Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.27 @ 17:51:00 Player: Slow Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (353) 353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2428 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Shielding Core Shielding > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (4) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- High-powered Shotgun Advanced EMP Blaster > --- INVENTORY -------- Small Storage Unit Flak Cannon Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Sensor Array Protection Core Shielding Weapon Mining Laser Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 5 2 2 10 4 17 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 . 4 2 4 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . 2 . 4 . 4 Utility 5 | . . 2 . 1 2 Device 2 | . . 1 . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 16 | 2 . . 5 . 9 Energy Gun 3 | 1 . . 2 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon 3 | . . . 2 . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . . . 6 6 7 Power 1 | . . . . 1 . Propulsion 8 | . . . 4 1 3 Utility 3 | . . . 1 2 . Weapon 7 | . . . 1 2 4 Highest Loss Streak 6 | . . . 6 6 6 Average Slot Usage (%) 59 | . 69 80 84 64 25 Engine 7 | . 14 14 8 6 3 Leg 5 | . 20 . . 14 . Flight 16 | . 6 28 36 8 11 Device 5 | . . 9 9 6 . Protection 6 | . . 9 11 9 2 Energy Gun 2 | . 14 4 7 . . Ballistic Gun 5 | . 14 14 7 . . Launcher 1 | . . . . . 4 Special Weapon 5 | . . . 1 18 . Naked Turns 85 | . . . . 30 55 Heaviest Build 14 | 8 8 8 14 9 11 Greatest Support 23 | 20 20 8 17 23 12 Greatest Overweight (x) 2 | . 1 . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 3 3 2 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 1 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 504 | 228 47 20 . 110 99 Remotely . | . . . . . . Salvage Created 333 | . 37 . . 81 215 Parts 14 | . 2 . . 3 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 11 | . 2 . . 3 6 Melee 2 | . . . . 1 1 Guns 3 | . 2 . . . 1 Cannons 2 | . . . . 2 . AOE 4 | . . . . . 4 Classes Destroyed 3 | . 1 . . 2 . Swarmer 4 | . 2 . . . 2 Grunt 6 | . . . . 2 4 Duelist 1 | . . . . 1 . Best Kill Streak 4 | . 2 . . 1 4 Combat Bots Only 4 | . 2 . . 1 4 Max Kills in Single Turn 4 | . 1 . . 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2021 | . 114 . 446 427 1034 Core 947 | . 27 . 171 193 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 89 . 9 . Volleys Fired 17 | . 5 . . 5 7 Largest 2 | . 2 . . 2 2 Hottest 200 | . 60 . . 200 100 Shots Fired 27 | . 10 . . 8 9 Gun 14 | . 10 . . . 4 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special 10 | . . . . 8 2 Kinetic 9 | . 5 . . . 4 Thermal 10 | . . . . 8 2 Explosive . | . . . . . . Electromagnetic 8 | . 5 . . . 3 Robot Hit Streak 7 | . 5 . . 1 7 Robot Miss Streak 3 | . 2 . . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 19 | . 6 . . 2 11 Core Hits 25 | . 2 . . 10 13 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 11 | . . . . . 11 Impact 11 | . . . . . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 879 | . 60 . . 116 703 Guns 113 | . 60 . . . 53 Cannons . | . . . . . . Explosions 496 | . . . . . 496 Melee 152 | . . . . . 152 Ramming 46 | . . . . 44 2 Kinetic 67 | . 14 . . . 53 Thermal 276 | . . . . 72 204 Explosive . | . . . . . . Electromagnetic 338 | . 46 . . . 292 Impact 152 | . . . . . 152 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 2 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . . 44 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee 24 | . . . . . 24 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . . . 19 112 Shots 4 | . . . . . 4 Rammed 13 | . . . . 11 2 Targets Rammed 13 | . . . . 11 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | . 40 . 9 8 5 Average Temperature 10 | . 23 . 5 4 3 Received Heat Transfer 474 | . . . 177 126 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 450 | . . . . 150 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 399 | . 65 40 80 48 399 Initial 28 | . . 25 15 28 15 Average 69 | . 21 36 59 38 149 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 70 Level 1 8 | . . . . . 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 6 . 10 9 24 Peak Tracking Total 10 | . 5 . 10 6 10 Tactical Retreats 9 | . . . 1 . 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . . . 1 . 3 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 5 | . . . 2 . 3 Successful 3 | . . . 2 . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 2 . 1 Insert Component 2 | . . . 1 . 1 Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1092 | 56 64 209 141 312 310 Spaces Moved 1420 | 44 47 516 196 248 369 Core 166 | 11 . . . 40 115 Treads . | . . . . . . Legs 208 | 33 26 . . 149 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1046 | . 21 516 196 59 254 Fastest Speed 31 | 50 37 37 31 40 37 Average Speed 52 | 102 88 37 39 89 45 Slowest Speed 150 | 120 120 37 117 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 11 76 21 50 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 4 | . . . . 2 2 Terrain Destroyed 19 | . . . . 4 15 Melee . | . . . . . . Projectile 6 | . . . . 4 2 AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1691 | 52 61 529 258 312 479 Wait 168 | . 1 13 47 43 64 Move 1409 | 43 46 509 195 247 369 Hop 2 | . . 2 . . . Pick Up 11 | 4 2 1 2 . 2 Fast Attach 25 | 5 2 2 4 3 9 Attach 12 | . . . 4 1 7 Detach 6 | . 1 . . . 5 Swap 3 | . . . 2 . 1 Drop 15 | . 4 2 4 2 3 Fire 17 | . 5 . . 5 7 Melee 10 | . . . . . 10 Ram 12 | . . . . 10 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 15) 121 | -10/Materials | Entered Mines 128 | -10/Mines | Discovered new exit (range 14) 134 | -10/Mines | Learned location of Storage (-7) 312 | -10/Mines | Build established: Mutant 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Identified exit to Mines 471 | -9/Materials | Entered Mines 488 | -9/Mines | Lost 6 parts (4n1u1w) 493 | -9/Mines | Met a Derelict bent on vengeance 744 | -9/Mines | Core integrity fell below 50% 772 | -9/Mines | Learned Materials trap positions 774 | -9/Mines | Discovered new exit (range 12) 777 | -9/Mines | Lost 6 parts (1p1n2u2w) 778 | -9/Mines | Core integrity fell below 20% 783 | -9/Mines | Entered Materials 783 | -8/Materials | Evolved 2 slots: Utility x2 784 | -8/Materials | Loaded intel: 13 trap records 1032 | -8/Materials | Lost 6 parts (3n3w) 1043 | -8/Materials | Core integrity fell below 50% 1079 | -8/Materials | Core integrity fell below 20% 1093 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01002_ Acquired 53 matter. 01002_ Slug penetrates U-05 Engineer. 01005_ Slammed into U-05 Engineer. 01029_ K-01 Serf collects debris. 01029_ K-01 Serf cleans the Atomic Centrifuge. 01033_ K-01 Serf collects debris. 01040_ Drone sends a signal. 01051_ Acquired Hvy. Flail. 01056_ Acquired Core Shielding. 01061_ System corrupted: Energy discharge (-21). 01063_ Hvy. Flail follow-up attack on S-10 Pest. 01063_ S-10 Pest destroyed. 01079_ Destroyed Flight Unit. 01079_ S-10 Pest system corrupted by crushing effect. 01082_ S-10 Pest IFF system glitched. 01087_ Penetrated by Slug. 01089_ Hvy. Flail destroyed. 01090_ Penetrated by Slug. 01092_ System corrupted: Hvy. Flail targeting data glitched. 01093_ Penetrated by Slug. 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""" """ #????????????????? | | ???# # #??# # """ """ #????????????????? | | ???# # #### # #????????????????? | | ???#! + + #????????????????? | | ???# = # #### # ! #???####?????????? | | ???########[#??# ####+######## ###???????? | | ???????# #=#??## ##?# ??????? | | ???????# [/##### #### ??????? | | ??????# = % # ^ ^ ??????? | | ??????## [!! + ^ ####### #?????????? | | ???????# [%!% # ^""" " #?#######/###?????????? | | ###????#" =!#####^^""" T !#? * ????????????? | | #########"##### """ " # ?????????????? | | # # """ ""??????????????? | | " # + """ ""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TractorBiomechanicalCore Manual? 0 Play Time 00:36:15 Cumulative 11.0 hours Start 2021.04.22 @ 13:21:33 End 2021.04.27 @ 17:51:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e20706bd-37d1-4f9f-ba03-ac28f1b4a534