Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 15:17:46 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1708) 1708 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4683 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 149/150 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Shock Rifle Improved Light Cannon Spear [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Proton Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 . 2 Weapon . | . . . . . . . Parts Attached 72 | 6 2 7 13 5 12 27 Power 13 | 1 1 . 3 1 2 5 Engine 9 | 1 1 . 3 1 1 2 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 19 | 2 . 4 4 1 3 5 Treads 5 | 2 . . . . . 3 Leg 9 | . . 2 3 1 1 2 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 3 | . . 2 1 . . . Utility 22 | 1 1 . 4 2 4 10 Device 13 | . . . 3 1 1 8 Storage 1 | 1 . . . . . . Processor 4 | . . . . 1 1 2 Hackware . | . . . . . . . Protection 4 | . 1 . 1 . 2 . Artifact . | . . . . . . . Weapon 18 | 2 . 3 2 1 3 7 Energy Gun 5 | 1 . 2 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . . 3 4 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . 1 . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 33 | . . 1 7 . 7 18 Power 3 | . . . . . 1 2 Propulsion 12 | . . . 3 . 2 7 Utility 10 | . . . 2 . 4 4 Weapon 8 | . . 1 2 . . 5 Highest Loss Streak 7 | . . 1 7 . 5 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 4 7 5 7 7 5 Power 2 | . 1 2 2 2 2 2 Propulsion . | . 2 1 . . . . Utility . | . . . 2 2 . . Weapon 2 | . 1 2 . 1 3 3 Tool/Special . | . . . . . . . Unused Backups 12 | . . 4 . 3 . 5 Power 1 | . . . . . . 1 Propulsion 3 | . . 3 . . . . Utility 2 | . . . . 2 . . Weapon 5 | . . 1 . . . 4 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 86 | . 95 97 75 93 88 81 Engine 7 | . 14 13 7 9 5 4 Core 1 | . . . . . 3 1 Treads 9 | . 28 20 . . . 8 Leg 12 | . . 5 13 34 25 8 Wheel 1 | . . . . . 6 1 Device 15 | . . . 13 16 12 23 Storage 6 | . 14 14 11 9 9 1 Processor 9 | . . . . 8 9 15 Protection 4 | . 10 14 6 1 4 . Energy Gun 4 | . 14 13 11 9 . . Ballistic Gun 5 | . 14 7 . . 8 5 Ballistic Cannon 1 | . . . . 3 4 1 Launcher 1 | . . . . . . 3 Piercing Weapon 1 | . . 6 7 . . . Peak Build Rating 41 | 6 7 12 15 26 26 41 Average Rating 23 | 4 6 8 11 22 23 34 On Entrance 12 | . 6 7 9 15 26 25 Naked Turns . | . . . . . . . Heaviest Build 28 | 13 14 16 24 28 28 28 Greatest Support 45 | 40 40 40 30 45 45 43 Greatest Overweight (x) 4 | 3 . 2 4 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 8 8 5 Most Carried 8 | 4 6 8 8 8 8 8 Average Carried 5 | 1 4 7 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 7 8 8 1 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1610 | 216 81 69 141 101 459 543 Remotely 41 | . . . 41 . . . Salvage Created 2032 | . 215 170 171 68 492 916 Parts 106 | . 10 13 9 1 22 51 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 5 | . . . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 36 | . 5 4 4 2 10 11 Melee 5 | . . 2 2 . . 1 Guns 17 | . 5 1 2 . 4 5 Cannons 11 | . . . . 2 6 3 AOE 3 | . . 1 . . . 2 Classes Destroyed 11 | . 1 2 1 . 3 4 Worker 6 | . . . . . 3 3 Builder 2 | . . . . . . 2 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . 1 . Recycler 5 | . . 1 . . 2 2 Swarmer 2 | . . 2 . . . . Grunt 20 | . 5 2 3 . 4 6 Brawler 1 | . . . . . 1 . Sentry 9 | . . . 1 2 5 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 3 2 2 1 6 6 Combat Bots Only 4 | . 3 2 2 1 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 448 | . 28 22 80 8 104 206 Missed 144 | . 7 7 22 . 30 78 Hits 304 | . 21 15 58 8 74 128 Melee 1 | . . . . . 1 . Projectile 303 | . 21 15 58 8 73 128 Critical Strikes 16 | . . . 2 . 7 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 5156 | . 231 166 792 115 1106 2746 Core 1218 | . 44 12 256 45 149 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . 10 3 39 . . . Core Remaining (%) 69 | 100 . 77 36 . 64 . Volleys Fired 153 | . 17 3 19 6 50 58 Largest 2 | . 2 1 2 1 2 2 Hottest 105 | . 60 65 105 50 50 72 Shots Fired 225 | . 34 3 24 6 64 94 Gun 130 | . 34 3 24 . 28 41 Cannon 77 | . . . . 6 36 35 Launcher 18 | . . . . . . 18 Special . | . . . . . . . Kinetic 169 | . 17 . 6 6 64 76 Thermal 21 | . . 3 18 . . . Explosive . | . . . . . . . Electromagnetic 35 | . 17 . . . . 18 Robot Hit Streak 20 | . 8 1 4 5 20 10 Robot Miss Streak 3 | . 1 2 3 1 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 191 | . 25 6 23 5 53 79 Core Hits 94 | . 10 5 7 2 25 45 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 . 3 . Burn 1 | . . . 1 . . . Blast 3 | . . . . . 3 . Melee Attacks 35 | . . 10 18 1 . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 35 | . . 10 18 1 . 6 Sneak Attacks 3 | . . 1 . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5679 | . 258 174 406 250 2293 2298 Guns 1661 | . 258 17 182 . 484 720 Cannons 2639 | . . . . 250 1807 582 Explosions 787 | . . . . . . 787 Melee 587 | . . 157 224 . . 206 Ramming 5 | . . . . . 2 3 Kinetic 4009 | . 110 . 56 250 2291 1302 Thermal 223 | . . 17 126 . . 80 Explosive . | . . . . . . . Electromagnetic 855 | . 148 . . . . 707 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 587 | . . 157 224 . . 206 Highest Corruption 3 | . . . . . 1 3 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 9 | . . . . . . 9 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . . 26 19 Projectiles 26 | . . . . . 26 . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks 4 | . . . . . 3 1 Impact . | . . . . . . . Kinetic 4 | . . . . . 3 1 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 Shots 2 | . . . . . . 2 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . 1 2 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 126 | . 126 72 51 . 57 . Average Temperature 41 | . 59 40 20 . 29 . Received Heat Transfer 1791 | . 126 45 408 36 549 627 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 533 | . . 37 396 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 167 | . 90 50 51 31 167 154 Initial 53 | . . 22 16 . 8 53 Average 35 | . 41 8 12 7 91 39 Influence Increases 1323 | . 128 115 125 76 361 518 Destroy 0b10 Robot/C 720 | . 100 80 80 40 200 220 Destroy 0b10 Robot/NC 75 | . . 5 . . 30 40 Destroy Leader 222 | . 20 20 20 20 62 80 Trap Triggered on 0b10 20 | . . 10 10 . . . Successful Hack 20 | . 8 . . . . 12 Disable Machine 150 | . . . 15 15 15 105 Destroy Structure 11 | . . . . 1 9 1 Lose Combat Pursuer 105 | . . . . . 45 60 Influence Decreases 1207 | . 70 131 167 55 265 519 Entered New Map 139 | . . 36 26 . 13 64 Time Decay 807 | . 70 85 90 55 182 325 Lost Part 261 | . . 10 51 . 70 130 Squads Dispatched 9 | . 2 . . . . 7 Investigation 2 | . 2 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 5 | . . . 1 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 9 5 15 3 15 25 Peak Tracking Total 7 | . 5 3 6 3 7 6 Tactical Retreats 7 | . . . . . 3 4 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 1 1 . . . Traps Extracted . | . . . . . . . Installed 2 | . . 1 1 . . . Triggered 2 | . . 1 1 . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 10 | . . . 1 1 1 7 Max in Single Turn 2 | . . . 1 1 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 4 | . 2 . . . . 2 Terminals 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . . . . 6 Successful 2 | . 1 . . . . 1 Failed 6 | . 1 . . . . 5 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 4 | . 2 . . . . 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 1619 | . . . 96 215 149 1159 Sensors 1619 | . . . 96 215 149 1159 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 3041 | 98 214 419 272 236 383 1419 Spaces Moved 1629 | 55 101 269 145 165 157 737 Core 40 | 7 . 2 9 . . 22 Treads 711 | 48 101 164 . . . 398 Legs 678 | . . 60 90 165 129 234 Wheels 111 | . . . . . 28 83 Hover . | . . . . . . . Flight 89 | . . 43 46 . . . Fastest Speed 34 | 50 160 37 34 120 90 50 Average Speed 141 | 156 160 132 116 120 137 151 Slowest Speed 250 | 200 160 190 250 120 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 21 42 18 14 33 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . 1 7 . Melee . | . . . . . . . Projectile 8 | . . . . 1 7 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2077 | 64 122 322 204 194 238 933 Wait 87 | . 2 12 . 1 12 60 Move 1623 | 54 100 268 144 164 156 737 Hop . | . . . . . . . Pick Up 36 | 4 1 8 6 5 2 10 Fast Attach 46 | 6 1 4 3 4 6 22 Attach 20 | . . 1 8 . 3 8 Detach 7 | . . 1 . 2 1 3 Swap 21 | . 1 2 4 3 4 7 Drop 44 | . . 12 1 8 3 20 Fire 153 | . 17 3 19 6 50 58 Melee 35 | . . 10 18 1 . 6 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 1 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 481 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 676 | -10/Mines | Found a hidden stash of uninstalled traps 731 | -10/Mines | Discovered new exit (range 4) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 819 | -9/Materials | Core integrity fell below 50% 845 | -9/Materials | Lost 7 parts (3n2u2w) 984 | -9/Materials | Discovered new exit (range 15) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -8/Materials | Build established: Scavenger-Mutant 1174 | -8/Materials | Discovered new exit (range 16) 1231 | -8/Materials | Identified exit to Storage 1240 | -8/Materials | Entered Storage 1433 | -8/Storage | Lost 5 parts (1p2n2u) 1584 | -8/Storage | Discovered new exit (range 16) 1623 | -8/Storage | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x2 2032 | -7/Factory | Lost 3 parts (2n1u) 2496 | -7/Factory | Build established: Mutant 2601 | -7/Factory | Cargo convoy interrupted 2904 | -7/Factory | Garrison activated, responded to threat 2942 | -7/Factory | Core integrity fell below 50% 2987 | -7/Factory | Lost 5 parts (1p1n2u1w) 3016 | -7/Factory | Core integrity fell below 20% 3042 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Sneak attack on K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. 3IA=R3 PFKJ&:KLYXCV,TWR K-01 Serf collects debris. Spear destroyed. Acquired Mic. Nuclear Core. Critical hit (Burn: +37). K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. K-01 Serf suffers critical hit (Blast). K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. Imp. Cooling System destroyed. K-01 Serf collects debris. 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