Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.10 @ 17:03:19 // Winter2019/RPGLIKE Player: LILY Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (40) 200 Value Destroyed (1158) 1158 Prototype IDs (247) 4940 Alien Tech Used (3) 600 Bonus (17460) 17460 TOTAL SCORE: 33658 Bonus ------- Follower Combat Kills 166 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 194 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Win 3000 Cogmind --------- Core Integrity 969/1200 Matter 290/300 Energy 691/700 System Corruption 0% Temperature Cool (18) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Improved VTOL Module Cooled Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scanner Modified TNC Advanced Transmission Jammer ECM Suite Experimental Reaction Control System Medium Regenerative Plating Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Quantum Router > --- WEAPON (2) ------- Guided Remote Datajack Force Lance > --- INVENTORY (5) ---- Vortex Rifle (27) Warp Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Modified TNC Advanced Transmission Jammer ECM Suite Experimental Reaction Control System Medium Regenerative Plating Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Guided Remote Datajack Force Lance > --- INVENTORY -------- Vortex Rifle Warp Cannon Advanced EMP Blaster [Rating: 162] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility System Shield Device Improved Terrain Scanner Processor Modified TNC Hackware System Shield Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Warp Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Slots Evolved 19 | 3 . . 3 . . . 3 1 1 . . 1 . 1 1 . 1 . . . 1 1 1 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | 1 . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 . . Utility 11 | 1 . . 3 . . . 1 . 1 . . 1 . . 1 . . . . . 1 . 1 1 Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 90 | 6 7 . 2 1 1 . 5 11 4 1 . . 2 6 8 . 7 2 3 7 8 5 3 1 Power 5 | 2 . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Engine 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 14 | . 2 . . . . . 2 2 1 . . . . 2 1 . 2 . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . 2 . . . . . 2 2 1 . . . . 2 1 . 2 . . . . 2 . . Utility 40 | 2 1 . 1 . 1 . 1 3 2 . . . 2 2 5 . 3 1 2 6 4 2 1 1 Device 17 | 2 . . . . . . . 1 1 . . . 1 . 3 . 2 . 1 4 1 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Hackware 9 | . . . . . . . 1 1 . . . . 1 . 2 . 1 . . 1 1 . 1 . Protection 11 | . 1 . . . . . . 1 1 . . . . 1 . . . 1 1 1 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 . 1 1 . . 2 5 1 1 . . . 1 2 . 1 1 1 1 4 1 2 . Energy Gun 10 | 2 1 . . . . . 1 2 . . . . . . . . 1 . . 1 2 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . . . 2 . . . . . . 1 . . 1 1 . . . . . Special Weapon 7 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . 2 . . . . . . . . 1 . . . 8 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 72 100 70 80 84 90 83 93 93 100 100 97 97 97 98 94 85 79 84 84 82 88 91 95 Engine 6 | . 14 14 10 10 10 10 7 12 13 13 13 12 12 8 5 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 Flight 25 | . 1 28 20 20 20 20 22 28 26 26 26 25 25 26 27 27 26 26 26 26 25 31 31 30 Device 11 | . 18 14 10 10 10 10 7 6 7 13 13 12 12 11 11 11 10 10 12 14 13 14 13 13 Processor 10 | . . . . 10 14 20 15 14 13 13 13 12 12 11 11 11 10 10 10 10 10 9 9 8 Hackware 16 | . . . . . . . 6 10 13 13 13 12 16 17 20 22 21 21 21 21 20 19 20 21 Protection 4 | . 9 14 10 10 10 10 7 6 6 6 6 6 6 5 5 5 1 1 2 . 1 4 4 4 Energy Gun 4 | . 15 14 10 10 10 10 7 7 6 6 6 6 6 5 5 5 1 . . 1 . . . . Special Weapon 1 | . 9 . 2 6 . . 1 6 3 . . . . . . . . . . . . . 1 4 Slashing Weapon 3 | . . . . . . . . . 2 6 6 6 6 5 4 5 5 5 5 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 10 12 12 12 12 12 12 14 24 28 28 28 28 28 33 36 29 41 45 48 50 50 53 65 60 Greatest Support 75 | 13 18 18 18 18 18 18 28 30 30 30 30 30 30 36 37 32 41 46 51 51 60 75 66 66 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 5 5 Average Capacity 3 | 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 5 Most Carried 5 | 2 2 2 2 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 5 4 Average Carried 2 | . 1 2 1 1 1 1 1 1 2 2 2 3 3 3 3 3 2 2 2 2 2 4 3 3 Final Capacity 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 5 5 Final Carried 5 | 2 2 2 1 1 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 2 4 4 5 3 Class Distribution -------------------- 69% | Wizard-Ninja 10% | Hacker-Mutant 9% | Hacker-Scout 8% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Data Miner Wizard-Ninja | -6/Proximity Caves Wizard-Ninja | -6/Factory Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Warlord Wizard-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Armory Wizard-Ninja | -4/Lab Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Matter Collected 1332 | 203 . 22 24 87 . . 52 122 . 112 8 . . . 110 41 101 17 23 44 . . 366 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1182 | 121 . . 24 21 . 26 75 206 . . 88 . . . 120 . 95 97 43 44 . 44 . 178 Parts 95 | 10 5 4 5 12 . 4 4 7 . . . . . 4 7 . 8 8 3 1 . 5 3 5 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . . . . . . 61 4 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 28 | . 3 3 . 7 . . 2 2 . . . . . 1 2 . 2 4 . . . . 1 1 Melee 5 | . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 1 Guns 8 | . 2 . . . . . 2 2 . . . . . . 2 . . . . . . . . . AOE 15 | . 1 3 . 7 . . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 10 | 2 1 . 1 . . 1 1 2 . . . . . . 1 . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 Swarmer 19 | . 3 3 . 7 . . 2 . . . . . . . . . . 4 . . . . . . Grunt 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Hunter 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Tracker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 3 6 1 7 . 1 3 2 . . . . . 1 1 . 1 4 1 1 . 1 1 1 Combat Bots Only 7 | . 3 6 . 7 . . 2 1 . . . . . 1 1 . 1 4 . . . . 1 1 Max Kills in Single Turn 3 | 1 1 2 1 3 . 1 1 1 . . . . . 1 1 . 1 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 . . . . . . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Damage Taken 2854 | . 27 21 . 59 . . 171 47 . 139 . 107 25 36 961 . 67 12 . 287 79 187 461 168 Core 2027 | . 12 13 . 38 . . 124 27 . 108 . 69 9 28 659 . 54 9 . 205 71 138 349 114 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . 65 11 . . . . . . Redirected to Core 1476 | . 12 11 . 30 . . 99 27 . 84 . 69 9 24 439 . 40 9 . 164 30 118 230 81 Regen/Repaired (Parts) 207 | . . . . . . . . 44 . . . . . . . . . . . 64 . 1 22 76 Core Remaining (%) 82 | 100 . 97 . . . 91 . 74 . . . . 43 76 . . . 100 . . 90 79 74 80 Volleys Fired 88 | 5 8 2 2 3 . 1 10 17 . . . . . . 19 . . 2 . 6 1 . 12 . Largest 2 | 2 1 1 1 1 . 1 1 2 . . . . . . 1 . . 1 . 1 1 . 1 . Hottest 155 | 80 100 30 100 30 . 40 100 155 . . . . . . 55 . . 36 . 40 10 . 10 . Shots Fired 95 | 10 8 2 2 3 . 1 10 19 . . . . . . 19 . . 2 . 6 1 . 12 . Gun 65 | 10 6 . 1 . . 1 9 14 . . . . . . 18 . . . . 6 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . 3 . . . . . . . . . . 1 . . 2 . . . . . . Special 22 | . 2 . 1 . . . 1 5 . . . . . . . . . . . . 1 . 12 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14 | 5 2 . 1 . . . 1 5 . . . . . . . . . . . . . . . . Explosive 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 57 | 5 6 . 1 . . 1 9 14 . . . . . . 19 . . 2 . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Robot Hit Streak 42 | 5 2 4 5 7 . 1 3 12 . . . . . . 30 . . 32 . 38 . . 42 . Robot Miss Streak 1 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 92 | 6 4 2 1 2 . 1 6 11 . 1 2 1 . 1 18 . 5 2 4 10 . 1 5 9 Core Hits 51 | 4 3 3 1 6 . 1 3 5 . . 1 . . 1 8 . 3 4 1 2 . 1 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 1 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 117 | . . . . . . . . . . 1 2 1 4 6 7 2 5 1 14 16 16 15 11 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . 1 2 1 4 6 7 2 5 1 14 16 16 4 . . Piercing 38 | . . . . . . . . . . . . . . . . . . . . . . 11 11 16 Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3824 | 100 66 230 20 427 . 13 109 273 . 48 121 80 . 67 512 . 195 228 219 526 . 61 79 450 Guns 1141 | 78 42 . 20 . . 13 109 273 . . . . . . 278 . . . . 328 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1165 | 22 24 230 . 427 . . . . . . . . . . 234 . . 228 . . . . . . Melee 1518 | . . . . . . . . . . 48 121 80 . 67 . . 195 . 219 198 . 61 79 450 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 385 | 32 24 . . . . . . . . . . . . . 222 . . 107 . . . . . . Explosive 657 | . . 230 . 427 . . . . . . . . . . . . . . . . . . . . Electromagnetic 936 | 68 42 . 20 . . 13 109 273 . . . . . . 290 . . 121 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 928 | . . . . . . . . . . 48 121 80 . 67 . . 195 . 219 198 . . . . Piercing 590 | . . . . . . . . . . . . . . . . . . . . . . 61 79 450 Entropic 328 | . . . . . . . . . . . . . . . . . . . . 328 . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 4 4 4 . . . 2 . . . Average Corruption 3 | . . . . . . . . . . . . . . . 3 4 4 . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . 1 7 . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . 3 . 20 . . . . . . . 20 . . 51 . . 2 3 2 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 76 | . . 3 . 20 . . . . . . . . . . 51 . . 2 . . . . . . Melee 25 | . . . . . . . . . . . . 20 . . . . . . 3 2 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . 4 . . . . . . . . . . . . 118 . . . . . . . . . Shots 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 224 | . . . . . . . 15 6 . . . . . . 109 . . . . . . 224 . . Average Temperature 50 | . . . . . . . 15 4 . . . . . . 26 . . . . . . 97 . . Received Heat Transfer 300 | . 6 . . 12 . . 81 9 . 18 . . 9 12 45 . 15 . . 48 . . 9 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 375 | 75 50 . . . . . . . . . . . . . 150 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Peak Influence 475 | 15 188 173 103 292 . 13 97 92 46 . . . . 219 177 . . . 78 475 . 172 78 219 Initial 61 | . 8 61 57 33 . . 4 34 27 . . . . . 7 . . . 50 20 . . 12 12 Average 61 | 8 54 169 68 115 . 2 44 76 40 . . . . 113 15 . . . 34 132 . 65 49 91 Maximum Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . 1 Low Security (%) 95 | 100 100 100 100 65 . 100 100 100 100 . . . . 94 100 . . . 100 77 . 100 100 95 Level 1 4 | . . . . 34 . . . . . . . . . 5 . . . . . 16 . . . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . . 1 1 . . . . 1 4 . . . 2 . . 2 5 2 Investigation 7 | . 1 . . . . . . 1 1 . . . . 1 1 . . . 1 . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Reinforcement 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 7 | . . . . . . . . . . . . . . . 2 . . . . . . 1 4 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Distress Signals 9 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 6 . Communications Jammed 9 | . . . . . . . . . . . . . . . 4 . . . . 1 . 3 1 . Distress Signals 9 | . . . . . . . . . . . . . . . 4 . . . . 1 . 3 1 . Times Spotted 154 | . 9 2 1 13 . 3 6 5 1 8 . 4 4 8 11 . 15 4 5 18 1 11 19 6 Peak Tracking Total 14 | . 4 . 1 7 . 3 4 3 . 7 . 4 5 5 8 . 10 4 4 14 1 8 12 3 Tactical Retreats 18 | . 2 . . 2 . . 1 . . 3 . . 2 1 1 . 1 . . 3 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Traps Triggered 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 Reused 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . . . 6 . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Machines Disabled 10 | . . 1 . . . . . 1 . . . . . . 4 . . . . 2 2 . . . Max in Single Turn 4 | . . 1 . . . . . 1 . . . . . . 4 . . . . 1 1 . . . Garrison Access 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Machines Accessed 66 | . 4 . 2 . 3 1 . 7 3 . 1 4 . 9 6 . 3 . 2 2 3 5 5 6 Terminals 36 | . 4 . 2 . . 1 . 5 2 . . . . 7 4 . . . 1 . . 3 4 3 Fabricators 8 | . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . 1 1 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 2 Total Hacks 353 | . 12 . 5 . 18 7 . 40 11 . 1 30 . 47 27 . 4 . 11 7 24 27 45 37 Successful 272 | . 5 . 5 . 18 5 . 35 8 . 1 30 . 34 17 . 4 . 10 6 24 13 34 23 Failed 80 | . 7 . . . . 1 . 5 3 . . . . 13 10 . . . 1 1 . 14 11 14 Catastrophic 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 152 | . 10 . 4 . 1 6 . 26 4 . . . . 26 13 . 1 . 3 1 . 8 29 20 Terminals 240 | . 12 . 5 . . 7 . 35 10 . . . . 42 23 . . . 10 . . 22 41 33 Fabricators 18 | . . . . . . . . . 1 . . . . 4 3 . . . 1 1 . 3 4 1 Repair Stations 10 | . . . . . . . . 4 . . . . . . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 2 . 3 Terminal Hacks 215 | . 4 . 4 . 18 5 . 27 5 . 1 30 . 24 13 . 4 . 8 . 24 9 23 16 Record 56 | . . . . . 17 . . . . . . 11 . 1 1 . 2 . . . 24 . . . Part Schematic 23 | . 1 . . . . . . 1 . . . 11 . 7 . . . . . . . . 3 . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 27 | . 1 . 1 . . 4 . 12 1 . . 3 . 1 2 . . . 1 . . 1 . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Level Access Points 6 | . . . . . . . . 2 . . . . . 1 . . . . . . . 1 1 1 Branch Access Points 8 | . 1 . 1 . . . . 1 1 . . . . 1 1 . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 3 Unreport Threat 5 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . 1 Locate Traps 10 | . . . . . . . . 1 1 . . . . 2 2 . . . 1 . . 2 . 1 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Dispatch Records 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 1 Surveillance Status 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Patrol Status 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 2 1 Registered Prototypes 4 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . Zone Layout 17 | . . . . . . 1 . 2 . . . . . 5 2 . . . 1 . . 1 3 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 1 . . . . 3 3 . . . 1 1 . 2 3 1 Network Status 8 | . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . 1 1 1 Load Schematic 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Build 4 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . Repair Station Hacks 8 | . . . . . . . . 4 . . . . . . . . . . . 4 . . . . Scan Component 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Repair 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 2 Seal Access 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 2 Unauthorized Hacks 28 | . 1 . 1 . . . . 3 2 . . . . 6 . . . . 1 1 . 1 8 4 Terminals 26 | . 1 . 1 . . . . 3 2 . . . . 6 . . . . 1 . . 1 7 4 Assimilate 8 | . . . . . . . . 1 1 . . . . 3 . . . . . . . . 2 1 Botnet 13 | . 1 . 1 . . . . 2 1 . . . . 3 . . . . . . . 1 3 1 Disrupt 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 1 . . 1 . 5 2 . . . . 4 4 . . . . . . 3 4 3 Full Trace Events 4 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . . . . 1 . . . 11 . 7 . . . . . . . . 3 . Parts Built 5 | . . . . . . . . . . . . . . 2 1 . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 313 | . . . . . . . . . . . . . . 31 53 . . . . . . 42 187 . Total Part Build Rating 31 | . . . . . . . . . . . . . . 10 6 . . . . . . 8 7 . Parts Repaired 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Time 113 | . . . . . . . . 64 . . . . . . . . . . . 49 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . . . 1 . 10 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . parse_system 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Total Allies 12 | . . . . . . . . 1 . . . . . 3 . . 6 . . . . . 2 . Largest Group 5 | . . . . . . . . 1 1 1 . . . 2 2 . 5 3 3 . . . 2 . Highest-Rated Group 306 | . . . . . . . . 10 10 10 . . . 36 36 . 306 195 195 . . . 71 . Highest-Rated Ally 68 | . . . . . . . . 10 10 10 . . . 26 26 . 68 65 65 . . . 45 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . Total Damage 808 | . . . . . . . . . . . . . . . . . 808 . . . . . . . Kills 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Robot Analysis Total 129 | . . . . . . . . . 1 . . 128 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . 1 1 . 1 . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Turns Passed 7032 | 65 170 27 114 279 102 25 103 319 190 308 245 28 853 439 1026 253 538 212 263 256 194 181 604 238 Spaces Moved 9952 | 32 235 53 153 435 271 56 141 315 369 578 359 94 566 527 508 498 836 406 523 405 461 669 950 512 Core 255 | 32 223 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9697 | . 12 53 153 435 271 56 141 315 369 578 359 94 566 527 508 498 836 406 523 405 461 669 950 512 Fastest Speed 7 | 50 37 37 37 37 37 37 28 28 27 27 27 27 27 23 23 27 24 24 24 24 14 7 19 19 Average Speed 26 | 50 49 37 37 37 37 37 33 28 27 27 27 27 27 24 27 27 25 24 24 24 23 18 19 23 Slowest Speed 115 | 50 50 37 37 37 37 37 37 28 28 27 27 27 27 27 115 27 101 24 24 24 24 24 98 105 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . 4 49 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . 1 . 4 . 1 4 4 . . . . . 5 3 . 1 . . 4 . 4 12 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 42 16 20 79 62 15 11 61 9 68 64 80 71 12 17 63 89 59 16 35 99 23 21 17 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . Known Exits Taken 22 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . . . . 7 3 . 3 . . 1 . 3 . . . . . . Spaces Dug 68 | . 2 . 1 . . . 1 4 . . . . 4 5 7 2 . 1 7 7 1 10 10 6 Terrain Destroyed 158 | 5 5 10 1 20 . . 1 4 . . . . 4 5 55 2 . 5 7 7 1 10 10 6 Melee 60 | . . . . . . . . . . . . . 4 5 7 2 . 1 7 7 1 10 10 6 Projectile 8 | . 2 . 1 . . . 1 4 . . . . . . . . . . . . . . . . AOE 90 | 5 3 10 . 20 . . . . . . . . . . 48 . . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Total 13953 | 68 274 56 205 544 271 57 178 510 457 728 503 94 1258 824 1357 612 1154 516 638 528 519 688 1322 592 Wait 3601 | 22 16 3 48 110 . 2 22 165 81 145 142 . 687 279 811 113 242 103 98 95 19 3 337 58 Move 9842 | 31 234 50 152 426 270 53 132 307 368 577 358 93 565 516 501 497 833 405 522 396 460 660 931 505 Hop 39 | . . 1 . 4 . 1 4 3 . . . . . 5 3 . 1 . . 4 . 4 6 3 Pick Up 23 | 4 2 . . . . . 2 2 1 1 1 . . . . . 2 . . 2 3 . 3 . Fast Attach 45 | 3 3 . 1 . 1 . 3 5 3 1 . . 1 3 1 . 5 1 . . 8 5 1 . Attach 13 | 2 . . . . . . 1 . 1 . . . . . . . . 1 1 2 3 . 1 1 Detach 5 | . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . Swap 35 | 1 4 . 1 1 . . 1 6 . . . . 1 3 7 . 2 . 2 5 . . 1 . Drop 38 | . 3 . 1 . . . 1 5 3 2 . . . 4 1 . 7 . . 2 6 1 1 1 Fire 88 | 5 8 2 2 3 . 1 10 17 . . . . . . 19 . . 2 . 6 1 . 12 . Melee 117 | . . . . . . . . . . 1 2 1 4 6 7 2 5 1 14 16 16 15 11 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 84 | . 4 . . . . . 2 . . . . . . 8 7 . 35 2 . . . . 18 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 17) 66 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 11) 263 | -10/Mines | Entered Materials 265 | -9/Materials | Reached level 2 265 | -9/Materials | Reached level 3 265 | -9/Materials | Reached level 4 266 | -9/Materials | Upgraded with Utility slot (x3) 285 | -9/Materials | Identified exit to Mines 305 | -9/Materials | Build established: Hacker-Mutant 377 | -9/Materials | Entered Mines 581 | -9/Mines | Destroyed 7 combat bots 623 | -9/Mines | Learned location of 1 exit from Materials 654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -9/Mines | Discovered new exit (range 5) 655 | -9/Mines | Identified exit to Exiles 656 | -9/Mines | Entered Exiles 658 | -9/Exiles | Reached level 5 666 | -9/Exiles | Met 8R-AWN 672 | -9/Exiles | Met EX-HEX 682 | -9/Exiles | Met EX-BIN 686 | -9/Exiles | Aligned with FarCom system 686 | -9/Exiles | Given EX-Vault access code 695 | -9/Exiles | Opened EX-Vault 711 | -9/Exiles | Warned to stay clear of 0b10 Research branches 719 | -9/Exiles | Found Prototype Processor 719 | -9/Exiles | Identified Modified TNC 738 | -9/Exiles | Met EX-DEC 751 | -9/Exiles | Discovered new exit (range 16) 756 | -9/Exiles | Identified exit to Mines 758 | -9/Exiles | Left Exiles lab with Modified TNC 758 | -9/Exiles | Entered Mines 774 | -8/Mines | Discovered new exit (range 5) 775 | -8/Mines | Identified exit to Materials 777 | -8/Mines | Central database locked down 783 | -8/Mines | Entered Materials 784 | -8/Materials | Identified exit to Storage 785 | -8/Materials | Identified exit to Factory 785 | -8/Materials | Reached level 6 785 | -8/Materials | Reached level 7 785 | -8/Materials | Upgraded with Propulsion slot (x2) 785 | -8/Materials | Upgraded with Utility slot (x1) 886 | -8/Materials | Entered Storage 888 | -8/Storage | Reached level 8 888 | -8/Storage | Upgraded with Power slot (x1) 1011 | -8/Storage | Build established: Hacker-Scout 1062 | -8/Storage | Repaired Lgt. Armor Plating 1101 | -8/Storage | Repaired Imp. Terrain Scanner 1155 | -8/Storage | Used back door to open Recycling access 1155 | -8/Storage | Discovered new exit (range 5) 1155 | -8/Storage | Identified exit to Recycling 1205 | -8/Storage | Entered Factory 1205 | -7/Factory | Accompanied by 1 ally 1207 | -7/Factory | Reached level 9 1207 | -7/Factory | Reached level 10 1207 | -7/Factory | Upgraded with Utility slot (x1) 1214 | -7/Factory | Discovered new exit (range 15) 1219 | -7/Factory | Identified exit to Lower Caves 1395 | -7/Factory | Entered Lower Caves 1395 | -7/Lower Caves | Accompanied by 1 ally 1491 | -7/Lower Caves | Learned Factory terminal intel 1533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1650 | -7/Lower Caves | Discovered new exit (range 8) 1651 | -7/Lower Caves | Build established: Hacker-Ninja 1703 | -7/Lower Caves | Identified exit to Lower Caves 1703 | -7/Lower Caves | Entered another Lower Caves area 1941 | -7/Lower Caves | Discovered new exit (range 17) 1948 | -7/Lower Caves | Identified exit to Data Miner 1948 | -7/Lower Caves | Entered Data Miner 1948 | -7/Data Miner | Discovered new exit (range 6) 1950 | -7/Data Miner | Reached level 11 1953 | -7/Data Miner | Met Data Miner 1958 | -7/Data Miner | Learned location of Section 7 (-2) 1958 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1964 | -7/Data Miner | Received God Mode back door access code from Data Miner 1968 | -7/Data Miner | Reached level 12 1968 | -7/Data Miner | Interfaced with the Data Conduit 1969 | -7/Data Miner | Upgraded with Utility slot (x1) 1974 | -7/Data Miner | Core integrity fell below 50% 1976 | -7/Data Miner | Identified exit to Proximity Caves 1976 | -7/Data Miner | Entered Proximity Caves 1978 | -6/Proximity Caves | Reached level 13 2278 | -6/Proximity Caves | Build established: Wizard-Ninja 2510 | -6/Proximity Caves | Identified exit to Factory 2829 | -6/Proximity Caves | Entered Factory 2830 | -6/Factory | Loaded intel: 305 machine locations 2830 | -6/Factory | Core integrity fell below 50% 2831 | -6/Factory | Loaded intel: 26 terminal locations 2831 | -6/Factory | Reached level 14 2831 | -6/Factory | Upgraded with Propulsion slot (x1) 2888 | -6/Factory | Identified exit to Lower Caves 3062 | -6/Factory | Identified exit to Factory 3139 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 3268 | -6/Factory | Entered another Factory area 3268 | -5/Factory | Accompanied by 2 allies 3269 | -5/Factory | Identified exit to Upper Caves 3270 | -5/Factory | Loaded intel: 287 machine locations 3270 | -5/Factory | Reached level 15 3270 | -5/Factory | Reached level 16 3270 | -5/Factory | Upgraded with Utility slot (x1) 3290 | -5/Factory | Identified exit to Extension 3514 | -5/Factory | Fabricated Adv. System Shield? 4175 | -5/Factory | Intercept squad dispatched 4193 | -5/Factory | Spotted Tracker 4211 | -5/Factory | Destroyed Tracker 4212 | -5/Factory | Core integrity fell below 50% 4242 | -5/Factory | Spotted Combat Programmer 4287 | -5/Factory | Core integrity fell below 20% 4294 | -5/Factory | Entered Upper Caves 4296 | -5/Upper Caves | Reached level 17 4546 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4546 | -5/Upper Caves | Identified exit to Warlord 4547 | -5/Upper Caves | Entered Warlord 4563 | -5/Warlord | Discovered new exit (range 12) 4565 | -5/Warlord | Identified exit to Proximity Caves 4574 | -5/Warlord | System corruption cleaned by Quarantine Array 4598 | -5/Warlord | Opened side exit 4662 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4677 | -5/Warlord | Met Warlord 4680 | -5/Warlord | Opened Warlord's prototype stash 4688 | -5/Warlord | Found Vortex Chain Reactor 4702 | -5/Warlord | Warlord's base attacked by MAIN.C 4730 | -5/Warlord | Found Prototype Energy Gun 4730 | -5/Warlord | Identified Vortex Rifle 4734 | -5/Warlord | Found Vortex Rifle 4972 | -5/Warlord | Warlord forces counterattacked 5023 | -5/Warlord | Reached level 18 5070 | -5/Warlord | Upgraded with Propulsion slot (x1) 5085 | -5/Warlord | Entered Proximity Caves 5085 | -4/Proximity Caves | Accompanied by 3 allies 5087 | -4/Proximity Caves | Reached level 19 5101 | -4/Proximity Caves | Learned Research security intel 5210 | -4/Proximity Caves | Identified exit to Factory 5297 | -4/Proximity Caves | Entered Factory 5297 | -4/Factory | Accompanied by 3 allies 5298 | -4/Factory | Identified exit to Armory 5299 | -4/Factory | Loaded intel: 247 machine locations 5299 | -4/Factory | Reached level 20 5447 | -4/Factory | Discovered new exit (range 11) 5450 | -4/Factory | Identified exit to Research 5457 | -4/Factory | Identified exit to Upper Caves 5560 | -4/Factory | Entered Armory 5561 | -4/Armory | Loaded intel: 100 machine locations 5562 | -4/Armory | Reached level 21 5587 | -4/Armory | Repaired Reflective Plating 5619 | -4/Armory | Repaired Adv. EMP Blaster 5727 | -4/Armory | Spotted B-86 Titan 5806 | -4/Armory | Discovered new exit (range 13) 5810 | -4/Armory | Search patrols dispatched 5816 | -4/Armory | Identified exit to Lab 5816 | -4/Armory | Entered Lab 5816 | -4/Lab | Discovered exit to Research (range 9) 5818 | -4/Lab | Reached level 22 5818 | -4/Lab | Reached level 23 5819 | -4/Lab | Hidden lab's door opened automatically 5819 | -4/Lab | Sensor layout match revealed 5820 | -4/Lab | Gained access to the hidden lab's interior 5820 | -4/Lab | Decrypted terminal 5820 | -4/Lab | Detected by scanners 5821 | -4/Lab | Decrypted terminal 5829 | -4/Lab | Reached level 24 5829 | -4/Lab | Decrypted terminal 5829 | -4/Lab | Acquired modification code for an L2 power cell 5838 | -4/Lab | Confronted by A5 5840 | -4/Lab | Found Prototype Special Weapon 5840 | -4/Lab | Identified Gui. Remote Datajack 5841 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 5858 | -4/Lab | Found Alien Artifact 5858 | -4/Lab | Identified Core Regenerator 5858 | -4/Lab | Used Core Regenerator, restored core integrity (+276) 5863 | -4/Lab | Found Alien Artifact 5863 | -4/Lab | Identified Integrated Dissipator 5863 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 5869 | -4/Lab | Found Alien Artifact 5869 | -4/Lab | Identified Transdimensional Reconstructor 5869 | -4/Lab | Warped through subspace 5909 | -4/Lab | Found Prototype Protection 5909 | -4/Lab | Identified Med. Regenerative Plating 5912 | -4/Lab | Found Prototype Energy Gun 5912 | -4/Lab | Identified Tachyon Dispersion Ray 5914 | -4/Lab | Found Prototype Energy Cannon 5914 | -4/Lab | Identified Warp Cannon 5917 | -4/Lab | Found Prototype Hackware 5917 | -4/Lab | Identified Quantum Router 5962 | -4/Lab | Decrypted terminal 5988 | -4/Lab | Upgraded with Utility slot (x1) 6010 | -4/Lab | Entered Research 6012 | -3/Research | Loaded intel: 120 machine locations 6012 | -3/Research | Reached level 25 6012 | -3/Research | Upgraded with Propulsion slot (x1) 6076 | -3/Research | Fabricated Impulse Thruster Array? 6158 | -3/Research | Identified exit to Research 6171 | -3/Research | Reached level 26 6171 | -3/Research | Intercept squad dispatched 6191 | -3/Research | Entered another Research area 6191 | -2/Research | Warlord forces began assault on 0b10 6192 | -2/Research | Loaded intel: 96 machine locations 6193 | -2/Research | Reached level 27 6193 | -2/Research | Upgraded with Utility slot (x1) 6224 | -2/Research | Identified exit to Access 6239 | -2/Research | Identified exit to Testing 6301 | -2/Research | Research machine network offline 6486 | -2/Research | Fabricated Exp. Hacking Suite (x1) 6514 | -2/Research | Reached level 28 6514 | -2/Research | Met up with Warlord 6597 | -2/Research | Spotted Executioner 6597 | -2/Research | Spotted Striker 6603 | -2/Research | Spotted Striker 6649 | -2/Research | Borebot progress halted 6747 | -2/Research | Borebot progress halted 6773 | -2/Research | Borebot progress halted 6787 | -2/Research | Spotted Executioner 6787 | -2/Research | Spotted Executioner 6788 | -2/Research | Spotted Tracker 6789 | -2/Research | Spotted Tracker 6795 | -2/Research | Entered Access 6796 | -1/Access | Loaded intel: 114 machine locations 6797 | -1/Access | Reached level 29 6935 | -1/Access | Discovered new exit (range 18) 6950 | -1/Access | Garrison activated, responded to threat 7012 | -1/Access | Reached level 30 7012 | -1/Access | Upgraded with Utility slot (x1) 7022 | -1/Access | Identified exit to Surface 7033 | *** | Escaped! Last Messages --------------- 07012_ Upgraded: Utility Slot (+1) 07022_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-C >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: Low Security >>Layout(Zone) Retrieving Zone 3E layout... Downloaded map data. >>Access(Main) Found 1 level access point to Surface: (103,255) Map updated. 07031_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07032_ The Access Shell folds into the floor. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | # + ? ??????????????????????? | | ##########" #############???????????????????????? | | #### ###### ##########?#????????????????????????? | | ## # # " ##??#?##??????????????????? | | ?# # # """ #?#?????????????"?????????? | | ## # # """ ##?#???????????"""????????? | | ## Y # # " =#?#####???????"""?????????? | | ?#]* + + #?#?#??????????"??????????? | | ##]* # # #??#??????#? ?????????????? | | ?# # # #?##?#????????????????????? | | ## # # ##?#?#??#?????????????????? | | ## ?# #?##########?????????#??#???????????? | | ########??# ###?##??#????#??#????#??????????????? | | ????#####?# ##?##?##??#??###??#????#????????????? | | ####??#?### #?##???????##???????????????????????? | | #??#?###??# #???????##??????#?#?#???????????????? | | ?#?##???#?# ##??####????#???????????????????????? | | ?? ??#??## #?#####?????????#??#????????#???????? | | ?##??#??### #?#???###??##?????##????????????????? | | ????#??#?# ####### ###########?????????????????? | | ??????????# """T""" """"???????????????? | | ???#??##??# """ """ """"?BB????????????? | | ?????#??# """"?BB????????????? | | ##?????#?## """"???????????????? | | ????? ????# "" """"???????????????? | | ???? ?? ??# @" """"???????????????? | | ?? ? ????## """"?? ????????????? | | ??? ?? ? ?# """"?BB????????????? | | ??? """""?# """"?BB ???????????? | | ??? """""?# """"???????#???????? | | ????"""""?# ####### ##########???????????????""?? | | ????"""""?# #?????###??#?????#??????????????""""? | | ????"""""?# #?????????#?#??#?????#??????????""""? | | ????"""""?# #????????? ???????#?????????????""""? | | ?????????## # ??????? ????????????????#?????""""? | | ????? ????# ??? ???? ?????#????#???????????""""? | | ??????????# # ?????? ???????#?????????????""?? | | ??????????t ? ? ??? ?????????????????????????""?? | | ?????????? ????????????????????????????????????? | | ??????????###? ? ????"""???#?????????????????????? | | ????s?????? ?? ???""?F""???????????#?????????????? | | ????ss????????????""""""?????????????????????????? | | ?????s?????????????""""??????????????????????????? | | ????s?????????????????????#??????????????????????? | | ????s????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 510 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 80 Offensive Hacking 56 Defensive Hacking 68 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Hyp. Coil Gun | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Exp. Hacking Suite | -2/Research | Hacked Adv. Phase Shifter | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Adv. System Shield | x1 | -5/Factory Impulse Thruster Array | x1 | -3/Research | Preloaded Exp. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All-out Warlord Data Run Decrypted! Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Arm Lab Res Res Acc Levels Raised 29 | . . . 3 . 1 . 2 1 2 . . 2 1 1 2 1 1 1 1 1 3 2 2 2 XP Earned 47546 | 4000 350 895 3357 1300 350 843 2768 1485 2533 500 500 2150 1299 1925 3248 500 1743 1812 1535 1125 5098 2355 3350 2525 XP Spent 47155 | 3910 . . 4500 . . . 4410 1600 3050 . . 2825 1600 1560 2600 1425 1700 1100 1600 1125 4200 2000 4450 3500 Upgrades 75 | 16 . . 7 . . . 5 9 3 . . 3 2 5 1 10 1 1 1 3 4 1 2 1 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 . . Utility Slot 11 | 1 . . 3 . . . 1 . 1 . . 1 . . 1 . . . . . 1 . 1 1 Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | . . . . . . . . . . . . . . 4 . 8 . . . . . . . . Heat Dissipation 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . Inventory Capacity 5 | 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Sight Range 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Sensor Range 15 | . . . . . . . . 8 . . . 2 . . . 2 . . . 3 . . . . Terrain Scan Density 5 | 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 4 | 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Hack Defense % 3 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 377 | . 50 7 . 5 . . 16 . . . . . . 59 106 . 52 18 . . . . 64 . Integrity Restored 1794 | . 39 . . . . . 48 . . . . . . 177 147 . 800 12 . . . . 379 192 Core 1629 | . 12 . . . . . 48 . . . . . . 177 147 . 757 9 . . . . 287 192 Parts 165 | . 27 . . . . . . . . . . . . . . . 43 3 . . . . 92 . Protomatter Decayed 2169 | . . . . . . . . . . . . . . . 57 . 97 13 . . . . 1758 244 Game ------ Seed AutogunNodeSword Manual? 0 Play Time 03:24:46 Cumulative 134.3 hours Start 2022.04.10 @ 12:58:33 End 2022.04.10 @ 17:03:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 6 Adventurer 14 Explorer 4 Win Type 0 Total 13 Types 6/0/2/4/0/1/0/0/0 Lore% 62 Gallery% 61 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac5c6da-a0cb-402d-8706-38984b2de4da