Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 17:51:22 Player: Archivar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (366) 366 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3431 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 287/300 Energy 10/100 System Corruption 2% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Potential Leg Potential Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Large Storage Unit ECM Suite PSU Rigger Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Cooling System Large Storage Unit ECM Suite PSU Rigger > --- WEAPON ----------- Light EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Large Storage Unit Light EM Pulse Cannon Light Assault Rifle Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 24 | 6 7 2 . 4 . 5 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 2 . 2 . . Treads . | . . . . . . . Leg 8 | 2 2 2 . 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . . 1 . 2 Device 3 | . . . . 1 . 2 Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 3 . . 1 . 3 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 4 | . 2 . . 1 . 1 Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 2 Parts Lost 2 | . . . . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 7 11 11 11 14 13 Power . | . 1 1 1 1 1 1 Propulsion 4 | . 4 4 4 4 6 6 Utility 3 | . 1 4 4 4 4 3 Weapon 2 | . 1 2 2 2 3 3 Tool/Special . | . . . . . . . Unused Backups 10 | . 2 . . . . 8 Power 1 | . . . . . . 1 Propulsion 6 | . 2 . . . . 4 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 91 99 100 100 100 78 Engine 11 | . 14 11 11 11 11 8 Leg 38 | . 28 43 44 44 44 36 Device 3 | . . . . 2 11 12 Storage 11 | . 14 11 11 11 11 9 Processor 6 | . 5 11 11 8 . . Energy Gun 2 | . 7 . . . . 4 Energy Cannon 15 | . 6 22 22 22 22 8 Ballistic Gun 4 | . 14 . . . . . Peak Build Rating 50 | 6 12 16 16 48 48 50 Average Rating 20 | 4 7 15 16 24 48 36 On Entrance 20 | . 6 12 16 16 48 48 Naked Turns . | . . . . . . . Heaviest Build 45 | 14 33 33 33 41 41 45 Greatest Support 86 | 20 26 52 52 86 86 86 Greatest Overweight (x) 1 | 1 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 3 13 12 11 15 14 15 Average Carried 10 | 1 7 11 11 11 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 13 11 11 14 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 481 | 256 120 20 . . . 85 Remotely . | . . . . . . . Salvage Created 540 | . 148 60 . . 38 294 Parts 32 | . 11 2 . . 5 14 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 5 1 . . 2 4 Guns 5 | . 5 . . . . . Cannons 2 | . . 1 . . . 1 AOE 4 | . . . . . 2 2 Classes Destroyed 4 | . 2 1 . . . 1 Hauler 1 | . . . . . . 1 Swarmer 5 | . 3 . . . 2 . Grunt 6 | . 2 . . . . 4 Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . 3 1 . . 2 2 Combat Bots Only 3 | . 3 1 . . 2 2 Max Kills in Single Turn 2 | . 1 1 . . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 56 | . 27 2 . . 15 12 Missed 23 | . 8 . . . 8 7 Hits 33 | . 19 2 . . 7 5 Projectile 33 | . 19 2 . . 7 5 Damage Taken 498 | . 270 32 . . 75 121 Core 31 | . 7 18 . . 6 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 97 . . . 94 . Volleys Fired 24 | . 12 2 . . 1 9 Largest 2 | . 2 2 . . 2 2 Hottest 116 | . 60 112 . . 116 116 Shots Fired 40 | . 24 4 . . 2 10 Gun 24 | . 24 . . . . . Cannon 16 | . . 4 . . 2 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . 12 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 28 | . 12 4 . . 2 10 Robot Hit Streak 10 | . 6 4 . . . 10 Robot Miss Streak 3 | . 3 . . . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 28 | . 15 3 . . . 10 Core Hits 21 | . 8 1 . . 4 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 746 | . 183 57 . . 63 443 Guns 183 | . 183 . . . . . Cannons 272 | . . 57 . . . 215 Explosions 280 | . . . . . 63 217 Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 113 | . 113 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 622 | . 70 57 . . 63 432 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 2 Average Corruption 2 | . . . . . 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 93 | . 27 93 . . 45 . Average Temperature 28 | . 16 53 . . 24 . Received Heat Transfer 132 | . 87 9 . . . 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Latent Energy Used 193 | . . . . . 62 131 LE Corruption 3 | . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 60 | . 60 20 . . 50 57 Initial 15 | . . . . . . 15 Average 10 | . 11 2 . . 5 23 Influence Increases 320 | . 126 30 . . 50 114 Destroy 0b10 Robot/C 240 | . 100 20 . . 40 80 Destroy 0b10 Robot/NC 5 | . . . . . . 5 Destroy Leader 42 | . 20 10 . . 10 2 Successful Hack 6 | . 6 . . . . . Destroy Structure 12 | . . . . . . 12 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 320 | . 126 30 . . 10 154 Entered New Map 25 | . . . . . . 25 Time Decay 283 | . 126 30 . . 10 117 Lost Part 12 | . . . . . . 12 Squads Dispatched 3 | . . 2 . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . 1 5 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 12 6 . . 4 7 Peak Tracking Total 4 | . 4 3 . . 4 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 . 5 . . Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 5 2 . 50 . . Successful 52 | . 2 . . 50 . . Failed 5 | . 3 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 5 2 . 1 . . Terminals 7 | . 5 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . . . . 50 . . Record 49 | . . . . 49 . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Assimilate 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 49 | . . . . . . 49 ECM 49 | . . . . . . 49 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2164 | 76 613 263 66 759 108 279 Spaces Moved 1481 | 54 302 158 56 650 101 160 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 1473 | 46 302 158 56 650 101 160 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 105 Average Speed 126 | 114 176 120 120 115 105 105 Slowest Speed 190 | 120 190 120 120 120 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 53 18 30 93 37 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1729 | 68 360 227 55 657 101 261 Wait 158 | . 14 66 . . . 78 Move 1475 | 53 301 157 55 649 100 160 Hop . | . . . . . . . Pick Up 32 | 9 17 . . 4 . 2 Fast Attach 2 | . . . . . . 2 Attach 14 | 6 3 2 . . . 3 Detach 3 | . 1 . . . . 2 Swap 10 | . 5 . . 4 . 1 Drop 9 | . 7 . . . . 2 Fire 24 | . 12 2 . . 1 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 7) 570 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 9) 663 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 12) 722 | -9/Materials | Identified exit to Mines 924 | -9/Materials | Discovered exit to Mines (range 11) 953 | -9/Materials | Entered Mines 1015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -9/Mines | Discovered new exit (range 5) 1018 | -9/Mines | Identified exit to Exiles 1019 | -9/Mines | Entered Exiles 1049 | -9/Exiles | Met 8R-AWN 1071 | -9/Exiles | Met EX-HEX 1150 | -9/Exiles | Met EX-DEC 1217 | -9/Exiles | Visited The Gauntlet 1395 | -9/Exiles | Met EX-BIN 1517 | -9/Exiles | Aligned with FarCom system 1519 | -9/Exiles | Given EX-Vault access code 1547 | -9/Exiles | Opened EX-Vault 1552 | -9/Exiles | Found Prototype Leg 1554 | -9/Exiles | Found Prototype Leg 1555 | -9/Exiles | Identified Potential Leg (x2) 1583 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1605 | -9/Exiles | Found Prototype Energy Cannon 1606 | -9/Exiles | Identified Latent Energy Streamer 1626 | -9/Exiles | Found PSU Rigger 1707 | -9/Exiles | Learned location of Zion (-7) 1765 | -9/Exiles | Discovered new exit (range 14) 1778 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Potential Leg, PSU Rigger 1778 | -9/Exiles | Entered Mines 1878 | -8/Mines | Discovered new exit (range 7) 1886 | -8/Mines | Entered Materials 1886 | -8/Materials | Evolved 2 slots: Utility x2 2165 | -8/Materials | Self-destructed Last Messages --------------- M009. 02056_ K-01 Serf collects debris. 02063_ Kicked K-01 Serf. 02075_ A-02 Transporter destroyed. 02078_ Acquired Prototype Energy Cannon. 02079_ Identified Adv. Beam Cannon. 02081_ Acquired Prototype Energy Gun. 02082_ Identified Adv. Beam Rifle. 02082_ Faulty integration triggers meltdown. 02082_ Lrg. Storage Unit damaged (-85). 02082_ Potential Leg damaged (-159). 02082_ Cooling System damaged (-19). 02083_ Acquired 26 matter. 02086_ Acquired Adv. Beam Rifle. 02089_ Dropped Adv. Beam Cannon. 02089_ Acquired Adv. Beam Rifle. 02103_ K-01 Serf collects debris. 02105_ R-06 Scavenger collects Corrupted Transport Network Coupler. 02129_ Kicked K-01 Serf out of the way. 02132_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????????% #???? | | ??????????????# #????????????###??????? #???? | | ??????????????# #???????????? ####???? !???? | | ??????????????# #??????????? ????? ???? | | ??????????????# #?????????? * ?????? #??? | | ??????????????# #?????????? ??????? #??? | | ??????????????# #?????????? ???????? ???? | | ??????????????# #?????????? #???????????????? | | ??????????????#!#?????????? #???????????????? | | ??????????????#]#?????????? #???????????????? | | ????########### #??######## #???????????????? | | ????# # #??# #???????????????? | | ????# #%#### #???????????????? | | ????# +] ]= #???????????????? | | ????# #######+##### #???????????????? | | ????# #?# # #???????????????? | | ????# #?# # #???????????????? | | ????# #?# # #???????????????? | | ????# #?#[ # #???????????????? | | ????#####+#####?# + ########### ????? | | ????????????????# """"" # #???? | | ????????????????+ """"" # #?????? | | ????????????????# """"" # #?????? | | ????????????????########### #?????? | | ??????????????????????#####+#####+#####+#?????? | | ??????????????????????# @Y !#?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????###########?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????g??????????????????????????????????? | | ????????????b?????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentStrikeBeam Manual? 0 Play Time 00:30:25 Cumulative 2.9 hours Start 2025.10.12 @ 00:47:47 End 2025.10.13 @ 17:51:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf34634-b61f-4103-9252-3a5d1b0ce0fe