Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 00:19:34 Player: DuckBoy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (123) 615 Value Destroyed (3589) 3589 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 12911 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 226 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -173 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 620/620 System Corruption 2% Temperature Cool (9) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Improved Energy Well Enhanced Optical Array Terrain Scan Processor Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Improved Arc Projector Hardcell Cannon > --- INVENTORY (10) --- Advanced Cloaking Device High-powered Shock Rifle Tesla Rifle Force Lance Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Antigrav Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Improved Dynamic Insulation System Improved Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON ----------- Improved Remote Datajack Force Lance > --- INVENTORY -------- Fusion Reactor Antigrav System Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Arc Projector Improved Arc Projector Cooled Plasma Rifle Hardcell Cannon Improved Datajack Advanced Remote Datajack [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Hacking Suite Device Improved Dynamic Insulation System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Chainsword Energy Gun Improved Arc Projector Energy Cannon Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 2 . . 1 . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 5 6 3 8 3 13 29 6 12 28 4 14 15 12 3 1 13 23 15 58 Power 31 | . 1 1 . 1 . 1 . 1 4 . 3 1 . . . 3 2 2 11 Engine 16 | . 1 1 . 1 . . . . 2 . 2 1 . . . 1 . . 7 Core 10 | . . . . . . 1 . 1 2 . 1 . . . . 2 . . 3 Reactor 5 | . . . . . . . . . . . . . . . . . 2 2 1 Propulsion 72 | 2 1 1 6 . 5 4 2 4 6 . 4 6 1 . . 2 8 5 15 Treads 9 | 1 . 1 . . . . . 1 . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 1 . 6 . 5 . . 1 . . . . . . . . . . . Hover 47 | . . . . . . 4 2 2 5 . 4 6 1 . . 2 8 5 8 Flight 2 | . . . . . . . . . 1 . . . . . . . . . 1 Utility 75 | 1 2 1 1 . 4 14 . 4 9 3 4 4 3 . . 3 6 2 14 Device 40 | . . . . . 2 8 . . 5 3 2 1 3 . . 1 4 2 9 Storage 9 | 1 1 . 1 . . 2 . . 1 . . . . . . 1 . . 2 Processor 7 | . . 1 . . 1 1 . . 2 . . . . . . . 1 . 1 Hackware 15 | . . . . . . 2 . 3 1 . 2 3 . . . 1 1 . 2 Protection 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 . 1 2 4 10 4 3 9 1 3 4 8 3 1 5 7 6 18 Energy Gun 32 | 2 . . . . 3 5 . 2 3 1 . 2 3 1 1 2 . 3 4 Energy Cannon 2 | . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . 2 . 6 Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . Special Weapon 14 | . . . . . . 1 2 1 1 . . . 5 . . . 2 2 . Impact Weapon 5 | . . . . 1 1 3 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 . . . . 2 . 1 1 . 2 . 2 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 1 5 Special Melee Weapon 10 | . . . . . . 1 . . 1 . 2 1 . . . 1 1 . 3 Unidentified Prototypes 8 | . . . . . . 4 . . 1 . . 1 . . 1 . . . 1 Parts Lost 73 | . 3 . . . 1 1 4 7 3 1 2 1 . . . 6 6 6 32 Power 15 | . 1 . . . . . . . 1 . . . . . . 3 1 2 7 Propulsion 26 | . 1 . . . . . 2 3 1 . . . . . . 1 2 3 13 Utility 23 | . 1 . . . 1 . 2 2 1 . . 1 . . . 2 2 . 11 Weapon 9 | . . . . . . 1 . 2 . 1 2 . . . . . 1 1 1 Highest Loss Streak 12 | . 2 . . . 1 1 2 4 2 1 1 1 . . . 5 5 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 84 98 84 82 88 93 77 49 80 92 72 88 89 89 94 90 85 88 78 Engine 5 | . 8 14 14 14 9 1 . . 2 . 4 11 11 11 11 7 . . 5 Core 2 | . . . . . . 5 7 4 . 6 1 . . . . 2 6 4 1 Treads 1 | . 1 14 9 . . . . 1 . . . . . . . . . . 5 Wheel 3 | . 22 14 18 28 35 4 . 1 . . . . . . . . . . . Hover 16 | . . . . . . 25 21 11 17 26 21 27 23 23 23 22 20 25 10 Device 11 | . . . . . 8 16 10 . 3 25 1 3 23 23 23 20 20 21 17 Storage 5 | . 14 14 13 14 9 6 6 . . 6 6 5 5 5 5 5 5 5 5 Processor 4 | . . 12 9 . 6 4 7 2 8 . . . . . . . . 5 8 Hackware 15 | . . . . . . 5 15 18 27 13 25 32 17 17 17 17 19 15 11 Energy Gun 3 | . 14 14 3 . 14 3 3 2 1 5 . . 4 2 5 2 . 4 1 Ballistic Gun 1 | . 14 14 14 1 . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 12 . . . . 4 . 6 4 . 3 5 5 4 . . Special Melee Weapon 1 | . . . . . . 2 . . . 5 2 . . . . 2 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 8 49 46 213 216 222 224 38 13 36 44 43 51 62 60 60 60 66 60 58 Greatest Support 81 | 16 32 16 32 32 64 64 36 28 48 48 50 53 57 57 57 57 59 55 81 Greatest Overweight (x) 11 | . 3 2 8 6 4 3 2 1 3 . 1 1 1 1 1 1 1 1 11 Average Overweight (x) . | . 1 2 3 6 3 . . . . . . . . . 1 . . . . Largest Inventory Capacity 35 | 8 20 20 35 35 35 35 15 5 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 18 20 24 35 35 17 14 5 5 15 15 15 15 15 15 15 15 15 13 Most Carried 35 | 2 16 20 27 35 35 35 15 5 7 7 15 15 15 15 15 15 15 14 15 Average Carried 13 | 1 7 18 20 33 34 17 12 4 4 5 13 14 12 12 15 14 14 11 9 Final Capacity 35 | 8 20 20 35 35 35 15 5 5 15 15 15 15 15 15 15 15 15 15 10 Final Carried 35 | 2 16 20 27 35 35 15 5 5 7 7 15 15 13 15 15 13 12 9 4 Class Distribution -------------------- 45% | Hacker-Mutant 11% | Mutant 9% | Hacker-Assassin 7% | Hacker-Scout 7% | Hauler-Mutant 5% | Scavenger-Assassin 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Matter Collected 3589 | 237 158 33 80 . 95 293 . 100 548 . 179 150 180 . . 140 254 . 1142 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6608 | 64 404 . . . 270 403 1131 102 465 . 294 392 . 61 . 576 446 . 2000 Parts 308 | 1 27 . . . 8 17 22 10 29 . 20 17 . 2 . 40 32 . 83 Haulers Intercepted 7 | . . . . . . 1 . . 1 . 1 1 . . . 2 . . 1 Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 59 | . 9 . . . 2 1 4 1 3 . 3 1 . 1 . 6 4 . 24 Melee 22 | . . . . . . 1 . 1 3 . 3 1 . . . 3 1 . 9 Guns 18 | . 9 . . . 2 . 3 . . . . . . 1 . 3 . . . Cannons 15 | . . . . . . . . . . . . . . . . . 3 . 12 AOE 4 | . . . . . . . 1 . . . . . . . . . . . 3 Classes Destroyed 15 | 1 3 . . . . 6 1 . . . 1 . . 1 . . . . 2 Worker 9 | . . . . . . 1 . 1 3 . . . . . . 3 . . 1 Builder 18 | . 2 . . . . 3 . 1 1 . . 2 . . . 3 2 . 4 Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . . . . Hauler 7 | . . . . . . 1 . . 1 . 1 1 . . . 2 . . 1 Recycler 16 | 1 1 . . . 1 2 . . 1 . . 1 . . . 1 1 . 7 Mechanic 2 | . . . . . . 1 . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 7 | . . . . . . 1 . . . . . 2 . . . 1 2 . 1 Swarmer 17 | . 3 . . . . . . . . . . . . . . 6 . . 8 Grunt 14 | . 6 . . . 2 . . . . . . . . . . . . . 6 Sentry 3 | . . . . . . . . . . . . . . . . . . . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . . 1 . . . . . Programmer 18 | . . . . . . 1 . 1 3 . 3 1 . . . . 4 . 5 Compactor 4 | . . . . . . . 4 . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 1 8 . . . 3 4 1 1 3 . 2 3 . 1 . 7 2 . 5 Combat Bots Only 4 | . 3 . . . 2 1 1 1 1 . 2 1 . 1 . 3 2 . 4 Max Kills in Single Turn 2 | 1 2 . . . 2 1 1 1 1 . 1 1 . 1 . 2 1 . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 1 . 1 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Damage Taken 9668 | . 599 . . . 45 134 136 974 294 55 614 143 . . 34 540 1011 151 4938 Core 2246 | . 189 . . . 15 31 22 524 63 . 136 40 . . . 65 215 . 946 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . 12 65 . . . . . . . . . . Regen/Repaired (Parts) 199 | . . . . . . . . . . . 184 . . . . . 15 . . Core Remaining (%) 67 | 100 . . . 24 97 . . 17 . . 76 . . . . 89 . . . Volleys Fired 679 | 4 37 1 . . 5 11 65 39 8 35 . 16 110 5 . 25 11 232 75 Largest 2 | 2 2 2 . . 2 2 1 1 1 1 . 1 1 1 . 1 1 1 2 Hottest 130 | 80 60 60 . . 110 110 55 55 75 55 . 65 65 65 . 65 65 65 130 Shots Fired 860 | 8 72 2 . . 10 16 157 36 8 35 . 16 110 5 . 25 11 232 117 Gun 744 | 8 72 2 . . 10 13 146 33 . 35 . 16 105 5 . 25 . 229 45 Cannon 80 | . . . . . . . . . 2 . . . . . . . 6 . 72 Launcher 10 | . . . . . . . 10 . . . . . . . . . . . . Special 26 | . . . . . . 3 1 3 6 . . . 5 . . . 5 3 . Kinetic 208 | . 37 1 . . . . 92 . . . . . . . . . 6 . 72 Thermal 69 | 4 35 1 . . . . . . . . . . . . . 17 . . 12 Explosive 10 | . . . . . . . 10 . . . . . . . . . . . . Electromagnetic 547 | 4 . . . . 10 13 54 33 2 35 . 16 105 5 . 8 . 229 33 Robot Hit Streak 33 | 4 5 3 . . 7 4 33 11 6 8 . 13 13 2 . 6 10 17 11 Robot Miss Streak 5 | 1 5 . . . 1 1 2 2 2 3 . 3 3 3 . 3 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Autonomous 93 | . . . . . . . 93 . . . . . . . . . . . . Shots Hit Robots 813 | 7 38 2 . . 8 30 136 31 30 26 12 32 79 2 . 47 37 177 119 Core Hits 208 | 2 18 1 . . 6 9 23 4 10 3 4 7 14 1 . 17 7 30 52 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 18 | . . . . . . 3 . . 4 . 1 3 . . . 1 . . 6 Burn 1 | . . . . . . . . . . . . . . . . 1 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Smash 3 | . . . . . . 3 . . . . . . . . . . . . . Sever 8 | . . . . . . . . . 4 . 1 3 . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 515 | . . . . 1 1 47 . . 42 . 68 54 . 3 16 72 94 8 109 Impact 43 | . . . . . 1 42 . . . . . . . . . . . . . Slashing 303 | . . . . 1 . . . . 42 . 66 51 . 3 16 58 66 . . Piercing 123 | . . . . . . . . . . . . . . . . . 16 8 99 Sneak Attacks 81 | . . . . . . 10 . . 7 . 3 7 . . . 22 14 . 18 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17040 | 82 516 20 . . 330 1028 3834 247 1241 25 441 1180 82 27 . 1508 877 480 5122 Guns 5371 | 82 516 20 . . 103 121 2696 240 . 25 . 230 82 27 . 426 . 196 607 Cannons 2226 | . . . . . . . . . 65 . . . . . . . 231 . 1930 Explosions 2838 | . . . . . 227 . 1138 . . . . . . . . 101 . 284 1088 Melee 6598 | . . . . . . 907 . . 1176 . 441 950 . . . 981 646 . 1497 Ramming 7 | . . . . . . . . 7 . . . . . . . . . . . Kinetic 5129 | . 299 10 . . . . 2659 . . . . . . . . . 231 . 1930 Thermal 2492 | 33 217 10 . . 227 . . . . . . . . . . 393 . 284 1328 Explosive 1138 | . . . . . . . 1138 . . . . . . . . . . . . Electromagnetic 1676 | 49 . . . . 103 121 37 240 65 25 . 230 82 27 . 134 . 196 367 Impact 907 | . . . . . . 907 . . . . . . . . . . . . . Slashing 4142 | . . . . . . . . . 1176 . 441 950 . . . 981 594 . . Piercing 1549 | . . . . . . . . . . . . . . . . . 52 . 1497 Highest Corruption 38 | . . . . . . 2 32 38 4 4 7 . . . . . 1 1 6 Average Corruption 8 | . . . . . . 1 17 34 3 4 4 . . . . . 1 1 2 Corruption Purged 17 | . . . . . . 2 . . . . 5 . . . . . . 1 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . . 28 51 16 1 12 . . . . . 4 2 31 Message Errors 29 | . . . . . . . 5 8 4 . 3 . . . . . 2 . 7 Matter Fused 26 | . . . . . . . 5 6 5 . 3 . . . . . 1 1 5 Heat Flow Errors 15 | . . . . . . . 3 4 . 1 3 . . . . . 1 . 3 Energy Discharges 23 | . . . . . . . 3 10 2 . 2 . . . . . . . 6 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . 2 7 2 . 1 . . . . . . . 4 Data Loss (major) 15 | . . . . . . . 4 3 3 . . . . . . . . 1 4 Misfires 3 | . . . . . . . 2 . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . Misdirections 8 | . . . . . . . 2 6 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 2 3 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1395 | . . . . . 7 276 . . 65 . 80 211 . . . 153 81 . 522 Projectiles 109 | . . . . . . . . . . . . . . . . . . . 109 Explosions 196 | . . . . . 7 . . . . . . . . . . 10 . . 179 Melee 1090 | . . . . . . 276 . . 65 . 80 211 . . . 143 81 . 234 Knockbacks 13 | . . . . . . 4 . . . . . . . . . . 1 . 8 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 1 . 8 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . . . . . . . . . . . . . . 149 Shots 2 | . . . . . . . . . . . . . . . . . . . 2 Rammed 9 | . . . . . . . . 9 . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . 10 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 473 | 12 236 . . . 147 . 221 250 36 211 263 132 226 60 . 102 114 473 351 Average Temperature 73 | 6 94 . . . 68 . 60 47 19 70 101 45 103 26 . 15 59 75 94 Received Heat Transfer 894 | . 255 . . . 27 27 . 60 . . 36 . . . . . 48 . 441 Effects 9 | . . . . . . . 1 . . . . . . . . . . 6 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . 2 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 7 . . . . . 1 . . . 1 . . 3 Impact Corruptions 9 | . . . . . . 9 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 2850 | 75 500 25 . . 200 . . . . . . . . . . 750 . 150 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . . . . . . . . . . 1 . 3 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Peak Influence 469 | 5 229 81 . 3 66 170 63 245 166 15 126 168 35 77 144 190 178 55 469 Initial 114 | . 3 81 . . . . 26 . 114 . 3 7 35 . 53 65 11 . . Average 53 | 1 91 81 . 2 50 45 32 61 55 3 36 52 8 39 107 82 55 15 76 Maximum Alert Level 2 | . 1 . . . . . . 1 . . . . . . . . . . 2 Low Security (%) 97 | 100 83 100 . 100 100 100 100 89 100 100 100 100 100 100 100 100 100 100 90 Level 1 1 | . 16 . . . . . . 10 . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . . 4 . 5 5 . 7 3 . 1 . 5 4 . 7 Investigation 19 | . 1 . . . . 2 . 2 2 . 4 3 . 1 . 2 1 . 1 Extermination 11 | . . . . . . 1 . 2 2 . 1 . . . . . 2 . 3 Reinforcement 12 | . 1 . . . . 1 . 1 . . 2 . . . . 3 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Distress Signals 12 | . 1 . . . 2 . . . . . 1 1 . . . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 14 1 . . 3 11 8 23 5 7 17 12 6 2 3 11 14 14 43 Peak Tracking Total 9 | . 4 2 . . 2 3 6 9 1 6 9 4 3 2 3 4 4 5 7 Tactical Retreats 22 | . . . . . . 4 1 4 . 2 1 1 1 . . . 3 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Traps Triggered 30 | . 1 . . . . 4 . 5 3 . 5 1 . . 3 2 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 136 | . . . . . . 51 . . 8 . 22 . . . . 17 26 . 12 Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . 7 . . Reprogrammed 19 | . . . . . . 4 . . 1 . 3 . . . . 9 . . 2 Reused 2 | . . . . . . . . . . . . . . . . 1 . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . . . . 1 . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Machines Disabled 9 | . . . . . . . . . . . . . . . . . . . 9 Max in Single Turn 6 | . . . . . . . . . . . . . . . . . . . 6 Garrison Access 8 | . . . . . . 2 . . . . 1 1 . . . 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Machines Accessed 99 | . 1 . 2 1 1 10 . 7 9 . 20 13 . 2 . 13 11 . 9 Terminals 48 | . 1 . . . 1 4 . 4 4 . 9 8 . 1 . 8 4 . 4 Fabricators 16 | . . . . . . 2 . 2 1 . 5 3 . . . . 2 . 1 Repair Stations 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Recycling Units 13 | . . . . . . 2 . 1 2 . 2 1 . . . 2 2 . 1 Scanalyzers 7 | . . . . . . . . . 2 . 2 . . . . 2 1 . . Garrison Access 9 | . . . . . . 2 . . . . 1 1 . 1 . 1 1 . 2 Total Hacks 318 | . 7 . 5 1 3 25 . 16 32 . 65 53 . 5 . 50 34 . 22 Successful 209 | . 3 . 5 1 2 16 . 8 26 . 43 33 . 2 . 37 22 . 11 Failed 108 | . 4 . . . 1 9 . 8 6 . 22 19 . 3 . 13 12 . 11 Catastrophic 14 | . . . . . . 2 . 2 2 . 1 1 . 1 . 2 . . 3 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 115 | . 6 . 1 . 3 13 . 6 5 . 22 23 . 1 . 15 14 . 6 Terminals 176 | . 7 . . . 3 15 . 7 9 . 33 38 . 4 . 30 19 . 11 Fabricators 41 | . . . . . . 4 . 7 4 . 10 10 . . . . 4 . 2 Repair Stations 10 | . . . . . . . . . . . 4 . . . . . 2 . 4 Recycling Units 35 | . . . . . . 3 . 2 9 . 5 4 . . . 5 5 . 2 Scanalyzers 37 | . . . . . . . . . 10 . 12 . . . . 13 2 . . Garrison Access 13 | . . . . . . 3 . . . . 1 1 . 1 . 2 2 . 3 Terminal Hacks 77 | . 1 . 5 1 . 6 . 2 6 . 13 18 . 1 . 15 6 . 3 Record 5 | . . . 4 . . . . . . . . . . . . . . . 1 Part Schematic 12 | . . . . . . 3 . 1 1 . 1 5 . . . . 1 . . Robot Schematic 7 | . . . . . . . . 1 . . 2 3 . . . 1 . . . Robot Analysis 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . . . . . . . . . . 1 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . 1 . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 4 | . . . . . . . . . 1 . 1 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 7 | . . . . . . 1 . . 1 . 2 2 . . . 1 . . . Unreport Threat 4 | . . . . . . 1 . . 1 . . . . . . 1 1 . . Locate Traps 7 | . . . . . . . . . 1 . 1 1 . . . 3 . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . 2 3 . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . 4 . 3 3 . 6 7 . . . . 4 . . Network Status 7 | . . . . . . 1 . 1 1 . 2 1 . . . . 1 . . Load Schematic 8 | . . . . . . 1 . 1 1 . 1 3 . . . . 1 . . Build 12 | . . . . . . 2 . 1 1 . 3 3 . . . . 2 . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . . . . . 2 . 2 Scan Component 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Repair 2 | . . . . . . . . . . . 1 . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 14 | . . . . . . . . 1 5 . 1 1 . . . 3 1 . 2 Process 2 | . . . . . . . . . 2 . . . . . . . . . . Report Inventory 7 | . . . . . . . . . 1 . 1 1 . . . 2 1 . 1 Retrieve Matter 3 | . . . . . . . . 1 2 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzer 36 | . . . . . . . . . 9 . 12 . . . . 13 2 . . Insert Component 16 | . . . . . . . . . 4 . 6 . . . . 5 1 . . Analyze 20 | . . . . . . . . . 5 . 6 . . . . 8 1 . . Garrison Access Hacks 12 | . . . . . . 2 . . . . 1 1 . 1 . 2 2 . 3 Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 8 | . . . . . . 2 . . . . 1 1 . . . 1 1 . 2 Coupler Status 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks 37 | . 2 . . . 2 4 . 2 3 . 8 6 . . . 4 5 . 1 Terminals 20 | . 2 . . . 2 3 . . . . 5 3 . . . 3 1 . 1 Assimilate 9 | . 1 . . . . 1 . . . . 2 2 . . . 2 . . 1 Botnet 10 | . 1 . . . 1 2 . . . . 3 1 . . . 1 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . 1 . . 3 . 3 3 . . . 1 4 . . Reject 4 | . . . . . . . . . 1 . 1 1 . . . . 1 . . Recyclers 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . Mask 8 | . . . . . . 1 . . 1 . 2 1 . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 1 . . . 1 9 . 7 8 . 10 8 . 2 . 11 8 . 6 Full Trace Events 15 | . . . . . . 1 . 1 2 . 4 3 . 1 . 1 1 . 1 Feedback Events 4 | . . . . . . . . . 1 . 3 . . . . . . . . Corruption 4 | . . . . . . . . . 1 . 3 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . 2 3 . . . 1 . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 27 | . . . . . . 3 . 1 5 . 7 5 . . . 4 2 . . Parts Built 14 | . . . . . . 3 . 1 2 . 2 3 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 902 | . . . . . . 148 . 35 53 . 221 212 . . . . 233 . . Total Part Build Rating 90 | . . . . . . 14 . 6 12 . 15 18 . . . . 25 . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . 1 . . Time 90 | . . . . . . . . . . . 34 . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 77 | . . . . . . . . . 77 . . . . . . . . . . Retrieved Matter 77 | . . . . . . . . . 77 . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . . . . . 3 . . 9 Parts Scanalyzed 16 | . . . . . . . . . 4 . 6 . . . . 5 1 . . Part Schematics Acquired 15 | . . . . . . . . . 4 . 6 . . . . 4 1 . . Parts Damaged 5 | . . . . . . . . . 2 . 2 . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 44 | . . . . . . 7 1 2 4 . 1 3 . . . 8 11 1 6 Non-combat 42 | . . . . . . 7 . 2 4 . 1 3 . . . 8 11 . 6 Combat 2 | . . . . . . . 1 . . . . . . . . . . 1 . Robot Hacks Applied 60 | . . . . . . 8 1 2 4 . 1 3 . . . 13 17 1 10 parse_system 4 | . . . . . . 1 1 . . . . . . . . . 1 1 . no_distress 33 | . . . . . . 6 . 2 3 . 1 3 . . . 7 5 . 6 find_chute 2 | . . . . . . . . . 1 . . . . . . . 1 . . ignore_repairs 8 | . . . . . . . . . . . . . . . . 2 5 . 1 find_fabricator 4 | . . . . . . . . . . . . . . . . 2 1 . 1 find_recycling 5 | . . . . . . . . . . . . . . . . 1 2 . 2 ignore_parts 3 | . . . . . . . . . . . . . . . . 1 2 . . find_station 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 5 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Total Allies 15 | . 1 . . . . 1 . . . . 1 1 6 . . 2 . 2 1 Largest Group 3 | . 1 1 1 1 1 1 . . . . 1 1 3 2 1 2 1 1 1 Highest-Rated Group 354 | . 10 10 10 10 10 26 . . . . 19 24 354 282 141 52 26 141 10 Highest-Rated Ally 141 | . 10 10 10 10 10 26 . . . . 19 24 141 141 141 26 26 141 10 Total Orders 19 | . . . . . 2 . . . . . . . 5 4 . 1 7 . . STAY 9 | . . . . . . . . . . . . . 2 2 . 1 4 . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 9 | . . . . . 1 . . . . . . . 3 2 . . 3 . . Ally Attacks 50 | . . . . . . . . . . . . . 21 4 7 . . 18 . Total Damage 1752 | . . . . . . . . . . . . . 782 112 202 . . 656 . Kills 5 | . . . . . . . . . . . . . 1 1 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Robot Analysis Total 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Turns Passed 14339 | 63 358 216 744 299 418 1164 552 788 1264 195 937 903 529 179 245 765 1341 917 2462 Spaces Moved 14239 | 41 190 153 476 148 224 1372 533 946 1231 204 1306 1912 439 263 124 1024 1599 781 1273 Core 396 | 2 . . . . . . . 130 263 . . . . . . . . . 1 Treads 364 | . . . . . . . . 7 . . . . . . . . . . 357 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1419 | 39 190 153 476 148 224 100 . 89 . . . . . . . . . . . Hover 11913 | . . . . . . 1272 533 720 821 204 1306 1912 439 263 124 1024 1599 781 915 Flight 147 | . . . . . . . . . 147 . . . . . . . . . . Fastest Speed 32 | 50 100 130 100 190 140 38 38 50 40 48 48 32 38 38 95 38 38 38 42 Average Speed 66 | 97 116 130 149 190 148 54 70 59 81 48 50 33 44 44 95 44 44 39 136 Slowest Speed 600 | 100 145 130 210 190 150 175 166 160 200 48 111 95 88 95 95 95 101 98 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 33 47 89 39 22 29 81 21 34 99 42 24 85 5 24 25 34 86 26 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 264 | . . . . 1 1 27 . . 14 . 50 27 . 3 12 34 63 8 24 Terrain Destroyed 434 | . . . . 1 11 27 66 . 14 . 50 27 . 3 12 37 64 44 78 Melee 264 | . . . . 1 1 27 . . 14 . 50 27 . 3 12 34 63 8 24 Projectile 31 | . . . . . . . 14 . . . . . . . . . 1 . 16 AOE 139 | . . . . . 10 . 52 . . . . . . . . 3 . 36 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Gar Fac Fac Was Fac Total 17507 | 53 254 168 507 165 304 1688 647 1126 1417 263 1483 2080 666 314 226 1221 2100 1141 1684 Wait 1323 | 2 8 4 2 4 40 139 37 72 77 19 38 76 96 38 48 61 329 99 134 Move 14223 | 40 189 152 475 147 223 1372 532 945 1231 203 1305 1912 438 262 122 1023 1599 780 1273 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 2 13 7 18 7 11 17 1 5 5 2 12 2 . 3 . 3 7 4 14 Fast Attach 136 | 5 3 1 2 1 3 16 1 9 24 . 9 10 1 . . 3 12 . 36 Attach 58 | . . 2 . 1 5 3 5 3 . . 3 2 2 1 . 4 7 10 10 Detach 30 | . . . . 1 . 5 2 1 1 . 4 . 5 . . 1 3 3 4 Swap 77 | . 3 . 6 1 5 10 . . 4 4 2 3 9 2 1 6 4 5 12 Drop 98 | . 1 1 4 2 11 17 4 5 17 . 9 5 1 . . 6 8 . 7 Fire 679 | 4 37 1 . . 5 11 65 39 8 35 . 16 110 5 . 25 11 232 75 Melee 513 | . . . . 1 1 47 . . 42 . 68 54 . 3 16 72 94 8 107 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . 9 . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 37 . . 11 . . . 39 . . . . Rewire 4 | . . . . . . . . . . . . . 4 . . . . . . Trap 136 | . . . . . . 51 . . 8 . 22 . . . . 17 26 . 12 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory -5/Garrison -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Entered Mines 422 | -10/Mines | Accompanied by 1 ally 428 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 522 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 525 | -10/Mines | Found Prototype Device 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Entered Exiles 638 | -10/Exiles | Accompanied by 1 ally 671 | -10/Exiles | Met 8R-AWN 692 | -10/Exiles | Met EX-HEX 745 | -10/Exiles | Met EX-DEC 750 | -10/Exiles | Learned location of Zion (-7) 775 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 794 | -10/Exiles | Given EX-Vault access code 826 | -10/Exiles | Opened EX-Vault 842 | -10/Exiles | Found AWS/Gauss 871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 958 | -10/Exiles | Visited The Gauntlet 1357 | -10/Exiles | Discovered new exit (range 14) 1382 | -10/Exiles | Left Exiles lab with AWS/Gauss 1382 | -10/Exiles | Entered Mines 1382 | -9/Mines | Accompanied by 1 ally 1397 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1400 | -9/Mines | Met a Derelict bent on vengeance 1467 | -9/Mines | Build established: Hauler-Mutant 1476 | -9/Mines | Learned 2 Materials zone layouts 1550 | -9/Mines | Discovered new exit (range 3) 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Accompanied by 1 ally 1681 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2044 | -8/Materials | Discovered new exit (range 15) 2099 | -8/Materials | Entered Factory 2099 | -7/Factory | Evolved 2 slots: Utility x2 2353 | -7/Factory | Identified Exp. Sensor Array 2489 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 2649 | -7/Factory | Build established: Scout 2680 | -7/Factory | Discovered new exit (range 9) 2784 | -7/Factory | Fabricated Dynamic Insulation System? 3075 | -7/Factory | Build established: Mutant 3235 | -7/Factory | Discovered new exit (range 16) 3263 | -7/Factory | Sucked down chute 3263 | -7/Factory | Entered Waste 3278 | -7/Waste | EMP discharged 3291 | -7/Waste | Spotted C-40 Crusher 3337 | -7/Waste | Spotted C-40 Crusher 3370 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Spotted C-40 Crusher 3375 | -7/Waste | Discovered new exit (range 15) 3378 | -7/Waste | EMP discharged 3378 | -7/Waste | System corruption reached 10% 3435 | -7/Waste | Build established: Hacker-Mutant 3443 | -7/Waste | Spotted C-40 Crusher 3462 | -7/Waste | Spotted C-40 Crusher 3478 | -7/Waste | EMP discharged 3512 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3514 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3545 | -7/Waste | Destroyed C-40 Crusher 3571 | -7/Waste | Destroyed C-40 Crusher 3578 | -7/Waste | EMP discharged 3594 | -7/Waste | Destroyed C-40 Crusher 3659 | -7/Waste | Destroyed C-40 Crusher 3678 | -7/Waste | EMP discharged 3778 | -7/Waste | EMP discharged 3778 | -7/Waste | System corruption reached 30% 3784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3815 | -7/Waste | Entered Factory 3886 | -7/Factory | Discovered new exit (range 8) 3972 | -7/Factory | Fabricated Adv. System Shield? 4046 | -7/Factory | Discovered new exit (range 10) 4424 | -7/Factory | Core integrity fell below 50% 4538 | -7/Factory | Lost 4 parts (2n2w) 4588 | -7/Factory | Core integrity fell below 20% 4603 | -7/Factory | Entered another Factory area 4603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4948 | -6/Factory | Garrison activated, responded to threat 5160 | -6/Factory | Fabricated Imp. Dynamic Insulation System? 5341 | -6/Factory | Spotted B-75 Beast 5424 | -6/Factory | Build established: Hacker-Assassin 5477 | -6/Factory | Discovered new exit (range 6) 5648 | -6/Factory | Discovered new exit (range 8) 5867 | -6/Factory | Sucked down chute 5867 | -6/Factory | Entered Waste 5882 | -6/Waste | EMP discharged 5885 | -6/Waste | Spotted C-40 Crusher 5936 | -6/Waste | Spotted C-40 Crusher 5936 | -6/Waste | Spotted C-40 Crusher 5965 | -6/Waste | Spotted C-40 Crusher 5982 | -6/Waste | EMP discharged 6008 | -6/Waste | Spotted C-40 Crusher 6017 | -6/Waste | Spotted C-40 Crusher 6029 | -6/Waste | Discovered new exit (range 10) 6058 | -6/Waste | Build established: Hacker-Mutant 6058 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6062 | -6/Waste | Entered Factory 6195 | -6/Factory | Fabricated R-10 Processor? 6536 | -6/Factory | Repaired Antigrav Array 6727 | -6/Factory | Fabricated Hvy. Tesla Rifle? 6826 | -6/Factory | Fabricated Com. HERF Cannon? 6988 | -6/Factory | Discovered new exit (range 16) 6999 | -6/Factory | Entered another Factory area 6999 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7159 | -5/Factory | Identified exit to Upper Caves 7159 | -5/Factory | Identified exit to Extension 7183 | -5/Factory | Fabricated Adv. Hacking Suite? 7254 | -5/Factory | Identified exit to Factory 7310 | -5/Factory | Fabricated Adv. Hacking Suite? 7523 | -5/Factory | Central database locked down 7655 | -5/Factory | Fabricated Imp. Arc Projector? 7777 | -5/Factory | Build established: Wizard-Sprinter 7902 | -5/Factory | Manually triggered Chute Trap 7902 | -5/Factory | Sucked down chute 7902 | -5/Factory | Entered Waste 7903 | -5/Waste | Met a frightened Derelict 7917 | -5/Waste | Spotted C-40 Crusher 7927 | -5/Waste | Spotted C-40 Crusher 7942 | -5/Waste | Spotted C-40 Crusher 8019 | -5/Waste | Rewired C-40 Crusher 8057 | -5/Waste | Rewired C-40 Crusher 8059 | -5/Waste | Spotted C-40 Crusher 8061 | -5/Waste | Spotted C-40 Crusher 8113 | -5/Waste | Rewired C-40 Crusher 8193 | -5/Waste | Build established: Hacker-Mutant 8193 | -5/Waste | Spotted C-40 Crusher 8263 | -5/Waste | Rewired C-40 Crusher 8317 | -5/Waste | Rewired C-40 Crusher 8326 | -5/Waste | Allies destroyed C-40 Crusher 8361 | -5/Waste | Discovered new exit (range 13) 8431 | -5/Waste | Entered Factory 8431 | -5/Factory | Accompanied by 2 allies 8562 | -5/Factory | Identified exit to Garrison 8610 | -5/Factory | Entered Garrison 8610 | -5/Garrison | Accompanied by 1 ally 8615 | -5/Garrison | Installed Relay Interface Framework 8680 | -5/Garrison | Triggered checkpoint 8846 | -5/Garrison | Discovered new exit (range 8) 8855 | -5/Garrison | Entered Factory 9447 | -5/Factory | Lost 5 parts (2p1n2u) 9620 | -5/Factory | Entered another Factory area 9620 | -4/Factory | Accompanied by 1 ally 9620 | -4/Factory | Evolved 2 slots: Utility x2 9962 | -4/Factory | Repaired Imp. Dynamic Insulation System 10463 | -4/Factory | Fabricated Quantum Reactor (x2) 10701 | -4/Factory | Identified exit to Upper Caves 10701 | -4/Factory | Identified exit to Research 10801 | -4/Factory | Fabricated Exp. Hacking Suite? 10961 | -4/Factory | Sucked down chute 10961 | -4/Factory | Entered Waste 10962 | -4/Waste | Met a frightened Derelict 10975 | -4/Waste | Spotted C-40 Crusher 10986 | -4/Waste | Lost 5 parts (1p1n2u1w) 11002 | -4/Waste | Spotted C-40 Crusher 11023 | -4/Waste | Spotted C-40 Crusher 11051 | -4/Waste | Rewired C-40 Crusher 11053 | -4/Waste | Spotted C-40 Crusher 11090 | -4/Waste | Spotted C-40 Crusher 11114 | -4/Waste | Spotted C-40 Crusher 11117 | -4/Waste | Discovered new exit (range 12) 11155 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11254 | -4/Waste | Build established: Hacker-Scout 11860 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11863 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11868 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11878 | -4/Waste | Entered Factory 11899 | -4/Factory | Lost 5 parts (2p3n) 12157 | -4/Factory | Build established: Hacker-Assassin 12407 | -4/Factory | Lost 12 parts (3p4n5u) 12760 | -4/Factory | Build established: Scavenger-Assassin 13151 | -4/Factory | Core integrity fell below 50% 13176 | -4/Factory | Lost 4 parts (1p2n1u) 13636 | -4/Factory | Build established: Hacker-Assassin 13827 | -4/Factory | Lost 9 parts (2p3n4u) 14025 | -4/Factory | Core integrity fell below 20% 14340 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- F016. 14298_ Penetrated by Slug. 14303_ Y-64 Sentinel destroyed. 14306_ Acquired 56 matter. 14308_ Acquired 6 matter. 14309_ Acquired 4 matter. 14316_ Connecting with Terminal... 14316_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 14325_ U-05 Engineer lays Concrete. 14325_ Matter Pump disabled. 14326_ U-05 Engineer lays Concrete. 14327_ K-01 Serf collects debris. 14327_ U-05 Engineer lays Concrete. 14330_ K-01 Serf collects debris. 14331_ U-05 Engineer lays Concrete. 14334_ K-01 Serf collects debris. 14335_ U-05 Engineer lays Concrete. 14338_ K-01 Serf collects debris. 14339_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????#% #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ????????????#["T """ #??????????????????????????? | | ????????????#=""" """ #??????????????????????????? | | ####????????#! #??????????????????????????? | | #????????# #??????????????????????????? | | #?###????# [#??????????????????????????? | | ###"###### #?#######??????????????????? | | # ""######+####### #??????????????????? | | % # @^^^^#??????????????????? | | + t ^^+??????????????????? | | " ! g #??????????????????? | | " gg #??????????????????? | | " %%% %"" #########????????????? | | "% %%% """ [ # #????????????? | | "%[% u%%%% """ [ # """"#????????????? | | "= =u % % g # """"#############? | | "### %%%%%%" """ """ # """"# ? | | % %%% """ """ # """"# """"""""" # | | =%%% %% %" """ s + """"# # | | ! % % # """"# """"""""" # | | % " """ # # # | | % " G" ## # #= """"""""" # | | % %""" ##A#] # # | | [ % % % ## # = # """"""""" # | | = %! %%% ### ##"###### # | | ######### ###+######### """"""""" # | | ### # # ############ % ## + + # | | # #### % " " ## t ## """"### ! # | | # #% """ " ## ## """"#?##+####+###### | | # """ # # ! """"#??# !! + | | " T" ## ## # # """"#??# !! # | | " "" + + + + """"#??# # | | " ##### # # """"#??# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 130 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 EM Shielding 12 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 28 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Imp. Dynamic Insulation System | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Quantum Capacitor | -6/Factory | Hacked Arc Projector | -6/Factory | Scanalyzed Antigrav Array | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Fission Core | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Hyp. Mass Driver | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Adv. Datajack | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Fusion Reactor | -5/Factory | Scanalyzed Adv. Remote Datajack | -5/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Cld. Gravmag System | -5/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Exp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked G-47 Trooper | -7/Factory | Downloaded P-60 Hacker | -6/Factory | Hacked O-16 Technician | -6/Factory | Hacked B-60 Warrior | -5/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked T-07 Excavator | -5/Factory | Hacked Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded Dynamic Insulation System | x2 | -7/Factory Adv. System Shield | x1 | -7/Factory Imp. Dynamic Insulation System | x2 | -6/Factory R-10 Processor | x1 | -6/Factory | Preloaded Hvy. Tesla Rifle | x1 | -6/Factory | Preloaded Com. HERF Cannon | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. Arc Projector | x1 | -5/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothMissileAutogun Manual? 0 Play Time 04:36:35 Cumulative 157.7 hours Start 2022.09.26 @ 19:32:03 End 2022.09.27 @ 00:19:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 122 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0837eadb-dcb2-4c1d-afee-f1999ef6940c