Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.05 @ 09:48:43 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (506) 506 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 10 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Sensor Array Improved Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Airjet Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Nuclear Core High-capacity Battery Sensor Array Improved Terrain Scanner Hardlight Generator Shield Generator [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . 1 . 2 . . . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 46 | . 5 27 6 4 . 1 1 2 Power 6 | . . 3 1 . . 1 1 . Engine 2 | . . 2 . . . . . . Core 4 | . . 1 1 . . 1 1 . Reactor . | . . . . . . . . . Propulsion 11 | . 2 7 1 1 . . . . Treads 2 | . 2 . . . . . . . Leg . | . . . . . . . . . Wheel 2 | . . 2 . . . . . . Hover 1 | . . . . 1 . . . . Flight 6 | . . 5 1 . . . . . Utility 17 | . 2 9 3 2 . . . 1 Device 8 | . . 3 2 2 . . . 1 Storage 5 | . 2 2 1 . . . . . Processor 2 | . . 2 . . . . . . Hackware 2 | . . 2 . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | . 1 8 1 1 . . . 1 Energy Gun 4 | . . 4 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . Parts Lost 18 | . . 8 1 . 2 . 4 3 Power 3 | . . 1 . . 1 . 1 . Propulsion 7 | . . 3 1 . 1 . 2 . Utility 4 | . . 1 . . . . 1 2 Weapon 4 | . . 3 . . . . . 1 Highest Loss Streak 3 | . . 3 1 . 2 . 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 57 | . 96 76 70 50 48 46 32 17 Engine 5 | . 14 10 . . . . . . Core 2 | . . . 9 7 4 7 4 . Treads 5 | . 24 3 . . . . . . Hover 1 | . . . . 4 7 7 7 . Flight 7 | . . 13 27 15 13 7 2 . Device 3 | . . 5 7 2 7 7 2 . Storage 7 | . 24 8 1 4 . . . . Processor 5 | . . 7 9 7 7 7 7 5 Hackware 5 | . . 6 9 7 7 7 7 5 Energy Gun 5 | . 14 10 6 . . . . . Ballistic Gun 3 | . 10 1 1 . . . . 4 Launcher 2 | . 3 5 . . . . . . Naked Turns 27 | . . . . . . . . 27 Heaviest Build 30 | 14 24 30 12 10 7 9 9 3 Greatest Support 40 | 20 40 40 12 9 9 9 9 3 Greatest Overweight (x) 1 | . . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 5 5 5 5 Average Capacity 6 | 8 8 6 5 6 5 5 5 5 Most Carried 10 | 8 10 9 7 7 5 5 4 4 Average Carried 5 | 6 8 6 5 6 5 5 4 3 Final Capacity 10 | 8 10 5 8 5 5 5 5 5 Final Carried 10 | 8 10 5 7 5 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Matter Collected 451 | 227 45 179 . . . . . . Remotely . | . . . . . . . . . Salvage Created 464 | 150 102 212 . . . . . . Parts 45 | 11 10 24 . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 17 | . 5 12 . . . . . . Guns 10 | . 3 7 . . . . . . AOE 7 | . 2 5 . . . . . . Classes Destroyed 7 | 2 3 2 . . . . . . Builder 2 | . 1 1 . . . . . . Tunneler 4 | 4 . . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . 1 . . . . . . Swarmer 10 | . 3 7 . . . . . . Grunt 5 | . 2 3 . . . . . . Sentry 2 | . . 2 . . . . . . Best Kill Streak 7 | 3 3 7 . . . . . . Combat Bots Only 5 | . 3 5 . . . . . . Max Kills in Single Turn 4 | 1 1 4 . . . . . . Gunslinging . | . . . . . . . . . Exploded 4 | . 1 4 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Damage Taken 2979 | . 233 1033 84 . 134 2 446 1047 Core 1432 | . 37 208 10 . 71 2 249 855 Absorbed by Shields 154 | . . 42 20 . 41 1 50 . Core Remaining (%) 77 | 100 85 48 98 . . . 54 . Volleys Fired 48 | 11 8 25 . . . . . 4 Largest 3 | 2 2 3 . . . . . 1 Hottest 112 | 70 70 112 . . . . . 25 Shots Fired 74 | 21 12 37 . . . . . 4 Gun 62 | 21 8 29 . . . . . 4 Cannon . | . . . . . . . . . Launcher 12 | . 4 8 . . . . . . Special . | . . . . . . . . . Kinetic 19 | 11 4 . . . . . . 4 Thermal 43 | 10 4 29 . . . . . . Explosive 12 | . 4 8 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | 3 3 5 . . . . . 4 Robot Miss Streak 4 | 2 2 4 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 38 | 10 6 19 . . . . . 3 Core Hits 36 | 6 7 21 . . . . 1 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . Burn 1 | 1 . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1250 | 120 282 757 . . . 7 32 52 Guns 441 | 120 51 218 . . . . . 52 Cannons . | . . . . . . . . . Explosions 770 | . 231 539 . . . . . . Melee . | . . . . . . . . . Ramming 39 | . . . . . . 7 32 . Kinetic 109 | 43 14 . . . . . . 52 Thermal 428 | 77 133 218 . . . . . . Explosive 674 | . 135 539 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 167 | . 31 118 . . . 3 15 . Shots 4 | . 1 3 . . . . . . Rammed 7 | . . . . . . 1 6 . Targets Rammed 7 | . . . . . . 1 6 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 440 | 38 27 440 7 . . . 1 . Average Temperature 143 | 15 11 220 7 . . . 1 . Received Heat Transfer 690 | . 99 314 40 . 18 . 207 12 Effects 3 | . . 3 . . . . . . Shutdowns 1 | . . 1 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 938 | 296 161 481 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Peak Influence 578 | 25 221 578 243 80 66 64 76 242 Initial 243 | . 16 92 243 80 56 34 44 47 Average 145 | 11 110 338 176 80 55 43 38 92 Maximum Alert Level 2 | . 1 2 1 . . . . 1 Low Security (%) 74 | 100 78 22 59 100 100 100 100 96 Level 1 14 | . 21 30 40 . . . . 3 Level 2 11 | . . 46 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 2 . . . 1 . 1 Investigation 3 | . . 2 . . . 1 . . Extermination 1 | . . . . . . . . 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 6 25 6 . 12 2 11 24 Peak Tracking Total 16 | . 3 9 6 . 12 3 10 16 Tactical Retreats 10 | . . 2 1 . 1 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Traps Triggered 5 | . . 2 . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Machines Disabled 6 | . 2 4 . . . . . . Max in Single Turn 2 | . 2 2 . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Machines Accessed 5 | . . . 1 1 . 2 1 . Terminals 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 12 | . . . 5 2 . 4 1 . Successful 8 | . . . 4 1 . 2 1 . Failed 4 | . . . 1 1 . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 6 | . . . 5 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 5 | . . . 4 . . . 1 . Record 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 1 . 2 . . Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Turns Passed 1286 | 80 238 312 72 32 85 80 106 281 Spaces Moved 1679 | 39 132 328 169 35 144 136 155 541 Core 554 | . . . . . . . 13 541 Treads 139 | . 114 25 . . . . . . Legs 57 | 39 18 . . . . . . . Wheels 41 | . . 41 . . . . . . Hover 446 | . . . . 24 144 136 142 . Flight 442 | . . 262 169 11 . . . . Fastest Speed 34 | 120 120 37 34 50 50 50 50 50 Average Speed 60 | 120 154 59 35 71 50 50 50 50 Slowest Speed 160 | 120 160 160 117 117 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 39 30 23 1 41 6 28 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 68 | . 42 26 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 68 | . 42 26 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Total 1869 | 51 155 404 182 43 155 147 183 549 Wait 14 | . . 5 . . . 9 . . Move 1668 | 38 131 323 168 35 142 136 154 541 Hop 2 | . . 2 . . . . . . Pick Up 16 | 2 6 5 2 . . . . 1 Fast Attach 20 | . 1 13 2 2 . 1 1 . Attach 9 | . . 4 1 2 . . . 2 Detach 6 | . . 2 2 1 . . . 1 Swap 17 | . 4 10 3 . . . . . Drop 29 | . 5 15 4 3 . . 2 . Fire 48 | 11 8 25 . . . . . 4 Melee . | . . . . . . . . . Ram 7 | . . . . . . 1 6 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 33 | . . . . . 13 . 20 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 3) 81 | -11/Junkyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 3) 269 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 433 | -9/Materials | Lost 3 parts (1n2w) 608 | -9/Materials | Discovered new exit (range 16) 615 | -9/Materials | Core integrity fell below 50% 630 | -9/Materials | Identified exit to Materials 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Propulsion x2 699 | -8/Materials | Discovered new exit (range 7) 702 | -8/Materials | Identified exit to Factory 703 | -8/Materials | Entered Factory 703 | -7/Factory | Evolved 2 slots: Utility x2 735 | -7/Factory | Identified exit to Garrison 735 | -7/Factory | Entered Garrison 763 | -7/Garrison | Installed Relay Interface Framework 812 | -7/Garrison | Discovered new exit (range 15) 819 | -7/Garrison | Identified exit to Factory 820 | -7/Garrison | Entered Factory 900 | -7/Factory | Identified exit to Garrison 900 | -7/Factory | Entered Garrison 924 | -7/Garrison | Triggered checkpoint 938 | -7/Garrison | Triggered checkpoint 951 | -7/Garrison | Discovered new exit (range 55) 951 | -7/Garrison | Discovered new exit (range 76) 951 | -7/Garrison | Discovered new exit (range 66) 982 | -7/Garrison | Triggered checkpoint 1006 | -7/Garrison | Identified exit to Factory 1006 | -7/Garrison | Entered Factory 1006 | -6/Factory | Evolved 2 slots: Utility x2 1237 | -6/Factory | Spotted B-75 Beast 1257 | -6/Factory | Core integrity fell below 50% 1273 | -6/Factory | Core integrity fell below 20% 1287 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00982_ Beams of light sweep through the air. An alarm sounds. 00985_ C-30 ARC bursts open, deploying its payload. 00985_ G-47 Trooper unfolds itself. 00999_ Detecting nearby RIF Installer. 01000_ Imp. Airjet destroyed. 01006_ EXIT=IDENTIFIED: FACTORY 01006_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 01016_ Acquired ECM Suite. 01154_ C-30 ARC bursts open, deploying its payload. 01154_ S-27 Virus unfolds itself. 01154_ ALERT: All DSF locations entering lockdown mode. 01238_ Enh. Autogun destroyed. 01241_ Assembly Bed disabled. 01248_ Hacking Suite destroyed. 01256_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 01260_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+#?????????????????????? | | ???????????????????? ### #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? !!= #?????????????????????? | | ???????????????????# !!= #?????????????????????? | | ???????????????????# u= #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# """ #?????????????????????? | | ???????????????????# """ #???????????????""????? | | ???????????????????# """ #####????????? 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