Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 13:53:53 Player: FrigidRock Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (5062) 5062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1727) 1727 TOTAL SCORE: 10884 Bonus ------- High Alert Combat Kills 127 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 15% Temperature Cool (21) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Compact Wheel Compact Wheel Compact Matter Pod (150) Relay Coupler [NC] (26) Relay Coupler [NC] (33) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (27) Relay Coupler [Swarmer] (32) Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (26) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Launcher Guidance Computer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Compact Wheel Compact Wheel Compact Matter Pod Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved EM Pulse Cannon Advanced EMP Blaster Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 2 2 . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 96 | 6 2 40 16 4 6 3 3 14 2 Power 17 | 1 1 4 5 2 1 . 1 1 1 Engine 10 | 1 1 4 2 1 . . . 1 . Core 7 | . . . 3 1 1 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 10 2 . . . 2 1 . Treads . | . . . . . . . . . . Leg 2 | . . 2 . . . . . . . Wheel 14 | 2 . 8 2 . . . 1 1 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 28 | 1 . 10 4 1 1 3 . 7 1 Device 7 | 1 . 1 1 . . 2 . 2 . Storage 2 | . . 2 . . . . . . . Processor 7 | . . 2 2 . 1 . . 2 . Hackware 2 | . . 1 1 . . . . . . Protection 10 | . . 4 . 1 . 1 . 3 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 16 5 1 4 . . 5 . Energy Gun 8 | 1 1 3 . . 2 . . 1 . Energy Cannon 13 | . . 6 3 1 . . . 3 . Ballistic Gun 6 | 1 . 4 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . 3 1 . 2 . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . . . Corrupted Parts 2 | . . 1 . . . . . 1 . System Corruption 6 | . . 1 . . . . . 5 . Parts Lost 45 | . 3 11 7 2 2 . 5 2 13 Power 7 | . 1 1 2 1 . . . . 2 Propulsion 11 | . . 5 2 . . . 2 . 2 Utility 11 | . 1 2 1 . 2 . 1 1 3 Weapon 16 | . 1 3 2 1 . . 2 1 6 Highest Loss Streak 13 | . 3 4 5 2 1 . 3 1 13 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | . 4 14 22 21 24 24 24 24 23 Power 4 | . 1 4 6 5 4 3 2 2 1 Propulsion 1 | . 1 1 3 1 1 1 . 1 2 Utility 8 | . . 1 2 7 12 12 16 18 17 Weapon 6 | . . 6 10 7 7 6 5 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 33 | . 1 4 3 . 2 1 1 1 20 Power 5 | . . . 1 . 2 . . 1 1 Propulsion 3 | . . . 1 . . . . . 2 Utility 20 | . 1 1 . . . . 1 . 17 Weapon 5 | . . 3 1 . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 81 88 98 97 98 89 97 96 89 Engine 6 | . 12 10 3 6 . . . 6 5 Core 2 | . . . 5 2 9 7 7 . . Wheel 16 | . 28 17 18 18 18 15 13 13 12 Device 4 | . 12 1 8 . . 3 5 4 6 Storage 8 | . . 10 9 9 9 7 7 7 7 Processor 12 | . . 10 14 10 13 15 15 15 23 Hackware 9 | . . . 17 18 18 15 15 10 7 Protection 9 | . . 13 2 13 12 1 7 10 5 Energy Gun 4 | . 18 4 . . 3 7 7 5 . Energy Cannon 8 | . . 6 12 14 12 . 2 11 7 Ballistic Gun 4 | . 8 8 4 2 . 6 4 . . Launcher 3 | . . 2 1 . 3 7 6 3 5 Peak Build Rating 46 | 8 8 24 30 29 33 42 42 46 46 Average Rating 28 | 4 7 16 28 26 29 36 40 43 41 On Entrance 25 | . 8 3 24 29 28 31 41 40 46 Naked Turns . | . . . . . . . . . . Heaviest Build 176 | 6 9 176 101 101 101 107 107 118 117 Greatest Support 32 | 32 32 32 24 20 20 20 22 28 28 Greatest Overweight (x) 29 | . . 29 4 5 5 5 10 9 28 Average Overweight (x) 4 | . . 4 3 4 4 4 5 4 4 Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 5 24 25 25 25 25 25 25 25 Most Carried 25 | 2 5 25 25 25 25 25 25 25 25 Average Carried 19 | . 4 14 22 21 24 24 24 24 23 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 25 Final Carried 25 | 2 5 25 18 25 25 25 24 25 20 Class Distribution -------------------- 38% | Mutant 18% | Hacker-Mutant 14% | Hacker-Tank 9% | Hacker-Gunner 7% | Scavenger-Mutant 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Garrison Tank | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Matter Collected 2384 | 231 50 979 355 98 53 119 288 211 . Remotely . | . . . . . . . . . . Salvage Created 4833 | 123 101 1848 907 336 217 . 517 784 . Parts 274 | 7 10 103 44 19 10 . 31 50 . Haulers Intercepted 4 | . . 2 1 . 1 . . . . Recyclers Shooed 3 | . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 103 | . 4 37 14 6 7 . 24 11 . Guns 33 | . 4 14 3 2 . . 7 3 . Cannons 32 | . . 11 8 4 2 . 1 6 . AOE 35 | . . 11 1 . 5 . 16 2 . Classes Destroyed 14 | 2 3 6 1 1 . . 1 . . Worker 8 | . . 3 2 . . . . 3 . Builder 2 | . 1 . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 4 | . . 2 1 . 1 . . . . Recycler 6 | 1 . 3 . . . . . 2 . Operator 1 | . . 1 . . . . . . . Watcher 9 | . . 3 3 . . . . 3 . Swarmer 31 | . 3 3 . . 3 . 17 5 . Grunt 45 | . 1 23 11 . 4 . 6 . . Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . 1 . 2 . . . . . Sentry 17 | . . 10 2 3 . . . 2 . Hunter 2 | . . . . 1 . . . 1 . Programmer 4 | . . . . . . . 1 3 . Best Kill Streak 6 | 2 5 6 3 2 3 . 4 3 . Combat Bots Only 5 | . 4 5 3 2 3 . 4 2 . Max Kills in Single Turn 4 | 1 1 4 1 1 3 . 3 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 . 3 . 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 620 | . 15 186 83 38 17 . 77 70 134 Missed 187 | . 2 51 22 10 7 . 21 29 45 Hits 433 | . 13 135 61 28 10 . 56 41 89 Melee 3 | . . . 1 2 . . . . . Projectile 430 | . 13 135 60 26 10 . 56 41 89 Critical Strikes 19 | . . 6 5 2 . . 1 2 3 Part Disruptions 1 | . . . 1 . . . . . . Damage Taken 6453 | . 207 1744 978 465 148 . 719 504 1688 Core 1255 | . 14 273 113 108 36 . 103 53 555 Absorbed by Shields 196 | . . . . . . . 196 . . Core Remaining (%) 69 | 100 94 31 . . 53 . . . . Volleys Fired 296 | 17 10 102 51 22 10 . 43 34 7 Largest 3 | 2 2 2 2 2 2 . 3 3 3 Hottest 203 | 60 90 121 136 136 124 . 123 189 203 Shots Fired 544 | 34 20 189 90 34 17 . 75 73 12 Gun 289 | 34 20 126 29 6 . . 48 26 . Cannon 203 | . . 49 56 26 13 . 10 39 10 Launcher 52 | . . 14 5 2 4 . 17 8 2 Special . | . . . . . . . . . . Kinetic 161 | 17 . 89 29 6 . . 20 . . Thermal 213 | 17 20 47 17 10 6 . 38 53 5 Explosive 37 | . . 14 . . 4 . 17 . 2 Electromagnetic 133 | . . 39 44 18 7 . . 20 5 Robot Hit Streak 24 | 8 4 14 9 24 10 . 12 18 24 Robot Miss Streak 5 | 1 3 3 3 1 1 . 5 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 368 | 27 10 131 68 30 10 . 36 47 9 Core Hits 209 | 5 6 68 42 11 13 . 33 28 3 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 8 | . . 5 2 1 . . . . . Burn 3 | . . 3 . . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . 1 . 1 . . . . . Corrupt 2 | . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10494 | 252 192 3444 1719 574 631 . 1933 1332 417 Guns 3228 | 252 119 1340 539 61 . . 483 434 . Cannons 3295 | . . 751 969 490 221 . 81 662 121 Explosions 3943 | . 73 1350 195 23 410 . 1369 236 287 Melee . | . . . . . . . . . . Ramming 28 | . . 3 16 . . . . . 9 Kinetic 1743 | 101 . 903 539 61 . . 139 . . Thermal 2996 | 151 119 752 285 183 83 . 425 899 99 Explosive 3414 | . 73 1275 . . 410 . 1369 . 287 Electromagnetic 2313 | . . 511 879 330 138 . . 433 22 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 3 1 1 1 . 1 8 14 Average Corruption 1 | . . 1 1 1 1 . 1 1 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . 16 . 1 3 . 7 10 3 Message Errors 8 | . . 2 . . . . 1 3 2 Matter Fused 9 | . . 5 . . . . 1 2 1 Heat Flow Errors 3 | . . 1 . . . . 1 1 . Energy Discharges 5 | . . 3 . . 1 . . 1 . Data Loss (minor) 8 | . . 2 . 1 . . 3 2 . Misfires 4 | . . 2 . . 1 . 1 . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . 63 39 13 . . . . 52 21 Projectiles 53 | . . 1 . . . . . 52 . Explosions 135 | . 63 38 13 . . . . . 21 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 272 | . 99 31 30 8 21 . 79 . 4 Shots 8 | . 1 1 1 1 1 . 3 . . Rammed 4 | . . 1 1 . . . . . 2 Targets Rammed 4 | . . 1 1 . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 435 | 80 210 222 249 247 435 . 365 276 88 Average Temperature 72 | 38 106 49 48 111 239 . 72 83 57 Received Heat Transfer 1917 | . 12 684 585 108 63 . 57 60 348 Effects 5 | . . . . 2 2 . 1 . . Shutdowns 1 | . . . . . 1 . . . . Interference 3 | . . . . 2 1 . . . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 9 | . . 1 5 3 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . Parts Melted 12 | . 2 5 . 2 . . . 3 . Heat Transferred 5546 | 350 310 1654 457 333 148 . 777 1406 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 2 . . . . 3 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Maximum Alert Level 3 | . . 1 . 1 . . 3 2 1 Low Security (%) 54 | 100 100 59 100 69 100 100 22 . 16 Level 1 36 | . . 40 . 30 . . 14 98 83 Level 2 5 | . . . . . . . 41 1 . Level 3 2 | . . . . . . . 21 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 751 | 5 174 312 124 265 155 65 751 403 266 Initial 394 | . . 63 124 33 128 65 . 394 261 Average 202 | 1 28 182 46 147 49 15 456 308 245 Influence Increases 3744 | 15 211 1293 424 252 246 4 801 481 17 Destroy 0b10 Robot/C 2060 | . 80 740 280 120 140 . 480 220 . Destroy 0b10 Robot/NC 160 | 15 5 60 35 . 5 . . 40 . Destroy Leader 446 | . 20 210 68 10 22 . 30 86 . Successful Hack 84 | . . 20 . 12 . 4 . 48 . Select Force Hacks 120 | . 30 60 . . 30 . . . . Disable Machine 180 | . 45 60 30 . 15 . 15 15 . Anti-Garrison Action 200 | . . . . 100 . . 100 . . Destroy Structure 299 | . 31 83 11 10 34 . 101 12 17 Lose Combat Pursuer 195 | . . 60 . . . . 75 60 . Influence Decreases 3596 | 15 60 1150 667 38 365 150 50 859 242 Entered New Map 963 | . . 88 170 18 137 81 . 357 112 Time Decay 1734 | 15 30 652 410 . 80 65 . 482 . Lost Part 440 | . 30 110 60 20 20 . 50 20 130 Purge Threat 459 | . . 300 27 . 128 4 . . . Squads Dispatched 12 | . 1 4 3 . 1 . . 3 . Investigation 6 | . 1 3 1 . 1 . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 3 | . . 1 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Distress Signals 8 | . . 5 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 4 54 39 6 8 . 24 21 8 Peak Tracking Total 8 | . 3 5 5 2 3 . 7 3 8 Tactical Retreats 16 | . . 2 10 . . . 2 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Traps Triggered 14 | . . 4 1 . . . 5 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Disabled 18 | . 3 6 2 2 1 . 3 1 . Max in Single Turn 2 | . 2 1 1 1 1 . 2 1 . Garrison Relay 4 | . . . . 2 . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Accessed 30 | . 1 13 4 1 2 2 1 6 . Terminals 23 | . . 11 3 1 1 1 1 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 68 | . 1 32 14 1 6 5 1 8 . Successful 34 | . 1 15 5 1 4 4 . 4 . Failed 34 | . . 17 9 . 2 1 1 4 . Catastrophic 8 | . . 4 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 36 | . 1 17 9 . 2 2 . 5 . Terminals 60 | . . 30 12 1 5 4 1 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 . . 1 . 1 . Terminal Hacks 16 | . . 8 2 1 2 2 . 1 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . Unreport Threat 7 | . . 2 1 . 2 2 . . . Locate Traps 2 | . . 1 . . . . . 1 . Reprogram Traps 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Unauthorized Hacks 15 | . 1 7 2 . 2 1 . 2 . Terminals 11 | . . 5 2 . 1 1 . 2 . Botnet 10 | . . 4 2 . 1 1 . 2 . Detonate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 2 . . 1 . . . . Tunnel 4 | . 1 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . . 9 3 1 1 1 1 6 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Structural Interface 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . 10 . . 8 . . Machine Destruction 18 | . . . . 10 . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Active Infowar (turns) 3933 | 8 115 . 1051 47 113 306 931 1251 111 Optics 3391 | . . . 632 47 113 306 931 1251 111 Terrain 123 | 8 115 . . . . . . . . ECM 1077 | . . . 1051 26 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Turns Passed 6962 | 108 122 2414 1065 422 232 306 931 1251 111 Spaces Moved 3385 | 51 85 1176 450 239 126 198 465 543 52 Core 11 | 3 . 7 . . . . . . 1 Treads . | . . . . . . . . . . Legs 41 | . . 41 . . . . . . . Wheels 3333 | 48 85 1128 450 239 126 198 465 543 51 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 95 135 140 140 140 145 140 155 Average Speed 154 | 97 100 163 144 142 140 147 163 157 182 Slowest Speed 1500 | 100 100 1500 150 155 155 155 230 225 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 27 97 40 33 22 4 64 19 12 Regions Visited 9 Branch Regions . Pre-discovered Areas 4 | . 1 2 . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 38 | . . 15 . . . . 23 . . Terrain Destroyed 295 | . 31 99 4 . 44 . 80 12 25 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 294 | . 31 99 4 . 44 . 80 11 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Total 4593 | 75 103 1468 777 287 165 212 568 872 66 Wait 627 | . 3 93 241 7 17 . . 266 . Move 3374 | 50 84 1175 449 237 125 197 463 542 52 Hop . | . . . . . . . . . . Pick Up 68 | 2 3 31 5 10 1 4 8 4 . Fast Attach 49 | 6 . 20 5 . 3 4 1 10 . Attach 33 | . . 11 6 4 . 1 5 1 5 Detach 4 | . . 2 . . 2 . . . . Swap 38 | . 2 14 8 5 3 1 1 4 . Drop 60 | . 1 19 11 2 4 5 7 11 . Fire 296 | 17 10 102 51 22 10 . 43 34 7 Melee . | . . . . . . . . . . Ram 4 | . . 1 1 . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . . . 40 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 255 | -9/Materials | Lost 3 parts (1p1u1w) 305 | -9/Materials | Build established: Mutant 500 | -9/Materials | Lost 4 parts (1p2n1w) 750 | -9/Materials | Lost 4 parts (2n1u1w) 1022 | -9/Materials | Discovered new exit (range 16) 1195 | -9/Materials | Core integrity fell below 50% 1556 | -9/Materials | Discovered new exit (range 16) 1642 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | Discovered new exit (range 8) 2021 | -9/Materials | Discovered new exit (range 16) 2645 | -9/Materials | Entered another Materials area 2645 | -8/Materials | Evolved 2 slots: Utility x2 2996 | -8/Materials | Build established: Hacker-Mutant 3219 | -8/Materials | Lost 5 parts (2p1n2w) 3708 | -8/Materials | Identified exit to Garrison 3710 | -8/Materials | Entered Garrison 3736 | -8/Garrison | Triggered checkpoint 3793 | -8/Garrison | Garrison Relay disabled 3817 | -8/Garrison | Discovered new exit (range 56) 3817 | -8/Garrison | Discovered new exit (range 64) 3817 | -8/Garrison | Discovered new exit (range 33) 3817 | -8/Garrison | Discovered new exit (range 44) 3869 | -8/Garrison | Installed Relay Interface Framework 3918 | -8/Garrison | Triggered checkpoint 3974 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Garrison Relay disabled 4041 | -8/Garrison | Build established: Scavenger-Mutant 4132 | -8/Garrison | Entered Materials 4346 | -8/Materials | Discovered new exit (range 11) 4364 | -8/Materials | Entered Factory 4364 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4665 | -7/Factory | Identified exit to Garrison 4670 | -7/Factory | Entered Garrison 4690 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Triggered checkpoint 4924 | -7/Garrison | Build established: Hacker-Tank 5012 | -7/Garrison | Triggered checkpoint 5091 | -7/Garrison | Discovered new exit (range 12) 5181 | -7/Garrison | Triggered checkpoint 5212 | -7/Garrison | Garrison Relay disabled 5396 | -7/Garrison | Triggered checkpoint 5450 | -7/Garrison | Lost 3 parts (1n1u1w) 5496 | -7/Garrison | Discovered new exit (range 10) 5527 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5601 | -7/Garrison | Entered Factory 5641 | -7/Factory | Discovered new exit (range 12) 6486 | -7/Factory | Build established: Tank 6851 | -7/Factory | Identified exit to Garrison 6852 | -7/Factory | Entered Garrison 6922 | -7/Garrison | Spotted B-75 Beast 6933 | -7/Garrison | System corruption reached 10% 6951 | -7/Garrison | Core integrity fell below 50% 6961 | -7/Garrison | Core integrity fell below 20% 6963 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06941_ Imp. EM Pulse Cannon destroyed. 06943_ CD X,VVWZMYKBA96B=N1CRSY%8 06943_ Imp. Deuterium Engine destroyed. 06945_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 06945_ Imp. EM Pulse Cannon destroyed. 06946_ Hvy. Ion Cannon destroyed. 06947_ The unstable cave ceiling collapses. 06947_ RIF reveals location of phase wall. 06949_ Slammed into P-60 Hacker. 06949_ Destabilizing: System interference. 06949_ Adv. Targeting Computer temporarily disabled. 06950_ Slammed into P-60 Hacker. 06953_ The unstable cave ceiling collapses. 06954_ Knocked back. 06954_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06955_ Detecting nearby RIF Installer. 06957_ Imp. Cooling System destroyed. 06957_ Arm. Wheel destroyed. 06963_ Nuclear Core destroyed. 06963_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? = #??????????????????????? | | ??????????????????????? #??????????????????????? | | #####?????????????????? #??????????????????????? | | """"######????????????? ???????????????????????? | | " #????????????? ???????????????????????? | | #????????????? ???????????????????????? | | #?????????????# #???????????????????????? | | " ######?????#### ####????????????????????? | | """ #?????# # #????????????????????? | | " #### #?????# #????????????????????? | | #?##+###???# #????????????????????? | | #?#! !#####]]] #????????????????????? | | #?#! !# #] #????????????????????? | | #?## ### % #????????????????????? | | #########??# + ! # #????????????????????? | | #??????????# + g #?????????""""????????? | | "##?????????# #""# BBpp #????????????"????????? | | #?????????# # # BB g##?????????""""????????? | | #?????????# # # # g!%@#??????????????????????? | | #?????????# #### #??????????????????????? | | #?????????# #??## % # # ??????????????????????? | | #?????????# T#??# ## ##??????????????????????? | | +?????????# ##??###?#p#???????????????????????? | | #?????????# #???????# #???????????????????????? | | #?????????# #???????# #???????????????????????? | | #?????????# #???????#+#???????????????????????? | | ????????? ?????????????????????????????????? | | ????????? ?????????????????????????????????? | | +###????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????+ ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????#+??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 8 Launcher Accuracy 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumDirtyGravjet Manual? 0 Play Time 00:59:47 Cumulative 284.7 hours Start 2025.07.26 @ 12:46:14 End 2025.07.26 @ 13:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 40 Adventurer 68 Explorer 3 Win Type - Total 23 Types 15/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bec6c4f-d1de-4367-a4fb-5e50f4f3ebba