Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 20:32:53 Player: JohnnyDongs Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (38) 190 Value Destroyed (1739) 1739 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2614) 2614 TOTAL SCORE: 10643 Bonus ------- Pacifist 470 High Alert Combat Kills 44 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 21/265 System Corruption 2% Temperature Critical (747) Movement Flying (155) Ox1 Location -4/DSF Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (7) --- Armored Leg Armored Leg Armored Leg Field Propulsion Drive > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Improved Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Hypervelocity Railgun Hypervelocity Railgun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Light Armor Plating Insulated Plating Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Arc Projector Improved Arc Projector > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Great Maul CR-A16's Behemoth Slayer [Rating: 105] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg Advanced VSS Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Light Armor Plating Device Advanced Cooling System Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Quantum Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . 2 1 . . . . 1 1 . . . . Utility 6 | . . . 2 . 1 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 101 | . . 2 1 10 10 2 2 3 10 10 6 4 . 1 40 Power 11 | . . . . . 3 . 1 . . 1 2 . . . 4 Engine 2 | . . . . . . . 1 . . . . . . . 1 Core 7 | . . . . . 3 . . . . 1 2 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 41 | . . 1 . 4 4 . . 1 4 7 1 . . . 19 Treads . | . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . . . . . . . . . 18 Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 2 . . . . . Flight 20 | . . 1 . 4 4 . . 1 3 5 1 . . . 1 Utility 24 | . . 1 1 4 . 1 . 1 4 1 3 2 . 1 5 Device 8 | . . 1 . . . . . . . . 2 1 . . 4 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . 3 . . . . . . Hackware 3 | . . . . 1 . . . . . . . 1 . 1 . Protection 9 | . . . 1 3 . . . 1 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | . . . . 2 3 1 1 1 2 1 . 2 . . 12 Energy Gun 4 | . . . . . 1 . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . 1 1 . . 1 . . . . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon 6 | . . . . . 1 . 1 . 1 1 . 1 . . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . . . . . . . Parts Lost 51 | . . . . 4 1 1 . . 5 2 . . . . 38 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 27 | . . . . 2 1 1 . . 3 2 . . . . 18 Utility 11 | . . . . 1 . . . . 1 . . . . . 9 Weapon 9 | . . . . 1 . . . . 1 . . . . . 7 Highest Loss Streak 34 | . . . . 4 1 1 . . 4 2 . . . . 34 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . . 10 33 29 34 53 44 57 69 78 86 94 94 . 47 Engine 2 | . . . . . . . 6 7 7 4 . . . . . Core 2 | . . . . . 1 7 . . . 1 8 11 11 . 3 Leg 2 | . . . . . . . . . . . . . . . 16 Flight 15 | . . 5 11 9 13 23 15 21 11 25 38 41 41 . 2 Device 2 | . . 4 11 5 . . . . . . 4 10 5 . 4 Processor 10 | . . . . . . 4 7 7 26 26 23 17 17 . 6 Hackware 3 | . . . . 4 7 7 7 7 1 . . . 5 . 5 Protection 4 | . . . 11 8 6 . . 5 7 6 5 5 5 . 2 Ballistic Gun 1 | . . . . . . 10 . . 4 . . . . . 1 Slashing Weapon 2 | . . . . . 2 . 6 . 4 6 5 4 5 . 1 Piercing Weapon 1 | . . . . . . . . 6 2 . . . . . . Peak Build Rating 105 | . . 10 11 19 25 24 21 28 43 53 68 68 66 70 105 Average Rating 32 | . . 3 10 12 12 21 20 26 36 47 61 67 66 70 49 On Entrance 30 | . . . 10 11 11 18 20 21 28 41 50 68 66 66 70 Naked Turns 107 | . 34 67 . . . . . . . . . . . . 6 Heaviest Build 30 | . . 1 4 10 12 11 6 10 12 13 27 27 23 23 30 Greatest Support 126 | 3 3 4 4 8 11 11 7 15 15 20 27 31 27 27 126 Greatest Overweight (x) 3 | . . . . 3 1 1 . . 3 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | . . . . 3 4 5 5 4 4 4 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 4 5 5 5 5 5 5 4 5 5 4 4 Class Distribution -------------------- 47% | Mutant 23% | Scavenger-Sprinter 11% | Derelict-Mutant 10% | Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Matter Collected 1249 | . . 80 . 216 49 172 20 30 95 95 50 30 . . 412 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1703 | . . . . 239 50 44 . . 199 286 63 72 . . 750 Parts 95 | . . . . 17 3 2 . . 13 17 4 4 . . 35 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 7 5 . 9 . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Combat Hostiles Destroyed 35 | . . . . 11 3 1 . . 5 3 1 1 . . 10 Melee 13 | . . . . . 2 . . . 4 3 1 . . . 3 Guns 6 | . . . . . . 1 . . . . . . . . 5 AOE 12 | . . . . 11 1 . . . . . . . . . . Classes Destroyed 12 | . . . . 5 . . . . 2 3 . . . . 2 Builder 1 | . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . Swarmer 9 | . . . . 3 3 . . . 3 . . . . . . Cutter 4 | . . . . 3 . . . . . 1 . . . . . Grunt 7 | . . . . 4 . . . . . . . . . . 3 Sentry 2 | . . . . . . . . . . 2 . . . . . Specialist 5 | . . . . . . . . . . . . . . . 5 Hunter 4 | . . . . 1 . 1 . . . . 1 . . . 1 Programmer 1 | . . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . 1 . . . Best Kill Streak 12 | . . . . 12 2 1 . . 4 4 1 1 . . 4 Combat Bots Only 11 | . . . . 11 2 1 . . 4 2 1 1 . . 4 Max Kills in Single Turn 4 | . . . . 4 1 1 . . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Hostile Shots Fired 715 | . . 19 1 43 21 8 18 . 46 71 . 12 . . 476 Missed 323 | . . 11 1 21 9 4 13 . 18 43 . 7 . . 196 Damage Taken 7753 | . . 63 . 560 250 76 38 . 601 363 . 116 . . 5686 Core 1847 | . . 63 . 148 50 17 17 . 170 43 . . . . 1339 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 8 | . . . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 67 | . . . . . 67 . . . . . . . . . . Core Remaining (%) 86 | 100 . 74 100 73 . . . . 63 94 . . 100 . . Volleys Fired 29 | . . . . 6 3 2 . . . . . . . . 18 Largest 2 | . . . . 1 1 1 . . . . . . . . 2 Hottest 134 | . . . . 39 75 28 . . . . . . . . 134 Shots Fired 36 | . . . . 6 3 2 . . . . . . . . 25 Gun 27 | . . . . . 3 2 . . . . . . . . 22 Cannon 3 | . . . . . . . . . . . . . . . 3 Launcher 6 | . . . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . 2 . . . . . . . . 22 Thermal 4 | . . . . . 3 . . . . . . . . . 1 Explosive 6 | . . . . 6 . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . 2 Robot Hit Streak 10 | . . . . 4 2 3 . . . . . . . . 10 Robot Miss Streak 14 | . . . . 1 14 . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 72 | . . . . 5 4 1 . . 10 7 1 1 . . 43 Core Hits 48 | . . . . 14 5 1 . . 5 5 1 . . . 17 Critical Kills 6 | . . . . . . 1 . . . . . . . . 5 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 11 | . . . . . . 1 . . . 2 . . . . 8 Destroy 8 | . . . . . . 1 . . . . . . . . 7 Sever 3 | . . . . . . . . . . 2 . . . . 1 Melee Attacks 63 | . . . . . 8 . . 1 11 12 2 1 . . 28 Impact 14 | . . . . . . . . . . . . . . . 14 Slashing 41 | . . . . . 8 . . . 5 12 2 . . . 14 Piercing 8 | . . . . . . . . 1 6 . . 1 . . . Sneak Attacks 5 | . . . . . . . . . . 2 1 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 1 . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3426 | . . . . 936 223 14 . . 366 525 113 . . . 1249 Guns 256 | . . . . . 20 14 . . . . . . . . 222 Cannons 94 | . . . . . . . . . . . . . . . 94 Explosions 1090 | . . . . 936 154 . . . . . . . . . . Melee 1986 | . . . . . 49 . . . 366 525 113 . . . 933 Ramming . | . . . . . . . . . . . . . . . . Kinetic 278 | . . . . . . 14 . . . . . . . . 264 Thermal 148 | . . . . . 118 . . . . . . . . . 30 Explosive 992 | . . . . 936 56 . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . 22 Impact 351 | . . . . . . . . . . . . . . . 351 Slashing 1471 | . . . . . 49 . . . 202 525 113 . . . 582 Piercing 164 | . . . . . . . . . 164 . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . 23 48 . . . 2 . . . . . 82 Projectiles 3 | . . . . . . . . . . . . . . . 3 Explosions 71 | . . . . 23 48 . . . . . . . . . . Melee 81 | . . . . . . . . . 2 . . . . . 79 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . 218 64 . . . . . . . . . . Shots 6 | . . . . 5 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 747 | . . . . 13 90 2 . . . 93 319 111 . . 747 Average Temperature 143 | . . . . 13 49 2 . . . 46 101 39 . . 222 Received Heat Transfer 656 | . . . . 99 . 38 12 . 36 60 . 27 . . 384 Effects 5 | . . . . . . . . . . . . . . . 5 Interference 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 102 | . . . . . 65 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Peak Influence 598 | . 15 65 83 456 431 . . . . 598 339 . . 123 146 Initial 375 | . . 5 25 34 207 . . . . 375 292 . . 123 86 Average 180 | . 5 51 58 169 249 . . . . 471 310 . . 123 53 Maximum Alert Level 2 | . . . . 2 2 . . . . 2 1 . . . . Low Security (%) 57 | 100 100 100 100 66 . . . . . . . . . 100 100 Level 1 26 | . . . . 11 93 . . . . 22 100 . . . . Level 2 15 | . . . . 22 6 . . . . 77 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 Squads Dispatched 11 | . 1 . 1 3 . . . . . 2 1 . . . 3 Investigation 1 | . . . . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 3 . . . . . 1 1 . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Distress Signals 1 | . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 101 | . 1 4 5 24 5 5 1 . 7 21 2 13 . . 13 Peak Tracking Total 19 | . 1 4 5 13 3 5 1 . 4 11 2 19 . . 6 Tactical Retreats 11 | . . 3 . 1 2 1 . . . 1 . 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Machines Disabled 5 | . . . . . 4 1 . . . . . . . . . Max in Single Turn 4 | . . . . . 4 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Machines Accessed 15 | . 1 . 2 . 2 . 2 1 . 3 2 1 . 1 . Terminals 4 | . 1 . 2 . . . . . . . . . . 1 . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . . . 1 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 30 | . 1 . 4 . 5 . 8 2 . 5 3 1 . 1 . Successful 23 | . . . 3 . 4 . 8 2 . 3 1 1 . 1 . Failed 7 | . 1 . 1 . 1 . . . . 2 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 1 . 2 . . . . 1 . 2 6 . . . . Terminals 6 | . 1 . 4 . . . . . . . . . . 1 . Fabricators 6 | . . . . . 3 . . . . 3 . . . . . Repair Stations 5 | . . . . . 2 . . . . 1 2 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 15 | . . . 3 . . . 8 2 . . . 1 . 1 . Record 7 | . . . . . . . 7 . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . 1 . . . . 2 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 18 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 212 | . . . . . 117 . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Total Allies 4 | . . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . . . Highest-Rated Group 155 | . . . . . . . . 155 . . . . . . . Highest-Rated Ally 40 | . . . . . . . . 40 . . . . . . . Zionite Dispatches 3 | . . . . . . . . . . 1 2 . . . . Recon 3 | . . . . . . . . . . 1 2 . . . . Total Orders 4 | . . . . . . . . . . . 2 2 . . . EXPLORE 3 | . . . . . . . . . . . 2 1 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 . 2 1 . . 2 1 . . Drone Launches 6 | . . . . . . . . . . . 4 2 . . . Drone Recoveries 4 | . . . . . . . . . . . 2 2 . . . Decoded 0b10 Intel 7 | . . . . . . . . . . 5 2 . . . . Items 4 | . . . . . . . . . . 3 1 . . . . Guards 2 | . . . . . . . . . . 1 1 . . . . Exits 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Turns Passed 2365 | 9 34 122 41 197 187 122 173 382 303 183 101 116 11 5 379 Spaces Moved 4885 | 18 67 263 75 289 268 389 529 1079 428 455 251 499 62 23 190 Core 321 | 18 67 133 . 7 2 . . . 58 . . . . . 36 Treads . | . . . . . . . . . . . . . . . . Legs 101 | . . . . . . . . . . . . . . . 101 Wheels . | . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 15 . . . . . . Flight 4448 | . . 130 75 282 266 389 529 1079 355 455 251 499 62 23 53 Fastest Speed 6 | 50 50 40 40 34 29 29 32 32 29 20 18 6 18 18 18 Average Speed 35 | 50 50 45 40 38 35 29 32 34 57 26 19 17 18 18 87 Slowest Speed 200 | 50 50 50 40 200 115 82 32 35 200 95 23 18 18 18 190 Overloaded Moves 35 | . . . . . . 2 . . . . . 12 . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 . 6 . . . . . 15 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 20 79 18 35 6 67 79 89 70 13 14 76 12 1 74 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 10 | . . 1 . . . 2 2 1 3 . . 1 . . . Spaces Dug 4 | . . . . . . . . . . 3 1 . . . . Terrain Destroyed 111 | . . . . 72 35 . . . . 3 1 . . . . Melee 4 | . . . . . . . . . . 3 1 . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 107 | . . . . 72 35 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Total 5299 | 17 66 262 84 361 340 394 532 1086 460 475 297 524 61 23 317 Wait 194 | . . . 9 54 42 1 . 2 8 4 35 14 . . 25 Move 4829 | 17 66 258 74 276 267 388 528 1078 427 431 248 498 61 22 190 Hop 17 | . . 2 . 6 . . . . . 8 1 . . . . Pick Up 22 | . . . . 6 2 . . 1 2 1 2 4 . . 4 Fast Attach 76 | . . 2 1 7 8 2 2 2 8 9 2 . . . 33 Attach 19 | . . . . 3 2 . . 1 1 . 3 2 . 1 6 Detach 8 | . . . . 1 3 . . . . 1 . . . . 3 Swap 6 | . . . . . . . . . 1 1 1 2 . . 1 Drop 34 | . . . . 2 5 1 2 1 2 7 2 3 . . 9 Fire 29 | . . . . 6 3 2 . . . . . . . . 18 Melee 63 | . . . . . 8 . . 1 11 12 2 1 . . 28 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 15) 44 | -10/Materials | Entered Mines 62 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 87 | -10/Mines | Learned Materials emergency access door positions 120 | -10/Mines | Found Prototype Device 120 | -10/Mines | Identified Exp. Sensor Array 158 | -10/Mines | Discovered new exit (range 16) 164 | -10/Mines | Discovered new exit (range 16) 166 | -10/Mines | Entered Materials 166 | -9/Materials | Evolved 2 slots: Utility x2 184 | -9/Materials | Identified exit to Materials 207 | -9/Materials | Entered another Materials area 207 | -8/Materials | Evolved 2 slots: Propulsion x2 309 | -8/Materials | Build established: Mutant 389 | -8/Materials | Destroyed 11 combat bots 399 | -8/Materials | Lost 4 parts (2n1u1w) 399 | -8/Materials | Discovered new exit (range 16) 404 | -8/Materials | Entered Factory 404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 463 | -7/Factory | Repaired Surge Thruster 590 | -7/Factory | Discovered new exit (range 3) 591 | -7/Factory | Entered Lower Caves 602 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 642 | -7/Lower Caves | Spotted B-75 Beast 662 | -7/Lower Caves | Found DCF Scrap (13 items) 685 | -7/Lower Caves | Encountered a Warlord checkpoint 709 | -7/Lower Caves | Discovered new exit (range 11) 713 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 713 | -7/Lower Caves | Entered another Lower Caves area 736 | -7/Lower Caves | Learned location of 1 exit from Research 766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 780 | -7/Lower Caves | Encountered a Warlord checkpoint 882 | -7/Lower Caves | Discovered new exit (range 10) 886 | -7/Lower Caves | Entered Zion 893 | -7/Zion | Found CR-A16's Pointy Stick 903 | -7/Zion | Discovered new exit (range 13) 908 | -7/Zion | Received a hallucinogenic algorithm 980 | -7/Zion | Learned location of 1 exit from Factory 980 | -7/Zion | Learned Factory interactive machine intel 1098 | -7/Zion | Met Imprinter 1105 | -7/Zion | Imprinted 1107 | -7/Zion | Declared Zion's savior 1142 | -7/Zion | Learned location of Armory (-3) 1268 | -7/Zion | Entered Proximity Caves 1316 | -6/Proximity Caves | Learned Factory stockpile data 1319 | -6/Proximity Caves | Spotter reported a threat 1336 | -6/Proximity Caves | Spotted B-75 Beast 1350 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 1357 | -6/Proximity Caves | Destroyed B-75 Beast 1383 | -6/Proximity Caves | Lost 4 parts (3n1u) 1492 | -6/Proximity Caves | Spotter reported a threat 1569 | -6/Proximity Caves | Discovered new exit (range 8) 1571 | -6/Proximity Caves | Entered Factory 1571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -6/Factory | Identified exit to Factory 1574 | -6/Factory | Loaded intel: 52 interactive machine locations 1636 | -6/Factory | Zion Recon squad teleported in 1687 | -6/Factory | Identified exit to Lower Caves 1751 | -6/Factory | Discovered exit to Factory (range 15) 1754 | -6/Factory | Entered another Factory area 1754 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1775 | -5/Factory | Zion Recon squad teleported in 1797 | -5/Factory | Zion Recon squad teleported in 1821 | -5/Factory | Discovered new exit (range 26) 1848 | -5/Factory | Discovered new exit (range 34) 1855 | -5/Factory | Entered Upper Caves 1855 | -5/Upper Caves | Accompanied by 1 ally 1868 | -5/Upper Caves | Learned Factory terminal intel 1877 | -5/Upper Caves | Spotted B-75 Beast 1878 | -5/Upper Caves | Destroyed B-75 Beast 1899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1902 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 1921 | -5/Upper Caves | Build established: Scavenger-Sprinter 1946 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1957 | -5/Upper Caves | Discovered new exit (range 15) 1971 | -5/Upper Caves | Entered another Upper Caves area 1972 | -5/Upper Caves | Learned 8 Factory zone layouts 1981 | -5/Upper Caves | Discovered new exit (range 6) 1982 | -5/Upper Caves | Entered Factory 1982 | -4/Factory | Evolved 2 slots: Utility x2 1984 | -4/Factory | Loaded intel: 26 terminal locations 1987 | -4/Factory | Identified exit to DSF 1987 | -4/Factory | Entered DSF 2009 | -4/DSF | Discovered new exit (range 15) 2017 | -4/DSF | Additional patrols routed to DSF 2039 | -4/DSF | Lost 4 parts (3n1w) 2185 | -4/DSF | Sterilization system engaged 2205 | -4/DSF | Ambient heat levels rising (+10) 2220 | -4/DSF | Ambient heat levels rising (+10) 2225 | -4/DSF | Core integrity fell below 50% 2235 | -4/DSF | Ambient heat levels rising (+10) 2250 | -4/DSF | Ambient heat levels rising (+10) 2265 | -4/DSF | Ambient heat levels rising (+10) 2272 | -4/DSF | Core integrity fell below 20% 2280 | -4/DSF | Ambient heat levels rising (+10) 2295 | -4/DSF | Ambient heat levels rising (+10) 2310 | -4/DSF | Ambient heat levels rising (+10) 2325 | -4/DSF | Ambient heat levels rising (+10) 2327 | -4/DSF | Lost 34 parts (4p15n9u6w) 2340 | -4/DSF | Ambient heat levels rising (+10) 2355 | -4/DSF | Ambient heat levels rising (+10) 2367 | -4/DSF | Core destroyed Last Messages --------------- Heat Sink. 02308_ System corrupted: Matter fused (-7). 02310_ ALERT: Ambient heat levels +10. 02310_ Acquired Field Propulsion Drive. 02320_ Acquired Arm. Leg. 02325_ ALERT: Ambient heat levels +10. 02326_ Acquired Arm. Leg. 02340_ ALERT: Ambient heat levels +10. 02349_ Overheating: Matter decay (-51). 02355_ ALERT: Ambient heat levels +10. 02355_ Acquired Huge Storage Unit. 02362_ Overheating: Field Propulsion Drive damaged (-9). 02363_ Acquired 17 matter. 02364_ Overheating: Arm. Leg damaged (-85). 02364_ Acquired 56 matter. 02365_ Acquired Imp. Ion Engine. 02366_ Overheating: System interference. 02366_ Adv. Heat Sink temporarily disabled. 02367_ Overheating: Core damaged (-218). Map ----- +----------------------------------------------------+ | ?????????#"#?????????????????????????????????????? | | ??????####"##????????????????????????????????????? | | ??????#"""""#?###??##????????????????????????????? | | ??????#"""""## # # ???????????????????????? | | ????"##"" ??????????????????????? | | ????""""" ![! ??????????????????????? | | ????###"" *%##==# ##? #??????????????????????? | | ??????### !##???#?????# ##?????????????????????? | | ???????## ###????????] ?????????????????????? | | ???????#= #????????] ??????????????????????? | | ???????#= #????????] ??????????????????????? | | ???????## ###???????## ###????????????????????? | | ???????# #????????! !!#????????????????????? | | ???????# #????????! !!#????????????????????? | | ???????# #????????! !!?????????????????????? | | ??????### ############ #???###????????????????? | | ??????# ##!!!#!!!%;#[ ##?!!!#?? #????????????? | | ??????# ##!!!#!!!%#=[ %##!!!# ## ??????????? | | ?????## *% %%] ??????????? | | ?????#"!% "]![% ![ ^ ??????????? | | ?????##= %%%%! [[ !^ ??????????? | | ?????##%[ ## "[ %"# %!%##!!!# ##???????????? | | ?????#"*[! ## " "## ##???!#????????????????? | | ?????#### ###"##%[####% ###????????????????????? | | ???????# !/==## ## ##!!%% [[#????????????????????? | | ???????# =#?### ##!! @ [#????????????????????? | | ???????# #???# ##!!% [[#????????????????????? | | ???????## ###???###### ###????????????????????? | | ???????# #??????#!! ==#????????????????????? | | ???????#= #??????#!! ==#????????????????????? | | ???????## ##########!! ==#?###????????????????? | | ??????### ###==#===### ###]]]#??#?????????????? | | ??????#"" ##==# ### ###]]]#]]## ?????????? | | ????""""" ?????????? | | ????"##""< ?????????? | | ??????#"""""## #===# !# #]]##"???????????? | | ??????#"""""######### !!#?###????????????????? | | ??????####"##???????#########????????????????????? | | ?????????#"#?????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EM 15 Evasion (%) 66 Melee Accuracy 14 Core Analysis 6 Defensive Hacking 22 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Shock Absorption System | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed LongswordCommArchive Manual? 0 Play Time 01:21:45 Cumulative 61.2 hours Start 2024.09.04 @ 23:36:09 End 2024.09.05 @ 20:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad0d416d-ed69-4f86-a1d2-2e58b092b2ef