Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 20:37:04 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (12) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Signal Interpreter Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Signal Interpreter Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 7 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 95 | . 94 100 Engine 10 | . 13 . Core 2 | . . 11 Treads 25 | . 26 22 Device 13 | . 11 22 Storage 15 | . 14 22 Energy Gun 26 | . 27 22 Naked Turns . | . . . Heaviest Build 29 | 12 24 29 Greatest Support 43 | 40 40 43 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 10 12 Average Capacity 7 | 5 6 12 Most Carried 11 | 2 10 11 Average Carried 5 | 1 5 9 Final Capacity 12 | 6 10 12 Final Carried 11 | 2 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 246 69 40 Remotely . | . . . Salvage Created 302 | . 253 49 Parts 23 | . 21 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | . 3 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 383 | . 383 . Core 61 | . 61 . Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 20 | . 19 1 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 40 | . 38 2 Gun 40 | . 38 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 40 | . 38 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 7 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | . 28 2 Core Hits 17 | . 15 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 317 | . 295 22 Guns 317 | . 295 22 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 317 | . 295 22 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 216 . Average Temperature 100 | . 100 . Received Heat Transfer 180 | . 180 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 748 | . 698 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 139 | . 139 56 Initial 36 | . . 36 Average 73 | . 90 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 9 1 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 4 | . 4 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 779 | 76 581 122 Spaces Moved 374 | 48 258 68 Core 10 | 10 . . Treads 364 | 38 258 68 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 137 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 37 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 521 | 55 387 79 Wait 95 | . 92 3 Move 372 | 47 257 68 Hop . | . . . Pick Up 14 | 2 9 3 Fast Attach 11 | 6 5 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 2 | . 1 1 Drop 3 | . 2 1 Fire 20 | . 19 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Repaired Lgt. Treads 300 | -10/Materials | Repaired Lgt. Treads 321 | -10/Materials | Build established: Mutant 328 | -10/Materials | Repaired Sml. Laser 477 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x2 780 | -9/Materials | Self-destructed Last Messages --------------- Map updated. 00608_ K-01 Serf collects debris. 00610_ R-06 Scavenger collects Aluminum Leg. 00611_ K-01 Serf collects debris. 00620_ Acquired Lgt. Nuclear Core. 00623_ K-01 Serf collects debris. 00628_ Acquired Heat Sink. 00642_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00673_ Acquired Hvy. Assault Rifle. 00691_ K-01 Serf collects debris. 00761_ Triggered Alarm Trap. 00761_ An alarm sounds. 00761_ ALERT: Alarm triggered, dispatching investigation squad. 00765_ G-34 Mercenary destroyed. 00768_ Acquired 40 matter. 00776_ Dropped Grenade Launcher. 00777_ Acquired Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????#####??? | | ?????????????????????########## #??? | | ?????????????????????# # #??? | | ?????????????????????# # #??? | | ?????????????????????# # #??? | | ?????????????????????# """ # #??? | | ?????????????????????# """"" + #??? | | ?????????????????????# """"" # #??? | | ?????????????????????# """"" # #??? | | ?????????????????????# """ # #??? | | ?????????????????????# # #??? | | ?????????????????????########## #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ???????????????????????######## #??? | | ???????????????????????# | # #??? | | ???????????????????????# # #??? | | ???????????????????????# @[ # #+#### | | ???????????????????????# [ # # # | | ???????????????????????# ] # # # | | ???????????????????????# # # # | | ????????????? ######+## # # | | ????????????? + !%[ + # | | ????????????? ###### # # | | ???????????????????????????# # # | | ???????????????????????????# + # | | ???????????????????????????# # # | | ???????????????????????????# ###### | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ??????????????????????????##+##+##???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# """ #???? | | ??????????????????????????# """ #???? | | ??????????????????????????# """ #???? | | ??????????????????????????########???? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLightDiverter Manual? 0 Play Time 00:12:28 Cumulative 11.0 hours Start 2021.05.25 @ 20:26:00 End 2021.05.25 @ 20:37:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/X11Bold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c2e1ea04-0a16-41a2-b7e9-84e2f7057c8a