Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.10 @ 18:27:00 Player: fungoose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1201) 1201 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3081 Bonus ------- None Cogmind --------- Core Integrity 355/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (25) --- Heat Sink Tractor Beam Tractor Beam EM Pulse Gun Shock Rifle Light Assault Rifle Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Signal Interpreter > --- WEAPON ----------- EM Shotgun Particle Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Backup Power I Light Treads Light Treads Terrain Scanner Core Shielding Backup Plating I EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 47 | 6 13 24 4 Power 6 | 1 1 4 . Engine 4 | 1 . 3 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 10 | 2 . 6 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 5 4 1 Device 3 | . 2 . 1 Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 21 | 3 7 10 1 Energy Gun 9 | 3 2 3 1 Energy Cannon . | . . . . Ballistic Gun 7 | . 3 4 . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 4 6 11 Power 4 | . 1 2 1 Propulsion 4 | . . . 4 Utility 7 | . 2 2 3 Weapon 6 | . 1 2 3 Highest Loss Streak 5 | . 4 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 91 98 59 Engine 7 | . 6 7 1 Core 3 | . 6 2 . Treads 22 | . 28 21 12 Device 4 | . 10 3 3 Storage 9 | . 5 11 9 Processor 1 | . . 2 . Protection 13 | . 4 16 10 Energy Gun 9 | . 14 8 . Ballistic Gun 8 | . 3 9 7 Launcher 8 | . 9 8 5 Impact Weapon 4 | . . 4 9 Peak Build Rating 15 | 5 10 15 14 Average Rating 11 | 3 7 12 10 On Entrance 7 | . 5 10 13 Naked Turns . | . . . . Heaviest Build 96 | 6 92 96 96 Greatest Support 60 | 40 40 43 60 Greatest Overweight (x) 30 | . 2 26 30 Average Overweight (x) 1 | . . 2 5 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 12 25 25 Most Carried 10 | 3 8 10 10 Average Carried 6 | 1 3 7 9 Final Capacity 25 | 5 25 25 25 Final Carried 10 | 1 8 10 8 Class Distribution -------------------- 60% | Mutant 19% | Bomber 13% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 906 | 190 122 555 39 Remotely . | . . . . Salvage Created 1328 | . 167 909 252 Parts 97 | . 19 66 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 8 19 8 Melee 2 | . . 2 . Guns 16 | . 5 9 2 AOE 17 | . 3 8 6 Classes Destroyed 9 | . 3 6 . Worker 3 | . . 2 1 Builder 4 | . . 4 . Tunneler 1 | . . 1 . Recycler 3 | . . 3 . Watcher 6 | . 1 5 . Swarmer 14 | . 6 6 2 Grunt 16 | . 2 8 6 Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 6 4 6 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 256 | . 35 134 87 Missed 59 | . 6 29 24 Damage Taken 2322 | . 524 1001 797 Core 422 | . 130 97 195 Absorbed by Shields . | . . . . Redirected to Shielding 76 | . 25 10 41 Ignored by Resistances 598 | . 70 303 225 Regen/Repaired (Parts) 21 | . . 21 . Core Remaining (%) 74 | 100 48 75 . Volleys Fired 88 | . 20 51 17 Largest 3 | . 2 3 2 Hottest 140 | . 95 140 65 Shots Fired 175 | . 32 120 23 Gun 152 | . 28 107 17 Cannon . | . . . . Launcher 23 | . 4 13 6 Special . | . . . . Kinetic 82 | . 8 61 13 Thermal 63 | . 20 39 4 Explosive 23 | . 4 13 6 Electromagnetic 7 | . . 7 . Robot Hit Streak 27 | . 7 27 13 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 136 | . 22 94 20 Core Hits 91 | . 14 51 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3643 | . 468 2273 902 Guns 1537 | . 240 1070 227 Cannons . | . . . . Explosions 2013 | . 228 1110 675 Melee 76 | . . 76 . Ramming 17 | . . 17 . Kinetic 755 | . 54 522 179 Thermal 839 | . 186 605 48 Explosive 1900 | . 228 997 675 Electromagnetic 56 | . . 56 . Impact 76 | . . 76 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 6 | . 6 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 16 . . Message Errors 6 | . 6 . . Matter Fused 2 | . 2 . . Heat Flow Errors 4 | . 4 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 164 | . 22 126 16 Projectiles . | . . . . Explosions 164 | . 22 126 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 205 | . 19 124 62 Shots 7 | . 1 3 3 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 320 | . 211 320 8 Average Temperature 68 | . 50 82 4 Received Heat Transfer 744 | . 72 321 351 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2122 | . 703 1308 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 236 | . 209 236 155 Initial 10 | . . 10 . Average 45 | . 78 35 97 Maximum Alert Level 1 | . 1 1 . Low Security (%) 99 | 100 95 99 100 Level 1 . | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 15 35 11 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 9 | . 2 7 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Recycle Component 1 | . 1 . . Retrieve Matter 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter 169 | . . 169 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5222 | 113 958 3940 211 Spaces Moved 1658 | 69 422 1129 38 Core 17 | 11 . 1 5 Treads 1641 | 58 422 1128 33 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 240 Average Speed 285 | 142 201 321 433 Slowest Speed 1550 | 160 320 1350 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 28 | 4 46 55 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 131 | . 19 92 20 Melee . | . . . . Projectile . | . . . . AOE 131 | . 19 92 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1987 | 83 503 1340 61 Wait 144 | 3 29 112 . Move 1655 | 68 421 1128 38 Hop . | . . . . Pick Up 41 | 6 16 17 2 Fast Attach . | . . . . Attach 37 | 5 11 17 4 Detach 6 | . 3 3 . Swap 10 | 1 2 7 . Drop 1 | . 1 . . Fire 88 | . 20 51 17 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 570 | -10/Materials | Crushed by falling debris 598 | -10/Materials | Core integrity fell below 50% 601 | -10/Materials | Lost 4 parts (1p2u1w) 850 | -10/Materials | Discovered new exit (range 3) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1375 | -9/Materials | Build established: Bomber 1826 | -9/Materials | Repaired Lgt. Nuclear Core 2056 | -9/Materials | Discovered new exit (range 12) 2566 | -9/Materials | Build established: Scavenger-Tank 3509 | -9/Materials | Build established: Mutant 5012 | -9/Materials | Entered another Materials area 5012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5095 | -8/Materials | Lost 3 parts (1p1n1u) 5184 | -8/Materials | Lost 5 parts (3n1u1w) 5223 | -8/Materials | Self-destructed Last Messages --------------- 05210_ R-06 Scavenger destroyed. 05210_ K-01 Serf collects debris. 05210_ R-06 Scavenger collects Aluminum Leg. 05211_ U-05 Engineer builds a Wall. 05213_ Slug penetrates K-01 Serf. 05213_ K-01 Serf destroyed. 05213_ U-05 Engineer builds a Wall. 05213_ R-06 Scavenger collects Wheel. 05215_ U-05 Engineer lays Concrete. 05216_ U-05 Engineer builds a Door. 05217_ W-25 Informer distress signal alerts nearby ally. 05217_ R-06 Scavenger collects Lgt. Assault Rifle. 05219_ U-05 Engineer lays Concrete. 05220_ Penetrated by Slug. 05220_ Particle Gun destroyed. 05221_ U-05 Engineer lays Concrete. 05223_ Penetrated by Slug. 05223_ Core Shielding destroyed. 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""" ????????????????? | | ???????????????????????????????"?????????????????? | | ??????????????????????? ???"?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Unlikely Earthworm Challenges ------------ None Game ------ Seed LongswordMolecularAxe Manual? 0 Play Time 00:35:13 Cumulative 2.0 hours Start 2024.08.10 @ 12:17:42 End 2024.08.10 @ 18:27:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a2c4f5-8797-4dcf-b633-01177a130159