Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 22:48:15 Player: DBrickShaw Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (26) 130 Value Destroyed (360) 360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 730 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 122/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Analyzer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | 7 12 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 1 | . 1 Leg 2 | 2 . Wheel 1 | . 1 Hover . | . . Flight . | . . Utility 3 | 2 1 Device 1 | . 1 Storage 1 | 1 . Processor 1 | 1 . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 2 7 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher 3 | . 3 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 4 | . 4 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 96 | . 96 Engine 13 | . 13 Treads 2 | . 2 Leg 22 | . 22 Wheel 1 | . 1 Device 4 | . 4 Storage 14 | . 14 Processor 9 | . 9 Energy Gun 13 | . 13 Ballistic Gun 8 | . 8 Launcher 3 | . 3 Naked Turns . | . . Heaviest Build 14 | 12 14 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 6 6 Average Carried 4 | 4 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 441 | 297 144 Remotely . | . . Salvage Created 488 | 214 274 Parts 44 | 20 24 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 13 | . 13 Guns 6 | . 6 AOE 7 | . 7 Classes Destroyed 6 | 3 3 Worker 3 | 1 2 Tunneler 7 | 6 1 Recycler 1 | 1 . Watcher 2 | . 2 Swarmer 8 | . 8 Grunt 5 | . 5 Best Kill Streak 8 | 3 8 Combat Bots Only 6 | . 6 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1050 | . 1050 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 69 | 27 42 Largest 2 | 2 2 Hottest 90 | 70 90 Shots Fired 111 | 54 57 Gun 89 | 54 35 Cannon . | . . Launcher 22 | . 22 Special . | . . Kinetic 44 | 27 17 Thermal 34 | 27 7 Explosive 22 | . 22 Electromagnetic 11 | . 11 Robot Hit Streak 9 | 6 9 Robot Miss Streak 3 | 3 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 56 | 33 23 Core Hits 45 | 14 31 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1232 | 334 898 Guns 600 | 334 266 Cannons . | . . Explosions 632 | . 632 Melee . | . . Ramming . | . . Kinetic 201 | 123 78 Thermal 286 | 211 75 Explosive 632 | . 632 Electromagnetic 113 | . 113 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Overload Shots . | . . Overflow Damage 22 | . 22 Projectiles . | . . Explosions 22 | . 22 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 127 | . 127 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 138 | 100 138 Average Temperature 35 | 34 36 Received Heat Transfer 114 | . 114 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | 3 . Heat Transferred 851 | 629 222 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 370 | 40 370 Average Influence 106 | 13 214 Maximum Alert Level 1 | . 1 Low Security (%) 71 | 100 38 Level 1 28 | . 61 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation . | . . Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 20 | . 20 Peak Tracking Total 6 | . 6 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 2 | . 2 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 531 | 287 244 Spaces Moved 267 | 167 100 Core 13 | 9 4 Treads 10 | . 10 Legs 244 | 158 86 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 120 | 117 124 Slowest Speed 160 | 120 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 17 | 7 28 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 114 | . 114 Melee . | . . Projectile . | . . AOE 114 | . 114 Actions | -11 -10 --------- Run | Scr Mat Total 370 | 206 164 Wait 4 | . 4 Move 265 | 166 99 Hop . | . . Pick Up 9 | 6 3 Fast Attach 9 | 7 2 Attach 5 | . 5 Detach 1 | . 1 Swap 5 | . 5 Drop 2 | . 2 Fire 69 | 27 42 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis 1 | . 1 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 490 | -10/Materials | Crushed by falling debris 491 | -10/Materials | Core integrity fell below 20% 532 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00487_ The unstable cave ceiling collapses. 00487_ Lgt. Ion Engine destroyed. 00489_ U-05 Engineer lays Concrete. 00490_ The unstable cave ceiling collapses. 00490_ Crushed by falling debris. 00490_ Aluminum Leg destroyed. 00490_ System corrupted by crushing effect (+1). 00490_ Grenade Launcher destroyed. 00490_ System corrupted by crushing effect (+1). 00491_ U-05 Engineer builds a Wall. 00501_ G-34 Mercenary destroyed. 00502_ EM Pulse Gun destroyed. 00511_ S-10 Pest destroyed. 00515_ Lgt. Assault Rifle destroyed. 00516_ The unstable cave ceiling collapses. 00516_ U-05 Engineer lays Concrete. 00518_ Acquired Lgt. Assault Rifle. 00525_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00526_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????#???????????????????????????????? | | ???????????# #######+###?????????????????? | | ???????????+ @ #######???????????? | | ???????????# #?????? | | ???????????+ ######## #??????? | | ???????????##+###+####s###?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????# """#?????????????????? | | ????????????????"?# "" ###????????#??????? | | ??????????????""" # [ #??????? #??????? | | ????????????? 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"" | | ????????????# # # *%# ##????? ## | | ????????????# """ # # [## ##??? ## # | | ????????????# """ ## #### | | ????????????# """ # %= %= | | ????????????# """ *= | | ??????????### # " /|% " | | ?????????## # T /* " | | ?????????# # " ] " | | ?????????# ### ]! = | | ?????????# !!% | | ?????????# [ | | ?????????# % | | ?????????# # ## | | ?????????# ######### # ? | | ?????????# # *#??????? # """ "? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisColdImmobilizer Manual? 0 Play Time 00:10:18 Cumulative 34.6 hours Start 2020.01.05 @ 22:42:17 End 2020.01.05 @ 22:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8559fff7-fe25-43c5-a729-2e4f033b5af3