Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 12:22:43 Player: Somberlain Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (630) 630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1670 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 256/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Hammer > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 7 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 10 | 2 3 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 2 | . 2 3 Power . | . . . Propulsion 1 | . 1 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 88 | . 94 74 Engine 12 | . 14 7 Leg 26 | . 28 22 Device 3 | . . 8 Storage 13 | . 14 11 Hackware 8 | . 8 6 Energy Gun 20 | . 23 14 Ballistic Gun 2 | . 3 . Peak Build Rating 13 | 6 10 13 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 12 14 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | . 7 7 Average Carried 2 | . 2 3 Final Capacity 8 | 8 8 8 Final Carried 7 | . 7 . Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 487 | 202 194 91 Remotely . | . . . Salvage Created 831 | . 590 241 Parts 57 | . 48 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 13 6 Melee 1 | . . 1 Guns 15 | . 12 3 Classes Destroyed 9 | . 8 1 Worker 1 | . 1 . Builder 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 11 | . 7 4 Sentry 2 | . . 2 Best Kill Streak 9 | . 9 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 163 | . 47 116 Missed 42 | . 12 30 Hits 121 | . 35 86 Melee 5 | . . 5 Projectile 116 | . 35 81 Critical Strikes 5 | . . 5 Damage Taken 1492 | . 337 1155 Core 457 | . 51 406 Absorbed by Shields . | . . . Regen/Repaired (Parts) 8 | . 8 . Core Remaining (%) 89 | 100 79 . Volleys Fired 79 | 1 48 30 Largest 2 | 2 2 2 Hottest 121 | 70 115 121 Shots Fired 144 | 2 94 48 Gun 144 | 2 94 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | 1 21 . Thermal 122 | 1 73 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | . 58 39 Core Hits 36 | . 29 7 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Critical Strikes 11 | . 7 4 Burn 8 | . 7 1 Smash 3 | . . 3 Melee Attacks 13 | . . 13 Impact 13 | . . 13 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1523 | . 818 705 Guns 1293 | . 818 475 Cannons . | . . . Explosions . | . . . Melee 226 | . . 226 Ramming 4 | . . 4 Kinetic 148 | . 148 . Thermal 1145 | . 670 475 Explosive . | . . . Electromagnetic . | . . . Impact 226 | . . 226 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 70 | . . 70 Projectiles . | . . . Explosions . | . . . Melee 70 | . . 70 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 318 | 9 318 281 Average Temperature 93 | 6 86 112 Received Heat Transfer 588 | . 108 480 Effects 3 | . 3 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 3 | . . 3 Impact Corruptions 4 | . . 4 Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 3 3 Heat Transferred 3589 | . 2368 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 170 | . 170 60 Initial 50 | . . 50 Average 81 | . 110 26 Influence Increases 561 | . 391 170 Destroy 0b10 Robot/C 380 | . 260 120 Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 96 | . 66 30 Successful Hack 23 | . 19 4 Disable Machine 15 | . . 15 Destroy Structure 2 | . 1 1 Influence Decreases 521 | . 270 251 Entered New Map 71 | . . 71 Time Decay 379 | . 270 109 Lost Part 71 | . . 71 Squads Dispatched 5 | . 4 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 21 19 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 15 11 Successful 13 | . 9 4 Failed 12 | . 5 7 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 22 | . 11 11 Terminals 22 | . 11 11 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Robot Analysis 3 | . 2 1 Branch Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Botnet 2 | . 1 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 44 | . 44 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1049 | 55 699 295 Spaces Moved 534 | 38 383 113 Core 15 | 3 . 12 Treads . | . . . Legs 519 | 35 383 101 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 114 120 126 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 61 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 764 | 44 526 194 Wait 98 | . 80 18 Move 532 | 37 382 113 Hop . | . . . Pick Up 7 | . 5 2 Fast Attach 15 | 6 3 6 Attach 7 | . . 7 Detach . | . . . Swap 5 | . 5 . Drop 6 | . 3 3 Fire 79 | 1 48 30 Melee 13 | . . 13 Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 523 | -10/Materials | Repaired Broken Particle Gun 570 | -10/Materials | Discovered new exit (range 11) 658 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Central database locked down 742 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Build established: Scavenger-Mutant 927 | -9/Materials | Core integrity fell below 50% 973 | -9/Materials | Lost 9 parts (2p3n2u2w) 982 | -9/Materials | Core integrity fell below 20% 1039 | -9/Materials | Discovered new exit (range 16) 1050 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- (Smash). 00998_ Destroyed Hvy. Assault Rifle. 00998_ Y-45 Defender system corrupted by crushing effect. 01003_ Y-45 Defender suffers critical hit (Smash). 01003_ Destroyed Lgt. Treads. 01003_ Y-45 Defender system corrupted by crushing effect. 01004_ Y-45 Defender system terminally corrupted. 01004_ Heat Sink fried. 01004_ Beam Rifle fried. 01007_ Acquired 5 matter. 01009_ K-01 Serf collects debris. 01012_ Acquired Imp. Ion Engine. 01017_ Acquired Beam Rifle. 01020_ Acquired 31 matter. 01022_ K-01 Serf collects debris. 01039_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????#] ! !!!#???????????????? | | ???????????????????????# @ !!%#???????????????? | | ???????????????????????#s""" !! #???????????????? | | ??????????????###+#????#s""" #???????????????? | | ????????????### ??#s""" "#???????????????? | | ?????????< #s""" T#???????????????? | | ??????????????# + """ "#???????????????? | | ????????????????#/## # #???????????????? | | ???????????????????# ####+###########??????????? | | ???????????????????# ???# #?# ???????????? | | ???????????????????# o???# #?# """"???????????? | | ???????????????????# ???# #?# """"???????????? | | ???????????????????# #### ### """""??????????? | | ???????????????????# # """""??????????? | | ???????????????????# #= """""#?????????? | | ???????????????????# """ %+ ! %""""#?????????? | | ???????????????????# """ %# """""#?????????? | | ???????????????????### """ # #???#####?? | | ?????????????????????# ############## #?? | | ?????????????????????# % #??# # #?? | | ?????????????????????# "" % #??# /] # #?? | | ?????????????????????# ""%= #??# [ """=+ #?? | | ?????????????????????# % " #??# """ # #?? | | ?????????????????????# % #??# """ # #?? | | ?????????????????????# #??# #= #?? | | ?????????????????????# #??# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 89% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkAlphaLattice Manual? 0 Play Time 00:09:05 Cumulative 167.7 hours Start 2026.09.29 @ 12:16:04 End 2026.09.29 @ 12:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96feaad6-ca7e-40c6-bb28-af382deb4b1d