Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.11 @ 16:26:57 Player: JuustuToug Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (204) 1020 Value Destroyed (9187) 9187 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (11281) 11281 TOTAL SCORE: 32328 Bonus ------- High Alert Combat Kills 640 Follower Combat Kills 3923 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 87/100 System Corruption 30% Temperature Cool (9) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (3) ------- Guided Micro-nuke Launcher > --- INVENTORY (5) ---- Deep Structural Scanner Advanced Terrain Scanner Vibroblade Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Centrium Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Transmission Jammer Advanced ECM Suite Advanced Force Field System Mapper Improved System Shield Advanced System Shield > --- WEAPON ----------- Thunder Hammer Vibroblade Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Transmission Jammer Heavy Reactive Plating Experimental Thermal Shield Long-range Tractor Beam Tactical Quantum Warhead [Rating: 194] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Powered Armor Weapon Phasing Sabre Energy Gun Vortex Rail Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 8 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 230 | 7 5 3 6 7 14 23 13 10 1 6 13 3 13 1 4 5 1 9 29 23 21 13 Power 43 | 1 1 1 . 1 2 4 5 . 1 . 1 . 2 . . 1 . 2 5 9 4 3 Engine 11 | 1 1 1 . 1 1 3 3 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Reactor 29 | . . . . . . . 1 . 1 . 1 . 2 . . 1 . 2 5 9 4 3 Propulsion 71 | 2 . . 4 2 5 10 4 1 . 4 3 3 3 . 2 2 . 1 5 11 4 5 Treads 8 | 2 . . 4 . . . . . . 2 . . . . . . . . . . . . Leg 63 | . . . . 2 5 10 4 1 . 2 3 3 3 . 2 2 . 1 5 11 4 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 2 2 . . 2 5 4 2 8 . 1 3 . 8 1 2 2 1 4 11 3 12 3 Device 38 | 1 1 . . . 3 2 . 2 . . . . 5 1 1 1 1 2 8 3 6 1 Storage 5 | 1 1 . . 2 . . . . . . . . 1 . . . . . . . . . Processor 14 | . . . . . 2 1 . 3 . . 2 . 1 . . . . 1 2 . 1 1 Hackware 8 | . . . . . . . . 2 . . 1 . 1 . . . . 1 . . 2 1 Protection 11 | . . . . . . 1 2 1 . 1 . . . . 1 1 . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 2 2 2 2 5 2 1 . 1 6 . . . . . . 2 8 . 1 2 Energy Gun 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Energy Cannon 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 2 1 1 . 1 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 14 | . . . . . . 4 1 1 . 1 4 . . . . . . 1 2 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 1 . 2 . . 1 6 . 2 . . 4 . 1 11 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 101 | . 1 . . . . 5 3 4 . 8 . 1 . . 4 . 3 7 11 16 13 25 Power 23 | . . . . . . 2 . 1 . 1 . . . . . . . 2 3 5 4 5 Propulsion 28 | . . . . . . 1 2 1 . 4 . . . . 2 . . . 2 6 2 8 Utility 37 | . 1 . . . . 1 1 1 . 1 . 1 . . 2 . 2 3 5 4 5 10 Weapon 13 | . . . . . . 1 . 1 . 2 . . . . . . 1 2 1 1 2 2 Highest Loss Streak 24 | . 1 . . . . 2 3 2 . 4 . 1 . . 4 . 2 2 3 7 9 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Average Backups 13 | 1 6 9 10 9 12 13 13 13 12 12 13 14 17 20 19 17 19 17 19 14 17 16 Power . | . . . . . . . . 1 1 . . 1 . 1 1 1 2 3 3 . 2 1 Propulsion 3 | . . 1 2 2 2 3 3 3 3 1 . . 5 6 5 4 5 6 8 5 6 5 Utility 6 | . 2 3 4 5 6 5 5 5 6 8 8 9 8 10 10 9 9 5 6 6 7 6 Weapon 2 | . 3 3 3 . 2 3 2 2 1 . 4 4 3 2 2 2 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . . 5 1 9 8 9 5 2 . 1 5 . 5 1 . . 1 4 3 1 4 8 Power 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Propulsion 18 | . . 1 . . 1 3 . . . 1 . . 2 . . . . 2 2 . 2 4 Utility 34 | . . 1 1 7 3 3 4 1 . . 2 . 2 . . . 1 1 1 1 2 4 Weapon 15 | . . 3 . 1 4 2 1 1 . . 2 . . 1 . . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 89 96 98 97 99 93 98 92 95 100 99 99 100 97 92 95 87 81 Engine 6 | . 14 14 14 13 6 8 7 4 . 3 8 . . . . . . . . . . . Core 1 | . . . . . 5 3 3 5 5 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 4 1 . 5 6 10 10 10 10 7 8 10 11 10 Treads 7 | . 28 28 28 18 . . . . . 3 9 . . . . . . . . . . . Leg 15 | . . . . 9 25 26 26 23 23 18 12 23 21 21 20 21 21 19 18 20 13 13 Device 13 | . 13 14 14 14 19 18 13 10 11 9 10 7 10 10 10 14 14 13 10 17 21 17 Storage 7 | . 14 14 14 14 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 12 | . . . . . 4 9 13 21 23 23 23 23 20 21 21 21 21 21 24 20 15 15 Hackware 4 | . . . . . . . . 3 5 5 5 5 9 10 9 5 5 8 9 8 11 12 Protection 1 | . . . . . . 2 6 3 . . . 1 4 5 5 5 5 6 3 . 1 3 Energy Cannon 2 | . 2 14 14 7 2 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 25 12 14 20 17 2 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 15 19 14 17 12 15 16 14 14 14 15 14 13 2 8 6 3 Peak Build Rating 194 | 8 9 13 13 23 65 68 73 82 80 83 114 118 138 136 140 142 148 160 164 184 194 170 Average Rating 81 | 6 8 11 12 18 57 64 66 77 79 71 82 115 134 135 135 137 141 153 148 169 173 149 On Entrance 89 | . 8 9 12 12 23 65 58 68 73 80 64 111 118 136 136 135 142 148 149 163 184 162 Avg Prop Armor Cover (%) 11 | . . . . . 6 . . . . 12 11 . . . . . . . . . . 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 15 21 27 27 38 58 67 60 62 53 69 74 80 103 99 111 113 114 106 115 120 121 104 Greatest Support 150 | 40 40 40 40 40 68 67 70 75 75 75 95 105 110 110 110 120 120 120 120 145 140 150 Greatest Overweight (x) 3 | . . . . . . 1 . . . . 1 . 1 . 1 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 10 10 12 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 10 10 10 15 15 15 15 15 14 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 2 7 9 9 11 13 14 14 14 13 13 14 14 17 20 19 18 19 17 19 15 18 17 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 10 10 14 15 15 15 13 14 12 15 14 20 20 16 20 19 20 19 19 20 3 Class Distribution -------------------- 29% | Scavenger-Gladiator 22% | Hacker-Gladiator 14% | Commander-Mutant 13% | Mutant 3% | Scavenger-Assassin 3% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Scavenger-Assassin | -6/Extension Scavenger-Gladiator | -6/Cetus Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Hacker-Gladiator | -1/Access Commander-Gladiator | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 6322 | 357 411 241 106 60 534 1144 160 150 10 252 190 265 160 115 130 100 105 169 393 491 440 339 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9180 | 202 492 121 390 . 535 1180 145 541 . 255 . 694 399 70 282 121 176 1016 866 996 434 265 Parts 430 | 14 33 11 22 . 32 51 7 31 . 14 . 18 20 7 9 2 11 43 51 26 20 8 Haulers Intercepted 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 4 . 2 . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . 7 . . . . . . . 11 . 50 . 9 13 . 9 . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 159 | . 11 7 3 . 8 16 2 8 . 13 . 17 5 2 7 . 6 12 12 20 10 . Melee 76 | . . . . . . 6 2 6 . 3 . 4 3 . 5 . 5 12 12 13 5 . Guns 15 | . 8 . 1 . 5 1 . . . . . . . . . . . . . . . . Cannons 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . . . AOE 62 | . 3 6 . . 3 8 . 2 . 10 . 13 2 2 2 . 1 . . 5 5 . Classes Destroyed 20 | 3 6 1 1 . 2 1 . . . 1 . 2 . . . . . . . 2 1 . Worker 9 | 2 2 . . . . 1 . 1 . . . . . . . . . 1 1 . 1 . Builder 8 | . 2 . 1 . 2 3 . . . . . . . . . . . . . . . . Tunneler 6 | 4 . . . . . 1 . 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Recycler 11 | 1 1 . 3 . . 3 . 1 . . . . . . . . . 1 . . . 1 Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 11 | . 1 . . . 2 . 1 . . . . . 1 . . . . 1 1 . 1 3 Swarmer 52 | . 6 4 1 . 3 3 . 4 . 8 . 5 . 2 4 . 4 3 . . 5 . Grunt 40 | . 5 . . . 2 8 . 2 . 4 . 5 4 . . . 1 2 3 3 1 . Brawler 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Sentry 13 | . . . 2 . 1 3 . . . . . 1 . . 1 . . 3 . 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 15 | . . . . . 1 . . 2 . . . . 1 . . . . 3 4 4 . . Programmer 13 | . . . . . . 1 . . . . . . . . 2 . . 1 4 1 4 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Best Kill Streak 9 | 6 4 4 2 . 5 9 2 4 . 5 . 7 3 2 3 . 5 3 2 8 7 1 Combat Bots Only 8 | . 3 4 1 . 3 7 2 4 . 5 . 7 3 2 3 . 5 3 2 8 6 . Max Kills in Single Turn 5 | 1 2 2 1 . 2 4 1 2 . 3 . 4 2 2 2 . 2 1 1 5 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 2 3 . 2 . 3 . 4 2 2 2 . 1 . . 5 3 . Melee 2 | . . . . . . 1 1 1 . 1 . 1 1 . 1 . 2 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1732 | . 40 37 16 . 29 256 29 53 . 74 . 40 43 10 62 . 46 196 157 222 219 203 Missed 622 | . 11 18 5 . 11 112 15 22 . 19 . 13 19 6 10 . 18 66 46 84 78 69 Deflected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hits 1110 | . 29 19 11 . 18 144 14 31 . 55 . 27 24 4 52 . 28 130 111 138 141 134 Melee 21 | . . . . . . . . . . . . . . . . . . . 18 2 1 . Projectile 1089 | . 29 19 11 . 18 144 14 31 . 55 . 27 24 4 52 . 28 130 93 136 140 134 AOE 20 | . . . 3 . 1 . . . . . . . . . . . . . . 9 . 7 Critical Strikes 63 | . 1 . . . . 3 . 2 . 1 . 5 1 1 6 . . 7 9 8 7 12 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Damage Taken 24634 | . 283 175 224 . 413 1971 427 769 . 1024 . 646 476 64 1002 . 517 2505 2368 2821 3569 5380 Core 3165 | . 28 15 18 . 23 208 83 130 . 72 . 48 44 . . . 97 247 242 298 315 1297 Absorbed by Shields 2189 | . . . . . . 146 . . . . . . . . 124 . 157 . 429 967 366 . Ignored by Resistances 526 | . . . . . . . . . . . . . . . . . . . . . 243 283 Regen/Repaired (Parts) 102 | . . . . . . . . . . . 32 . 70 . . . . . . . . . Core Remaining (%) 76 | 100 . . . 75 . . 63 . . . . 75 . . . . 87 . 53 79 . . Volleys Fired 192 | 20 55 18 14 . 27 21 . 2 . 8 1 10 2 1 1 . 3 . . 1 6 2 Largest 3 | 2 2 2 2 . 3 3 . 1 . 1 1 1 1 1 1 . 1 . . 1 1 1 Hottest 135 | 40 80 108 108 . 135 135 . 43 . 43 45 43 43 43 43 . 43 . . 20 20 55 Shots Fired 354 | 40 108 21 28 . 75 45 . 2 . 8 1 10 2 1 1 . 3 . . 1 6 2 Gun 248 | 40 101 3 14 . 65 24 . . . . 1 . . . . . . . . . . . Cannon 48 | . 5 7 14 . 10 12 . . . . . . . . . . . . . . . . Launcher 58 | . 2 11 . . . 9 . 2 . 8 . 10 2 1 1 . 3 . . 1 6 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 247 | 40 101 3 14 . 65 24 . . . . . . . . . . . . . . . . Thermal 48 | . 5 7 14 . 10 12 . . . . . . . . . . . . . . . . Explosive 58 | . 2 11 . . . 9 . 2 . 8 . 10 2 1 1 . 3 . . 1 6 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 13 | 8 13 5 5 . 10 8 . . . 4 . 7 4 . . . . . . . 2 4 Robot Miss Streak 4 | 3 4 1 2 . 3 2 . . . . . 1 . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | 27 64 5 16 . 44 71 9 23 . 19 . 19 14 2 16 3 6 51 48 54 19 20 Core Hits 359 | 8 29 13 10 . 29 38 5 14 . 20 . 36 14 4 9 2 7 24 22 35 35 5 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Critical Strikes 54 | . . . . . . 8 1 3 . 6 . 4 1 . 1 . . 8 6 12 2 2 Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Sever 43 | . . . . . . 7 1 3 . 6 . 4 1 . 1 . . 8 2 9 1 . Impale 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 Melee Attacks 501 | . . . . . . 50 13 37 1 18 . 16 20 7 25 4 20 72 67 79 45 27 Impact 14 | . . . . . . . . . . . . . . . . . . . 2 6 6 . Slashing 434 | . . . . . . 50 13 37 1 18 . 16 20 7 25 4 20 72 19 71 39 22 Piercing 53 | . . . . . . . . . . . . . . . . . . . 46 2 . 5 Sneak Attacks 27 | . . . . . . 11 . 5 . . . 1 . 2 . . 1 2 2 . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Follow-up Attacks 85 | . . . . . . 8 4 5 . . . 7 4 . 2 1 2 17 12 12 8 3 Damage Inflicted 30109 | 312 1009 325 384 . 1272 3951 384 1371 . 1879 . 2821 1088 439 842 272 662 2401 2284 3671 3483 1259 Guns 2036 | 312 764 13 121 . 590 236 . . . . . . . . . . . . . . . . Cannons 726 | . 54 53 250 . 163 206 . . . . . . . . . . . . . . . . Explosions 10198 | . 191 259 . . 516 1228 . 189 . 1288 . 2175 558 259 148 . 354 . . 541 2295 197 Melee 17038 | . . . . . . 2281 377 1182 . 591 . 646 530 180 694 272 308 2401 2284 3130 1100 1062 Ramming 111 | . . . 13 . 3 . 7 . . . . . . . . . . . . . 88 . Kinetic 2036 | 312 764 13 121 . 590 236 . . . . . . . . . . . . . . . . Thermal 760 | . 54 53 250 . 163 206 . 34 . . . . . . . . . . . . . . Explosive 10088 | . 191 259 . . 440 1228 . 155 . 1288 . 2175 558 259 148 . 354 . . 541 2295 197 Electromagnetic 76 | . . . . . 76 . . . . . . . . . . . . . . . . . Impact 531 | . . . . . . . . . . . . . . . . . . . 81 281 169 . Slashing 14852 | . . . . . . 2281 377 1182 . 591 . 646 530 180 694 272 308 2401 728 2819 931 912 Piercing 1655 | . . . . . . . . . . . . . . . . . . . 1475 30 . 150 Highest Corruption 30 | . . . . . . . . . . . . . . . 2 2 2 7 30 2 6 29 Average Corruption 7 | . . . . . . . . . . . . . . . 1 2 2 3 18 1 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . . . . . . . . . 2 3 3 6 46 4 24 18 Message Errors 22 | . . . . . . . . . . . . . . . . 1 . 2 8 2 6 3 Matter Fused 29 | . . . . . . . . . . . . . . . 1 . . 1 14 . 8 5 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . 1 . . 4 1 1 3 Energy Discharges 22 | . . . . . . . . . . . . . . . 1 . 1 1 10 . 5 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . 1 . 4 . 2 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 1 1 3 . 2 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1839 | . . . 13 . 70 265 41 74 . 26 . 58 12 1 12 82 33 36 331 305 352 128 Projectiles 13 | . . . 13 . . . . . . . . . . . . . . . . . . . Explosions 232 | . . . . . 70 38 . 31 . . . 54 . 1 . . 33 . . 5 . . Melee 1594 | . . . . . . 227 41 43 . 26 . 4 12 . 12 82 . 36 331 300 352 128 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 603 | . . 18 . . . . . 198 . 41 . 65 . . . . 34 . . 56 191 . Shots 13 | . . 1 . . . . . 4 . 1 . 2 . . . . 1 . . 1 3 . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . 3 . 1 . 1 . . . . . . . . . . . . . 6 . Kicked 8 | . . . . . 1 . 1 . . . . . . . . . . . . . 6 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 54 34 162 . 207 226 . 11 . 36 . 6 29 . 7 209 . . 197 75 189 256 Average Temperature 61 | . 21 22 56 . 52 70 . 11 . 18 . 4 21 . 7 130 . . 83 58 90 123 Received Heat Transfer 2978 | . 105 84 27 . 36 543 45 153 . 141 . 105 109 . 99 . 9 240 67 242 382 591 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . 2 . . . 2 . . 2 Total Turns 34 | . . . . . . . . . . . . . . . 22 . . . 6 . . 6 Longest Duration 11 | . . . . . . . . . . . . . . . 11 . . . 5 . . 4 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . 1 . . . . . . . . . . . . . 1 2 1 . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . 1 5 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 1 2 . . . . . . . . 2 . . . . . . . Heat Transferred 1040 | . 111 74 324 . 222 259 . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 4 | . . . . . 2 4 2 1 . . . . 3 . . . . 2 1 1 3 3 Low Security (%) 48 | 100 100 . 100 . 44 6 . 74 . . . . 7 . . . . . 49 96 52 . Level 1 20 | . . . . . 13 47 . 25 . . . . 44 . . . . 40 50 3 . . Level 2 17 | . . . . . 41 15 100 . . . . . 23 . . . . 59 . . 7 40 Level 3 13 | . . . . . . 26 . . . . . . 25 . . . . . . . 39 59 Level 4 . | . . . . . . 4 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1213 | 15 177 . 89 . 556 1213 672 338 . . . . 801 . . . . 573 300 214 982 968 Initial 672 | . . . 67 . . 251 672 252 . . . . 444 . . . . 450 289 47 88 620 Average 299 | 2 56 . 28 . 247 490 544 180 . . . . 455 . . . . 432 190 129 385 752 Influence Increases 10658 | 35 363 177 295 . 821 1806 128 436 . 295 . 385 1163 208 352 . 115 1051 351 627 1485 565 Destroy 0b10 Robot/C 4660 | . 220 120 80 . 260 920 80 160 . 260 . 340 320 140 220 . 100 320 240 240 480 160 Destroy 0b10 Robot/NC 295 | 35 40 . 30 . 25 55 5 20 . . . 5 5 . . . 5 15 10 5 15 25 Destroy Leader 674 | . 54 . . . 66 126 . 12 . 20 . 10 62 20 10 . 10 72 22 70 82 38 Allied During Kill 1483 | . . 12 9 . 55 599 27 . . . . 30 132 48 47 . . 61 . . 258 205 Successful Hack 312 | . 22 . 21 . . 22 . 21 . . . . 40 . . . . 33 37 69 47 . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 915 | . 15 . . . 375 15 15 105 . . . . 180 . . . . 30 30 15 75 60 Destroy Structure 1164 | . 12 . 5 . 40 69 1 88 . . . . 124 . . . . 40 12 183 528 62 Advance Influence 750 | . . . . . . . . . . . . . 300 . . . . 450 . . . . Lose Combat Pursuer 255 | . . 45 . . . . . 30 . 15 . . . . 75 . . 30 . 45 . 15 Influence Decreases 10045 | 35 264 135 436 . 307 1119 877 574 314 295 . 155 640 557 464 292 115 536 782 562 664 922 Entered New Map 2640 | . . 48 74 . . 263 529 200 117 . . . 86 279 78 292 . . 226 37 61 350 Time Decay 5387 | 35 254 87 362 . 267 586 198 294 197 232 . 145 334 278 286 . 90 286 446 365 423 222 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 . . . . 100 . . . . Lost Part 978 | . 10 . . . . 50 30 40 . 63 . 10 . . 40 . 25 70 110 160 120 250 Lost Ally 840 | . . . . . 40 220 120 40 . . . . 120 . 60 . . 80 . . 60 100 Squads Dispatched 41 | . 2 . . . 4 5 . 1 . . . 1 6 . . . . 2 2 4 11 3 Investigation 13 | . 1 . . . . 4 . . . . . . 3 . . . . 1 . . 3 1 Extermination 16 | . . . . . 2 . . 1 . . . . 2 . . . . 1 2 2 4 2 Reinforcement 8 | . 1 . . . 2 1 . . . . . . 1 . . . . . . 2 1 . Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 14 | . . . . . . 2 1 1 . . 3 . 1 . . . 1 . . 2 2 1 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . 20 1 1 23 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . 20 . 1 8 . Times Spotted 375 | . 19 10 5 . 15 49 5 13 . 12 16 24 15 6 18 . 10 33 15 34 52 24 Peak Tracking Total 12 | . 5 6 3 . 5 9 4 5 . 7 12 9 4 5 5 . 5 6 2 6 9 6 Tactical Retreats 27 | . . 1 . . . . . 2 . 1 . . . . 3 . . 2 . 6 10 2 ECM-based Alert Blocks 39 | . . . . . . . . . . . . . . . . . . . . 10 28 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 12 | . 1 . . . . 2 . . . . . . . . . . . . 2 2 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 77 | . 1 3 . . 25 5 1 7 . 4 1 2 12 . 1 . . 2 3 1 5 4 Max in Single Turn 7 | . 1 1 . . 7 2 1 4 . 2 1 2 1 . . . . 1 1 1 2 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 102 | . 7 1 11 7 1 10 1 5 1 1 1 . 9 2 1 4 . 6 10 9 11 4 Terminals 51 | . 7 . 6 . . 8 1 2 . 1 . . 3 1 . . . 2 4 5 8 3 Fabricators 5 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . . Repair Stations 5 | . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . Recycling Units 15 | . . . 5 . 1 2 . . . . . . 3 . . . . 1 . . 2 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . 1 1 2 1 . Total Hacks 298 | . 26 1 28 43 1 25 3 8 1 3 1 . 25 3 5 17 . 16 26 20 36 10 Successful 182 | . 14 1 16 43 . 7 . 2 1 3 1 . 20 3 5 17 . 7 13 12 14 3 Failed 115 | . 12 . 12 . 1 18 3 6 . . . . 5 . . . . 8 13 8 22 7 Catastrophic 13 | . . . 1 . . 3 . 1 . . . . . . . . . . 2 1 3 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Manual 108 | . 24 . 21 . . 9 . 3 . . . . 13 . . . . 4 6 13 14 1 Terminals 153 | . 26 . 21 . . 21 3 3 . 3 . . 11 2 . . . 4 6 14 30 9 Fabricators 16 | . . . . . . . . 2 . . . . 9 . . . . . 5 . . . Repair Stations 14 | . . . . . . . . 2 . . . . 2 . . . . 4 6 . . . Recycling Units 19 | . . . 7 . 1 4 . . . . . . 3 . . . . 1 . . 2 1 Scanalyzers 15 | . . . . . . . . . . . . . . . . . . 6 6 3 . . Garrison Access 12 | . . . . . . . . 1 . . . . . . . . . 1 3 3 4 . Terminal Hacks 106 | . 5 1 5 43 . 3 . . 1 3 1 . 5 3 5 17 . . 1 2 9 2 Record 54 | . . . . 38 . . . . 1 3 . . . 2 5 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 1 5 . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 3 . 3 . . 1 . . . . . . 2 . . 4 . . . . . . Open Door 8 | . . . . . . 2 . . . . 1 . . 1 . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Terminal Index 5 | . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . 3 . . . . . 3 . . . Network Status 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 2 . . . . 1 2 . . . Scan Component 4 | . . . . . . . . . . . . . 1 . . . . 1 2 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . 3 3 2 . . Retrieve Study 8 | . . . . . . . . . . . . . . . . . . 3 3 2 . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . 1 1 2 . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . 1 1 2 . . Unauthorized Hacks 52 | . 9 . 11 . . 4 . 1 . . . . 10 . . . . 2 3 6 5 1 Terminals 30 | . 9 . 6 . . 2 . . . . . . 2 . . . . 1 1 6 3 . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Botnet 15 | . 3 . 1 . . 1 . . . . . . 2 . . . . 1 1 4 2 . Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Skim 11 | . 5 . 5 . . 1 . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . . . 5 . . . . . 2 . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 5 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . 5 . . 2 . . . . . . 3 . . . . 1 . . 2 1 Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . Scrapoids 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . 6 . 1 8 1 4 . 1 . . 6 1 . . . 4 8 5 7 2 Full Trace Events 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . 93 . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . . . . . . . 3 3 2 . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 28 | . . . . . . . . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 4 . . 11 . . . . . 2 . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 3 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 56 | . 1 1 4 1 . 20 . . . . . 2 7 . . . . 5 . . 10 5 Largest Group 12 | . 1 1 5 5 5 12 10 2 . . . 2 7 3 3 . . 5 . . 5 9 Highest-Rated Group 576 | . 10 32 79 91 91 371 299 65 . . . 77 317 137 137 . . 320 . . 326 576 Highest-Rated Ally 67 | . 10 32 32 44 44 47 41 34 . . . 47 56 47 47 . . 64 . . 67 64 Initial UFD Resources 62 | . . . . . 24 24 38 41 41 41 41 44 44 55 55 55 59 59 56 59 62 56 Total Orders 6 | . . . . 2 . . . . . . . . . 2 2 . . . . . . . STAY 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . Ally Attacks 742 | . . 10 7 . 61 229 31 1 . . . 5 73 22 16 . . 44 . . 112 131 Total Damage 16122 | . . 69 72 . 817 4589 594 22 . . . 97 2026 428 410 . . 1156 . . 2968 2874 Kills 104 | . . 2 3 . 5 34 4 . . . . 1 11 5 4 . . 4 . . 14 17 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 20761 | 47 1106 1122 916 3096 1022 1824 415 656 648 1018 1419 639 740 606 572 238 304 633 1102 849 1375 414 Sensors 12497 | . . . . . 796 1824 415 515 648 802 1411 389 740 508 570 201 293 358 809 497 1375 346 Terrain 7482 | . . . . . . . . 653 648 1018 1419 469 525 510 570 238 303 633 496 . . . Structural 11032 | . 522 1122 916 3096 1022 1824 415 61 . . . . 210 . . . . . . 128 1372 344 Seismic 631 | 47 584 . . . . . . . . . . . . . . . . . . . . . Jamming 3951 | . . . . . . . . . . . . . . 96 . . . 625 672 771 1373 414 ECM 2009 | . . . . . . . . . . . . . . . . . . . . 220 1375 414 Robot Analysis Total 10 | . . . 1 5 . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . 1 2 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 21085 | 186 1149 1122 916 3096 1022 1824 415 656 648 1018 1419 639 740 606 633 238 321 633 1109 849 1375 471 Spaces Moved 13420 | 74 593 646 521 1971 618 1116 268 448 490 634 738 472 517 457 439 184 231 377 693 564 1014 355 Core 64 | 5 . . . . . . . . . . . . . . . . . . . . . 59 Treads 3898 | 69 593 646 521 1252 . . . . . 204 613 . . . . . . . . . . . Legs 9458 | . . . . 719 618 1116 268 448 490 430 125 472 517 457 439 184 231 377 693 564 1014 296 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 135 120 120 120 120 120 120 110 110 110 120 120 110 110 110 111 108 106 50 Average Speed 130 | 152 160 160 160 150 127 120 120 120 120 132 152 110 119 120 120 115 110 111 114 114 113 103 Slowest Speed 240 | 160 160 160 160 160 130 190 120 120 120 160 240 110 183 120 190 190 110 115 117 118 176 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . 2 . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 95 51 98 86 19 97 56 17 62 59 88 70 18 62 61 60 44 16 66 22 25 17 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 14 | . 1 . 5 3 . 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 18 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 3 . . . . 2 3 . 2 . 3 4 . 1 . . . . . Spaces Dug 320 | . 13 31 . . . 8 . 13 1 7 . 20 3 24 17 . 29 4 6 66 73 5 Terrain Destroyed 763 | . 13 63 5 . 39 67 . 48 1 72 . 93 16 24 17 . 61 4 6 66 163 5 Melee 75 | . . . . . . . . 7 1 . . . 3 4 5 . 10 4 6 12 18 5 Projectile 7 | . . . 5 . 1 1 . . . . . . . . . . . . . . . . AOE 681 | . 13 63 . . 38 66 . 41 . 72 . 93 13 20 12 . 51 . . 54 145 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 16168 | 104 684 712 577 2103 805 1510 351 518 548 772 1034 564 624 501 507 206 267 508 909 737 1208 419 Wait 1298 | 1 22 23 7 80 110 186 40 13 56 87 246 48 38 30 37 . 5 42 83 48 86 10 Move 13396 | 73 592 645 520 1970 617 1115 267 447 489 633 735 471 516 456 438 183 230 376 692 563 1013 355 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 198 | 3 7 7 3 19 19 14 6 6 1 4 11 2 18 1 . 4 3 15 15 17 18 5 Fast Attach 93 | 7 1 . . . 3 5 4 3 1 5 11 . 5 . . 6 . 4 22 5 9 2 Attach 96 | . . . . 6 6 3 3 5 . 6 1 1 4 . 4 . 3 7 8 17 12 10 Detach 18 | . . . . 2 . 1 1 1 . 2 2 . 1 . . . . . 2 2 3 1 Swap 173 | . 5 12 6 3 7 20 9 6 . 6 7 12 9 6 5 4 6 6 16 16 7 5 Drop 207 | . 2 7 7 18 15 24 12 6 . 4 19 6 17 1 . 7 1 9 21 8 16 7 Fire 192 | 20 55 18 14 . 27 21 . 2 . 8 1 10 2 1 1 . 3 . . 1 6 2 Melee 375 | . . . . . . 39 8 29 1 17 . 9 14 6 21 2 16 49 50 60 32 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . 1 . 1 . . . . . . . . . . . . . 6 . Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Rewire 104 | . . . 17 5 . 77 . . . . . 4 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / [Arm] / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 6) 763 | -10/Materials | Discovered new exit (range 11) 766 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Identified exit to Subcaves 980 | -10/Materials | Learned location of Recycling (-8) 1028 | -10/Materials | Learned Storage garrison access intel 1336 | -10/Materials | Entered Subcaves 1337 | -10/Subcaves | Identified exit to Materials 1422 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1425 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1874 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2126 | -10/Subcaves | Botcube activated 2138 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 2193 | -10/Subcaves | Visited 4L-MR0's lab 2370 | -10/Subcaves | Discovered new exit (range 13) 2458 | -10/Subcaves | Entered Recycling 2458 | -8/Recycling | Accompanied by 1 ally 2540 | -8/Recycling | Scanned before Scraplab entrance 2974 | -8/Recycling | Learned location of 1 exit from Lower Caves 2982 | -8/Recycling | Discovered new exit (range 13) 3013 | -8/Recycling | Learned location of 2 exits from Factory 3058 | -8/Recycling | Learned Storage emergency access door positions 3067 | -8/Recycling | Learned Factory emergency access door positions 3084 | -8/Recycling | Learned Factory trap positions 3190 | -8/Recycling | Build established: Scavenger-Mutant 3353 | -8/Recycling | Discovered new exit (range 11) 3358 | -8/Recycling | Entered Scraplab 3374 | -8/Recycling | Entered Scraptown 3374 | -8/Scraptown | Accompanied by 4 allies 3413 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3510 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3515 | -8/Scraptown | Learned Research emergency access door positions 3520 | -8/Scraptown | Learned 8 Factory zone layouts 3522 | -8/Scraptown | Learned Research non-interactive machine intel 3545 | -8/Scraptown | Discovered new exit (range 11) 3814 | -8/Scraptown | Build established: Commander-Mutant 4025 | -8/Scraptown | Visited CPS Storage 4083 | -8/Scraptown | Visited CR-KLE's Repair Center 4129 | -8/Scraptown | Visited Red Mages 4216 | -8/Scraptown | Visited The Evicted 4246 | -8/Scraptown | Visited Fellowship of the Rings 4283 | -8/Scraptown | Visited Cyclists 4380 | -8/Scraptown | Visited Assassins FH 4468 | -8/Scraptown | Visited UFD Registry 4468 | -8/Scraptown | Registered with UFD as "Bladerigger" 4528 | -8/Scraptown | Visited Derelict Rescue Squad 4538 | -8/Scraptown | Found DRS Beacon 4583 | -8/Scraptown | Visited Analyses Database 4623 | -8/Scraptown | Visited Botcube Research 4665 | -8/Scraptown | Visited Scrap Suit Storage 4951 | -8/Scraptown | Found Botcube 5002 | -8/Scraptown | Visited Scrapoid Pod Storage 5010 | -8/Scraptown | Found Scrapoid Pod 5036 | -8/Scraptown | Visited Science Testing Area 5073 | -8/Scraptown | Visited Cartography Club 5105 | -8/Scraptown | Visited Chapter 10 5134 | -8/Scraptown | Visited Curators Association 5188 | -8/Scraptown | Visited LU-1G1's Boring Crew 5316 | -8/Scraptown | Discovered new exit (range 5) 5553 | -8/Scraptown | Entered Cyclist Reading Room 6052 | -8/Scraptown | Botcube activated 6068 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon. 6156 | -8/Scraptown | Found Surveybot 17 Chip 6210 | -8/Scraptown | Learned location of Storage (-8) 6210 | -8/Scraptown | Learned location of Cetus (-6) 6210 | -8/Scraptown | Learned 12 Materials zone layouts 6210 | -8/Scraptown | Learned 8 Lower Caves zone layouts 6210 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6210 | -8/Scraptown | Learned 16 Upper Caves zone layouts 6210 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6210 | -8/Scraptown | Learned location of 1 exit from Lower Caves 6210 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 6210 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 6241 | -8/Scraptown | Found Deep Structural Scanner 6329 | -8/Scraptown | Met Optimus 6329 | -8/Scraptown | Accepted into 0bPrime 6470 | -8/Scraptown | Entered Factory 6470 | -6/Factory | Accompanied by 5 allies 6470 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6471 | -6/Factory | Identified exit to Lower Caves 6471 | -6/Factory | Identified exit to Extension 6472 | -6/Factory | Identified exit to Factory 6474 | -6/Factory | Loaded intel: 89 trap records 7226 | -6/Factory | Build established: Skirmisher 7492 | -6/Factory | Entered Extension 7492 | -6/Extension | Accompanied by 2 allies 7673 | -6/Extension | Loaded intel: 2 recycling unit locations 7730 | -6/Extension | Build established: Scavenger-Skirmisher 7924 | -6/Extension | Scrapoid Pod released 06E05-D (x5) 8059 | -6/Extension | Build established: Scavenger-Assassin 8126 | -6/Extension | Learned location of Protoforge (-2) 8392 | -6/Extension | Disrupted transfer network 8434 | -6/Extension | Spotted B-75 Beast 8445 | -6/Extension | Spotted B-75 Beast 8445 | -6/Extension | Allies destroyed B-75 Beast 8471 | -6/Extension | Allies destroyed B-75 Beast 8532 | -6/Extension | Rescued a captive Derelict 8533 | -6/Extension | Rescued a captive Derelict 8701 | -6/Extension | Build established: Scavenger-Gladiator 8746 | -6/Extension | Rescued a captive Derelict 8746 | -6/Extension | Rescued a captive Derelict 9148 | -6/Extension | Build established: Commander-Gladiator 9234 | -6/Extension | Disrupted transfer network 9234 | -6/Extension | Discovered exit to Factory (range 16) 9234 | -6/Extension | Discovered new exit (range 16) 9263 | -6/Extension | Destroyed 7 combat bots 9277 | -6/Extension | Identified exit to Cetus 9316 | -6/Extension | Entered Cetus 9316 | -6/Cetus | Accompanied by 10 allies 9356 | -6/Cetus | Spotted Cetus Guard 9356 | -6/Cetus | Spotted Cetus Guard 9357 | -6/Cetus | Spotted Cetus Guard 9381 | -6/Cetus | Destroyed Cetus Guard 9386 | -6/Cetus | Destroyed Cetus Guard 9398 | -6/Cetus | Allies destroyed Cetus Guard 9411 | -6/Cetus | Lost 8 allies 9422 | -6/Cetus | Lost 3 parts (2n1u) 9507 | -6/Cetus | Build established: Scavenger-Gladiator 9552 | -6/Cetus | Cetus Manufacturing Module disabled 9587 | -6/Cetus | Discovered new exit (range 16) 9604 | -6/Cetus | Identified exit to Archives 9705 | -6/Cetus | Discovered exit to Factory (range 15) 9731 | -6/Cetus | Entered Factory 9731 | -5/Factory | Accompanied by 2 allies 9731 | -5/Factory | Evolved 2 slots: Utility x2 9929 | -5/Factory | Found Imp. Powered Armor 9933 | -5/Factory | Found Imp. Powered Armor 10024 | -5/Factory | Spotted B-75 Beast 10187 | -5/Factory | Discovered new exit (range 16) 10218 | -5/Factory | Identified exit to Upper Caves 10387 | -5/Factory | Entered Upper Caves 10388 | -5/Upper Caves | Identified exit to Upper Caves 10401 | -5/Upper Caves | Entered a destroyed Warlord outpost 10428 | -5/Upper Caves | Learned Factory security intel 11035 | -5/Upper Caves | Entered another Upper Caves area 11049 | -5/Upper Caves | Found Alien Artifact 11049 | -5/Upper Caves | Identified Dimensional Node Initializer 11049 | -5/Upper Caves | Initialized slip node 11129 | -5/Upper Caves | Discovered new exit (range 15) 11169 | -5/Upper Caves | Identified exit to Factory 11178 | -5/Upper Caves | Learned Factory stockpile data 11240 | -5/Upper Caves | Attracted the attention of an 0b10 base 11319 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 11319 | -5/Upper Caves | Learned location of 1 exit from Research 11387 | -5/Upper Caves | Encountered a Warlord checkpoint 11400 | -5/Upper Caves | Learned Factory terminal intel 11553 | -5/Upper Caves | Spotted B-75 Beast 11706 | -5/Upper Caves | Destroyed B-75 Beast 11733 | -5/Upper Caves | Lost 4 parts (1p2n1u) 11894 | -5/Upper Caves | Discovered new exit (range 15) 11936 | -5/Upper Caves | Identified exit to Warlord 12053 | -5/Upper Caves | Entered Warlord 12054 | -5/Warlord | Identified exit to Proximity Caves 12305 | -5/Warlord | Found Prototype Special Weapon 12308 | -5/Warlord | Found Prototype Special Weapon 12532 | -5/Warlord | Visited the Vortex Lab 12545 | -5/Warlord | Warlord's base attacked by MAIN.C 12545 | -5/Warlord | Found Prototype Energy Gun 12545 | -5/Warlord | Identified Vortex Rail 12680 | -5/Warlord | Rebuked by Warlord 12895 | -5/Warlord | Warlord forces counterattacked 13220 | -5/Warlord | Warlord base infiltrated, sounded retreat 13253 | -5/Warlord | Found Prototype Reactor 13253 | -5/Warlord | Identified Vortex Chain Reactor 13280 | -5/Warlord | Found Prototype Processor 13280 | -5/Warlord | Identified Exp. Target Analyzer 13288 | -5/Warlord | Found Prototype Hackware 13437 | -5/Warlord | Found Prototype Processor 13437 | -5/Warlord | Identified Exp. Core Analyzer 13446 | -5/Warlord | Spotted Executioner 13446 | -5/Warlord | Spotted Executioner 13472 | -5/Warlord | Entered Proximity Caves 13482 | -4/Proximity Caves | Lost 4 allies 13483 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13508 | -4/Proximity Caves | Activated DRS Beacon 13549 | -4/Proximity Caves | Learned Research stockpile data 13563 | -4/Proximity Caves | Spotter reported a threat 13631 | -4/Proximity Caves | Spotter reported a threat 13899 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13929 | -4/Proximity Caves | Destroyed 7 combat bots 14111 | -4/Proximity Caves | Entered Factory 14111 | -4/Factory | Accompanied by 2 allies 14111 | -4/Factory | Evolved 2 slots: Utility x2 14112 | -4/Factory | Identified exit to Research 14115 | -4/Factory | Loaded intel: 26 terminal locations 14131 | -4/Factory | Identified System Mapper 14132 | -4/Factory | Loaded intel: 8 recycling unit locations 14277 | -4/Factory | Identified exit to Upper Caves 14312 | -4/Factory | Fabricated H-77 Assassin? 14361 | -4/Factory | Search patrols dispatched 14404 | -4/Factory | Build established: Hacker-Gladiator 14431 | -4/Factory | Repaired Imp. Powered Armor 14598 | -4/Factory | Scrapoids reinforcements arrived? 14851 | -4/Factory | Entered Upper Caves 14851 | -4/Upper Caves | Accompanied by 3 allies 15167 | -4/Upper Caves | Discovered new exit (range 20) 15254 | -4/Upper Caves | Identified exit to Upper Caves 15304 | -4/Upper Caves | Learned Research emergency access door positions 15457 | -4/Upper Caves | Entered another Upper Caves area 15457 | -4/Upper Caves | Accompanied by 3 allies 15461 | -4/Upper Caves | Discovered exit to Research (range 17) 15465 | -4/Upper Caves | Found DCF Scrap (14 items) 15605 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15631 | -4/Upper Caves | Learned Research emergency access door positions 15924 | -4/Upper Caves | Discovered new exit (range 22) 16011 | -4/Upper Caves | Lost 3 allies 16051 | -4/Upper Caves | Lost 4 parts (2n2u) 16089 | -4/Upper Caves | Identified exit to Zhirov 16090 | -4/Upper Caves | Entered Zhirov 16090 | -4/Zhirov | Discovered new exit (range 3) 16092 | -4/Zhirov | Identified exit to Proximity Caves 16138 | -4/Zhirov | Learned location of Quarantine (-2) 16138 | -4/Zhirov | Learned location of Testing (-3) 16138 | -4/Zhirov | Learned location of Command (-1) 16164 | -4/Zhirov | Found Alien Artifact 16164 | -4/Zhirov | Identified Integrated Dissipator 16164 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16182 | -4/Zhirov | Found Alien Artifact 16328 | -4/Zhirov | Entered Proximity Caves 16333 | -3/Proximity Caves | Spotter reported a threat 16416 | -3/Proximity Caves | Spotter reported a threat 16469 | -3/Proximity Caves | Spotter reported a threat 16637 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16649 | -3/Proximity Caves | Entered Research 16649 | -3/Research | Evolved 2 slots: Utility x2 16650 | -3/Research | Identified exit to Testing 16651 | -3/Research | Identified exit to Research 16654 | -3/Research | Loaded intel: 62 non-interactive machine locations 16838 | -3/Research | Spotted B-86 Titan 16843 | -3/Research | Identified Transdimensional Reconstructor 16843 | -3/Research | Warped through subspace 16899 | -3/Research | Search patrols dispatched 16963 | -3/Research | Central database locked down 17112 | -3/Research | Scrapoid reinforcements arrived 17123 | -3/Research | Discovered exit to Testing (range 24) 17151 | -3/Research | Discovered new exit (range 24) 17182 | -3/Research | Lost 4 allies 17262 | -3/Research | Spotted B-86 Titan 17266 | -3/Research | P-80 Master assimilated allied 03R14-D 17282 | -3/Research | Entered Testing 17622 | -3/Testing | System corruption reached 10% 17902 | -3/Testing | Found Exp. Thermal Shield 17992 | -3/Testing | System corruption reached 30% 18019 | -3/Testing | Discovered exit to Research (range 17) 18084 | -3/Testing | Found Prototype Energy Gun 18084 | -3/Testing | Identified Hyp. EM Gauss Rifle 18157 | -3/Testing | Spotted PL-6I0D7X1S12 18191 | -3/Testing | Destroyed PL-6I0D7X1S12 18212 | -3/Testing | Found Prototype Device 18212 | -3/Testing | Identified Femtoactuators 18213 | -3/Testing | Lost 3 parts (1p1n1u) 18216 | -3/Testing | Found Prototype Processor 18216 | -3/Testing | Identified Exp. Melee Analysis Suite 18258 | -3/Testing | Found Prototype Launcher 18258 | -3/Testing | Identified Tactical Quantum Warhead 18391 | -3/Testing | Entered Research 18391 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 18415 | -2/Research | Build established: Scavenger-Gladiator 18416 | -2/Research | Found Hvy. Reactive Plating 18452 | -2/Research | Assembled infested ambush trap array 18501 | -2/Research | Destroyed 8 combat bots 18539 | -2/Research | Identified exit to Access 18607 | -2/Research | Lost 7 parts (2p2n2u1w) 18709 | -2/Research | Spotted B-90 Cyclops 18764 | -2/Research | Lost 4 parts (1p2n1u) 19110 | -2/Research | Lost 3 parts (1p1n1u) 19240 | -2/Research | Entered Access 19240 | -1/Access | Evolved 2 slots: Utility x2 19551 | -1/Access | Build established: Hacker-Gladiator 19775 | -1/Access | Identified exit to Command 19938 | -1/Access | Scrapoid reinforcements arrived 19963 | -1/Access | P-80 Master assimilated allied 01A18-D 19990 | -1/Access | First assault squad dispatched 20032 | -1/Access | Lost 4 allies 20040 | -1/Access | Lost 9 parts (2p2n4u1w) 20388 | -1/Access | Build established: Hacker-Assassin 20514 | -1/Access | Found Prototype Launcher 20514 | -1/Access | Identified Gui. Micro-nuke Launcher 20534 | -1/Access | Scrapoid reinforcements arrived 20536 | -1/Access | Garrison activated, responded to threat 20615 | -1/Access | Entered Command 20615 | -1/Command | Accompanied by 4 allies 20732 | -1/Command | Scrapoids reinforcements arrived? 20835 | -1/Command | Found Gamma Bomb Array 20936 | -1/Command | Disengaged cave seal 20936 | -1/Command | Wild derelicts emerged from the dark tunnel 20964 | -1/Command | Spotted M Guard 20964 | -1/Command | Spotted M Guard 20964 | -1/Command | Spotted Combat Programmer 20979 | -1/Command | Spotted Combat Programmer 20983 | -1/Command | System corruption reached 10% 20987 | -1/Command | Lost 5 allies 21032 | -1/Command | Core integrity fell below 50% 21053 | -1/Command | Core integrity fell below 20% 21079 | -1/Command | Met MAIN.C 21083 | -1/Command | Lost 24 parts (5p8n9u2w) 21083 | -1/Command | 0b10 Conduit disabled 21086 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 21080_ Penetrated by EMDS Slug. 21082_ System corrupted: Energy discharge (-22). 21083_ 0b10 Conduit disabled. 21086_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ?????????????""" / #? | | ?????????? " ; #? | | ???????????" + #? | | ???????????" @################### #? | | ???????????" #?????????????????# #? | | ?????????? #?????????????????# ## | | ??????????? MMM ""#?????????????????# T# | | ??????????? MMM """"#?????????????????#+++## | | ???????????? MMM """"#?????????????????# | | ???????????? """"#?????????????????# | | ???????????? ? " #?????????????????# | | ????????????? " ???????????????????????# | | ?????????????" " " ????????????????????????# | | ???????????????" " ?????????????????????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 63 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Armor Coverage 850 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 32 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -8/Recycling | Hacked Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Powered Armor | 70% | -4/Factory Studied --------- Myomer Leg | -3/Research | Hacked Shield Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked Force Lance | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Particle Reactor | -3/Testing | Hacked Centrium Leg | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Express Service Help And Harvest Challenges ------------ None Game ------ Seed CentriumHardenedSuperbattery Manual? 0 Play Time 02:54:04 Cumulative 302.5 hours Start 2026.01.11 @ 13:28:19 End 2026.01.11 @ 16:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30e846d-e3d0-4a59-bf75-95597b0ad15e