Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 22:15:57 Player: polar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (60) 60 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-69) -69 TOTAL SCORE: 1851 Bonus ------- Friendly Fire -69 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Enhanced Autogun Assault Cannon Improved Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Hammer > --- INVENTORY -------- Medium Laser EM Pulse Cannon Enhanced Autogun Assault Cannon Multitool [Rating: 20] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion None Utility Structural Scanner Device Structural Scanner Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 4 . Weapon . | . . . . . Parts Attached 24 | 3 2 5 11 3 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . 5 2 Device 2 | 1 1 . . . Storage . | . . . . . Processor 5 | . . . 3 2 Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 1 5 5 1 Energy Gun 3 | 1 . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 7 | . 1 4 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . 1 3 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 38 | . 35 31 48 60 Device 18 | . 21 24 8 . Processor 7 | . . . 18 33 Hackware 4 | . . . 12 18 Energy Gun 2 | . 6 1 1 8 Impact Weapon 5 | . 7 5 4 . Peak Build Rating 20 | 3 3 4 20 20 Average Rating 6 | 1 2 2 14 19 On Entrance 5 | . 2 3 3 17 Naked Turns . | . . . . . Heaviest Build 11 | 3 4 4 11 7 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 4 5 4 5 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 440 | 248 10 53 10 119 Remotely . | . . . . . Salvage Created 282 | 214 45 23 . . Parts 25 | 19 4 2 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed 4 | 2 1 1 . . Tunneler 6 | 6 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Artisan 1 | . . 1 . . Best Kill Streak 5 | 5 1 . . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 79 | . . 14 36 29 Missed 21 | . . 3 10 8 Damage Taken 999 | . . 222 437 340 Core 674 | . . 119 268 287 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 23 | 18 4 . . 1 Largest 2 | 2 1 . . 1 Hottest 70 | 70 50 . . 44 Shots Fired 41 | 36 4 . . 1 Gun 40 | 36 4 . . . Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 19 | 18 . . . 1 Thermal 22 | 18 4 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 10 . . . Robot Miss Streak 2 | 2 . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | 23 4 1 . . Core Hits 13 | 9 2 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 49 | . 5 44 . . Impact 49 | . 5 44 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 355 | 243 51 49 5 7 Guns 294 | 243 51 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 49 | . . 49 . . Ramming 12 | . . . 5 7 Kinetic 79 | 79 . . . . Thermal 215 | 164 51 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 49 | . . 49 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 2 2 Shots . | . . . . . Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | 40 . . . . Average Temperature 18 | 18 . . . . Received Heat Transfer 378 | . . 54 126 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 3 . . . . Heat Transferred 703 | 555 148 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 87 | 35 62 . 75 87 Initial 22 | . 22 . . 20 Average 41 | 21 43 . 47 61 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 2 6 7 9 Peak Tracking Total 6 | . 2 2 4 6 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 11 | . 1 . 4 6 Terminals 10 | . . . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 2 . 10 21 Successful 26 | . 1 . 8 17 Failed 7 | . 1 . 2 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 1 . 10 13 Terminals 31 | . . . 10 21 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 1 8 Robot Analysis 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 3 | . . . . 3 Disarm Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . . . 7 9 Terminals 16 | . . . 7 9 Track 1 | . . . . 1 Assimilate 1 | . . . 1 . Botnet 5 | . . . 3 2 Disrupt 1 | . . . . 1 Operators 1 | . . . . 1 Skim 7 | . . . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 1318 | 215 153 602 229 119 Spaces Moved 1407 | 56 186 706 277 182 Core 1407 | 56 186 706 277 182 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 58 | 50 67 57 60 52 Slowest Speed 200 | 50 100 100 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 29 40 33 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . 3 3 . . Terrain Destroyed 6 | . 3 3 . . Melee 6 | . 3 3 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 1779 | 209 200 829 337 204 Wait 247 | 130 2 62 42 11 Move 1404 | 55 185 705 277 182 Hop . | . . . . . Pick Up 12 | 2 1 5 2 2 Fast Attach 12 | 3 1 . 7 1 Attach 11 | . 1 5 4 1 Detach 9 | 1 1 4 2 1 Swap 1 | . . . . 1 Drop 8 | . . 4 3 1 Fire 23 | 18 4 . . 1 Melee 49 | . 5 44 . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 11) 369 | -10/Materials | Entered Subcaves 379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 430 | -10/Subcaves | Discovered new exit (range 13) 454 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 471 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 635 | -10/Subcaves | Learned location of Zion (-7) 635 | -10/Subcaves | Met a Zionite searching for "candidates" 903 | -10/Subcaves | Visited 4L-MR0's lab 945 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 971 | -10/Subcaves | Entered Materials 971 | -8/Materials | Evolved 4 slots: Utility x4 1045 | -8/Materials | Discovered new exit (range 20) 1196 | -8/Materials | Discovered new exit (range 7) 1199 | -8/Materials | Identified exit to Storage 1200 | -8/Materials | Entered Storage 1253 | -8/Storage | Identified exit to Recycling 1267 | -8/Storage | Core integrity fell below 50% 1311 | -8/Storage | Core integrity fell below 20% 1319 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 3x Shock Trap Map updated. >>Traps(Disarm) Disarmed 3 Shock Traps. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Please expand to 1 more system! 01282_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01284_ Extracted 1 energy. 01295_ Critical hit (Burn: +37). 01308_ Med. Laser destroyed. 01308_ Imp. Targeting Computer destroyed. 01309_ Slammed into G-50 Soldier. 01310_ Destabilizing: System corrupted (+2). 01311_ Slammed into G-50 Soldier. 01319_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ??#=== ###???????????????????????????????????????? | | ??#=== #T##??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??#== ######?????????????????????????T#??????? | | ??#== # ############+####### #???????? | | ??#==!!# + gg #??????? | | ??######### T gg @ a/????? | | ??????????# ############w########?????????????? | | #######?#### ##?????????????????????????????????? | | ?? #?#% #??????????????????????????????????? | | """" #?#% #??????????????????????????????????? | | "?!!" #?# #??????????????????????????????????? | | """=!" #?# #??????????????????????????????????? | | "] """ #?# #??????????????????????????????????? | | " "" #?# #??????????????????????????????????? | | "" " #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | ####+##/#### ###############????????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ######### ####################???????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #?????#########????????????????????????? | | ######??# #?????#"""#"""#????????????????????????? | | #!!! #### #######"T"#"Y"######???????????????????? | | #!!! #T## #???????????????????? | | # + #???????????????????? | | #!! # #???????????????????? | | #!! # ###########+######???????????????????? | | #!!!!# # #??????# """ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumFocalClaws Manual? 0 Play Time 00:25:06 Cumulative 391.9 hours Start 2025.02.12 @ 21:53:52 End 2025.02.12 @ 22:15:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 124 Adventurer 0 Explorer 2 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d2d2793-6496-486f-8914-96cae897e0d3