Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.24 @ 22:55:30 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (975) 975 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4662 Bonus ------- Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 690/700 Matter 236/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Enhanced Optical Array Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Large Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Improved Melee Analysis Suite Flak Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Longsword +1 > --- INVENTORY -------- Deuterium Engine Deuterium Engine Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Heavy Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 37 | 7 4 5 1 2 15 3 Power 4 | 1 . . . 1 2 . Engine 4 | 1 . . . 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 3 . Treads . | . . . . . . . Leg 5 | 2 . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 3 1 . 3 3 Device 4 | . . 3 . . . 1 Storage 4 | 2 1 . 1 . . . Processor 4 | . . . . . 2 2 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 15 | 2 3 2 . 1 7 . Energy Gun 7 | 1 2 1 . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon 3 | . 1 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 12 | . . . . 3 6 3 Power 2 | . . . . 1 1 . Propulsion 4 | . . . . 1 2 1 Utility 1 | . . . . . . 1 Weapon 5 | . . . . 1 3 1 Highest Loss Streak 3 | . . . . 3 3 3 Average Slot Usage (%) 93 | . 99 100 100 84 85 78 Engine 11 | . 14 14 14 7 8 7 Leg 24 | . 28 28 28 19 20 13 Device 10 | . . 14 14 14 9 15 Storage 14 | . 27 14 14 14 9 7 Processor 4 | . . . . . 15 13 Protection 1 | . . . . . 5 7 Energy Gun 19 | . 15 27 28 19 9 5 Ballistic Gun 2 | . 2 . . . 5 7 Ballistic Cannon 2 | . 10 . . 8 2 . Naked Turns . | . . . . . . . Heaviest Build 36 | 16 18 19 27 27 36 34 Greatest Support 30 | 20 20 20 20 20 30 20 Greatest Overweight (x) 3 | . . . 1 2 1 3 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 10 Most Carried 10 | 4 8 6 7 10 10 8 Average Carried 5 | 2 6 4 5 9 6 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | 4 5 5 7 9 8 8 Class Distribution -------------------- 64% | Mutant 21% | Scavenger-Skirmisher 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 726 | 174 77 180 . 82 213 . Remotely . | . . . . . . . Salvage Created 1455 | 103 363 209 . 212 541 27 Parts 98 | 9 32 13 . 10 31 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 10 6 . 7 12 1 Guns 26 | . 6 5 . 5 9 1 Cannons 10 | . 4 1 . 2 3 . Classes Destroyed 11 | 2 5 . . 1 3 . Builder 3 | . 2 . . . 1 . Tunneler 3 | 2 . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | 1 . 1 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 20 | . 6 6 . 4 3 1 Grunt 9 | . 4 . . 3 2 . Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Zionite 1 | . . . . 1 . . Best Kill Streak 8 | 2 8 3 . 3 4 1 Combat Bots Only 6 | . 6 3 . 3 4 1 Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1381 | . 204 155 . 185 702 135 Core 331 | . 59 25 . 33 204 10 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . . . 53 62 . Volleys Fired 117 | 15 26 16 . 15 41 4 Largest 2 | 2 2 2 . 2 2 1 Hottest 112 | 60 96 96 . 96 112 25 Shots Fired 225 | 30 50 32 . 30 79 4 Gun 178 | 30 29 30 . 21 64 4 Cannon 47 | . 21 2 . 9 15 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 86 | 15 21 2 . 9 35 4 Thermal 76 | . 3 14 . 15 44 . Explosive . | . . . . . . . Electromagnetic 63 | 15 26 16 . 6 . . Robot Hit Streak 71 | 17 24 10 . 24 71 3 Robot Miss Streak 4 | 1 1 4 . 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 180 | 27 35 22 . 24 69 3 Core Hits 75 | 6 20 8 . 13 26 2 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2667 | 264 581 281 . 446 1042 53 Guns 1905 | 264 306 265 . 238 779 53 Cannons 587 | . 183 16 . 125 263 . Explosions 175 | . 92 . . 83 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 945 | 91 183 16 . 125 477 53 Thermal 1060 | . 106 146 . 243 565 . Explosive . | . . . . . . . Electromagnetic 662 | 173 292 119 . 78 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Effects 2 | . . 1 . 1 . . Message Errors 1 | . . 1 . . . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . 2 . . 2 1 . Impact . | . . . . . . . Kinetic 5 | . 2 . . 2 1 . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . . 13 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | 40 228 180 . 240 257 . Average Temperature 79 | 18 100 84 . 104 66 . Received Heat Transfer 360 | . 87 . . 48 225 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | 2 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 . 1 3 . Heat Transferred 2557 | . 187 370 . 557 1443 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 317 | 15 317 193 . 145 261 45 Initial 104 | . 8 104 . . 47 . Average 84 | 5 121 93 . 95 87 8 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 93 | 100 70 100 . 100 93 100 Level 1 6 | . 29 . . . 6 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 3 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 13 6 . 7 15 7 Peak Tracking Total 5 | . 4 3 . 4 4 5 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 4 . 1 . 4 1 Terminals 8 | . 4 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 29 | . 11 . 1 . 16 1 Successful 18 | . 8 . 1 . 9 . Failed 10 | . 3 . . . 6 1 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 21 | . 8 . 1 . 12 . Terminals 27 | . 11 . . . 16 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 12 | . 5 . 1 . 6 . Part Schematic 4 | . 2 . . . 2 . Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 . Terminals 6 | . 3 . . . 3 . Track 2 | . 1 . . . 1 . Botnet 4 | . 2 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . . . 4 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2257 | 126 316 730 281 171 469 164 Spaces Moved 1410 | 64 185 558 223 73 217 90 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 1399 | 53 185 558 223 73 217 90 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 150 Average Speed 128 | 107 120 120 124 166 143 159 Slowest Speed 210 | 120 120 120 150 180 150 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 37 94 61 23 21 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 9 | . 4 . . 3 2 . Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 7 | . 4 . . 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1626 | 92 231 586 226 92 291 108 Wait 21 | . 5 3 . . 5 8 Move 1404 | 63 184 557 222 72 216 90 Hop . | . . . . . . . Pick Up 30 | 7 6 2 2 3 8 2 Fast Attach 11 | 4 . 1 . 1 5 . Attach 17 | 3 2 2 . 1 7 2 Detach 2 | . . 1 . . . 1 Swap 9 | . 2 2 1 . 3 1 Drop 13 | . 6 2 1 . 4 . Fire 117 | 15 26 16 . 15 41 4 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 443 | -10/Materials | Entered Mines 444 | -10/Mines | Discovered new exit (range 9) 483 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 486 | -10/Mines | Found Prototype Device 486 | -10/Mines | Identified Exp. Sensor Array 549 | -10/Mines | Learned 2 Materials zone layouts 567 | -10/Mines | Learned 2 Materials zone layouts 567 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Found a hidden stash of uninstalled traps 1167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1168 | -10/Mines | Discovered new exit (range 5) 1173 | -10/Mines | Entered Exiles 1191 | -10/Exiles | Discovered new exit (range 16) 1203 | -10/Exiles | Met 8R-AWN 1224 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1271 | -10/Exiles | Aligned with FarCom system 1272 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1307 | -10/Exiles | Found Longsword +1 1330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1349 | -10/Exiles | Exiles lab attacked by MAIN.C 1440 | -10/Exiles | Discovered new exit (range 11) 1454 | -10/Exiles | Left Exiles lab with Longsword +1 1454 | -10/Exiles | Entered Mines 1573 | -9/Mines | Lost 3 parts (1p1n1w) 1596 | -9/Mines | Learned 8 Materials zone layouts 1604 | -9/Mines | Learned Materials terminal intel 1613 | -9/Mines | Discovered new exit (range 4) 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1626 | -8/Materials | Identified exit to Factory 1627 | -8/Materials | Loaded intel: 12 terminal locations 1701 | -8/Materials | Garrison activated, responded to threat 1738 | -8/Materials | Lost 3 parts (1p1n1w) 1797 | -8/Materials | Lost 3 parts (1n2w) 1921 | -8/Materials | Central database locked down 2094 | -8/Materials | Entered Factory 2094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2251 | -7/Factory | Lost 3 parts (1n1u1w) 2258 | -7/Factory | Self-destructed Last Messages --------------- 02055_ R-06 Scavenger collects Mining Laser. 02057_ K-01 Serf cleans the Atomic Centrifuge. 02061_ K-01 Serf collects debris. 02064_ K-01 Serf cleans the Nuclear Reactor. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=FACTORY GOAL=ESCAPE 02094_ Receiving FarCom transmissions... 02095_ Discarded Adv. Targeting Computer. 02119_ Connecting with Garrison Access... 02128_ Acquired Imp. Melee Analysis Suite. 02132_ Discarded Adv. Visual Processing Unit. 02188_ Acquired Hcp. Matter Pod. 02215_ S-27 Virus destroyed. 02216_ Imp. Terrain Scan Processor destroyed. 02217_ Beam Rifle destroyed. 02220_ Aluminum Leg destroyed. 02250_ Triggered Alarm Trap. 02250_ An alarm sounds. 02250_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????##??#??#?##????#???#?###????????????????????? | | #?#####??#?######??#?#?#?????????????????????????? | | ?????###?#################?????##????????????????? | | ###????### #????##????#???????????????? | | #?#?????## """""" #?#????#?????? ????????????? | | #???#??### """""" ##???##??#?? ??????????????? | | ???####### """""" #??#????#??? ??????????????? | | ?### # """""" #??#?####??????????????????? | | ??## # """""" ####??#??### ??????????????? | | ???# # """""" " #?###???#?##???????????????? | | ??## + """""" "" #?#?????#??????????????????? | | #### # """""" G ###?#??????????????????????? | | #?## # g"""""" "" ###?####???????????????????? | | ??## # " ##??##?#??##???????????????? | | #### # #??###?#???????????????????? | | #??# ##########################??????????????? | | ?#?# [?????????????? | | #### *%?????????????? | | #?## ????????????? | | #?## ????????????? | | ???# ????????????? | | ?###########+####################+#####??????????? | | #??#?## ##?#### #??????????? | | ###?### #####?? 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""?????????????? | | ??????# ##?#??? ? ! ?????????????? | | ?????################?#???????######?????????????? | | ?????#?#??####????##?#??#??????#?????????????????? | | ?????????#????#?#????????#???????????????????????? | | ????????#????#???#???????????##??????????????????? | | ???????????##?????#????##?????#??????????????????? | | ??????????????#??????##??????#???????????????????? | | ????????????????? ??????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Imp. ECM Suite | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireLargeWings Manual? 0 Play Time 00:23:25 Cumulative 175.4 hours Start 2021.08.24 @ 22:32:48 End 2021.08.24 @ 22:55:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 4 Adventurer 66 Explorer 2 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 148df562-64fa-49f7-969b-9737db69d10c