167 . Kills 17 | . . . . . 16 . 1 . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 4651 | 83 310 162 74 1402 792 960 235 633 Spaces Moved 2432 | 53 156 103 35 793 420 260 150 462 Core 408 | 12 . . . . . 11 150 235 Treads 1888 | 41 156 47 33 793 410 245 . 163 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 136 | . . 56 2 . 10 4 . 64 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 52 160 160 160 170 50 50 Average Speed 158 | 135 160 119 164 160 161 261 144 108 Slowest Speed 1400 | 160 160 160 240 160 180 550 1400 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 32 | 5 31 11 19 71 72 7 69 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 69 | . . 1 . . 10 18 . 40 Melee . | . . . . . . . . . Projectile 24 | . . . . . 3 18 . 3 AOE 45 | . . 1 . . 7 . . 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 3017 | 65 201 132 42 927 497 443 169 541 Wait 320 | 2 22 10 . 131 33 103 3 16 Move 2425 | 52 155 102 34 792 419 260 149 462 Hop . | . . . . . . . . . Pick Up 43 | 6 5 6 . 3 3 11 2 7 Fast Attach 13 | . . . . . 2 . 2 9 Attach 48 | 5 2 2 1 . 6 14 4 14 Detach 14 | . . . . . 2 2 5 5 Swap 15 | . 1 7 3 . 3 1 . . Drop 13 | . . 1 . 1 3 5 3 . Fire 105 | . 14 4 4 . 26 47 1 9 Melee 21 | . 2 . . . . . . 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Discovered new exit (range 16) 556 | -9/Materials | Entered Mines 613 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 630 | -9/Mines | Entered Zion 698 | -7/Zion | Gained Derelict followers 867 | -7/Zion | Learned location of Warlord (-5) 1036 | -7/Zion | Gained Derelict followers 1483 | -7/Zion | Imprinted 1485 | -7/Zion | Declared Zion's savior 1992 | -7/Zion | Discovered new exit (range 10) 2032 | -7/Zion | Entered Proximity Caves 2032 | -6/Proximity Caves | Accompanied by 14 allies 2321 | -6/Proximity Caves | Learned 4 Factory zone layouts 2339 | -6/Proximity Caves | Spotted B-75 Beast 2363 | -6/Proximity Caves | Crushed by falling debris 2364 | -6/Proximity Caves | Allies destroyed B-75 Beast 2394 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2674 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2757 | -6/Proximity Caves | Lost 9 allies 2762 | -6/Proximity Caves | Discovered new exit (range 13) 2824 | -6/Proximity Caves | Entered Factory 2824 | -6/Factory | Accompanied by 1 ally 2824 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3221 | -6/Factory | Build established: Tank 3737 | -6/Factory | Lost 10 parts (2p3n3u2w) 3784 | -6/Factory | Sucked down chute 3784 | -6/Factory | Entered Waste 3785 | -6/Waste | Met a frightened Derelict 3799 | -6/Waste | EMP discharged 3799 | -6/Waste | System corruption reached 10% 3845 | -6/Waste | Spotted C-40 Crusher 3861 | -6/Waste | Allies destroyed C-40 Crusher 3871 | -6/Waste | Found Damper Plating 3899 | -6/Waste | EMP discharged 3928 | -6/Waste | Spotted C-40 Crusher 3932 | -6/Waste | Spotted C-40 Crusher 3944 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3947 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3980 | -6/Waste | Spotted C-40 Crusher 3999 | -6/Waste | EMP discharged 4003 | -6/Waste | Spotted C-40 Crusher 4014 | -6/Waste | Discovered new exit (range 11) 4019 | -6/Waste | Entered Factory 4184 | -6/Factory | Core integrity fell below 50% 4250 | -6/Factory | Build established: Mutant 4497 | -6/Factory | Lost 7 parts (4n1u2w) 4548 | -6/Factory | Core integrity fell below 20% 4653 | -6/Factory | Core destroyed Last Messages --------------- Acquired 45 matter. System corrupted: Component data lost. Acquired Target Analyzer. System corrupted: Component data lost. Acquired Adv. ECM Suite. BAH>|%BPRJ=K