Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.12 @ 11:34:47 Player: ok-primus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1183) 1183 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6048 Bonus ------- None Cogmind --------- Core Integrity 1150/1150 Matter 12/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Walking (122) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Aluminum Leg Aluminum Leg Titanium Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Core Analyzer Kinecellerator Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Heavy Pick > --- INVENTORY (10) --- Deuterium Engine Improved Sensor Array Improved Kinecellerator Improved Medium Armor Plating Drone Bay (2/2) KE Penetrator Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Core Analyzer Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Heavy Pick > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Improved Medium Armor Plating Drone Bay KE Penetrator Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 1 1 1 . 1 Utility 6 | . . 2 . . 1 1 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 68 | 6 8 5 . 24 11 9 5 . Power 6 | 1 1 1 . 2 1 . . . Engine 4 | 1 1 1 . . 1 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 3 . . 8 3 1 1 . Treads . | . . . . . . . . . Leg 18 | 2 3 . . 8 3 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 2 . 5 4 7 4 . Device 8 | . 1 . . 1 1 3 2 . Storage 3 | 1 1 . . . . 1 . . Processor 5 | . . 1 . . 2 2 . . Hackware . | . . . . . . . . . Protection 9 | . . 1 . 4 1 1 2 . Artifact . | . . . . . . . . . Weapon 19 | 2 2 2 . 9 3 1 . . Energy Gun 2 | . . 2 . . . . . . Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 9 | . 2 . . 5 2 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 6 | . . . . 3 . . 2 1 Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . . 2 . Utility 2 | . . . . 1 . . . 1 Weapon 1 | . . . . 1 . . . . Highest Loss Streak 2 | . . . . 2 . . 2 1 Average Slot Usage (%) 94 | . 99 93 100 94 93 100 94 83 Engine 5 | . 14 11 11 . . 6 5 5 Core 2 | . . . . 8 6 . . . Leg 26 | . 28 22 22 27 26 33 24 21 Device 8 | . 13 11 11 8 5 7 5 5 Storage 8 | . 14 11 11 9 7 6 5 5 Processor 11 | . . 11 11 9 13 21 23 21 Protection 5 | . . 5 11 7 8 3 9 9 Energy Gun 1 | . . 8 22 4 . . . . Ballistic Gun 5 | . 26 . . . . . . . Ballistic Cannon 10 | . 1 13 . 14 15 13 11 10 Impact Weapon 2 | . . . . 1 7 5 . . Piercing Weapon 1 | . . . . . . . 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 11 28 33 33 48 57 58 61 61 Greatest Support 64 | 20 20 20 20 44 54 64 64 57 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 10 9 9 9 8 10 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 10 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Mutant 14% | Scavenger-Assassin 8% | Assassin 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1266 | 259 145 118 . 395 336 . 13 . Remotely . | . . . . . . . . . Salvage Created 1388 | . 264 222 . 552 337 . 13 . Parts 80 | . 21 14 . 33 11 . 1 . Haulers Intercepted 4 | . 1 1 . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 31 | . 7 3 . 13 6 . 2 . Guns 11 | . 7 1 . 3 . . . . Cannons 19 | . . 2 . 10 6 . 1 . AOE 1 | . . . . . . . 1 . Classes Destroyed 10 | . 4 2 . 3 . . 1 . Worker 2 | . . . . 2 . . . . Hauler 4 | . 1 1 . . 2 . . . Recycler 2 | . . . . 2 . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 9 | . 3 . . 6 . . . . Grunt 12 | . 4 . . 4 4 . . . Brawler 1 | . . . . 1 . . . . Sentry 7 | . . 3 . 2 2 . . . Hunter 2 | . . . . . . . 2 . Best Kill Streak 5 | . 3 2 . 5 3 . 2 . Combat Bots Only 4 | . 3 1 . 4 3 . 2 . Max Kills in Single Turn 2 | . 1 1 . 2 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 2842 | . 446 40 . 928 384 . 760 284 Core 393 | . 85 14 . 138 52 . 104 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 66 . 96 74 92 100 89 . Volleys Fired 133 | . 42 9 . 51 20 . 11 . Largest 3 | . 2 2 . 3 2 . 2 . Hottest 150 | . 40 90 . 150 96 . 96 . Shots Fired 269 | . 84 18 . 105 40 . 22 . Gun 137 | . 84 6 . 47 . . . . Cannon 132 | . . 12 . 58 40 . 22 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 208 | . 84 12 . 50 40 . 22 . Thermal 8 | . . . . 8 . . . . Explosive . | . . . . . . . . . Electromagnetic 53 | . . 6 . 47 . . . . Robot Hit Streak 15 | . 15 4 . 11 8 . 5 . Robot Miss Streak 5 | . 2 1 . 5 2 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 185 | . 63 10 . 69 29 . 14 . Core Hits 75 | . 22 8 . 25 13 . 7 . Critical Hits 3 | . 2 . . 1 . . . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Melee Attacks 17 | . . . . 2 6 4 5 . Impact 12 | . . . . 2 6 4 . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . 5 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2994 | . 473 162 . 1106 814 . 439 . Guns 813 | . 473 53 . 287 . . . . Cannons 1958 | . . 109 . 681 814 . 354 . Explosions 223 | . . . . 138 . . 85 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2331 | . 473 109 . 581 814 . 354 . Thermal 238 | . . . . 238 . . . . Explosive 85 | . . . . . . . 85 . Electromagnetic 340 | . . 53 . 287 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 . . . . 2 Average Corruption 1 | . . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . 1 . . . . . Message Errors 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 33 | . . . . 15 16 . 2 . Projectiles 31 | . . . . 15 16 . . . Explosions 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Knockbacks 15 | . . . . 5 7 . 3 . Impact . | . . . . . . . . . Kinetic 14 | . . . . 4 7 . 3 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 129 | . . . . 65 . . 64 . Shots 3 | . . . . 2 . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 432 | . 27 75 . 432 366 . 135 . Average Temperature 130 | . 8 33 . 155 148 . 59 . Received Heat Transfer 678 | . 180 9 . 252 201 . 36 . Effects 12 | . . . . 9 3 . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . Interference 8 | . . . . 8 . . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 298 | . . . . 298 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 252 | . 207 196 19 252 187 80 190 108 Initial 114 | . . 45 19 7 114 80 38 93 Average 102 | . 81 93 19 136 122 72 127 95 Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 93 | 100 97 100 100 70 100 100 100 100 Level 1 6 | . 2 . . 29 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 2 . 1 . . . 1 Investigation 3 | . 1 2 . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 5 | . 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 20 4 . 24 8 1 5 3 Peak Tracking Total 6 | . 4 2 . 5 6 1 2 3 Tactical Retreats 7 | . 3 . . 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 15 | . 1 4 . 5 . 1 2 2 Terminals 9 | . 1 3 . 3 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . 1 . 1 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 1 13 . 16 . 2 13 7 Successful 35 | . . 10 . 12 . . 11 2 Failed 17 | . 1 3 . 4 . 2 2 5 Catastrophic 3 | . . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . 4 . . . 2 . . Terminals 18 | . 1 8 . 5 . 2 2 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . 3 . . . 4 Recycling Units 3 | . . . . . . . . 3 Scanalyzers 24 | . . 5 . 8 . . 11 . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 5 . 2 . . 1 . Record 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . 1 Scan Component 2 | . . . . 1 . . . 1 Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 23 | . . 5 . 8 . . 10 . Insert Component 12 | . . 3 . 4 . . 5 . Analyze 11 | . . 2 . 4 . . 5 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 14 | . 1 4 . 4 . 1 2 2 Full Trace Events 3 | . . 3 . . . . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . 2 . 4 . . 5 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 11 | . . 2 . 4 . . 5 . Part Schematics Acquired 11 | . . 2 . 4 . . 5 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . . 2 2 . EXPLORE 3 | . . . . . . 2 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 4 | . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 3359 | 62 704 254 57 676 580 383 288 355 Spaces Moved 1701 | 38 340 125 39 296 273 233 124 233 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs 1690 | 27 340 125 39 296 273 233 124 233 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 125 124 124 152 Average Speed 143 | 126 142 150 150 143 148 124 148 152 Slowest Speed 200 | 200 150 150 150 156 156 124 153 152 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 14 | 3 44 15 13 25 8 11 3 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 15 | . . . . 2 5 4 4 . Terrain Destroyed 56 | . . . . 8 13 4 31 . Melee 15 | . . . . 2 5 4 4 . Projectile 17 | . . . . 4 8 . 5 . AOE 24 | . . . . 2 . . 22 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 2348 | 49 497 174 38 447 397 318 195 233 Wait 350 | . 89 28 . 44 76 64 49 . Move 1693 | 37 339 124 38 295 272 232 123 233 Hop . | . . . . . . . . . Pick Up 42 | 6 8 4 . 12 5 5 2 . Fast Attach 21 | 6 3 1 . 7 2 1 1 . Attach 13 | . . 1 . 5 2 3 2 . Detach . | . . . . . . . . . Swap 34 | . 5 3 . 12 7 5 2 . Drop 45 | . 11 4 . 19 7 4 . . Fire 133 | . 42 9 . 51 20 . 11 . Melee 17 | . . . . 2 6 4 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 12) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x2 996 | -9/Materials | Discovered new exit (range 9) 1020 | -9/Materials | Identified exit to Mines 1021 | -9/Materials | Entered Mines 1026 | -9/Mines | Learned Materials garrison access intel 1071 | -9/Mines | Discovered new exit (range 6) 1077 | -9/Mines | Identified exit to Materials 1078 | -9/Mines | Entered Materials 1078 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1079 | -8/Materials | Loaded intel: 1 garrison access location 1464 | -8/Materials | Repaired Imp. Sensor Array 1700 | -8/Materials | Discovered new exit (range 11) 1711 | -8/Materials | Identified exit to Factory 1754 | -8/Materials | Entered Factory 1754 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1991 | -7/Factory | Discovered new exit (range 7) 2004 | -7/Factory | Identified exit to Lower Caves 2168 | -7/Factory | Discovered new exit (range 20) 2315 | -7/Factory | Identified exit to Factory 2334 | -7/Factory | Entered another Factory area 2334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -6/Factory | Build established: Scavenger-Assassin 2646 | -6/Factory | Discovered new exit (range 20) 2691 | -6/Factory | Identified exit to Factory 2717 | -6/Factory | Entered another Factory area 2717 | -5/Factory | Evolved 2 slots: Utility x2 2876 | -5/Factory | Discovered new exit (range 19) 2967 | -5/Factory | Discovered new exit (range 9) 3004 | -5/Factory | Identified exit to Factory 3005 | -5/Factory | Entered another Factory area 3005 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3049 | -4/Factory | Build established: Scavenger-Mutant 3360 | -4/Factory | Self-destructed Last Messages --------------- 02882_ Penetrated by Slug. 02891_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02945_ Acquired Imp. Kinecellerator. 02967_ EXIT=FOUND 02968_ Penetrated by Slug. 03004_ EXIT=IDENTIFIED: FACTORY PARAMETERS=POWER_1,PROPULSION_1 LOCATION=FACTORY GOAL=ESCAPE 03069_ Connecting with Recycling Unit... 03135_ Connecting with Repair Station... >>Scan(Imp. Medium Armor Plating) Scanning Imp. Medium Armor Plating... Ready to Repair: Imp. Medium Armor Plating Rating: 4 Time: 22 03255_ ALERT: Rogue bot located, Programmers report to Factory Zone 2C. 03342_ K-01 Serf cleans the Terminal. 03359_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####+##### | | ????????? ??????????????????????????????# | | ????????? /?????????????????????????????# | | ??????????# ????????????????????????????# "" """ | | ??????????? k???????????????????????????# "T """ | | ????????????# ??????????????????????????# "" """ | | ????????????# ?????????????????????????# | | ????????????# #######+################# """ """ | | ????????????# p """ """ | | ??????????### """ """ | | ??????????+ | | ????????????# p | | ????????????# | | ????????????# ##################+###### | | ????????#+### # #?# | | ??? # #?# | | ??? @ #?# | | ??? # #?# | | ???? # #?# """ """ ! | | ???? #? #?# """ """ | | ?????###########+#####+###? #?# """ """ | | ???????????????????????????? #?# | | ????????????????????????????########?# """ """ | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# """ """ = | | ?????????????????????????????????????#?? ?? | | ????????????????????????????????????????####???### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Adv. Assault Cannon | -5/Factory | Scanalyzed Kinecellerator | -5/Factory | Scanalyzed Deuterium Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed BottomlessNuclearInjector Manual? 0 Play Time 01:04:33 Cumulative 37.0 hours Start 2022.02.11 @ 21:08:45 End 2022.02.12 @ 11:34:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76f65166-cad5-4cb7-a739-2abbe7b3ea5c