Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.08 @ 09:26:48 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (954) 954 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-169) -169 TOTAL SCORE: 2110 Bonus ------- Friendly Fire -169 Cogmind --------- Core Integrity 294/400 Matter 242/300 Energy 280/280 System Corruption 1% Temperature Warning (332) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Sensor Array Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Terrain Scanner Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Beam Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 8 8 12 5 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 2 3 . Treads 5 | . 2 3 . Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 5 1 Device 5 | . 2 3 . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 3 3 3 Energy Gun 6 | . 2 2 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 95 100 99 Engine 12 | . 14 11 11 Treads 19 | . 14 22 22 Leg 5 | . 13 . . Device 16 | . 9 17 21 Storage 12 | . 14 11 11 Processor 1 | . . 4 . Energy Gun 11 | . 13 11 10 Ballistic Gun 19 | . 14 22 22 Naked Turns . | . . . . Heaviest Build 26 | 14 17 23 26 Greatest Support 46 | 26 40 46 46 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 49% | Skirmisher 38% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1108 | 207 391 280 230 Remotely . | . . . . Salvage Created 1386 | . 356 331 699 Parts 89 | . 18 32 39 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 23 | . 6 6 11 Guns 22 | . 5 6 11 AOE 1 | . 1 . . Classes Destroyed 9 | . 4 4 1 Worker 1 | . . 1 . Builder 2 | . . 1 1 Hauler 3 | . 1 1 1 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 9 | . 6 . 3 Duelist 1 | . . . 1 Sentry 10 | . . 3 7 Thug 1 | . . . 1 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1020 | . 230 118 672 Core 119 | . 13 9 97 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 83 | . 29 16 38 Largest 3 | . 2 3 3 Hottest 102 | . 68 102 102 Shots Fired 213 | . 57 48 108 Gun 213 | . 57 48 108 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 133 | . 28 32 73 Thermal 26 | . . 6 20 Explosive . | . . . . Electromagnetic 54 | . 29 10 15 Robot Hit Streak 20 | . 4 9 20 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 139 | . 29 31 79 Core Hits 58 | . 14 14 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 3 | . . . 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2349 | . 510 453 1386 Guns 2172 | . 460 453 1259 Cannons . | . . . . Explosions 174 | . 47 . 127 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1202 | . 187 290 725 Thermal 496 | . 47 72 377 Explosive . | . . . . Electromagnetic 648 | . 273 91 284 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . . 47 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 102 86 387 Average Temperature 61 | . 35 37 86 Received Heat Transfer 354 | . 126 9 219 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1286 | . 50 185 1051 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 258 | . 155 247 258 Initial 65 | . . 65 53 Average 110 | . 64 151 138 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 68 70 Level 1 18 | . . 31 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 16 9 20 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 2 3 5 Terminals 9 | . 2 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 3 8 11 Successful 11 | . 2 5 4 Failed 11 | . 1 3 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 1 . 4 Terminals 18 | . 3 4 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 1 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 149 | . . . 149 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1996 | 63 724 486 723 Spaces Moved 955 | 45 407 214 289 Core 5 | 5 . . . Treads 682 | . 179 214 289 Legs 248 | 20 228 . . Wheels 20 | 20 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 147 | 101 137 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 59 19 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 4 . 3 Melee . | . . . . Projectile . | . . . . AOE 7 | . 4 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1366 | 59 516 324 467 Wait 239 | . 48 67 124 Move 952 | 44 406 213 289 Hop . | . . . . Pick Up 29 | 7 12 5 5 Fast Attach 13 | 5 3 4 1 Attach 4 | 1 . 2 1 Detach . | . . . . Swap 16 | 2 5 6 3 Drop 29 | . 12 11 6 Fire 83 | . 29 16 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 392 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Build established: Skirmisher 1274 | -9/Materials | Entered Storage 1907 | -9/Storage | Identified exit to Materials 1953 | -9/Storage | Met a pair of Derelict thieves 1997 | -9/Storage | Self-destructed Last Messages --------------- 01973_ U-05 Engineer lays Concrete. 01974_ U-05 Engineer builds a Door. 01976_ K-01 Serf collects debris. 01977_ YZ-5R0(g) destroyed. 01979_ System corrupted: Heat flow error (+236). 01979_ U-05 Engineer builds a Wall. 01979_ K-01 Serf collects debris. 01981_ C-30 ARC bursts open, deploying its payload. 01981_ G-47 Trooper unfolds itself. 01981_ B-36 Bruiser unfolds itself. 01981_ G-34 Mercenary unfolds itself. 01981_ I-25 Savior unfolds itself. 01983_ K-01 Serf collects debris. 01990_ G-34 Mercenary destroyed. 01990_ Switching to secondary target: B-36 Bruiser. 01991_ K-01 Serf collects debris. 01991_ U-05 Engineer lays Concrete. 01993_ Power failure, Hvy. Ion Engine shutdown. 01993_ U-05 Engineer lays Concrete. 01995_ K-01 Serf cleans the Heavy Doors. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????? ????????????????????????????? | | ???????# < ????????????????????????????? | | ???????# ????????????????????????????? | | ???????# ??#????#????????????????????? | | ???????# ????????????????????????????? | | ???????+ #???????????????????????????? | | ???????# #????#??????????????????????? | | ???????# #????#??????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????#???????????????????? | | ???????# #??######???????????????????? | | ???? ??#" #### ! !#???????????????????? | | ???????# " #"?#!!! #???????????????????? | | ???????# !%??"@* #???????????????????? | | ???????# !#?bb[% !#???? ??????????????? | | #??????# ?kgb"!=! #???????????????????? | | ??#????# |%#uk#[ !!#???????????????????? | | ???????# !#########???????????????????? | | ???????# #???????????????????????????? | | ##??#?## ##??????#???????????????????? | | ???#??# #############??????????????? | | ??#???# ?????????????? | | ???#??# T ?????????????? | | ?#????# % ?????????????? | | ??????# !%= ##########?????????????????? | | ??#??####+#####????????????????????????? | | ?#??## %"T" #????????????????????????? | | ?#??# #????????????????????????? | | ????## #?????? ?????????????????? | | ??#### #?"R?????????????????????? | | ??# + #?"??????????????????????? | | ??# ## """ #????????????????????????? | | #?# ## """ #???? ???????????????????? | | ??# ## """ ####?????????????????????? | | ??# ## #????????????????????????? | | ?##+##+##+#######??????????????????????? | | ?# #!=%[#????????????????????????????? | | # # =*#??###?##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Corruption Screen | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List Challenges ------------ None Game ------ Seed BattleArmageddonMatter Manual? 0 Play Time 00:56:25 Cumulative 18.2 hours Start 2023.02.08 @ 08:22:32 End 2023.02.08 @ 09:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9e2d81-15a0-44dd-be57-48f600e453da