Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 23:40:40 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (241) 1205 Value Destroyed (9545) 9545 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (14214) 14214 TOTAL SCORE: 30924 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 396 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7200 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -22 Cogmind --------- Core Integrity 465/850 Matter 281/300 Energy 48/100 System Corruption 33% Temperature Cool (1) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Medium Regenerative Plating System Shield > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- High-capacity Storage Unit Dimensional Node Initializer CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Improved Reaction Control System X0-1V1's Piety Tracker > --- WEAPON ----------- Flak Gun Flak Gun Heavy Pick > --- INVENTORY -------- High-capacity Storage Unit Medium Regenerative Plating Dimensional Node Initializer Autogun CPS Tube [Rating: 75] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Biomechanical Wings Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . . . . . . Utility 4 | . . 1 . . . 1 . . . . . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 199 | 7 8 25 14 28 14 7 3 22 8 11 2 5 . 21 22 1 1 Power 30 | 1 1 5 3 5 2 . . 3 2 1 . 1 . 3 3 . . Engine 15 | 1 1 3 3 2 1 . . . 1 1 . . . . 2 . . Core 13 | . . 2 . 3 1 . . 2 1 . . . . 3 1 . . Reactor 2 | . . . . . . . . 1 . . . 1 . . . . . Propulsion 56 | 2 2 6 7 9 5 5 . 4 . 2 . 2 . 6 6 . . Treads 36 | 2 2 5 7 9 5 1 . 3 . 1 . 1 . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . Wheel 3 | . . . . . . . . . . 1 . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . 1 . . . 4 . 1 . . . . . 4 6 . . Utility 54 | 2 2 7 1 5 4 1 2 10 3 4 1 . . 4 7 . 1 Device 37 | 2 1 6 . 3 3 1 2 8 3 2 1 . . 2 3 . . Storage 3 | . 1 . 1 . . . . 1 . . . . . . . . . Processor 6 | . . . . 1 . . . . . 1 . . . 1 3 . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 7 | . . 1 . 1 1 . . 1 . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 7 3 9 3 1 1 5 3 4 1 2 . 8 6 1 . Energy Gun 20 | 1 1 2 1 7 1 1 . 2 . 1 . 1 . 1 1 . . Energy Cannon 4 | . . 2 1 . . . 1 . . . . . . . . . . Ballistic Gun 22 | 1 . 1 . 2 1 . . 2 3 2 . . . 6 4 . . Ballistic Cannon 6 | . 2 1 . . 1 . . 1 . . . 1 . . . . . Launcher 3 | . . 1 . . . . . . . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 3 2 . . 1 1 5 . . . . . . . . . Corrupted Parts 4 | . 2 1 . . . . . . . 1 . . . . . . . System Corruption 11 | . 5 4 . . . . . . . 2 . . . . . . . Parts Lost 58 | . 1 7 . 6 6 . . 5 3 2 . . . 19 1 8 . Power 12 | . . 1 . 1 2 . . 1 1 . . . . 4 . 2 . Propulsion 15 | . . 3 . 2 1 . . . 1 1 . . . 6 1 . . Utility 16 | . 1 3 . 2 1 . . 2 1 . . . . 3 . 3 . Weapon 15 | . . . . 1 2 . . 2 . 1 . . . 6 . 3 . Highest Loss Streak 9 | . 1 4 . 3 6 . . 3 1 1 . . . 9 1 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 1 12 19 23 23 22 19 4 14 18 18 19 18 19 15 4 4 3 Power . | . 1 1 1 . . . . 1 . 1 1 . . . . . . Propulsion 4 | . 1 4 10 11 8 6 2 3 2 . 2 1 1 . . . . Utility 5 | . . 3 3 5 7 7 1 7 9 9 9 9 10 9 2 1 1 Weapon 6 | . 8 9 8 6 6 5 . 2 5 6 6 6 7 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 2 14 7 2 . 6 2 3 . 6 3 . . 6 1 . 1 Power 8 | . 1 2 2 1 . . . 1 . 1 . . . . . . . Propulsion 12 | . . 3 5 . . 3 1 . . . . . . . . . . Utility 14 | . . 1 . 1 . 2 1 . . 3 . . . 5 1 . . Weapon 17 | . 1 7 . . . 1 . 2 . 2 3 . . 1 . . . Tool/Special 2 | . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 92 99 98 90 98 89 86 88 85 92 97 100 75 89 81 55 Engine 6 | . 14 5 15 11 1 . . . 1 3 7 1 . . 5 2 . Core 5 | . . 5 2 6 9 14 7 6 8 10 7 7 7 6 5 2 . Reactor 1 | . . . . . . . . 6 4 . . 5 7 1 . . . Treads 19 | . 28 22 22 26 26 27 . 17 19 14 15 15 15 2 . . . Wheel 1 | . . . . . . . . . . 1 7 12 15 6 . . . Flight 2 | . . . . . . 2 30 4 . . . . . 4 22 26 26 Device 18 | . 12 21 26 16 17 22 28 15 20 17 15 15 15 14 18 15 . Storage 8 | . 11 11 11 9 9 6 . 6 7 7 7 7 7 6 . . . Processor 2 | . . . . . . . . . . 4 7 7 7 7 19 13 13 Protection 1 | . . 3 . . . . . 5 1 . . . . . . 1 6 Energy Gun 7 | . 9 . 1 24 11 7 13 11 7 6 2 . . 6 . . . Energy Cannon 4 | . . 9 20 . . . . . . . . . . . . . . Ballistic Gun 5 | . 8 2 . 1 6 7 7 9 14 8 6 1 . 7 9 8 . Ballistic Cannon 4 | . 10 9 . . 7 6 . . . . 4 13 15 2 . . . Slashing Weapon 1 | . . . . . . . . . . 5 7 6 7 3 5 . . Peak Build Rating 75 | 9 20 32 36 46 49 57 58 69 73 68 68 68 59 65 75 75 46 Average Rating 44 | 5 8 25 34 41 43 54 54 64 69 65 66 61 59 49 59 58 44 On Entrance 46 | . 9 20 32 35 46 49 51 55 69 66 66 66 59 59 34 75 43 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 3 3 11 14 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 9 52 60 107 121 113 106 20 80 88 77 79 82 82 82 23 23 11 Greatest Support 118 | 40 40 60 40 63 84 112 24 118 118 98 90 90 24 36 24 27 24 Greatest Overweight (x) 22 | . 1 2 2 2 4 . . 1 . 1 . 3 3 22 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . 2 3 1 . . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 5 20 20 20 20 20 20 20 5 5 5 Average Capacity 20 | 5 17 20 24 25 25 23 5 17 20 20 20 20 20 17 5 5 5 Most Carried 25 | 2 17 20 25 25 25 25 5 20 20 20 20 20 20 20 5 5 3 Average Carried 19 | 1 12 19 24 24 23 20 4 15 19 19 19 19 20 16 4 4 3 Final Capacity 25 | 5 20 20 25 25 25 5 5 20 20 20 20 20 20 5 5 5 5 Final Carried 25 | 2 17 20 25 25 21 5 5 20 20 20 20 20 20 5 5 3 3 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Tank 12% | Scavenger-Mutant 10% | Gunner 10% | Scavenger-Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 6894 | 291 300 1198 721 770 573 . 36 463 665 66 465 306 . 396 555 64 25 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8924 | 95 414 1478 1295 1492 715 71 . 508 1029 . 28 288 . 772 441 273 25 Parts 474 | 9 27 98 60 64 30 4 . 26 57 . . 13 . 44 32 8 2 Haulers Intercepted 17 | . 2 4 4 5 . . . 2 . . . . . . . . . Recyclers Shooed 7 | . 2 . 1 2 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 3 11 . 36 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 194 | . 9 35 20 29 17 1 . 7 25 . 1 11 . 25 8 6 . Melee 1 | . . . . . . . . . 1 . . . . . . . . Guns 102 | . 5 3 . 27 12 1 . 7 24 . . . . 15 8 . . Cannons 53 | . 4 24 14 . 2 . . . . . 1 7 . 1 . . . AOE 34 | . . 8 3 2 2 . . . . . . 4 . 9 . 6 . Classes Destroyed 20 | 2 4 4 . 6 3 . . . 1 . . . . . . . . Worker 4 | . . 2 . 1 . . . . . . . . . . 1 . . Builder 4 | . 1 2 . 1 . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . . Hauler 17 | . 2 4 4 5 . . . 2 . . . . . . . . . Recycler 8 | 1 1 2 1 1 . . . 2 . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . 1 . . Operator 3 | . . . . 1 . . . . . . . . . . 1 . 1 Drone 3 | . . . . 1 . . . . . . . . . 2 . . . Watcher 6 | . . 2 1 2 . . . . . . . . . . 1 . . Swarmer 49 | . 5 8 . 7 . . . 4 6 . . 4 . 11 4 . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . Saboteur 2 | . . . . . 2 . . . . . . . . . . . . Grunt 80 | . 4 17 10 12 8 . . . 10 . . 5 . 6 1 7 . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 33 | . . 9 10 5 1 1 . 1 2 . . 1 . 2 1 . . Specialist 4 | . . . . . 2 . . . 2 . . . . . . . . Hunter 3 | . . . . 2 . . . 1 . . . . . . . . . Programmer 11 | . . . . . 3 . . 1 2 . 1 1 . 1 2 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | 2 4 13 4 5 6 1 . 5 7 . 1 4 . 7 6 5 1 Combat Bots Only 8 | . 3 8 4 4 6 1 . 4 7 . 1 4 . 7 4 5 . Max Kills in Single Turn 5 | 1 2 5 2 2 2 1 . 2 2 . 1 2 . 3 1 3 1 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . Exploded 4 | . . 4 2 1 2 . . . . . . 2 . 3 . 2 . Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1205 | . 34 150 59 186 127 18 . 72 124 27 26 36 . 205 52 89 . Missed 368 | . 9 40 15 54 29 8 . 24 25 8 10 9 . 63 32 42 . Hits 837 | . 25 110 44 132 98 10 . 48 99 19 16 27 . 142 20 47 . Melee 35 | . . . . 26 1 . . . 7 . . . . 1 . . . Projectile 802 | . 25 110 44 106 97 10 . 48 92 19 16 27 . 141 20 47 . AOE 3 | . . . . . . . . . 3 . . . . . . . . Critical Strikes 29 | . 2 5 3 2 6 . . 1 6 . . . . 2 . 2 . Part Disruptions 3 | . . . . . . . . 1 1 . . 1 . . . . . Damage Taken 12194 | . 310 1367 626 1829 1438 53 . 686 1499 193 244 397 . 2276 373 903 . Core 1893 | . 23 141 11 328 206 . . 167 109 34 31 69 . 389 100 285 . Absorbed by Shields 634 | . . 237 . . 157 . . . 122 . . . . . . 118 . Reduced by Siege Mode 8 | . . . . . . . . . 8 . . . . . . . . Ignored by Resistances 78 | . . . . 78 . . . . . . . . . . . . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . . 6 . . Core Remaining (%) 67 | 100 90 . 84 . 2 . . . . . . . . 63 . . . Volleys Fired 552 | 7 32 91 56 83 53 3 2 75 59 4 6 16 . 37 19 9 . Largest 3 | 2 2 2 2 3 3 3 3 3 3 2 2 2 . 3 2 1 . Hottest 193 | 70 60 136 136 186 168 106 135 168 120 90 67 77 . 193 56 36 . Shots Fired 1207 | 14 66 174 107 221 139 9 7 117 157 8 12 30 . 100 37 9 . Gun 849 | 14 45 35 2 217 103 6 7 117 157 8 6 . . 94 37 1 . Cannon 330 | . 21 136 102 . 34 3 . . . . 6 28 . . . . . Launcher 28 | . . 3 3 4 2 . . . . . . 2 . 6 . 8 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 571 | 7 43 110 . 26 54 6 2 75 103 4 12 28 . 63 37 1 . Thermal 528 | 7 . 52 104 181 59 . 5 42 54 1 . . . 23 . . . Explosive 28 | . . 3 3 4 2 . . . . . . 2 . 6 . 8 . Electromagnetic 80 | . 23 9 . 10 24 3 . . . 3 . . . 8 . . . Robot Hit Streak 32 | 6 13 18 32 12 12 11 6 12 30 2 5 8 . 14 10 6 . Robot Miss Streak 9 | 1 2 5 2 5 3 2 1 4 4 2 9 8 . 5 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 27 | . 3 1 . 5 2 . . 1 9 . . . . 5 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 1 . . . . 1 1 . . Shots Hit Robots 761 | 11 43 113 67 144 96 5 6 45 109 4 7 21 . 60 22 6 2 Core Hits 450 | 4 16 62 26 122 34 4 . 17 45 2 5 25 . 41 24 23 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 24 | . . 2 2 9 5 . . 2 2 . . 2 . . . . . Burn 16 | . . . . 9 4 . . 2 1 . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . Blast 4 | . . 2 . . 1 . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 38 | . . . 2 2 . . . . . 1 8 1 . 8 10 4 2 Impact 4 | . . . 2 2 . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 1 8 1 . 8 6 . . Piercing 10 | . . . . . . . . . . . . . . . 4 4 2 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18472 | 137 664 2537 1671 2818 1955 87 101 991 2329 61 126 870 . 2410 570 1040 105 Guns 9927 | 137 370 332 . 2362 1362 46 101 967 2326 61 51 . . 1405 407 . . Cannons 4184 | . 261 1592 1387 . 367 41 . . . . 75 421 . 40 . . . Explosions 3855 | . 33 590 278 399 217 . . . . . . 408 . 820 70 1040 . Melee 384 | . . . . . . . . . . . . 41 . 145 93 . 105 Ramming 122 | . . 23 6 57 9 . . 24 3 . . . . . . . . Kinetic 6194 | 73 488 1050 . 277 613 59 32 219 1395 42 126 421 . 992 407 . . Thermal 7576 | 64 33 807 1387 2187 872 . 69 748 931 . . . . 478 . . . Explosive 3296 | . . 525 278 160 128 . . . . . . 408 . 757 . 1040 . Electromagnetic 900 | . 143 132 . 137 333 28 . . . 19 . . . 38 70 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 279 | . . . . . . . . . . . . 41 . 145 93 . . Piercing 105 | . . . . . . . . . . . . . . . . . 105 Highest Corruption 33 | . 5 7 7 14 2 . 8 9 2 4 6 1 1 1 1 33 33 Average Corruption 6 | . 4 6 7 14 1 . 8 8 1 3 4 1 1 1 1 25 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 297 | . 24 43 78 65 11 . 1 31 6 9 7 4 1 6 4 6 1 Message Errors 69 | . 5 13 17 13 2 . . 5 1 3 4 1 . 2 2 1 . Matter Fused 74 | . 6 8 25 14 4 . . 5 2 3 1 1 . . 1 4 . Heat Flow Errors 29 | . . 2 13 4 1 . . 5 . 1 . . 1 1 1 . . Energy Discharges 31 | . 2 1 5 13 1 . . 4 1 2 1 . . 1 . . . Parts Rejected 6 | . . 4 . 1 . . . 1 . . . . . . . . . Parts Fused 2 | . . . 1 . . . . 1 . . . . . . . . . Data Loss (minor) 31 | . 8 5 3 5 1 . . 3 2 . 1 2 . . . . 1 Data Loss (major) 20 | . 1 3 9 3 1 . . 3 . . . . . . . . . Misfires 10 | . 2 1 1 2 . . 1 2 . . . . . 1 . . . Alerts 8 | . . 3 2 1 1 . . . . . . . . 1 . . . Misdirections 3 | . . . . 3 . . . . . . . . . . . . . Weapon Failures 14 | . . 3 2 6 . . . 2 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 262 | . . 16 8 . 9 . . . . . . 110 . 73 . . 46 Projectiles 28 | . . . 8 . 9 . . . . . . 11 . . . . . Explosions 172 | . . 16 . . . . . . . . . 99 . 57 . . . Melee 62 | . . . . . . . . . . . . . . 16 . . 46 Knockbacks 16 | . 1 6 . . 4 1 . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . 1 5 . . 4 1 . . . . . 4 . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . 203 . 30 34 . . . . . . 81 . 43 . 149 . Shots 13 | . . 3 . 1 1 . . . . . . 2 . 2 . 4 . Rammed 16 | . . 6 1 7 1 . . 1 . . . . . . . . . Targets Rammed 19 | . . 7 1 7 1 . . 2 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 1 1 . . . . . . . . Highest Temperature 542 | 27 90 143 542 323 410 6 103 234 156 130 92 241 199 432 110 17 . Average Temperature 86 | 12 39 22 101 102 147 3 53 33 49 59 53 90 105 137 15 9 . Received Heat Transfer 3074 | . 120 456 324 504 576 . . 42 206 42 . 81 . 474 . 249 . Effects 6 | . . . 2 1 2 . . . . . . . . 1 . . . Shutdowns 2 | . . . 1 . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . 2 . . . . . . . . Total Turns 37 | . . . . . . . . . 37 . . . . . . . . Longest Duration 23 | . . . . . . . . . 23 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . 1 . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 3 . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . . . . . . . . Parts Melted 41 | . . 4 14 7 10 . . 2 3 . . . . 1 . . . Heat Transferred 14496 | 185 50 1432 2516 4513 1950 . 148 1346 1406 . . . . 950 . . . Parts Sabotaged 4 | . . . . . 4 . . . . . . . . . . . . Parts Stolen 2 | . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . . 1 . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 3 | . . 2 1 1 3 1 . . 3 2 . . . . 2 2 1 Low Security (%) 42 | 100 100 53 9 52 . . 100 100 12 . . . . . 43 . . Level 1 39 | . . 17 90 47 13 100 . . 34 88 . . . . 33 64 100 Level 2 16 | . . 29 . . 68 . . . 47 11 . . . . 23 35 . Level 3 2 | . . . . . 17 . . . 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 810 | 5 89 537 375 385 743 389 118 179 810 424 . . . . 490 615 311 Initial 424 | . . . 220 151 248 389 118 54 . 424 . . . . 57 241 306 Average 246 | 1 15 237 292 174 569 356 101 45 418 330 . . . . 231 382 309 Influence Increases 7252 | 15 266 1129 837 925 555 30 . 287 920 65 110 250 . 580 854 424 5 Destroy 0b10 Robot/C 4160 | . 180 740 420 580 340 20 . 140 600 20 20 220 . 460 280 140 . Destroy 0b10 Robot/NC 265 | 15 20 65 35 60 5 . . 25 . . . . . 15 20 . 5 Destroy Leader 778 | . 34 184 150 144 20 10 . 44 40 10 10 30 . 30 72 . . Allied During Kill 140 | . . 17 8 . . . . . 65 5 5 . . . 26 14 . Successful Hack 67 | . 16 8 5 . . . . 14 . . . . . . 24 . . Disable Machine 270 | . . 45 45 75 15 . . . 15 30 . . . . 45 . . Anti-Garrison Action 450 | . . . . . 150 . . . 200 . . . . . . 100 . Destroy Structure 235 | . 1 55 19 51 25 . . 4 . . . . . . 15 65 . Partial Spotted 30 | . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 495 | . 15 15 45 15 . . . 60 . . 75 . . 75 105 90 . Miscellaneous 362 | . . . 110 . . . . . . . . . . . 252 . . Influence Decreases 6941 | 15 266 606 1001 902 194 434 261 365 110 644 341 250 . 488 601 184 279 Entered New Map 2135 | . . . 303 208 134 354 221 24 . 386 87 . . . 35 104 279 Time Decay 3681 | 15 266 536 638 509 . 80 20 301 . 238 254 250 . 328 246 . . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . Lost Part 530 | . . 70 . 60 60 . . 40 30 20 . . . 160 10 80 . Lost Ally 220 | . . . 60 . . . 20 . 80 . . . . . 60 . . Purge Threat 275 | . . . . 125 . . . . . . . . . . 150 . . Squads Dispatched 13 | . . 3 1 4 . . . 2 . . . . . . 2 . 1 Investigation 3 | . . 2 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 2 . . . . . . 2 . . Reinforcement 5 | . . 1 . 3 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 15 | . 1 6 5 2 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 17 50 23 47 17 2 6 8 31 1 9 11 . 34 34 29 1 Peak Tracking Total 13 | . 5 7 5 5 6 2 6 4 7 1 5 4 . 13 11 9 1 Tactical Retreats 19 | . 1 1 3 1 . . . 2 . . 3 . . 4 3 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 19 | . 2 1 2 1 4 1 . 1 1 1 . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 30 | . . 4 3 5 3 . . . 6 2 . . . 2 3 2 . Max in Single Turn 3 | . . 3 1 2 1 . . . 2 1 . . . 1 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Garrison Relay 8 | . . . . . 2 . . . 4 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 36 | . 6 4 3 2 1 . . 2 3 . 1 1 4 1 8 . . Terminals 22 | . 5 3 3 1 1 . . 1 3 . . . . 1 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . 1 . . . 1 . . . . . . 3 . . Total Hacks 103 | . 12 9 3 5 2 . . 2 8 . 3 1 31 3 24 . . Successful 65 | . 3 4 2 3 . . . 2 1 . 3 1 31 3 12 . . Failed 37 | . 9 5 1 2 2 . . . 7 . . . . . 11 . . Catastrophic 10 | . 2 3 1 . 1 . . . 2 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . Manual 12 | . 1 6 2 . . . . . . . . . . . 3 . . Terminals 47 | . 10 6 3 4 2 . . 1 8 . . . . 3 10 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . . . . . . . . . 6 . . Garrison Access 10 | . . . . 1 . . . 1 . . . . . . 8 . . Terminal Hacks 54 | . 3 1 2 2 . . . 1 1 . 3 1 31 3 6 . . Record 17 | . . . . . . . . . . . 3 . 11 3 . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . 1 1 . . . . . . . . 3 . . . . Open Door 3 | . . . 1 . . . . . 1 . . 1 . . . . . Branch Access Points 3 | . 1 1 . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . . . . . . . . . . . . 4 . . Insert Component 3 | . . 1 . . . . . . . . . . . . 2 . . Analyze 2 | . . 1 . . . . . . . . . . . . 1 . . Retrieve Study 2 | . . 1 . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . 1 . . . 1 . . . . . . 2 . . Unlock Access 3 | . . . . 1 . . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 22 | . 4 4 1 1 1 . . . 3 . . . . 1 7 . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . . . . . 12 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . 7 . . . 16 . . . . . . 9 . Machine Destruction 32 | . . . . . 7 . . . 16 . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 19 | . . 4 . . . . 1 . 9 . . . . . 3 2 . Largest Group 4 | . . 3 3 . . . 1 . 4 2 2 . . . 3 2 . Highest-Rated Group 162 | . . 54 54 . . . 49 . 90 56 56 . . . 162 76 . Highest-Rated Ally 54 | . . 18 18 . . . 49 . 31 31 31 . . . 54 47 . Initial Warlord ECA Mod 9 | . . . . . . 3 3 3 3 9 9 9 9 8 8 6 8 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . 2 . . Dakka 1 | . . . . . . . . . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . 9 4 . . . 3 . 37 6 . . . . 16 4 . Total Damage 2351 | . . 126 124 . . . 78 . 618 278 . . . . 1031 96 . Kills 17 | . . 3 1 . . . . . 5 1 . . . . 6 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 166 | . 16 15 20 15 10 . . 20 10 10 . . . 40 10 . . Good Acts 75 | . . 15 5 4 4 . 8 11 5 2 5 2 . 9 4 1 . Bad Acts 57 | . . 8 9 7 . . . . . . 5 3 . 8 6 10 1 Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 5314 | 45 896 187 911 . . 148 53 64 . 347 732 585 103 814 353 76 . Sensors 2767 | . . . . . . . . . . 347 732 585 103 571 353 76 . Terrain 1360 | 45 217 187 911 . . . . . . . . . . . . . . Seismic 1183 | 22 896 . . . . 148 53 64 . . . . . . . . . Jamming 244 | . . . . . . . 1 . . . . . . 243 . . . ECM 2 | . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 14379 | 116 1273 1626 2274 1640 931 167 53 1055 1127 501 734 983 103 1087 534 156 19 Spaces Moved 8070 | 55 423 559 862 607 304 90 127 666 525 281 425 648 77 726 1343 314 38 Core 17 | 4 . . . . . . . . . . . . . 13 . . . Treads 4747 | 51 423 559 862 607 304 76 . 459 525 281 425 175 . . . . . Legs 35 | . . . . . . . . . . . . . . 35 . . . Wheels 812 | . . . . . . . . . . . . 473 77 262 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2459 | . . . . . . 14 127 207 . . . . . 416 1343 314 38 Fastest Speed 26 | 50 160 160 200 200 216 26 26 26 160 160 160 135 135 29 26 26 29 Average Speed 142 | 152 217 217 235 206 234 139 26 119 160 162 160 141 135 118 30 28 29 Slowest Speed 1150 | 160 240 320 240 240 320 160 26 240 160 240 160 160 135 1150 109 29 29 Overloaded Moves 23 | . . . . . . . . . . . . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 3 2 . . . . . . 14 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 82 62 93 55 40 2 79 13 69 6 76 79 69 87 42 40 2 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . . . . 2 . 1 . . . . Known Exits Taken 9 | . . 1 . 1 . . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . . 5 2 . 4 . . . Spaces Dug 155 | . . . 2 13 . . . 10 . . 8 11 . 71 8 32 . Terrain Destroyed 376 | . . 50 28 51 21 . . 11 . . 8 35 . 89 8 75 . Melee 25 | . . . 2 2 . . . . . . 8 . . 4 8 1 . Projectile 12 | . . . . . . . . 7 . . . 5 . . . . . AOE 335 | . . 50 26 49 21 . . . . . . 30 . 85 . 74 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 9779 | 70 710 793 999 803 408 125 140 817 719 317 456 682 76 862 1405 356 41 Wait 402 | . 218 33 28 14 9 1 . 16 37 2 1 4 . 14 9 16 . Move 8013 | 54 422 558 861 607 303 90 121 662 524 280 424 647 76 725 1315 306 38 Hop 19 | . . . . . . . 2 1 . . . . . . 13 3 . Pick Up 146 | 2 18 28 13 17 2 6 5 16 7 6 6 2 . 13 5 . . Fast Attach 97 | 7 1 15 1 7 8 3 . 15 6 5 . 1 . 14 11 2 1 Attach 45 | . 1 6 1 10 5 2 1 3 2 . . 1 . 9 2 2 . Detach 25 | . . 3 . 2 1 4 . 5 2 1 . 1 . 3 2 1 . Swap 188 | . 14 26 17 34 14 8 3 11 6 9 5 8 . 21 12 . . Drop 146 | . 4 26 15 20 6 8 6 11 8 9 6 1 . 18 7 1 . Fire 552 | 7 32 91 56 83 53 3 2 75 59 4 6 16 . 37 19 9 . Melee 38 | . . . 2 2 . . . . . 1 8 1 . 8 10 4 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 19 | . . 7 1 7 1 . . 2 1 . . . . . . . . Escape Stasis 27 | . . . 4 . 6 . . . 5 . . . . . . 12 . Rewire 62 | . . . . . . . . . 62 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 9 exits: *Fac x4 / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 5) 757 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Identified exit to Mines 879 | -10/Materials | Discovered new exit (range 11) 1132 | -10/Materials | Discovered new exit (range 5) 1303 | -10/Materials | Discovered new exit (range 9) 1362 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1390 | -10/Materials | Entered another Materials area 1390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Lost 4 parts (1p2n1u) 1609 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 1622 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 1661 | -9/Materials | X0-1V1 turns hostiles against one another 1856 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1892 | -9/Materials | Discovered new exit (range 8) 2144 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 2262 | -9/Materials | Discovered new exit (range 13) 2297 | -9/Materials | Destroyed 8 combat bots 2585 | -9/Materials | Discovered new exit (range 10) 2702 | -9/Materials | Discovered new exit (range 4) 2720 | -9/Materials | X0-1V1 sent you to a vault 2861 | -9/Materials | Identified exit to Mines 2861 | -9/Materials | Identified exit to Storage 3016 | -9/Materials | Entered Storage 3016 | -9/Storage | Accompanied by 3 allies 3530 | -9/Storage | Discovered new exit (range 16) 3549 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 3645 | -9/Storage | X0-1V1 foreshadows a heat wave 3921 | -9/Storage | Ambient heat levels rising (+10) 3923 | -9/Storage | X0-1V1 mutated your Utility slot to Power slot 3928 | -9/Storage | X0-1V1 sent you into danger 4162 | -9/Storage | Learned location of Armory (-4) 4167 | -9/Storage | Used back door to open Recycling access 4167 | -9/Storage | Discovered new exit (range 5) 4210 | -9/Storage | X0-1V1 activates XOMVISION 4308 | -9/Storage | Ambient heat levels rising (+10) 4641 | -9/Storage | Ambient heat levels falling (-10) 4902 | -9/Storage | Ambient heat levels falling (-10) 5290 | -9/Storage | Entered Materials 5290 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5318 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5508 | -8/Materials | System corruption reached 10% 5580 | -8/Materials | Build established: Gunner 5852 | -8/Materials | Discovered new exit (range 3) 5919 | -8/Materials | Imp. Medium Laser reconfigured into Item Mimic 6198 | -8/Materials | Core integrity fell below 50% 6220 | -8/Materials | Lost 3 parts (1n1u1w) 6269 | -8/Materials | Discovered new exit (range 15) 6818 | -8/Materials | Build established: Scavenger-Gunner 6841 | -8/Materials | Garrison activated, responded to threat 6930 | -8/Materials | Identified exit to Garrison 6930 | -8/Materials | Entered Garrison 7080 | -8/Garrison | Core integrity fell below 20% 7130 | -8/Garrison | Lost 6 parts (2p1n1u2w) 7230 | -8/Garrison | X0-1V1 activates XOMVISION 7452 | -8/Garrison | Garrison Relay disabled 7456 | -8/Garrison | Garrison Relay disabled 7654 | -8/Garrison | Triggered checkpoint 7776 | -8/Garrison | Triggered checkpoint 7840 | -8/Garrison | Discovered new exit (range 10) 7861 | -8/Garrison | Entered Factory 7861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8028 | -7/Factory | Sucked down chute 8028 | -7/Factory | Entered Waste 8033 | -7/Waste | Spotted C-40 Crusher 8041 | -7/Waste | Spotted C-40 Crusher 8041 | -7/Waste | X0-1V1 sent allied Chaos Knight 2.0 (x1) 8043 | -7/Waste | EMP discharged 8044 | -7/Waste | Spotted C-40 Crusher 8052 | -7/Waste | Spotted C-40 Crusher 8058 | -7/Waste | Spotted C-40 Crusher 8059 | -7/Waste | Spotted C-40 Crusher 8060 | -7/Waste | Discovered new exit (range 13) 8081 | -7/Waste | Entered Factory 8084 | -7/Factory | Identified exit to Garrison 8086 | -7/Factory | X0-1V1 sent you to a vault 8100 | -7/Factory | Found Prototype Device 8100 | -7/Factory | Identified Skeleton Box 8219 | -7/Factory | Lost 3 parts (1p2w) 8572 | -7/Factory | Discovered new exit (range 10) 8581 | -7/Factory | Build established: Scavenger-Tank 8880 | -7/Factory | X0-1V1 activates XOMVISION 8905 | -7/Factory | Identified exit to Factory 8905 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8942 | -7/Factory | Discovered new exit (range 11) 9015 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9136 | -7/Factory | Entered Garrison 9300 | -7/Garrison | Destroyed 7 combat bots 9370 | -7/Garrison | Core integrity restored by X0-1V1 (+210) 9416 | -7/Garrison | X0-1V1 activates XOMVISION 9498 | -7/Garrison | Triggered checkpoint 9563 | -7/Garrison | Discovered new exit (range 8) 9616 | -7/Garrison | Triggered checkpoint 9633 | -7/Garrison | Garrison Relay disabled 9660 | -7/Garrison | X0-1V1 upgraded ally (x3) 9666 | -7/Garrison | Garrison Relay disabled 9740 | -7/Garrison | Triggered checkpoint 9804 | -7/Garrison | Triggered checkpoint 9880 | -7/Garrison | Garrison Relay disabled 9991 | -7/Garrison | Discovered new exit (range 12) 10060 | -7/Garrison | Triggered checkpoint 10198 | -7/Garrison | Triggered checkpoint 10221 | -7/Garrison | Garrison Relay disabled 10249 | -7/Garrison | Discovered new exit (range 8) 10263 | -7/Garrison | Entered Factory 10263 | -7/Factory | Accompanied by 2 allies 10295 | -7/Factory | Discovered new exit (range 6) 10417 | -7/Factory | Identified exit to Lower Caves 10764 | -7/Factory | Entered Lower Caves 10764 | -7/Lower Caves | Accompanied by 2 allies 10770 | -7/Lower Caves | Met a Warlord Commander 10771 | -7/Lower Caves | Learned location of Warlord (-5) 10772 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10777 | -7/Lower Caves | Found Encrypted Comm Array 10801 | -7/Lower Caves | Build established: Scavenger-Mutant 11092 | -7/Lower Caves | Learned Research garrison access intel 11092 | -7/Lower Caves | Learned Armory emergency access door positions 11181 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 17) 11335 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 11389 | -7/Lower Caves | Identified exit to Lower Caves 11389 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 11423 | -7/Lower Caves | Learned location of Zion (-6) 11482 | -7/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x3) 11498 | -7/Lower Caves | Entered another Lower Caves area 11615 | -7/Lower Caves | Discovered exit to Factory (range 9) 11784 | -7/Lower Caves | Sensors blinded by X0-1V1 11801 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11996 | -7/Lower Caves | Encountered a Warlord checkpoint 12072 | -7/Lower Caves | Core integrity restored by X0-1V1 (+168) 12101 | -7/Lower Caves | Discovered new exit (range 15) 12478 | -7/Lower Caves | Identified exit to Data Miner 12481 | -7/Lower Caves | Entered Data Miner 12481 | -7/Data Miner | Discovered new exit (range 6) 12495 | -7/Data Miner | Build established: Mutant 12507 | -7/Data Miner | Met Data Miner 12542 | -7/Data Miner | Learned location of Section 7 (-3) 12542 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12556 | -7/Data Miner | Received God Mode back door access code from Data Miner 12583 | -7/Data Miner | Identified exit to Proximity Caves 12584 | -7/Data Miner | Entered Proximity Caves 12640 | -6/Proximity Caves | Learned 4 Factory zone layouts 12793 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12793 | -6/Proximity Caves | Learned Factory garrison access intel 12906 | -6/Proximity Caves | Destroyed 7 combat bots 12907 | -6/Proximity Caves | Lost 9 parts (2p3n2u2w) 12944 | -6/Proximity Caves | Found Med. Regenerative Plating 13036 | -6/Proximity Caves | Found Alien Artifact 13099 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13333 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+168) 13413 | -6/Proximity Caves | X0-1V1 sent hostile Wasp (x3) 13448 | -6/Proximity Caves | Lost 3 parts (1p2w) 13517 | -6/Proximity Caves | X0-1V1 sent you into danger 13546 | -6/Proximity Caves | Enh. Optical Array reconfigured into Item Mimic 13634 | -6/Proximity Caves | Spotted B-75 Beast 13671 | -6/Proximity Caves | Entered Factory 13671 | -6/Factory | Evolved 2 slots: Utility x2 13672 | -6/Factory | Identified exit to Factory 13674 | -6/Factory | Loaded intel: 4 garrison access locations 13681 | -6/Factory | Lost 3 parts (1p2n) 13697 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 13740 | -6/Factory | Central database locked down 13740 | -6/Factory | Identified Dimensional Node Initializer 13760 | -6/Factory | Joined by Warlord Infantry squad 13775 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x4) 13837 | -6/Factory | X0-1V1 sent you to a vault 13860 | -6/Factory | Spotted B-75 Beast 13907 | -6/Factory | Sensors blinded by X0-1V1 13937 | -6/Factory | Identified exit to Lower Caves 13937 | -6/Factory | Identified exit to Extension 14004 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 14021 | -6/Factory | Search patrols dispatched 14027 | -6/Factory | Joined by Warlord Dakka squad 14060 | -6/Factory | X0-1V1 enhanced Transport squad support 14200 | -6/Factory | Identified exit to Garrison 14205 | -6/Factory | Entered Garrison 14223 | -6/Garrison | Spotted B-75 Beast 14230 | -6/Garrison | System corruption reached 10% 14230 | -6/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 14239 | -6/Garrison | Garrison Relay disabled 14250 | -6/Garrison | System corruption reached 30% 14274 | -6/Garrison | Build established: Sprinter 14274 | -6/Garrison | Triggered checkpoint 14293 | -6/Garrison | Garrison Relay disabled 14305 | -6/Garrison | Triggered checkpoint 14311 | -6/Garrison | Lost 4 parts (2p1u1w) 14318 | -6/Garrison | X0-1V1 turns hostiles against one another 14327 | -6/Garrison | Discovered new exit (range 12) 14334 | -6/Garrison | X0-1V1 sent you into danger 14347 | -6/Garrison | Triggered checkpoint 14358 | -6/Garrison | Discovered new exit (range 5) 14360 | -6/Garrison | Identified exit to Factory 14361 | -6/Garrison | Entered Factory 14377 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 14380 | -6/Factory | Self-destructed Last Messages --------------- 14356_ Encrypted Comm Array destroyed. 14358_ EXIT=FOUND 14360_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 14362_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14362_ ALERT: All DSF locations entering lockdown mode. 14362_ Destroyed Unknown Hover Unit. 14366_ O-24 Administrator uses terminal to summon reinforcements. 14366_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 14366_ O-24 Administrator locks terminal. 14366_ Destroyed Unknown Hover Unit. 14366_ O-24 Administrator destroyed. 14368_ System corrupted: Component data lost. 14368_ Sight range returns to normal. 14369_ Acquired 25 matter. 14370_ Acquired System Shield. 14377_ X0-1V1: "Evolution hits right when you least expect it." (Weapon slot mutated into Propulsion slot) Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ????????????????#?????# #?????????????? | | ????????????????# ????# #?????????????? | | ????????????????# ???# #########?????? | | ????????????????+ ??# ## #???? | | ????????????????# ?# ## """ #???? | | ????????????????# # ## """ #???? | | ????????????????# #####+######### """ #???? | | ????????????????# # #???? | | ????????????????# # """ #???? | | ????????????????# # """ #???? | | ????????????????# + """ #???? | | ????????????????# # #???? | | ????????????????###########+### ##########???? | | ?????????????????# # # #???? | | ?????????????????# @ # # """ #???? | | ?????????????????# # # """ #???? | | ?????????????????# # # """ #???? | | ?????????????????# # + * #???? | | ?????????????????# # # #???? | | ?????????????????# # # "T"" #???? | | ?????????????????# # # """" #???? | | ?????????????????#/] ####### #???? | | ?????????????????#/] #?????##########???? | | ?????????????????#/ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 44 Energy Capacity 2040 Matter Stores 890 Matter Capacity 1400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 23 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSpikedCorpse Manual? 0 Play Time 01:42:09 Cumulative 1328.7 hours Start 2026.07.03 @ 20:08:52 End 2026.07.03 @ 23:40:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 421 Adventurer 2 Explorer 0 Win Type - Total 115 Types 34/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ebdd20-65d0-489a-a056-a4f64387cd02