Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 16:31:55 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (85) 425 Value Destroyed (3978) 3978 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (1930) 1930 TOTAL SCORE: 13753 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 451 Follower Combat Kills 198 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 89/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Antigrav System Antigrav System Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Compact Battery Makeshift Sensor Array Improved Core Analyzer Cloaking Device Advanced Force Field > --- WEAPON ----------- Matter Neutralizer Long-range Phase Cannon Long-range Phase Cannon Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel [Rating: 141] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Artifact Phase Redirector Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 1 1 . . . . . 1 . Utility 5 | . . . . . 2 1 . . . 1 . . . . . 1 . Weapon 4 | . . . . . 1 1 . . 1 . . . 1 . . . . Parts Attached 127 | 6 2 2 1 1 7 3 9 1 8 9 13 3 24 26 2 6 4 Power 12 | 1 1 . . 1 . . 1 . . 1 . 1 3 2 1 . . Engine 3 | 1 1 . . . . . . . . . . . 1 . . . . Core 8 | . . . . 1 . . 1 . . 1 . 1 1 2 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 25 | 2 . . . . 3 . 1 . 4 1 2 . 6 5 . 1 . Treads 11 | 2 . . . . 2 . . . 1 1 1 . 4 . . . . Leg 6 | . . . . . . . . . 3 . 1 . . 2 . . . Wheel 3 | . . . . . 1 . 1 . . . . . 1 . . . . Hover 5 | . . . . . . . . . . . . . 1 3 . 1 . Flight . | . . . . . . . . . . . . . . . . . . Utility 42 | 1 1 1 . . 2 1 3 . 2 3 6 1 6 10 1 2 2 Device 21 | . . . . . 1 . 1 . 1 1 3 . 4 8 . 2 . Storage 9 | 1 . 1 . . . 1 . . . . 2 1 1 1 1 . . Processor 6 | . 1 . . . . . . . 1 . 1 . 1 1 . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . . Protection 4 | . . . . . 1 . 2 . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 48 | 2 . 1 1 . 2 2 4 1 2 4 5 1 9 9 . 3 2 Energy Gun 6 | 1 . . . . . 2 1 . . 1 . . . 1 . . . Energy Cannon 7 | . . . . . . . . . . 1 1 1 1 1 . 2 . Ballistic Gun 11 | 1 . 1 . . 1 . 2 1 1 . 1 . 3 . . . . Ballistic Cannon 9 | . . . . . 1 . . . . . 1 . 3 3 . 1 . Launcher 1 | . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 . . 2 . . . Slashing Weapon 9 | . . . 1 . . . . . 1 2 1 . 1 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . . . . . 3 . . 1 2 Parts Lost 50 | . . . . . . . 8 . . 5 17 1 10 . . 2 7 Power 4 | . . . . . . . . . . . 1 . 2 . . . 1 Propulsion 13 | . . . . . . . 3 . . . 5 . 2 . . . 3 Utility 16 | . . . . . . . 2 . . 2 7 1 1 . . 1 2 Weapon 17 | . . . . . . . 3 . . 3 4 . 5 . . 1 1 Highest Loss Streak 13 | . . . . . . . 4 . . 3 13 1 6 . . 1 6 Average Slot Usage (%) 82 | . 99 100 100 100 99 99 96 84 85 86 66 63 84 35 81 85 51 Engine 2 | . 14 14 14 . . . . . . . . . 1 . . . . Core 4 | . . . . 13 9 7 7 7 6 3 1 1 4 3 6 9 5 Treads 12 | . 28 28 28 28 25 23 19 . 1 5 4 5 12 . . . . Leg 2 | . . . . . . . . . 3 17 5 . . 2 10 6 2 Wheel 1 | . . . . . 1 . . 7 5 . . . 3 . . . . Hover 1 | . . . . . . . . . . . . . 1 10 15 16 9 Device 6 | . . . . . 8 7 6 7 1 2 6 5 9 8 16 20 11 Storage 9 | . 14 14 14 14 9 15 15 15 13 11 6 9 5 . . 4 2 Processor 10 | . 13 14 14 14 9 7 7 7 10 11 10 11 14 . 5 4 2 Protection 2 | . . . . . 8 7 6 7 6 4 1 . . . . . . Energy Gun 2 | . 14 14 10 . . 6 5 . . 1 . . . 1 5 1 . Energy Cannon 2 | . . . . . . . . . . . 2 5 5 . 5 4 8 Ballistic Gun 8 | . 14 14 14 14 9 15 11 15 20 7 . . 8 . . . . Ballistic Cannon 2 | . . . . . 8 . . . . . 2 5 3 3 5 5 2 Impact Weapon 1 | . . . . . . . 3 7 1 . 1 5 1 4 5 4 . Slashing Weapon 7 | . . . 3 14 9 7 7 7 11 14 15 11 6 . 5 4 2 Naked Turns 128 | . . . . . . . . . . . . . 30 32 . . 66 Heaviest Build 88 | 11 13 26 27 28 46 50 60 55 59 61 54 45 70 43 48 83 88 Greatest Support 168 | 40 40 40 40 40 65 65 65 10 60 60 60 28 168 50 48 84 84 Greatest Overweight (x) 18 | . . . . . 4 . 18 5 5 1 7 1 4 1 . 1 3 Average Overweight (x) . | . . . . . . . . 5 4 . . 1 . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 10 4 4 4 4 4 4 Average Capacity 7 | 5 6 9 10 10 10 10 10 10 10 10 6 4 4 4 4 4 4 Most Carried 10 | 4 6 10 10 10 10 10 10 9 10 10 9 4 4 4 1 4 4 Average Carried 6 | 2 5 7 9 9 8 8 9 8 9 9 4 2 3 1 1 3 3 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 4 4 4 4 4 4 4 Final Carried 10 | 4 6 10 10 10 10 10 8 9 10 9 2 4 4 1 1 4 4 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Assassin 11% | Skirmisher 8% | Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Assassin | -4/Factory Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Ninja | -3/Research Scavenger-Assassin | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 2667 | 233 50 34 . 30 96 96 177 11 . 176 187 194 759 338 69 91 126 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4242 | . 98 . . . 40 139 449 . . 459 734 44 1362 208 58 299 352 Parts 181 | . 4 . . . 2 7 23 . . 22 25 3 48 9 10 9 19 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 26 . . . 31 5 . 6 9 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 64 | . 2 . . . 1 1 10 . . 7 11 1 17 4 4 1 5 Melee 27 | . . . . . . . 3 . . 7 11 . 1 . . . 5 Guns 17 | . 2 . . . 1 1 6 . . . . . 6 . 1 . . Cannons 13 | . . . . . . . . . . . . 1 5 3 3 1 . AOE 6 | . . . . . . . . . . . . . 5 1 . . . Classes Destroyed 15 | . 1 . . . . 2 3 . . 2 2 . 3 . . . 2 Worker 6 | . . . . . . . . . . . . . 6 . . . . Builder 3 | . . . . . . . . . . . . . 3 . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . 1 . Recycler 6 | . . . . . . 1 . . . . . . 4 . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . 1 . Swarmer 12 | . . . . . . . 7 . . . 1 . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 28 | . 2 . . . 1 . 2 . . 4 6 . 8 1 . . 4 Brawler 1 | . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . . 1 . . . 1 1 . 1 1 . 1 . Hunter 2 | . . . . . . . 1 . . . . 1 . . . . . Programmer 12 | . . . . . . . . . . 2 . . 8 2 . . . Best Kill Streak 6 | . 2 . . . 1 1 4 . . 3 5 1 6 2 4 2 3 Combat Bots Only 5 | . 2 . . . 1 1 4 . . 3 5 1 4 2 4 1 3 Max Kills in Single Turn 5 | . 1 . . . 1 1 1 . . 2 1 1 5 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 1 . . . Melee 2 | . . . . . . . 1 . . 2 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Damage Taken 10045 | . 69 18 . . 134 89 1613 . . 1064 2570 112 1713 182 111 299 2071 Core 2918 | . . . . . . 10 302 . . 99 774 . 347 57 26 60 1243 Absorbed by Shields 327 | . . . . . . . . . . . . . . . . 168 159 Reduced by Siege Mode 10 | . . . . . . . . . . . . . 10 . . . . Redirected to Core 11 | . . . . . . . . . . . . . . . . . 11 Core Remaining (%) 75 | 100 . . . 100 100 . . 55 100 . . 12 . . 62 . . Volleys Fired 132 | 3 6 . . . 9 2 22 . . 2 7 2 55 5 5 10 4 Largest 5 | 2 2 . . . 2 3 3 . . 3 2 2 5 2 3 3 4 Hottest 381 | 60 60 . . . 73 105 105 . . 81 146 146 286 124 229 232 381 Shots Fired 311 | 6 12 . . . 17 6 38 . . 7 16 4 142 9 15 24 15 Gun 164 | 6 12 . . . 8 6 38 . . 7 1 . 77 2 5 2 . Cannon 140 | . . . . . 9 . . . . . 15 4 58 7 10 22 15 Launcher 7 | . . . . . . . . . . . . . 7 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 201 | 3 6 . . . 17 4 25 . . 6 8 2 102 7 5 12 4 Thermal 72 | . . . . . . . . . . 1 8 2 26 2 10 12 11 Explosive 7 | . . . . . . . . . . . . . 7 . . . . Electromagnetic 31 | 3 6 . . . . 2 13 . . . . . 7 . . . . Robot Hit Streak 23 | 4 8 . . . 16 8 11 . . 3 4 5 23 11 4 5 4 Robot Miss Streak 5 | 1 2 . . . 2 . 5 . . 3 1 . 3 1 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 311 | 5 9 . . . 12 7 40 . . 24 62 4 100 6 5 22 15 Core Hits 155 | . 5 . . . 2 4 22 . . 10 17 2 64 4 6 9 10 Critical Hits 20 | . . . . . . . . . . 2 4 . 7 . . 2 5 Critical Kills 6 | . . . . . . . . . . 1 1 . 1 . . 1 2 Critical Parts Destroyed 12 | . . . . . . . . . . 1 2 . 6 . . 1 2 Melee Attacks 145 | . . . . . . 1 17 . . 30 59 . 10 . . 11 17 Impact 4 | . . . . . . . 1 . . . . . 1 . . 2 . Slashing 141 | . . . . . . 1 16 . . 30 59 . 9 . . 9 17 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 1 . . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . 1 . . 5 8 . 1 . . 2 . Damage Inflicted 13505 | 67 110 . . . 301 228 1130 . . 1020 2215 101 6249 223 160 714 987 Guns 2565 | 67 110 . . . 127 100 351 . . 46 . . 1661 34 51 18 . Cannons 2579 | . . . . . 174 . . . . . 133 101 1355 189 109 336 182 Explosions 2786 | . . . . . . . . . . 18 . . 2768 . . . . Melee 5536 | . . . . . . 128 779 . . 956 2082 . 439 . . 360 792 Ramming 39 | . . . . . . . . . . . . . 26 . . . 13 Kinetic 3431 | 27 45 . . . 301 64 282 . . 46 30 35 2175 189 . 159 78 Thermal 3279 | . . . . . . . . . . . 103 66 2617 34 160 195 104 Explosive 826 | . . . . . . . . . . . . . 826 . . . . Electromagnetic 394 | 40 65 . . . . 36 69 . . 18 . . 166 . . . . Impact 124 | . . . . . . . 33 . . . . . 48 . . 43 . Slashing 5412 | . . . . . . 128 746 . . 956 2082 . 391 . . 317 792 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . 10 21 21 10 10 10 4 28 Average Corruption 12 | . . . . . . . . . . 9 16 21 5 10 10 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . . . . 10 68 17 29 25 4 . 14 Message Errors 29 | . . . . . . . . . . 2 11 4 7 4 . . 1 Matter Fused 33 | . . . . . . . . . . . 17 2 6 3 . . 5 Heat Flow Errors 18 | . . . . . . . . . . 3 4 1 6 2 . . 2 Energy Discharges 16 | . . . . . . . . . . 1 5 3 . 6 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 14 | . . . . . . . . . . . 6 3 2 1 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . 2 . . 1 . . . Misfires 6 | . . . . . . . . . . 1 3 . . 2 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 26 | . . . . . . . . . . 1 12 3 1 6 1 . 2 Targeting Errors 17 | . . . . . . . . . . 1 8 1 5 . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . . . . . . 69 . . 65 32 . 604 . . . 72 Projectiles 127 | . . . . . . . . . . . . . 123 . . . 4 Explosions 458 | . . . . . . . . . . . . . 458 . . . . Melee 257 | . . . . . . . 69 . . 65 32 . 23 . . . 68 Knockbacks 9 | . . . . . 1 . . . . . 1 1 6 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 6 | . . . . . 1 . . . . . 1 1 3 . . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 62 | . . . . . . . . . . 36 . . 20 . . . 6 Shots 2 | . . . . . . . . . . 1 . . 1 . . . . Rammed 8 | . . . . . . . . . . . . . 4 . . . 4 Targets Rammed 8 | . . . . . . . . . . . . . 4 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 601 | . 42 . . . 123 134 304 . . 226 199 71 601 191 372 210 428 Average Temperature 136 | . 26 . . . 48 72 96 . . 83 65 31 201 62 194 76 184 Received Heat Transfer 1478 | . 42 . . . 72 36 156 . . 222 522 . 174 12 . 29 213 Effects 20 | . . . . . . . . . . 1 . . 18 . . . 1 Shutdowns 6 | . . . . . . . . . . . . . 5 . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . Interference 5 | . . . . . . . . . . 1 . . 4 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . . Damage (minor) 3 | . . . . . . . . . . . . . 3 . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . Total Turns 22 | . . . . . . . . . . . . . 22 . . . . Longest Duration 22 | . . . . . . . . . . . . . 22 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 . . . . . 5 . 1 . . Heat Transferred 2778 | . . . . . . . . . . . 111 74 1927 74 222 222 148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Peak Influence 1748 | . 72 27 . . 38 52 . . 10 194 . . 742 . . 381 1748 Initial 255 | . . 27 . . . . . . . 4 . . 66 . . 255 213 Average 200 | . 36 27 . . 20 47 . . 3 94 . . 201 . . 303 1684 Maximum Alert Level 5 | . . . . . . . . . . 1 . . 3 . . 1 5 Low Security (%) 73 | 100 100 100 . 100 100 100 . . 100 99 . . 54 . . . . Level 1 18 | . . . . . . . . . . . . . 38 . . 100 . Level 2 1 | . . . . . . . . . . . . . 3 . . . . Level 3 1 | . . . . . . . . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . . . . 1 2 . . . 2 3 . . 5 . . . 12 Investigation 6 | . . . . 1 1 . . . 2 1 . . 1 . . . . Extermination 4 | . . . . . . . . . . 1 . . 3 . . . . Reinforcement 2 | . . . . . 1 . . . . . . . 1 . . . . Assault 12 | . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 4 | . . . . . 2 . . . . . . . 2 . . . . Communications Jammed 117 | . . . . . . . . . . . . . 117 . . . . Distress Signals 117 | . . . . . . . . . . . . . 117 . . . . Times Spotted 181 | . 2 . . . 6 1 16 . . 12 16 1 34 6 4 4 79 Peak Tracking Total 42 | . 2 . . . 4 1 5 . . 6 7 1 9 3 4 2 42 Tactical Retreats 10 | . . . . . 1 . 2 . . 1 1 . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 1 | . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 24 | . . . . . . . . . . 2 . . 20 . . . 2 Max in Single Turn 11 | . . . . . . . . . . 1 . . 11 . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 27 | . 3 1 1 1 3 . 1 . 5 2 . . 4 4 . 2 . Terminals 15 | . 3 . . . 2 . . . 3 1 . . 4 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Total Hacks 66 | . 9 1 4 1 9 . 1 . 12 5 . . 9 10 . 5 . Successful 40 | . 5 1 4 1 6 . 1 . 4 4 . . 2 10 . 2 . Failed 26 | . 4 . . . 3 . . . 8 1 . . 7 . . 3 . Catastrophic 7 | . 1 . . . 1 . . . 2 . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 7 . 1 . 4 . . . 10 1 . . 7 . . . . Terminals 37 | . 9 . . . 6 . . . 8 2 . . 9 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . 3 . Terminal Hacks 24 | . 2 1 4 1 2 . 1 . . 1 . . 1 10 . 1 . Record 13 | . . . 4 . . . . . . . . . 1 8 . . . Open Door 6 | . . 1 . 1 . . 1 . . . . . . 2 . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . . . 3 . . . 3 1 . . 1 . . . . Terminals 10 | . 3 . . . 3 . . . 2 1 . . 1 . . . . Track 2 | . 1 . . . . . . . 1 . . . . . . . . Botnet 7 | . 2 . . . 2 . . . 1 1 . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 3 . . . 5 2 . . 4 1 . 2 . Full Trace Events 5 | . . . . . 1 . . . 2 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Total Allies 5 | . . 3 . . . . . . . . 2 . . . . . . Largest Group 3 | . . 3 3 3 3 1 1 . . . 2 2 2 . . . . Highest-Rated Group 60 | . . 40 40 40 40 16 16 . . . 60 60 60 . . . . Highest-Rated Ally 30 | . . 16 16 16 16 16 16 . . . 30 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . 16 . 10 . . . 7 1 14 . . . . Total Damage 821 | . . . . . 119 . 149 . . . 172 33 348 . . . . Kills 7 | . . . . . 1 . 1 . . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . . . . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 8473 | 77 292 336 615 377 401 207 864 64 677 404 1136 268 1562 544 40 312 297 Spaces Moved 5410 | 38 168 203 382 228 217 120 484 47 482 225 602 140 750 772 22 251 279 Core 533 | 4 . . . . . . 1 . . . 1 . 56 298 . . 173 Treads 2841 | 34 168 203 382 228 170 120 417 . . . 314 140 665 . . . . Legs 544 | . . . . . . . . . 19 225 287 . . 13 . . . Wheels 652 | . . . . . 47 . 66 47 463 . . . 29 . . . . Hover 840 | . . . . . . . . . . . . . . 461 22 251 106 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 155 130 130 126 126 126 180 50 50 72 58 50 Average Speed 129 | 148 160 160 160 160 147 155 153 130 130 128 154 180 156 56 72 72 70 Slowest Speed 950 | 160 160 160 160 160 185 155 950 130 190 156 400 180 200 120 72 132 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 33 | 4 24 51 87 63 25 3 71 12 13 5 74 17 23 84 4 10 24 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . 1 1 . . 1 . . Scrap Searched 13 | . . 1 . 1 . . 2 1 . . 2 1 . 5 . . . Spaces Dug 8 | . . . . . . . . . . 5 . . . . . . 3 Terrain Destroyed 158 | . . . . . 3 . . . . 5 6 . 111 4 10 15 4 Melee 5 | . . . . . . . . . . 5 . . . . . . . Projectile 60 | . . . . . 3 . . . . . 6 . 18 4 10 15 4 AOE 93 | . . . . . . . . . . . . . 93 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Qua Total 6457 | 50 179 216 386 243 282 137 559 50 530 311 753 151 1021 871 33 350 335 Wait 547 | . 1 3 1 8 44 7 18 2 33 47 68 6 165 49 5 70 20 Move 5393 | 37 167 202 381 227 216 119 483 46 481 224 601 139 749 771 21 250 279 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 41 | 4 2 5 1 3 2 3 4 . 4 1 1 1 1 7 . 2 . Fast Attach 91 | 6 1 1 1 1 3 1 6 1 5 7 7 2 19 19 2 6 3 Attach 30 | . . . . . 3 2 3 . 2 2 6 . 4 7 . . 1 Detach 16 | . . 1 . . 2 . 1 1 . 1 . . 3 4 . . 3 Swap 6 | . 1 1 . . 1 . . . 1 . . 1 1 . . . . Drop 54 | . 1 3 2 4 2 2 6 . 4 3 . . 11 9 . 3 4 Fire 132 | 3 6 . . . 9 2 22 . . 2 7 2 55 5 5 10 4 Melee 124 | . . . . . . 1 16 . . 24 48 . 9 . . 9 17 Ram 7 | . . . . . . . . . . . . . 3 . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 353 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Entered Mines 375 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 555 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 698 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Identified exit to Exiles 706 | -10/Mines | Entered Exiles 706 | -10/Exiles | Accompanied by 3 allies 707 | -10/Exiles | Identified exit to Mines 746 | -10/Exiles | Met 8R-AWN 772 | -10/Exiles | Met EX-HEX 860 | -10/Exiles | Met EX-DEC 889 | -10/Exiles | Visited The Gauntlet 1045 | -10/Exiles | Learned location of Zion (-6) 1083 | -10/Exiles | Met EX-BIN 1114 | -10/Exiles | Aligned with FarCom system 1115 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Opened EX-Vault 1159 | -10/Exiles | Found Prototype Slashing Weapon 1159 | -10/Exiles | Identified Longsword +1 1193 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Left Exiles lab with Longsword +1 1321 | -10/Exiles | Entered Mines 1321 | -9/Mines | Accompanied by 3 allies 1327 | -9/Mines | Met a Derelict shopkeep closing up shop 1456 | -9/Mines | Learned location of Recycling (-8) 1692 | -9/Mines | Discovered new exit (range 4) 1697 | -9/Mines | Identified exit to Materials 1698 | -9/Mines | Entered Materials 1698 | -8/Materials | Accompanied by 3 allies 1698 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2004 | -8/Materials | Build established: Assassin 2071 | -8/Materials | Discovered new exit (range 5) 2075 | -8/Materials | Identified exit to Factory 2099 | -8/Materials | Entered Factory 2099 | -7/Factory | Accompanied by 1 ally 2099 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2215 | -7/Factory | Discovered new exit (range 9) 2291 | -7/Factory | Identified exit to Lower Caves 2306 | -7/Factory | Entered Lower Caves 2306 | -7/Lower Caves | Accompanied by 1 ally 2635 | -7/Lower Caves | Encountered a Warlord checkpoint 3025 | -7/Lower Caves | Build established: Mutant 3092 | -7/Lower Caves | Lost 4 parts (3n1w) 3110 | -7/Lower Caves | Spotted B-75 Beast 3152 | -7/Lower Caves | Discovered new exit (range 9) 3160 | -7/Lower Caves | Identified exit to Lower Caves 3170 | -7/Lower Caves | Entered another Lower Caves area 3182 | -7/Lower Caves | Discovered new exit (range 13) 3196 | -7/Lower Caves | Identified exit to Factory 3234 | -7/Lower Caves | Entered Factory 3234 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3521 | -6/Factory | Build established: Skirmisher 3845 | -6/Factory | Discovered new exit (range 15) 3863 | -6/Factory | Identified exit to Factory 3911 | -6/Factory | Entered another Factory area 3911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4078 | -5/Factory | Crushed by falling debris 4101 | -5/Factory | Repaired Neutrino Core? 4109 | -5/Factory | Lost 3 parts (1u2w) 4225 | -5/Factory | System corruption reached 10% 4231 | -5/Factory | Garrison activated, responded to threat 4305 | -5/Factory | Discovered new exit (range 4) 4309 | -5/Factory | Identified exit to Upper Caves 4315 | -5/Factory | Entered Upper Caves 4319 | -5/Upper Caves | Build established: Mutant 4529 | -5/Upper Caves | Encountered a Warlord checkpoint 4662 | -5/Upper Caves | Lost 4 parts (2n2u) 4741 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4794 | -5/Upper Caves | Core integrity fell below 50% 4814 | -5/Upper Caves | Core integrity fell below 20% 4841 | -5/Upper Caves | Lost 13 parts (1p3n5u4w) 5426 | -5/Upper Caves | Discovered new exit (range 15) 5451 | -5/Upper Caves | Entered another Upper Caves area 5451 | -5/Upper Caves | Accompanied by 2 allies 5588 | -5/Upper Caves | Discovered new exit (range 14) 5719 | -5/Upper Caves | Entered Factory 5719 | -4/Factory | Accompanied by 2 allies 5719 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5720 | -4/Factory | Identified exit to Upper Caves 5720 | -4/Factory | Identified exit to Extension 5963 | -4/Factory | Discovered exit to Upper Caves (range 5) 6341 | -4/Factory | Build established: Scavenger-Assassin 7205 | -4/Factory | System corruption reached 10% 7235 | -4/Factory | Lost 6 parts (1n1u4w) 7251 | -4/Factory | Released all parts (10) 7281 | -4/Factory | Entered Upper Caves 7295 | -4/Upper Caves | Identified exit to Upper Caves 7322 | -4/Upper Caves | Learned Research emergency access door positions 7322 | -4/Upper Caves | Learned Factory terminal intel 7322 | -4/Upper Caves | Learned Extension terminal intel 7356 | -4/Upper Caves | Encountered a Warlord checkpoint 7457 | -4/Upper Caves | Released all parts (4) 7498 | -4/Upper Caves | Build established: Mutant 7766 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7799 | -4/Upper Caves | Learned 12 Research zone layouts 7825 | -4/Upper Caves | Entered another Upper Caves area 7838 | -4/Upper Caves | Discovered new exit (range 10) 7865 | -4/Upper Caves | Entered Research 7865 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7866 | -3/Research | Identified exit to Quarantine 7866 | -3/Research | Identified exit to Research 8177 | -3/Research | Entered Quarantine 8178 | -3/Quarantine | Maximum security lockdown engaged 8204 | -3/Quarantine | Found Alien Slashing Weapon 8204 | -3/Quarantine | Identified Sigix Broadsword 8357 | -3/Quarantine | System corruption reached 10% 8365 | -3/Quarantine | Released all parts (9) 8391 | -3/Quarantine | Lost 6 parts (1p2n2u1w) 8418 | -3/Quarantine | Found Alien Artifact 8418 | -3/Quarantine | Identified Phase Redirector 8439 | -3/Quarantine | Spotted Executioner 8457 | -3/Quarantine | Core integrity fell below 50% 8463 | -3/Quarantine | Spotted Executioner 8463 | -3/Quarantine | Spotted Executioner 8471 | -3/Quarantine | Core integrity fell below 20% 8474 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08463_ P-80 Master unfolds itself. 08463_ Executioner unfolds itself. 08463_ I-47 Archangel unfolds itself. 08463_ Slug penetrates Wall. 08464_ Penetrated by Slug. 08464_ Slug penetrates Door. 08464_ Slug penetrates Wall. 08466_ Adv. Targeting Computer blown off. 08466_ E-15 Imp destroyed. 08466_ Penetrated by Slug. 08466_ Slug penetrates Wall. 08467_ System corrupted: Energy discharge (-31). 08467_ Slug penetrates Wall. 08468_ Acquired 55 matter. 08470_ Penetrated by Slug. 08471_ Slug penetrates Wall. 08471_ Slug penetrates P-80 Master. 08471_ Penetrated by Slug. 08473_ C-30 ARC bursts open, deploying its payload. 08473_ P-80 Master unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ###########??????????? ??????????????????????????? | | # """T"""=#?????????## ??????????????????????????? | | # """%"""*###########;####+############??????????? | | / %!!]%!b%=!%%"## @ ????????? | | # """%"""b######!## p ????????? | | # "" """=#????#%## %p ????????? | | # "" """!#????#!## ????????? | | # ]]#????# ## ######## #####?????????? | | # #????#%## #???????? #?????????????? | | ### #/########## #; #????????? #?????????????? | | ?# # % ; p #???????????#?????????????? | | ?# #! ; #?????????????????????????? | | ?# # """" #pE"p#?????????????????????????? | | ?# # """" ; "%%#?????????????????????????? | | ?#### # """" %# p""#?????????????????????????? | | ????# # """" #E h#?????????????????????????? | | ##### # #g #?????????????????????????? | | #! """" #i #?????????????????????????? | | # """" /g #?????????????????????????? | | # """" #gp #?????????????????????????? | | # """" # #???####??????????????????? | | ##### #? #g #?? #??????????????????? | | # # g #?? """#??????????????????? | | # # [ #? """#??????????????????? | | # # # #? R"#??????????????????? | | "" + # !!! # # ! """#??????????????????? | | " # # !!! # #??????????????????? | | # # !! + #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 33 Energy Capacity 890 Matter Stores 342 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 54 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Achievements -------------- Alien Tech Explorer Challenges ------------ None Game ------ Seed RecyclingBombMegatreads Manual? 0 Play Time 01:27:57 Cumulative 59.1 hours Start 2020.09.24 @ 20:46:23 End 2020.09.25 @ 16:31:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49d7c75b-1df5-421c-ac45-ac125f33ee37