Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 05:46:15 Player: Moddy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1414) 1414 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3369 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 253/450 Energy 126/140 System Corruption 0% Temperature Critical (594) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Flight Unit > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod Improved Weapon Shielding > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Improved Sensor Array Improved Signal Interpreter EM Pulse Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Advanced Beam Rifle Advanced Beam Cannon Light Cannon Light Cannon [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 6 6 13 21 Power 8 | 1 . 4 3 Engine 7 | 1 . 3 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 20 | 2 1 7 10 Treads 2 | . . . 2 Leg 13 | 2 1 7 3 Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 7 | 1 3 . 3 Device . | . . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 7 | . 2 2 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 21 | . . 2 19 Power 3 | . . . 3 Propulsion 11 | . . 1 10 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 13 | . . 2 13 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 7 8 7 Power 1 | 1 1 2 1 Propulsion 2 | 2 1 2 1 Utility . | . . . 1 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 17 | . 4 3 10 Power 2 | . . 1 1 Propulsion 5 | . 3 . 2 Utility 3 | . . 1 2 Weapon 7 | . 1 1 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 94 96 Engine 13 | . 14 9 17 Leg 33 | . 28 42 27 Flight 2 | . . . 4 Storage 21 | . 27 22 18 Protection 3 | . . . 8 Energy Gun 1 | . 1 . 1 Ballistic Cannon 18 | . 25 18 14 Peak Build Rating 26 | 6 7 14 26 Average Rating 14 | 3 6 11 20 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 56 | 14 36 37 56 Greatest Support 50 | 20 20 43 50 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 12 | 7 9 12 11 Average Carried 7 | 4 7 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 4 8 10 9 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1458 | 245 156 440 617 Remotely . | . . . . Salvage Created 1479 | 17 193 382 887 Parts 111 | 2 10 30 69 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 6 10 25 Guns 6 | . . . 6 Cannons 31 | . 6 10 15 AOE 4 | . . . 4 Classes Destroyed 10 | 1 1 4 4 Worker 2 | . . . 2 Builder 5 | . . . 5 Tunneler 2 | 1 . . 1 Hauler 1 | . . . 1 Recycler 4 | . . 1 3 Watcher 1 | . . 1 . Swarmer 16 | . . . 16 Grunt 18 | . 6 6 6 Duelist 2 | . . 2 . Sentry 5 | . . 2 3 Best Kill Streak 11 | 1 2 6 11 Combat Bots Only 11 | . 2 5 11 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 342 | . 26 47 269 Missed 84 | . 12 16 56 Hits 258 | . 14 31 213 Melee 4 | . . 4 . Projectile 254 | . 14 27 213 Critical Strikes 6 | . . 2 4 Damage Taken 3374 | . 184 428 2762 Core 638 | . 14 59 565 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . . 4 Core Remaining (%) 93 | 100 94 85 . Volleys Fired 127 | 1 22 36 68 Largest 2 | 2 2 2 2 Hottest 129 | 60 60 60 129 Shots Fired 231 | 2 44 59 126 Gun 24 | 2 . . 22 Cannon 207 | . 44 59 104 Launcher . | . . . . Special . | . . . . Kinetic 182 | 1 44 59 78 Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic 1 | 1 . . . Robot Hit Streak 9 | . 4 8 9 Robot Miss Streak 15 | 2 5 4 15 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 130 | . 22 38 70 Core Hits 84 | 1 9 17 57 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3084 | 12 394 671 2007 Guns 312 | 12 . . 300 Cannons 1971 | . 394 671 906 Explosions 798 | . . . 798 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1705 | . 394 671 640 Thermal 809 | . . . 809 Explosive 555 | . . . 555 Electromagnetic 12 | 12 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 207 | . . . 207 Projectiles 5 | . . . 5 Explosions 202 | . . . 202 Melee . | . . . . Knockbacks 26 | . 3 7 16 Impact . | . . . . Kinetic 25 | . 2 7 16 Secondary 1 | . 1 . . Self-Inflicted Damage 372 | . . . 372 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 623 | . 84 15 623 Average Temperature 117 | . 32 5 134 Received Heat Transfer 786 | . 105 159 522 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1260 | . . . 1260 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 79 | 100 100 100 51 Level 1 16 | . . . 38 Level 2 4 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 457 | 5 135 90 457 Initial 3 | . 3 1 . Average 104 | . 48 24 202 Influence Increases 1438 | 5 165 283 985 Destroy 0b10 Robot/C 820 | . 120 200 500 Destroy 0b10 Robot/NC 75 | 5 . 10 60 Destroy Leader 184 | . 30 52 102 Successful Hack 10 | . . 5 5 Disable Machine 165 | . 15 15 135 Destroy Structure 79 | . . 1 78 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 981 | . 165 288 528 Entered New Map 6 | . 2 4 . Time Decay 765 | . 163 264 338 Lost Part 210 | . . 20 190 Squads Dispatched 5 | . . . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 9 16 37 Peak Tracking Total 15 | . 3 5 15 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 1 9 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 8 3 Successful 9 | . 2 6 1 Failed 5 | . 1 2 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 3 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 149 | . . 149 . Retrieved Matter 149 | . . 149 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2243 | 54 483 756 950 Spaces Moved 1140 | 36 207 481 416 Core 10 | 10 . . . Treads 23 | . . . 23 Legs 1080 | 26 207 481 366 Wheels . | . . . . Hover . | . . . . Flight 27 | . . . 27 Fastest Speed 50 | 50 120 120 122 Average Speed 145 | 100 188 121 156 Slowest Speed 760 | 120 190 190 760 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 35 35 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . . 73 Melee . | . . . . Projectile . | . . . . AOE 73 | . . . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1484 | 52 259 593 580 Wait 38 | . . 24 14 Move 1137 | 35 206 480 416 Hop . | . . . . Pick Up 75 | 10 14 23 28 Fast Attach . | . . . . Attach 43 | 6 3 12 22 Detach . | . . . . Swap 34 | . 5 9 20 Drop 27 | . 9 9 9 Fire 127 | 1 22 36 68 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Discovered new exit (range 16) 1083 | -9/Materials | Build established: Scavenger-Mutant 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1466 | -8/Materials | Lost 3 parts (3n) 1778 | -8/Materials | Build established: Mutant 2031 | -8/Materials | Garrison activated, responded to threat 2055 | -8/Materials | Core integrity fell below 50% 2096 | -8/Materials | Lost 13 parts (3p5n1u4w) 2098 | -8/Materials | Destroyed 11 combat bots 2242 | -8/Materials | Core integrity fell below 20% 2245 | -8/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Electrolysis Chamber disabled. K-01 Serf collects debris. Overheating: Energy bleed (-16). K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. <x2> Power failure, Lgt. Deuterium Engine shutdown. Flight Unit destroyed. K-01 Serf destroyed. Overheating: Adv. Beam Rifle damaged (-41). Lgt. Ion Engine broken. Overheating: Short circuit. Overheating: Lgt. Deuterium Engine damaged (-6). Power failure, Lgt. Deuterium Engine shutdown. Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: Core damaged (-77). Acquired 19 matter. Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #??????????????????????? | | ?????????????????????+ ########???????????????? | | ?????????????????????# =# #?????#?????????? | | ?????????????????????# =*=# | #???? ????????? | | ?????????????????????#=[=!# #??? ?????????? | | ?????????????????????#%[!!# = #?? ?????????? | | ?????????????????????#!%=|# = #? 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