Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 09:12:58 Player: Carpathian Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1288) 1288 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3408 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (15) --- Deuterium Engine Transport Network Coupler Hardened Medium Armor Plating Reflective Plating Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Deuterium Engine Medium Treads Medium Treads Transport Network Coupler Hardened Medium Armor Plating Reflective Plating Shotgun Shotgun Improved Grenade Launcher Missile Launcher Improved Datajack Mining Laser [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 42 | 6 3 3 12 18 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 9 | 2 . . 3 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 2 4 Device 3 | . . . 1 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 21 | 2 1 2 6 10 Energy Gun 12 | 1 1 1 5 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . 1 2 13 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 5 | . . . 1 4 Weapon 6 | . . 1 . 5 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 92 100 92 80 Engine 10 | . 14 14 11 8 Treads 21 | . 28 28 21 17 Device 7 | . . . 10 9 Storage 10 | . 14 14 11 9 Processor 9 | . 6 14 11 8 Protection 5 | . . . 5 8 Energy Gun 19 | . 19 25 21 15 Ballistic Gun 1 | . 8 . . 1 Peak Build Rating 30 | 6 8 8 20 30 Average Rating 16 | 4 6 7 16 24 On Entrance 8 | . 6 8 7 19 Naked Turns . | . . . . . Heaviest Build 45 | 11 31 30 41 45 Greatest Support 56 | 40 40 40 40 56 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 4 8 8 10 15 Average Carried 8 | 2 5 7 7 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 4 8 7 10 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 584 | 253 37 35 130 129 Remotely . | . . . . . Salvage Created 1738 | . 53 71 915 699 Parts 104 | . 1 8 60 35 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 1 6 23 16 Guns 35 | . 1 5 17 12 AOE 10 | . . 1 5 4 Classes Destroyed 10 | . 1 2 4 3 Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Hauler 3 | . . . 3 . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 20 | . . 3 11 6 Grunt 15 | . 1 . 7 7 Sentry 8 | . . . 5 3 Assembled 3 | . . 3 . . Best Kill Streak 5 | . 1 2 5 5 Combat Bots Only 5 | . 1 2 3 5 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 246 | . 10 35 87 114 Missed 78 | . 2 12 25 39 Damage Taken 3142 | . 101 276 677 2088 Core 751 | . 36 17 146 552 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Core Remaining (%) 80 | 100 . 78 63 . Volleys Fired 113 | . 5 18 44 46 Largest 2 | . 2 2 2 2 Hottest 100 | . 90 90 100 100 Shots Fired 202 | . 10 28 88 76 Gun 193 | . 10 27 87 69 Cannon . | . . . . . Launcher 9 | . . 1 1 7 Special . | . . . . . Kinetic 28 | . . . . 28 Thermal 74 | . 10 27 32 5 Explosive 9 | . . 1 1 7 Electromagnetic 91 | . . . 55 36 Robot Hit Streak 24 | . 3 2 14 24 Robot Miss Streak 6 | . 1 3 4 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 142 | . 6 14 62 60 Core Hits 97 | . 4 9 38 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 4 . Burn 6 | . 2 . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3337 | . 74 197 1333 1733 Guns 2299 | . 74 166 947 1112 Cannons . | . . . . . Explosions 1038 | . . 31 386 621 Melee . | . . . . . Ramming . | . . . . . Kinetic 453 | . . . . 453 Thermal 1021 | . 74 166 493 288 Explosive 564 | . . 31 146 387 Electromagnetic 1299 | . . . 694 605 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . . 34 61 Shots 4 | . . . 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 222 110 36 48 Average Temperature 42 | . 121 42 15 16 Received Heat Transfer 688 | . 81 40 171 396 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2429 | . 346 458 1127 498 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . 5 4 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 551 | . 30 99 551 378 Initial 207 | . . . 38 207 Average 180 | . 6 71 212 267 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 51 | 100 100 100 51 14 Level 1 42 | . . . 34 85 Level 2 5 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed 3 | . . . . 3 Distress Signals . | . . . . . Times Spotted 80 | . 2 7 38 33 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 1 4 Successful 5 | . . . 1 4 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 1 4 Record 3 | . . . . 3 Alert Level 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3239 | 141 473 262 1236 1127 Spaces Moved 1555 | 93 281 132 525 524 Core 21 | 21 . . . . Treads 1534 | 72 281 132 525 524 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 173 | 135 160 160 194 169 Slowest Speed 320 | 160 160 160 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 32 | 5 41 36 40 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . . 9 31 91 Melee . | . . . . . Projectile . | . . . . . AOE 131 | . . 9 31 91 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1900 | 108 295 154 655 688 Wait 127 | . . . 51 76 Move 1551 | 92 280 131 524 524 Hop . | . . . . . Pick Up 47 | 10 6 1 15 15 Fast Attach . | . . . . . Attach 27 | 6 2 1 5 13 Detach . | . . . . . Swap 15 | . 1 2 7 5 Drop 20 | . 1 1 9 9 Fire 113 | . 5 18 44 46 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 9) 615 | -10/Materials | Entered Mines 629 | -10/Mines | Assembled infested the area 839 | -10/Mines | Discovered new exit (range 13) 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Utility x2 1750 | -9/Materials | Build established: Scavenger-Mutant 1814 | -9/Materials | Discovered new exit (range 16) 2091 | -9/Materials | Discovered new exit (range 3) 2113 | -9/Materials | Entered another Materials area 2113 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2354 | -8/Materials | Build established: Mutant 3199 | -8/Materials | Lost 4 parts (2n1u1w) 3202 | -8/Materials | Crushed by falling debris 3202 | -8/Materials | Core integrity fell below 50% 3211 | -8/Materials | Crushed by falling debris 3211 | -8/Materials | System corruption reached 10% 3217 | -8/Materials | Core integrity fell below 20% 3223 | -8/Materials | Discovered new exit (range 15) 3240 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03216_ Destroyed Missile Launcher. 03216_ K-01 Serf collects debris. 03217_ U-05 Engineer builds a Wall. 03219_ G-47 Trooper destroyed. 03219_ K-01 Serf collects debris. 03221_ U-05 Engineer builds a Wall. 03222_ System corrupted: Energy discharge (-20). 03223_ Acquired 7 matter. 03223_ EXIT=FOUND 03224_ K-01 Serf collects debris. 03226_ U-05 Engineer builds a Wall. 03227_ K-01 Serf collects debris. 03230_ U-05 Engineer lays Concrete. 03231_ U-05 Engineer builds a Wall. 03231_ K-01 Serf collects debris. 03234_ Critical hit (Burn: +37). 03235_ Imp. Utility Shielding destroyed. 03236_ U-05 Engineer builds a Wall. 03238_ K-01 Serf collects debris. 03240_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ????????????????????#### #???????????????????????? | | ??????????????####### ???????????????????????? | | ??????????????#!!! T < ???????????????????????? | | ???????????????!!! ???????????????????????? | | ????????????????!! ???????????????????????? | | ????????????????? 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[ #?????? | | ??????????? # !! #?????? | | ?????????? / ![[ ##????? | | ????????? # ##????? | | ??????????####### # = ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartPhaseBuckler Manual? 0 Play Time 00:18:35 Cumulative 26.9 hours Start 2025.02.10 @ 08:55:04 End 2025.02.10 @ 09:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5d67f2-e571-47b6-b56d-bfeb2c9aa963