Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 00:39:41 Player: Assis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3473) 3473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7168 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Salvage Targeting Computer Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . 2 . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 93 | 7 1 27 . 20 17 . 18 3 Power 11 | 1 . 3 . 2 3 . 1 1 Engine 5 | 1 . 2 . . 1 . . 1 Core 6 | . . 1 . 2 2 . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 8 . 6 2 . 5 . Treads 23 | 2 . 8 . 6 2 . 5 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 . 11 . 7 5 . 7 2 Device 4 | 1 . 2 . . 1 . . . Storage 4 | 1 . 2 . . . . 1 . Processor 7 | . . 1 . 1 2 . 3 . Hackware 3 | . . . . . . . 3 . Protection 16 | . . 6 . 6 2 . . 2 Artifact . | . . . . . . . . . Weapon 25 | 2 1 5 . 5 7 . 5 . Energy Gun 4 | 1 1 . . 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 1 . 5 . 4 3 . 5 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 45 | . 1 5 . 20 . 5 3 11 Power 3 | . . 1 . 1 . . . 1 Propulsion 11 | . . . . 5 . 1 2 3 Utility 17 | . 1 3 . 8 . 2 . 3 Weapon 14 | . . 1 . 6 . 2 1 4 Highest Loss Streak 9 | . 1 4 . 8 . 5 2 9 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | 1 5 12 15 14 7 9 6 14 Power 1 | . 2 1 1 1 . . . 1 Propulsion 2 | . . 4 5 4 . . . . Utility 5 | . 3 4 5 5 5 6 5 13 Weapon 1 | . . 2 4 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 37 | . . 10 . 2 4 3 3 15 Power 5 | . . 2 . . . . 1 2 Propulsion 10 | . . 5 . 1 4 . . . Utility 20 | . . 3 . . . 2 2 13 Weapon 2 | . . . . 1 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 90 100 94 92 64 80 82 Engine 4 | . 14 7 11 2 3 . . 2 Core 3 | . . 2 . 6 3 4 3 3 Treads 17 | . 28 22 22 17 14 10 11 12 Device 4 | . 8 11 . . 6 5 . . Storage 8 | . 14 11 11 9 7 5 3 7 Processor 11 | . . 4 11 16 14 13 17 13 Hackware 6 | . . . . . . . 22 22 Protection 9 | . . 9 22 24 14 5 . . Energy Gun 1 | . 14 . . . . . . . Ballistic Gun 16 | . 14 21 22 16 5 14 20 17 Launcher 1 | . . . . . 10 . . . Impact Weapon 1 | . . . . . 6 4 . . Peak Build Rating 49 | 7 7 17 14 28 44 41 49 49 Average Rating 25 | 5 6 13 14 20 39 25 37 39 On Entrance 15 | . 7 6 14 14 5 41 5 49 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 13 39 39 57 57 45 41 41 Greatest Support 50 | 40 40 40 40 40 42 42 50 50 Greatest Overweight (x) 15 | . . . . 15 1 1 1 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 15 11 10 15 Most Carried 15 | 2 8 15 15 15 14 12 15 15 Average Carried 9 | 1 5 12 15 14 7 9 6 14 Final Capacity 15 | 8 8 15 15 15 15 5 15 15 Final Carried 15 | 2 7 15 15 15 12 5 15 14 Class Distribution -------------------- 41% | Scavenger-Mutant 21% | Mutant 17% | Hacker-Skirmisher 11% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 3457 | 237 63 788 . 724 521 . 786 338 Remotely . | . . . . . . . . . Salvage Created 4819 | 43 137 1690 . 1173 586 . 852 338 Parts 266 | 6 9 92 . 65 28 . 53 13 Haulers Intercepted 7 | . . 4 . . . . 1 2 Recyclers Shooed 3 | . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 80 | . 2 29 . 21 13 . 13 2 Melee 1 | . . . . . 1 . . . Guns 78 | . 2 29 . 21 11 . 13 2 AOE 1 | . . . . . 1 . . . Classes Destroyed 15 | 1 2 6 . 2 3 . 1 . Worker 3 | . . . . 1 1 . . 1 Builder 4 | . 1 2 . . . . 1 . Tunneler 4 | 2 . . . 1 1 . . . Hauler 7 | . . 4 . . . . 1 2 Recycler 8 | . . 4 . 2 . . 1 1 Mechanic 3 | . . 1 . . 2 . . . Operator 2 | . . . . . 1 . 1 . Swarmer 15 | . . 6 . 3 3 . 3 . Grunt 40 | . 2 14 . 13 6 . 5 . Brawler 3 | . . 2 . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 12 | . . 7 . 3 . . 1 1 Hunter 1 | . . . . . . . 1 . Programmer 6 | . . . . . 2 . 3 1 Heavy 2 | . . . . 2 . . . . Best Kill Streak 8 | 2 1 8 . 4 6 . 4 4 Combat Bots Only 7 | . 1 7 . 3 5 . 4 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 817 | . 21 142 . 291 64 4 108 187 Missed 191 | . 5 36 . 55 12 . 26 57 Hits 626 | . 16 106 . 236 52 4 82 130 Melee 8 | . . 3 . . 1 4 . . Projectile 618 | . 16 103 . 236 51 . 82 130 AOE 3 | . . . . . 3 . . . Critical Strikes 21 | . 1 3 . 6 3 4 2 2 Damage Taken 8904 | . 244 1276 . 3625 898 161 1147 1553 Core 1459 | . 93 160 . 497 77 54 145 433 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 62 . 60 9 . . . . Volleys Fired 325 | 7 18 87 . 104 41 . 43 25 Largest 4 | 2 2 2 . 2 3 . 4 4 Hottest 109 | 60 60 46 . 88 93 . 109 109 Shots Fired 680 | 14 36 174 . 194 55 . 158 49 Gun 679 | 14 36 174 . 194 54 . 158 49 Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 638 | 7 18 174 . 186 46 . 158 49 Thermal 41 | 7 18 . . 8 8 . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . Robot Hit Streak 17 | 4 3 13 . 17 9 . 6 11 Robot Miss Streak 15 | 1 2 7 . 6 15 . 12 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 12 | . . 3 . 4 . . 3 2 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 Shots Hit Robots 473 | 10 22 118 . 142 56 . 87 38 Core Hits 267 | 4 7 64 . 60 75 . 41 16 Critical Kills 4 | . . 2 . . . . 2 . Critical Parts Destroyed 4 | . . . . 1 2 . 1 . Critical Strikes 8 | . . 2 . 1 2 . 3 . Destroy 6 | . . 2 . 1 . . 3 . Smash 2 | . . . . . 2 . . . Melee Attacks 14 | . . . . . 14 . . . Impact 14 | . . . . . 14 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7939 | 98 207 1822 . 2191 1146 . 1666 809 Guns 7461 | 98 207 1799 . 2153 749 . 1657 798 Cannons . | . . . . . . . . . Explosions 32 | . . . . . 32 . . . Melee 365 | . . . . . 365 . . . Ramming 81 | . . 23 . 38 . . 9 11 Kinetic 7143 | 44 79 1799 . 2095 671 . 1657 798 Thermal 318 | 54 128 . . 58 78 . . . Explosive . | . . . . . . . . . Electromagnetic 32 | . . . . . 32 . . . Impact 365 | . . . . . 365 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . 5 14 17 22 Average Corruption 11 | . . . . . 4 12 14 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . . 22 6 73 19 Message Errors 21 | . . . . . 7 . 10 4 Matter Fused 29 | . . . . . 6 1 19 3 Heat Flow Errors 14 | . . . . . 1 . 10 3 Energy Discharges 7 | . . . . . 2 . 3 2 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 22 | . . . . . 3 1 15 3 Data Loss (major) 4 | . . . . . . 1 2 1 Misfires 6 | . . . . . 1 . 5 . Alerts 2 | . . . . . . . 1 1 Misdirections 5 | . . . . . . 2 2 1 Weapon Failures 6 | . . . . . 1 . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . 103 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 103 | . . . . . 103 . . . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 52 | . . . . . 25 . 27 . Shots 2 | . . . . . 1 . 1 . Rammed 21 | . . 6 . 4 . . 3 8 Targets Rammed 21 | . . 6 . 4 . . 3 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 691 | 20 236 20 . 691 138 . 285 295 Average Temperature 90 | 15 110 7 . 121 39 . 90 110 Received Heat Transfer 2361 | . 156 468 . 1296 144 . 201 96 Effects 23 | . 1 . . 22 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . 1 . . 1 . . . . Interference 4 | . . . . 4 . . . . Matter Decay 2 | . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 3 | . . . . 3 . . . . Damage (major) 8 | . . . . 8 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 5 | . . . . . 5 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 758 | 125 300 . . 148 185 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Maximum Alert Level 1 | . . 1 . . 1 . 1 . Low Security (%) 93 | 100 100 97 100 100 93 100 78 100 Level 1 6 | . . 2 . . 6 . 21 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 233 | 10 30 221 58 187 233 78 230 93 Initial 93 | . . . 58 18 49 78 . 93 Average 67 | . 2 93 54 83 41 44 78 45 Influence Increases 2555 | 10 60 848 . 694 376 . 467 100 Destroy 0b10 Robot/C 1600 | . 40 580 . 420 260 . 260 40 Destroy 0b10 Robot/NC 155 | 10 5 55 . 20 25 . 20 20 Destroy Leader 434 | . 10 138 . 110 70 . 82 24 Successful Hack 110 | . 5 43 . 6 5 . 51 . Disable Machine 45 | . . . . . 15 . 15 15 Destroy Structure 46 | . . 2 . 3 1 . 39 1 Lose Combat Pursuer 165 | . . 30 . 135 . . . . Influence Decreases 2555 | 10 60 698 102 632 261 225 261 306 Entered New Map 443 | . . . 92 30 61 147 . 113 Time Decay 1579 | 10 50 498 10 402 200 28 231 150 Lost Part 383 | . 10 50 . 200 . 50 30 43 Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 23 | . . 2 . 7 7 . 5 2 Investigation 3 | . . 2 . . . . 1 . Extermination 5 | . . . . . 2 . 2 1 Reinforcement 9 | . . . . 4 2 . 2 1 Assault . | . . . . . . . . . Garrison 6 | . . . . 3 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 11 | . . 4 . 4 . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 5 49 . 47 19 5 24 8 Peak Tracking Total 8 | . 2 5 . 8 4 6 5 4 Tactical Retreats 11 | . . 2 . 9 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 6 | . . 1 . . 1 . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 4 | . . 1 . . 1 . 1 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 25 | . 3 10 . 3 3 . 6 . Terminals 18 | . 3 8 . 3 1 . 3 . Fabricators 3 | . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 9 25 . 8 4 . 14 . Successful 27 | . 4 11 . 2 2 . 8 . Failed 32 | . 5 13 . 6 2 . 6 . Catastrophic 8 | . 1 3 . 1 . . 3 . Database Lockouts 1 | . . 1 . . . . . . Manual 32 | . 5 14 . 5 . . 8 . Terminals 45 | . 9 19 . 8 1 . 8 . Fabricators 5 | . . . . . 3 . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 6 | . . 6 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 4 7 . 2 1 . 3 . Part Schematic 2 | . . 1 . . . . 1 . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 4 | . 1 1 . 1 . . 1 . Scanalyzer Index 2 | . 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 2 | . . . . . . . 2 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 4 | . . 4 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 9 . 3 1 . 6 . Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 25 | . . . . . . . 25 . Total Part Build Rating 2 | . . . . . . . 2 . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Active Infowar (turns) 5468 | 62 347 1790 31 1201 . . 1722 315 Optics 2036 | . . . . . . . 1721 315 Terrain 914 | . . 914 . . . . . . Structural 1059 | . . 1059 . . . . . . Seismic 409 | 62 347 . . . . . . . T.N.C. 1963 | . . 731 31 1201 . . . . Machine Analysis 814 | . . . . . . . 814 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 7329 | 161 583 1907 31 1236 1223 72 1732 384 Spaces Moved 3565 | 87 329 903 20 432 477 70 1080 167 Core 209 | 8 . . . 5 . 44 142 10 Treads 3356 | 79 329 903 20 427 477 26 938 157 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 157 50 50 152 Average Speed 164 | 149 160 160 160 185 222 101 140 172 Slowest Speed 800 | 160 160 160 160 800 245 237 225 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 7 40 70 7 33 7 73 24 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 40 | . . . . . . . 40 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 37 | . . . . . . . 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 4440 | 102 353 1203 19 687 578 70 1211 217 Wait 298 | . . 126 . 109 10 1 43 9 Move 3558 | 86 328 902 19 431 477 69 1079 167 Hop . | . . . . . . . . . Pick Up 64 | 2 5 23 . 8 7 . 18 1 Fast Attach 39 | 7 . 4 . 5 7 . 14 2 Attach 26 | . . 4 . 8 7 . 6 1 Detach 4 | . . . . . 3 . 1 . Swap 39 | . 1 22 . 9 5 . 1 1 Drop 51 | . 1 29 . 9 7 . 3 2 Fire 325 | 7 18 87 . 104 41 . 43 25 Melee 14 | . . . . . 14 . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 20 | . . 6 . 4 . . 3 7 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Derelicts attacked the area 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Utility x2 1545 | -9/Materials | Build established: Scavenger-Mutant 1693 | -9/Materials | Lost 4 parts (1p2u1w) 1717 | -9/Materials | Destroyed 7 combat bots 1738 | -9/Materials | Discovered new exit (range 15) 2164 | -9/Materials | Discovered new exit (range 16) 2514 | -9/Materials | Central database locked down 2590 | -9/Materials | Discovered new exit (range 7) 2652 | -9/Materials | Entered Mines 2652 | -9/Mines | Discovered new exit (range 16) 2663 | -9/Mines | Learned location of Storage (-7) 2683 | -9/Mines | Entered Materials 2683 | -8/Materials | Evolved 2 slots: Utility x2 3163 | -8/Materials | Lost 4 parts (1n2u1w) 3297 | -8/Materials | Discovered new exit (range 16) 3719 | -8/Materials | Garrison activated, responded to threat 3832 | -8/Materials | Lost 6 parts (1n3u2w) 3884 | -8/Materials | Discovered new exit (range 9) 3891 | -8/Materials | Core integrity fell below 50% 3913 | -8/Materials | Core integrity fell below 20% 3919 | -8/Materials | Entered Factory 3919 | -7/Factory | Evolved 2 slots: Weapon x2 3941 | -7/Factory | Lost 8 parts (1p2n3u2w) 4848 | -7/Factory | Garrison activated, responded to threat 5142 | -7/Factory | Sucked down chute 5142 | -7/Factory | Entered Waste 5157 | -7/Waste | EMP discharged 5157 | -7/Waste | System corruption reached 10% 5157 | -7/Waste | Spotted C-40 Crusher 5165 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5168 | -7/Waste | Spotted C-40 Crusher 5181 | -7/Waste | Spotted C-40 Crusher 5186 | -7/Waste | Spotted C-40 Crusher 5187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5190 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5193 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5202 | -7/Waste | Spotted C-40 Crusher 5208 | -7/Waste | Discovered new exit (range 11) 5214 | -7/Waste | Entered Factory 5224 | -7/Factory | Lost 5 parts (1n2u2w) 5537 | -7/Factory | Build established: Hacker-Mutant 6123 | -7/Factory | Build established: Hacker-Skirmisher 6349 | -7/Factory | Fabricated Sensor Array (x2) 6905 | -7/Factory | Identified exit to Storage 6905 | -7/Factory | Identified exit to Lower Caves 6946 | -7/Factory | Entered Storage 7253 | -7/Storage | Core integrity fell below 50% 7312 | -7/Storage | Core integrity fell below 20% 7330 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07284_ Adv. Treads destroyed. 07284_ Slug penetrates Storage Shell. 07291_ Penetrated by Slug. 07295_ Slug penetrates Storage Shell. 07298_ Penetrated by Slug. 07298_ Imp. Deuterium Engine destroyed. 07301_ U-05 Engineer builds a Door. 07302_ System corrupted: Matter fused (-6). 07302_ Hacking Suite destroyed. 07303_ Hrd. Light Armor Plating destroyed. 07304_ M-28 Smith repairs U-05 Engineer Unknown Wheel. 07304_ K-01 Serf collects debris. 07306_ Slammed into M-28 Smith. 07308_ K-01 Serf collects debris. 07314_ Slug penetrates Wall. 07318_ System corrupted: IFF burst signal emitted. 07322_ Slug penetrates Wall. 07324_ Acquired Imp. Propulsion Shielding. 07329_ Slug penetrates Wall. 07330_ Wall collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????############?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ?########### #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# """ # #?????????###?????????????????????? | | ?# "?"""" # #?????????# #########?????????????? | | ?# "????" # #?????????# #????+????????? | | ?# "????" + #?????????# ! ## #????????? | | ?# """"?" # ###########!! k + #????????? | | ?# """ # !==#=! #?????????????? | | ?# # Y !@*! #?????????????? | | ?#####+##### p !#=""""" #?????????????? | | ?????# #???# #####h;##+#=""""" #?????????????? | | ?????# #???# ## # #?????????????? | | ?????# #???# ## " "" ###########?????????????? | | ?????# #???# ## "!!" #???????????????????????? | | ###### #???# ## !!" #???????????????????????? | | # # #???# ## "!*" #???????????????????????? | | # [ # #???# ## " !" #???????????????????????? | | # ! # #???# ## " " #???????????????????????? | | # # ##### ## #???????????????????????? | | # ! + ## #???????????????????????? | | # ! # ####+######+#####???????????????????????? | | #!= # # ## #???????????????????????????? | | # + + """## #???????????????????????????? | | # ##### ""## #???????????????????????????? | | ######???# """## #???????????????????????????? | | ?????????# ## #???????????????????????????? | | ?????????# """## #???????????????????????????? | | ?????????# """## #???????????????????????????? | | ?????????# """## #???????????????????????????? | | ?????????# ## #???????????????????????????? | | ?????????########### #???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ^ ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 900 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysConcussiveFragment Manual? 0 Play Time 00:52:43 Cumulative 34.5 hours Start 2026.01.30 @ 18:35:49 End 2026.01.31 @ 00:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3082813-c9c3-4612-a151-7ba8ca526713