Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 17:42:40 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (354) 1770 Value Destroyed (16111) 16111 Prototype IDs (90) 1800 Alien Tech Used (1) 200 Bonus (7451) 7451 TOTAL SCORE: 35632 Bonus ------- High Alert Combat Kills 3399 Follower Combat Kills 439 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 150 Friendly Fire -137 Cogmind --------- Core Integrity 475/1300 Matter 152/300 Energy 1575/1575 System Corruption 15% Temperature Cool (0) Movement Walking (240) Ox4 Location -3/Armory Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (3) --- Myomer Leg Assembled Alloy Leg > --- UTILITY (14) ----- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Advanced Hacking Suite System Mapper System Guard GOLEM Unit > --- WEAPON (3) ------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (20) --- Myomer Leg Zionite Biocell (1000) Superbattery (2000) Advanced Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Improved System Backup Module GOLEM Unit Heavy Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Advanced Hacking Suite System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Experimental Myomer Leg Zionite Biocell Superbattery Superbattery Advanced Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Improved Heavy Armor Plating Centrium Medium Armor Plating Advanced Shield Generator GOLEM Unit Gamma Bomb Array Gamma Bomb Array Heavy Rocket Launcher [Rating: 192] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 1 . . . . 2 . . . . . 1 . . . . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 299 | 8 1 7 1 3 13 4 17 2 1 31 30 4 17 11 59 3 2 9 4 6 1 5 20 40 Power 20 | 1 . 1 . . 1 1 . 1 . 2 5 . 1 . 3 . . . . 1 . . . 3 Engine 8 | 1 . 1 . . . . . . . 2 3 . . . 1 . . . . . . . . . Core 5 | . . . . . 1 1 . 1 . . 2 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . 3 Propulsion 38 | 3 . 2 . . 4 . 1 . . 5 4 . 1 1 6 . . 1 1 1 . . . 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | . . 2 . . 4 . 1 . . 5 4 . 1 1 6 . . 1 1 1 . . . 8 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 151 | 2 1 1 1 2 4 3 7 1 1 12 14 4 14 7 23 3 2 6 1 4 . 5 19 14 Device 80 | 1 . . . 1 1 . 4 1 . 9 10 2 10 5 15 1 . 2 . 1 . 2 9 6 Storage 15 | 1 1 1 1 1 2 . . . . . . . . . 2 2 . 2 1 1 . . . . Processor 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Protection 51 | . . . . . 1 1 3 . 1 3 4 2 4 2 6 . 1 2 . 2 . 3 8 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 . 3 . 1 4 . 9 . . 12 7 . 1 3 27 . . 2 2 . 1 . 1 15 Energy Gun 26 | . . . . . 2 . 1 . . 5 2 . . 2 14 . . . . . . . . . Energy Cannon 33 | . . . . . 2 . 5 . . 4 5 . 1 . 9 . . . . . . . 1 6 Ballistic Gun 9 | 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 . 1 . . 2 . . 2 . . . 1 2 . . 2 2 . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . . 1 3 . 1 2 10 . . . . 4 . . 3 2 Parts Lost 37 | . . 2 . . . . . . . 7 . . 2 . 3 . . 1 . . . . . 22 Power 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . 2 Utility 17 | . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . 12 Weapon 12 | . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . 7 Highest Loss Streak 7 | . . 2 . . . . . . . 5 . . 2 . 2 . . 1 . . . . . 7 Average Slot Usage (%) 92 | . 100 100 100 100 99 99 100 100 100 99 99 100 99 99 89 86 86 87 88 88 88 89 81 87 Engine 2 | . 14 14 14 14 3 . . . . 3 9 6 . . 1 . . . . . . . . . Core 2 | . . . . . 5 14 15 15 15 11 2 6 6 6 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 5 6 6 6 5 5 5 5 5 5 4 5 Leg 17 | . . 3 28 28 27 23 23 23 23 23 20 20 18 18 17 18 16 15 16 16 16 15 13 12 Device 16 | . 14 14 14 . 9 6 6 7 7 7 15 20 16 13 23 25 17 21 16 16 16 23 15 23 Storage 17 | . 14 14 14 27 26 23 23 23 23 23 20 20 18 18 18 17 16 15 16 16 16 15 13 13 Processor 3 | . . . . . . 7 15 15 15 11 6 6 6 6 2 . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 7 9 Protection 8 | . . . . . 9 7 . . . 3 10 6 12 16 3 6 10 5 11 11 11 11 13 8 Energy Gun 1 | . . . . . . . 2 . . 5 2 . . 2 5 . . . . . . . . . Energy Cannon 10 | . . . . . 17 15 11 . . 4 9 13 12 9 5 12 15 15 15 16 15 15 12 10 Ballistic Gun 2 | . 28 27 28 25 . . . 7 7 1 . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 14 18 43 41 57 101 113 120 102 117 132 156 153 155 155 161 144 167 167 167 167 162 169 189 189 Greatest Support 105 | 40 40 40 20 20 35 35 40 40 40 45 56 56 56 56 94 94 94 94 84 85 85 95 105 98 Greatest Overweight (x) 5 | 2 . 2 2 2 2 3 2 2 2 3 2 2 3 3 2 2 2 2 2 2 2 1 2 5 Average Overweight (x) 1 | . . . 2 2 2 2 2 2 2 2 2 2 2 2 1 . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 8 12 12 18 26 26 26 26 26 26 26 26 26 26 26 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 5 7 10 12 17 24 26 26 26 26 26 26 26 26 26 23 19 20 19 20 20 20 20 20 20 Most Carried 26 | 3 6 9 9 18 26 26 26 26 26 26 26 26 26 26 26 20 20 20 20 20 20 20 20 20 Average Carried 21 | 1 4 7 7 17 20 25 25 25 26 25 25 25 25 25 23 18 19 19 19 19 19 19 19 18 Final Capacity 26 | 6 8 12 12 18 26 26 26 26 26 26 26 26 26 26 20 20 20 20 20 20 20 20 20 20 Final Carried 26 | 3 6 7 9 18 26 26 26 26 26 25 26 26 25 26 20 17 20 20 20 20 20 20 18 19 Class Distribution -------------------- 45% | Hauler-Mutant 26% | Hauler-Golem 14% | Hacker-Golem 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Tank | -4/Factory Hacker-Golem | -3/Research Hacker-Golem | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Matter Collected 4039 | 278 66 101 . 72 166 30 180 26 . 385 300 20 190 20 542 251 20 112 160 60 3 . 285 772 Remotely 380 | 185 66 101 . 28 . . . . . . . . . . . . . . . . . . . . Salvage Created 17320 | 56 97 43 . . 460 210 183 . . 564 1583 41 528 . 1403 1081 679 1188 659 41 133 . 3282 5089 Parts 726 | 4 11 3 . 2 20 5 4 . . 26 67 2 21 . 37 34 29 52 22 . 12 . 171 204 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . . 3 . . 17 . 1 25 . . 33 . 47 15 35 5 . . . Prevented 15 | . . . . . . . 1 . . 9 . . . . . . . . 2 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 319 | . 3 4 . 2 6 3 4 . . 15 23 1 15 . 53 18 6 29 18 1 5 . 41 72 Guns 20 | . 3 2 . . . . . . . 3 2 . . . 4 . . . . . . . . 6 Cannons 198 | . . . . . 6 3 2 . . 3 18 1 14 . 10 18 6 19 9 . 1 . 41 47 AOE 78 | . . 2 . 2 . . 2 . . 5 3 . . . 33 . . 10 9 . 4 . . 8 Classes Destroyed 21 | 1 1 3 . . 3 . . . . 2 5 . . . 3 1 . . . . 1 . . 1 Worker 7 | . . . . . 1 . . . . . 4 . . . . . 1 . . . . . 1 . Builder 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 1 . . . . 2 . . . . 2 . . . . . 1 . . . . . 1 . Operator 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Watcher 8 | . . . . . 3 . . . . . . . . . . . 3 . . . . . 2 . Swarmer 57 | . 3 . . 2 . 3 . . . 8 3 . 11 . . 5 . 10 5 . 4 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 105 | . . 1 . . 6 . 4 . . 5 11 . 2 . . 6 2 12 4 . . . 14 38 Brawler 10 | . . . . . . . . . . 1 . . . . . 2 . 1 2 . . . 1 3 Duelist 14 | . . . . . . . . . . 1 . . 1 . . 1 1 2 3 . . . . 5 Sentry 18 | . . . . . . . . . . . 2 . 1 . . 1 3 2 1 . . . 5 3 Demolisher 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Hunter 20 | . . . . . . . . . . . 3 . . . . . . 1 2 . . . 8 6 Programmer 28 | . . . . . . . . . . . 4 1 . . . . . . . . 1 . 13 9 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 43 | . . 2 . . . . . . . . . . . . 41 . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . 7 2 . . . . . . . . Best Kill Streak 33 | 1 4 3 . 2 4 3 3 . . 4 10 1 4 . 33 7 3 9 9 1 4 . 7 14 Combat Bots Only 33 | . 3 3 . 2 2 3 3 . . 4 6 1 4 . 33 7 2 9 9 1 4 . 5 11 Max Kills in Single Turn 9 | 1 2 1 . 1 1 1 1 . . 2 7 1 1 . 9 1 2 3 3 1 3 . 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploded 9 | . . 1 . 1 . . 1 . . 2 3 . . . 9 . . 3 3 . 3 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Damage Taken 19111 | . 57 535 . 31 135 108 122 . . 1033 830 20 590 . 1895 877 168 1564 615 35 88 . 2066 8342 Core 1836 | . 25 38 . . 37 12 . . . 149 114 . 79 . 113 170 61 170 33 10 . . 115 710 Absorbed by Shields 1780 | . . . . . . . . . . . 797 22 496 . 465 . . . . . . . . . Core Remaining (%) 80 | 100 . . . 74 93 . . . . 77 . . . . . 44 . . . . 72 100 . . Volleys Fired 816 | 3 6 7 . 5 27 11 9 . . 38 94 2 46 4 86 51 26 50 29 5 6 . 115 196 Largest 3 | 2 2 2 . 1 2 2 2 . . 2 2 2 2 2 2 2 3 3 3 3 3 . 3 3 Hottest 360 | 40 40 40 . 30 120 120 129 . . 144 180 70 210 105 180 50 75 75 75 75 75 . 75 360 Shots Fired 1776 | 6 12 12 . 5 54 22 15 . . 67 183 4 92 5 157 102 78 132 69 15 14 . 342 390 Gun 239 | 6 12 10 . . . . 5 . . 25 31 . . . 93 . . . . . . . . 57 Cannon 1473 | . . . . . 54 22 7 . . 35 152 4 92 5 57 102 78 127 63 15 12 . 342 306 Launcher 64 | . . 2 . 5 . . 3 . . 7 . . . . 7 . . 5 6 . 2 . . 27 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 85 | 6 12 10 . . . . . . . . . . . . . . . . . . . . . 57 Thermal 1503 | . . . . . 54 22 4 . . 40 180 4 92 5 57 102 78 127 63 15 12 . 342 306 Explosive 41 | . . 2 . 5 . . 3 . . 7 . . . . 7 . . 5 6 . 2 . . 4 Electromagnetic 147 | . . . . . . . 8 . . 20 3 . . . 93 . . . . . . . . 23 Robot Hit Streak 41 | 2 6 10 . . 12 7 6 . . 14 14 2 10 . 14 20 30 20 20 8 4 . 41 27 Robot Miss Streak 9 | 1 3 1 . . 2 3 2 . . 3 3 1 3 . 9 3 2 2 2 1 2 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 Shots Hit Robots 1177 | 3 7 10 . . 32 14 8 . . 47 115 2 43 . 109 80 31 99 51 7 9 . 225 285 Core Hits 768 | 1 5 18 . 2 18 5 9 . . 24 54 1 18 . 161 34 18 54 33 . 7 . 97 209 Critical Hits 5 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . . . 2 . . . . 9 . . . . . . . . . Impact 10 | . . . . . . . . . . 2 . . . . 8 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55866 | 49 120 440 . 241 803 326 411 . . 1463 5128 81 1359 . 5064 3410 1386 5310 3412 94 716 . 11077 14976 Guns 3894 | 49 120 119 . . . . 38 . . 422 454 . . . 1261 . . . . . . . . 1431 Cannons 40837 | . . . . . 803 326 65 . . 613 3435 81 1359 . 964 3410 1386 4199 2285 94 366 . 11077 10374 Explosions 11079 | . . 321 . 228 . . 308 . . 428 1196 . . . 2839 . . 1111 1127 . 350 . . 3171 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 56 | . . . . 13 . . . . . . 43 . . . . . . . . . . . . . Kinetic 1719 | 49 120 119 . . . . . . . . . . . . . . . . . . . . . 1431 Thermal 42942 | . . . . . 803 326 35 . . 600 5055 81 1359 . 1064 3410 1386 4199 2285 94 366 . 11077 10802 Explosive 7001 | . . 321 . 228 . . 308 . . 428 . . . . 2739 . . 1111 1127 . 350 . . 389 Electromagnetic 4148 | . . . . . . . 68 . . 435 30 . . . 1261 . . . . . . . . 2354 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 . . . . . . 2 2 2 . . . . . . . . . 2 15 Average Corruption 2 | . . . . 1 . . . . . . 1 2 1 . . . . . . . . . 1 4 Corruption Purged 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Effects 77 | . . . . 3 . . . . . . 8 1 3 . . . . . . . . . 7 55 Message Errors 12 | . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 7 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 Energy Discharges 10 | . . . . 1 . . . . . . . 1 2 . . . . . . . . . 1 5 Data Loss (minor) 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 29 | . . . . . . . . . . . 5 . . . . . . . . . . . 3 21 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots 7 | . . . . . . . . . . . . . 4 3 . . . . . . . . . . Overflow Damage 2380 | . . . . 16 . 21 . . . 2 297 . 72 . 168 158 25 172 147 . 37 . 709 556 Projectiles 1916 | . . . . . . 21 . . . . 105 . 72 . 14 158 25 158 74 . 27 . 709 553 Explosions 464 | . . . . 16 . . . . . 2 192 . . . 154 . . 14 73 . 10 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . 6 . . . . . 25 76 . . . 121 . . 36 . . . . 62 246 Shots 40 | . . . . . . . . . . 2 2 . . . 3 . . 2 . . . . 1 30 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . . 15 . . 117 198 237 . . 363 313 . 252 36 410 . 12 120 88 15 12 . 199 482 Average Temperature 73 | . . 12 . . 34 66 89 . . 136 89 . 77 17 144 . 8 33 28 4 5 . 12 157 Received Heat Transfer 3718 | . 15 47 . . 72 . 72 . . 378 186 . 114 . 392 237 45 390 120 27 . . 150 1473 Effects 12 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . 9 Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . 3 . . . . 7 . . . . . . . . 10 Combat Hostiles 19 | . . . . . . . . . . 3 . . . . 6 . . . . . . . . 10 Parts Fried 42 | . . . . . . . . . . 7 1 . . . 16 . . . . . . . . 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 Combat Hostiles 4 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 Parts Melted 67 | . . . . . 4 3 . . . 4 16 . 6 . 3 3 . 2 1 . . . 11 14 Heat Transferred 30285 | . . . . . 1295 518 74 . . 1073 6386 100 1930 . 1058 1875 775 2175 1200 37 200 . 5875 5714 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Peak Influence 1653 | 5 93 135 . 68 158 156 . . . . 450 . . . . . 214 . . . . . 844 1653 Initial 443 | . 3 36 . . 26 71 . . . . 75 . . . . . 6 . . . . . . 443 Average 333 | 1 47 94 . 5 77 119 . . . . 126 . . . . . 97 . . . . . 321 968 Maximum Alert Level 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 3 5 Low Security (%) 59 | 100 100 100 . 100 100 100 . . . . 84 . . . . . 94 . . . . 100 33 . Level 1 10 | . . . . . . . . . . . 13 . . . . . 5 . . . . . 33 . Level 2 11 | . . . . . . . . . . . 2 . . . . . . . . . . . 28 20 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 54 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 1 . . . . . 9 . . . . . 1 . 1 . . . 11 15 Investigation 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Extermination 15 | . . . . . . . . . . . 5 . . . . . 1 . . . . . 5 4 Reinforcement 10 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 3 Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Distress Signals 13 | . 1 . . . 3 1 . . . . 2 . . . . . . . . 1 . . 2 3 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 483 | . 7 22 . 3 17 5 4 . . 16 37 1 24 . 68 28 12 31 17 32 5 . 45 109 Peak Tracking Total 37 | . 4 15 . 1 5 4 3 . . 4 6 1 4 . 37 5 6 9 9 16 4 . 4 12 Tactical Retreats 48 | . . 1 . 1 2 1 . . . . 5 . 8 . 6 5 1 2 3 2 . . 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Traps Triggered 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 3 . . . . . 3 7 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Machines Disabled 36 | . . . . . 2 . . . . . 9 . . 3 4 . 2 . 2 1 . . 4 9 Max in Single Turn 3 | . . . . . 1 . . . . . 3 . . 1 1 . 1 . 1 1 . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Machines Accessed 28 | . . . 2 1 4 1 2 . 3 . 4 . . . . . 2 . . 2 . . 2 5 Terminals 13 | . . . . 1 3 . . . . . 3 . . . . . 2 . . . . . 1 3 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . . . 2 5 12 2 2 . 21 . 8 . . . . . 5 . . 10 . . 4 12 Successful 59 | . . . 2 2 8 1 2 . 21 . 3 . . . . . 3 . . 10 . . 2 5 Failed 23 | . . . . 3 3 1 . . . . 5 . . . . . 2 . . . . . 2 7 Catastrophic 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 32 | . . . 1 5 9 2 . . . . 1 . . . . . 2 . . 1 . . 2 9 Terminals 37 | . . . . 5 10 . . . . . 6 . . . . . 5 . . . . . 2 9 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . 2 2 5 . 2 . 21 . 2 . . . . . 2 . . 10 . . . 2 Record 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . 3 . . . . . . . 1 . . 10 . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unreport Threat 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . Terminals 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . 1 4 1 . . . . 4 . . . . . 2 . . . . . 2 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 1 . . . 6 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . . 278 Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Total Allies 14 | . . 3 . . . . . . . 1 . . . 6 1 . 1 . 2 . . . . . Largest Group 7 | . . 3 . . . . . . . 1 . . . 6 7 . 1 . 2 2 . . . . Highest-Rated Group 269 | . . 40 . . . . . . . 94 . . . 151 269 . 26 . 59 59 . . . . Highest-Rated Ally 118 | . . 16 . . . . . . . 94 . . . 31 118 . 26 . 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . 19 . . . . . . . 5 . . . . 105 . . . . 9 . . . . Total Damage 2963 | . . 266 . . . . . . . 146 . . . . 2297 . . . . 254 . . . . Kills 20 | . . 4 . . . . . . . 1 . . . . 13 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 2 . . 1 . . 2 . . 1 . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Turns Passed 25229 | 92 118 296 598 682 725 298 1087 181 153 950 2391 444 1643 1882 3351 1049 916 1282 880 661 487 388 2345 2330 Spaces Moved 10285 | 46 61 155 330 362 291 124 456 99 85 422 905 239 819 1026 978 354 437 316 440 351 206 197 908 678 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . Treads 229 | 37 61 131 . . . . . . . . . . . . . . . . . . . . . . Legs 10047 | . . 24 330 362 291 124 456 99 85 422 905 239 819 1026 978 354 437 316 440 351 206 197 908 678 Wheels 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 180 180 180 180 180 180 180 163 136 169 169 163 156 156 156 156 146 Average Speed 176 | 149 160 169 180 180 180 207 180 180 180 182 180 180 180 180 172 168 172 169 179 175 156 156 179 164 Slowest Speed 250 | 160 160 180 180 180 180 210 180 180 180 210 180 180 210 210 210 210 210 210 186 186 180 156 182 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 19 38 70 73 35 5 55 28 69 58 26 50 77 81 86 61 16 50 64 49 44 7 26 49 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 . 1 1 . . . . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 29 | . . 1 . 1 . . 7 1 . 2 . 4 3 2 . 2 . 3 2 . 1 . . . Spaces Dug 120 | . . . . 6 1 . . . . 30 12 . 14 . 7 . 22 . . 3 . . 21 4 Terrain Destroyed 739 | . . 14 . 35 3 . 12 . . 49 83 2 49 . 27 22 42 66 42 11 17 . 109 156 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 404 | . . . . . 3 . . . . 1 38 2 49 . 20 22 42 33 13 11 4 . 83 83 AOE 334 | . . 14 . 35 . . 12 . . 47 45 . . . 7 . . 33 29 . 13 . 26 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Arm Total 15943 | 60 69 176 335 387 439 144 712 102 85 528 1496 248 890 1057 2497 710 539 996 493 387 361 281 1372 1579 Wait 3979 | . . 5 . 3 93 2 212 . . 19 391 . 2 2 1250 273 68 577 1 11 147 68 279 576 Move 10261 | 45 60 154 329 361 290 123 455 98 84 421 904 238 818 1025 977 353 436 315 439 350 205 196 907 678 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 3 2 2 3 11 11 3 8 1 . 9 28 2 4 8 28 16 6 19 2 4 . 2 13 26 Fast Attach 83 | 8 . . . 1 1 . . . . 1 5 . 3 . 18 3 . 4 1 5 . 4 10 19 Attach 50 | . . 2 . . 4 2 . 1 . 7 2 . 4 4 9 . . 2 . 1 . . 4 8 Detach 19 | . . . . . . . . . . . 1 . . . 6 . . 2 2 . 1 . 1 6 Swap 167 | . 1 5 1 2 8 2 17 1 1 23 23 4 11 7 32 . 2 3 3 . 1 1 6 13 Drop 320 | 1 . 1 2 3 5 1 11 1 . 8 36 2 2 7 81 14 1 24 4 11 1 10 37 57 Fire 816 | 3 6 7 . 5 27 11 9 . . 38 94 2 46 4 86 51 26 50 29 5 6 . 115 196 Melee 11 | . . . . . . . . . . 2 . . . . 9 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . 1 . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 211 | -10/Materials | Entered Mines 277 | -10/Mines | Discovered new exit (range 8) 290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 428 | -10/Mines | Assembled infested the area 471 | -10/Mines | Met 8R-AWN 500 | -10/Mines | Discovered new exit (range 5) 507 | -10/Mines | Entered Exiles 551 | -10/Exiles | Welcomed by 8R-AWN 581 | -10/Exiles | Met EX-HEX 673 | -10/Exiles | Met EX-DEC 809 | -10/Exiles | Learned location of Zion (-6) 840 | -10/Exiles | Met EX-BIN 868 | -10/Exiles | Aligned with FarCom system 870 | -10/Exiles | Given EX-Vault access code 912 | -10/Exiles | Opened EX-Vault 922 | -10/Exiles | Found Superbattery 961 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1089 | -10/Exiles | Discovered new exit (range 10) 1105 | -10/Exiles | Left Exiles lab with Superbattery 1105 | -10/Exiles | Entered Mines 1107 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1156 | -9/Mines | Met a Derelict bent on vengeance 1759 | -9/Mines | Discovered new exit (range 14) 1787 | -9/Mines | Entered Materials 1787 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2088 | -8/Materials | Central database locked down 2119 | -8/Materials | Build established: Hauler-Mutant 2453 | -8/Materials | Discovered new exit (range 12) 2512 | -8/Materials | Entered Factory 2512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2779 | -7/Factory | Discovered new exit (range 6) 2809 | -7/Factory | Identified exit to Lower Caves 2810 | -7/Factory | Entered Lower Caves 2828 | -7/Lower Caves | Learned Factory emergency access door positions 2839 | -7/Lower Caves | Learned Factory emergency access door positions 3870 | -7/Lower Caves | Discovered new exit (range 15) 3889 | -7/Lower Caves | Identified exit to Lower Caves 3897 | -7/Lower Caves | Entered another Lower Caves area 4062 | -7/Lower Caves | Discovered new exit (range 10) 4076 | -7/Lower Caves | Identified exit to Data Miner 4078 | -7/Lower Caves | Entered Data Miner 4078 | -7/Data Miner | Discovered new exit (range 6) 4113 | -7/Data Miner | Met Data Miner 4149 | -7/Data Miner | Learned location of Section 7 (-2) 4149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4176 | -7/Data Miner | Received God Mode back door access code from Data Miner 4228 | -7/Data Miner | Identified exit to Proximity Caves 4231 | -7/Data Miner | Entered Proximity Caves 4568 | -6/Proximity Caves | Escorted by Enhanced Grunt 4569 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4698 | -6/Proximity Caves | Found Prototype Device 4738 | -6/Proximity Caves | Identified Exp. Thermal Shield 5009 | -6/Proximity Caves | Lost 5 parts (2p1n2w) 5028 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5146 | -6/Proximity Caves | Discovered new exit (range 8) 5181 | -6/Proximity Caves | Entered Factory 5181 | -6/Factory | Evolved 2 slots: Utility x2 6270 | -6/Factory | Identified exit to Lower Caves 7572 | -6/Factory | Entered Lower Caves 7573 | -6/Lower Caves | Identified exit to Lower Caves 7697 | -6/Lower Caves | Encountered a Warlord checkpoint 8016 | -6/Lower Caves | Entered another Lower Caves area 8020 | -6/Lower Caves | Angular Momentum Engine stolen by Master Thief 8039 | -6/Lower Caves | Discovered new exit (range 11) 8550 | -6/Lower Caves | Found Alien Artifact 8550 | -6/Lower Caves | Identified Core Expander 8550 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8933 | -6/Lower Caves | Spotted B-75 Beast 8972 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9649 | -6/Lower Caves | Discovered new exit (range 5) 9659 | -6/Lower Caves | Entered Zion 9766 | -6/Zion | Discovered new exit (range 13) 10028 | -6/Zion | Found Prototype Device 10032 | -6/Zion | Identified Phasing AFG 10164 | -6/Zion | Gained Derelict followers 10321 | -6/Zion | Received a hallucinogenic algorithm 11524 | -6/Zion | Discovered new exit (range 3) 11524 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11541 | -6/Zion | Entered Deep Caves 11541 | -6/Deep Caves | Accompanied by 6 allies 11543 | -6/Deep Caves | Met 5H-AD0 11653 | -6/Deep Caves | Z-Facility disabled 11744 | -6/Deep Caves | Attacked by Z-Imprinter 11753 | -6/Deep Caves | Allies destroyed Z-Imprinter 11800 | -6/Deep Caves | Found Prototype Protection 11800 | -6/Deep Caves | Identified Zio. Weapon Casing 12021 | -6/Deep Caves | Found Zio. Weapon Casing 12038 | -6/Deep Caves | Found Zio. Weapon Casing 12044 | -6/Deep Caves | Found Zio. Weapon Casing 12135 | -6/Deep Caves | Found Zio. Weapon Casing 12246 | -6/Deep Caves | Found Prototype Protection 12246 | -6/Deep Caves | Identified Zio. Heavy Carapace 12392 | -6/Deep Caves | Found Zio. Weapon Casing 12588 | -6/Deep Caves | Spotted as-85777 12626 | -6/Deep Caves | Destroyed as-85777 12684 | -6/Deep Caves | Exposed GOLEM chamber 12702 | -6/Deep Caves | Found GOLEM Unit 13138 | -6/Deep Caves | Found GOLEM Unit 13145 | -6/Deep Caves | Found GOLEM Unit 13156 | -6/Deep Caves | Found GOLEM Unit 13871 | -6/Deep Caves | Spotted as-84384 13909 | -6/Deep Caves | Destroyed as-84384 13988 | -6/Deep Caves | Found GOLEM Unit 14014 | -6/Deep Caves | Triggered Deep Caves wall 14022 | -6/Deep Caves | Found Superbattery 14033 | -6/Deep Caves | Spotted AS-96489 14045 | -6/Deep Caves | Spotted AS-88352 14052 | -6/Deep Caves | Destroyed 33 combat bots 14085 | -6/Deep Caves | Destroyed AS-96489 14102 | -6/Deep Caves | Destroyed AS-88352 14125 | -6/Deep Caves | Found GOLEM Unit 14131 | -6/Deep Caves | Found GOLEM Unit 14287 | -6/Deep Caves | Discovered new exit (range 7) 14311 | -6/Deep Caves | Build established: Hauler-Golem 14892 | -6/Deep Caves | Entered Proximity Caves 15059 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15139 | -5/Proximity Caves | Destroyed 7 combat bots 15443 | -5/Proximity Caves | Spotted B-75 Beast 15448 | -5/Proximity Caves | Core integrity fell below 50% 15457 | -5/Proximity Caves | Destroyed B-75 Beast 15475 | -5/Proximity Caves | Learned 4 Factory zone layouts 15513 | -5/Proximity Caves | Discovered new exit (range 12) 15817 | -5/Proximity Caves | Found GOLEM Unit 15941 | -5/Proximity Caves | Entered Factory 15941 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16260 | -5/Factory | Discovered new exit (range 15) 16857 | -5/Factory | Entered Upper Caves 16978 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17038 | -5/Upper Caves | Destroyed 7 combat bots 17121 | -5/Upper Caves | Spotted B-75 Beast 17150 | -5/Upper Caves | Destroyed B-75 Beast 17182 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17231 | -5/Upper Caves | Destroyed 9 combat bots 17480 | -5/Upper Caves | Discovered new exit (range 11) 18139 | -5/Upper Caves | Entered another Upper Caves area 18194 | -5/Upper Caves | Spotted B-75 Beast 18342 | -5/Upper Caves | Discovered new exit (range 16) 18431 | -5/Upper Caves | Destroyed B-75 Beast 18716 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18753 | -5/Upper Caves | Destroyed 9 combat bots 18992 | -5/Upper Caves | Discovered new exit (range 14) 19019 | -5/Upper Caves | Entered Warlord 19019 | -5/Warlord | Accompanied by 2 allies 19396 | -5/Warlord | Met Warlord 19420 | -5/Warlord | Opened Warlord's prototype stash 19421 | -5/Warlord | Warlord's base attacked by MAIN.C 19426 | -5/Warlord | Found Prototype Reactor 19426 | -5/Warlord | Identified Vortex Chain Reactor 19438 | -5/Warlord | Found Prototype Hackware 19445 | -5/Warlord | Found Prototype Device 19445 | -5/Warlord | Identified Thermal Barrier 19557 | -5/Warlord | Spotted B-86 Titan 19560 | -5/Warlord | Spotted B-75 Beast 19561 | -5/Warlord | Destroyed B-75 Beast 19656 | -5/Warlord | Discovered new exit (range 15) 19680 | -5/Warlord | Entered Proximity Caves 19863 | -4/Proximity Caves | Learned location of Testing (-3) 20003 | -4/Proximity Caves | Discovered new exit (range 14) 20167 | -4/Proximity Caves | Entered Factory 20167 | -4/Factory | Evolved 2 slots: Utility x2 20168 | -4/Factory | Identified exit to Upper Caves 20513 | -4/Factory | Discovered new exit (range 14) 20555 | -4/Factory | Entered Research 20555 | -3/Research | Evolved 2 slots: Utility x2 20556 | -3/Research | Identified exit to Armory 21333 | -3/Research | Identified System Mapper 21405 | -3/Research | Garrison activated, responded to threat 21640 | -3/Research | Build established: Hacker-Golem 22227 | -3/Research | Found Hvy. Insulated Plating 22524 | -3/Research | Discovered new exit (range 6) 22551 | -3/Research | Identified exit to Testing 22900 | -3/Research | Entered Armory 22918 | -3/Armory | Found Gamma Bomb Array 22921 | -3/Armory | Found Gamma Bomb Array 23150 | -3/Armory | First assault squad dispatched 23299 | -3/Armory | Destroyed 7 combat bots 23327 | -3/Armory | Incoming investigation squad redirected 23329 | -3/Armory | Incoming assault squad redirected 23419 | -3/Armory | Destroyed 10 combat bots 23461 | -3/Armory | Lost 7 parts (1p5u1w) 24034 | -3/Armory | Found Gamma Bomb Array 24037 | -3/Armory | Found Gamma Bomb Array 24040 | -3/Armory | Found Gamma Bomb Array 24197 | -3/Armory | Fabricated Rnf. Quantum Reactor? 24297 | -3/Armory | Energy Cycler disabled 24424 | -3/Armory | Repaired Centrium Medium Armor Plating 24518 | -3/Armory | Incoming investigation squad redirected 24740 | -3/Armory | Destroyed 11 combat bots 24778 | -3/Armory | Lost 3 parts (1u2w) 24822 | -3/Armory | System corruption reached 10% 24852 | -3/Armory | Core integrity fell below 50% 24878 | -3/Armory | Lost 4 parts (2u2w) 25102 | -3/Armory | Found Gamma Bomb Array 25104 | -3/Armory | Found Gamma Bomb Array 25230 | -3/Armory | Self-destructed Last Messages --------------- 25209_ G-67 Veteran unfolds itself. 25209_ M-36 Artificer unfolds itself. 25211_ Slug penetrates B-74 Champion. 25211_ Slug penetrates G-73 Enforcer. 25214_ Slug penetrates B-74 Champion. 25214_ Slug penetrates G-67 Veteran. 25214_ Slug penetrates B-74 Champion. 25214_ Slug penetrates G-67 Veteran. 25214_ G-67 Veteran destroyed. 25216_ Asb. Nanovents destroyed. 25216_ System corrupted by crushing effect (+3). 25217_ System corrupted: Helical Railgun targeting data glitched. 25217_ B-74 Champion destroyed. 25219_ Knocked back. 25221_ Slug penetrates Wall. 25221_ Slug penetrates Earth. 25223_ Myomer Leg destroyed. 25227_ Knocked back. 25227_ System corrupted: Helical Railgun targeting data glitched. 25227_ Slug penetrates B-74 Champion. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????## ;;#;####### #??????????? | | ???????????????????# ; ; #??????????? | | ???????????????#####;;; ]]]]]] #?????#??????? | | ???????????????# =@b ]]]]]] ; #??# #?????? | | ???????????????# ! ==%g m #????# #?????? | | ???????????????#T * !|#=;#/;;######### ####### | | ???????????????# [=!#;# | | ???????????????#]=]]###%#########+#### | | ???????????????#]]]]#?#"#??# ] # | | ???????????????######?# #??# ]] # | | ??????????????????????# #??# ]]] # | | ?????????????????????? =*??# ]]] #!! | | ??????????????????????!%!??# # !###+## | | ?????????????????????? [[??# #==#????? | | ??????????????????????# #??# #%##????? | | ??????????????????????? ???# #!#?????? | | ???????????????bbb????? ???###########!##????? | | ??????????????????????? ????????????# #????? | | ??????????????????????? ????????????# #????? | | ????????????????????????????????????# #????? | | ???????????????????????????????####### ##????? | | ???????????????????????????????# # #?????? | | ???????????????????????????????# ]]] + #?????? | | ???????????????????????????????# ]]] # #?????? | | ???????????????????????????????# # #?????? | | ???????????????????????????????#= # #?????? | | ???????????????????????????????# = # #?????? | | ???????????????????????????????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 55 Energy Capacity 3100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Prevention 12 Armor Coverage 1300 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 34 Item Schematics ----------------- Imp. Sensor Array | -9/Mines | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Rnf. Quantum Reactor | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDisruptionAnalyzer Manual? 0 Play Time 02:08:19 Cumulative 587.1 hours Start 2020.09.18 @ 15:03:22 End 2020.09.18 @ 17:42:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 919 Rogue 919 Adventurer 0 Explorer 0 Win Type - Total 54 Types 35/1/7/8/3/0/0/0/0 Lore% 92 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbaca3ea-3075-45b8-b674-fb9282e2e462