Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 17:52:55 Player: trisiak Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4197) 4197 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 9615 Bonus ------- High Alert Combat Kills 755 Follower Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -446 Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 263/265 System Corruption 2% Temperature Cool (9) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Utility Shielding Light Armor Plating Relay Coupler [Duelist] (27) > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Reinforced Ion Engine Compact Battery (200) Compact Battery (200) High-capacity Matter Pod (200) Machine Analyzer Improved Weapon Shielding Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (32) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (17) Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun XL Autogun Array Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Wheel Armored Wheel Heat Sink Medium Matter Pod High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Flail [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 169 | 2 11 5 39 7 4 9 19 37 36 Power 9 | . 1 . 1 . . . 2 2 3 Engine 9 | . 1 . 1 . . . 2 2 3 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 42 | . 2 . 6 1 4 2 7 12 8 Treads 30 | . 2 . 6 1 2 . 4 9 6 Leg 2 | . . . . . 2 . . . . Wheel 10 | . . . . . . 2 3 3 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 57 | 1 3 1 17 4 . 2 7 8 14 Device 30 | 1 2 1 10 3 . . 3 5 5 Storage 4 | . 1 . 1 . . 1 . . 1 Processor 1 | . . . . . . . 1 . . Hackware 2 | . . . . . . . 1 . 1 Protection 20 | . . . 6 1 . 1 2 3 7 Artifact . | . . . . . . . . . . Weapon 61 | 1 5 4 15 2 . 5 3 15 11 Energy Gun . | . . . . . . . . . . Energy Cannon 12 | . . . 3 . . . 1 4 4 Ballistic Gun 13 | 1 3 2 . . . . . 2 5 Ballistic Cannon 15 | . . . 8 2 . 2 . 3 . Launcher 13 | . 2 . 1 . . 3 2 5 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . 3 . . . . 1 2 Slashing Weapon 2 | . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 26 | . . . 1 . . 1 9 7 8 Power 1 | . . . . . . . 1 . . Propulsion 6 | . . . . . . . 1 3 2 Utility 13 | . . . 1 . . 1 5 2 4 Weapon 6 | . . . . . . . 2 2 2 Highest Loss Streak 7 | . . . 1 . . 1 7 3 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 99 99 91 90 99 Engine 10 | . 13 14 11 11 11 11 9 9 8 Treads 18 | . 26 28 22 22 21 3 2 9 16 Wheel 3 | . . . . . . 18 15 8 1 Device 19 | . 14 14 23 26 22 19 12 18 21 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 3 | . . . . . . . 4 9 7 Protection 8 | . . . 9 6 11 13 13 9 13 Energy Cannon 3 | . . . 3 . . . 1 8 7 Ballistic Gun 7 | . 26 27 . . . . . . 8 Ballistic Cannon 8 | . . . 14 17 22 21 14 6 . Impact Weapon 1 | . . . 2 4 . . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 15 31 31 77 70 70 110 108 106 114 Greatest Support 60 | 20 40 40 43 43 60 43 24 40 40 Greatest Overweight (x) 23 | . . . 1 1 23 4 7 7 10 Average Overweight (x) 1 | . . . . 1 1 3 4 3 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 Average Capacity 20 | 8 11 15 17 20 20 24 25 25 25 Most Carried 25 | 7 15 15 20 20 20 22 24 25 25 Average Carried 19 | 6 10 14 16 19 19 21 21 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 Final Carried 25 | 7 15 15 19 20 20 21 21 25 25 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3989 | 240 347 115 734 230 256 70 380 768 849 Remotely 137 | . . . . . . . . 137 . Salvage Created 4282 | 91 269 71 1047 159 . 39 381 578 1647 Parts 242 | 3 30 8 54 8 . 7 18 36 78 Haulers Intercepted 11 | . 1 . 6 . . . 1 . 3 Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 96 | . 11 1 16 4 . 7 12 20 25 Melee 1 | . . 1 . . . . . . . Guns 15 | . 8 . . . . . . . 7 Cannons 56 | . . . 13 4 . 2 11 10 16 AOE 22 | . 3 . 2 . . 5 1 10 1 Classes Destroyed 13 | 2 5 . 2 1 . . . 3 . Worker 2 | . . . 1 . . . . . 1 Builder 6 | . 1 . 2 . . . 1 . 2 Tunneler 2 | 1 . 1 . . . . . . . Hauler 11 | . 1 . 6 . . . 1 . 3 Recycler 3 | 1 . . 2 . . . . . . Watcher 2 | . 1 . . . . . . . 1 Swarmer 24 | . 9 . 1 . . 7 4 3 . Grunt 42 | . 2 1 10 1 . . 7 6 15 Brawler 5 | . . . . 1 . . . 2 2 Duelist 1 | . . . . . . . . 1 . Sentry 20 | . . . 6 2 . . 1 6 5 Hunter 4 | . . . . . . . . 1 3 Programmer 1 | . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . Best Kill Streak 5 | 2 3 1 5 2 . 4 4 3 4 Combat Bots Only 4 | . 3 1 4 2 . 4 4 3 3 Max Kills in Single Turn 3 | 1 2 1 2 1 . 3 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 1 . . 3 1 2 1 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 498 | . 52 10 84 16 . 20 103 61 152 Missed 107 | . 13 1 18 3 . 3 19 16 34 Damage Taken 5832 | . 392 122 931 147 . 117 1293 972 1858 Core 858 | . 56 46 136 48 . 20 146 115 291 Absorbed by Shields 196 | . . . 116 40 . 40 . . . Redirected to Shielding 128 | . . . . . . 17 61 . 50 Regen/Repaired (Parts) 350 | . 46 . 58 . . . . . 246 Core Remaining (%) 69 | 100 . 59 . . . 49 . . . Volleys Fired 342 | 8 36 6 55 8 . 9 42 72 106 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 137 | 40 40 40 136 78 . 78 107 107 137 Shots Fired 546 | 16 64 11 107 16 . 16 71 103 142 Gun 160 | 16 57 11 . . . . . 4 72 Cannon 350 | . . . 104 16 . 14 67 79 70 Launcher 36 | . 7 . 3 . . 2 4 20 . Special . | . . . . . . . . . . Kinetic 351 | 16 57 11 82 16 . 14 53 30 72 Thermal 114 | . . . 22 . . . 14 53 25 Explosive 36 | . 7 . 3 . . 2 4 20 . Electromagnetic 45 | . . . . . . . . . 45 Robot Hit Streak 13 | 9 9 6 8 8 . 2 9 13 7 Robot Miss Streak 5 | 2 4 1 4 1 . 3 4 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 314 | 11 34 13 63 11 . 5 36 43 98 Core Hits 178 | 3 19 3 30 4 . 7 26 37 49 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . . 2 2 . . . 2 1 2 Destroy 1 | . . . . . . . . . 1 Blast 5 | . . . 2 . . . 2 1 . Corrupt 1 | . . . . . . . . . 1 Sever 2 | . . 2 . . . . . . . Melee Attacks 31 | . . 8 12 2 . . . 6 3 Impact 23 | . . . 12 2 . . . 6 3 Slashing 8 | . . 8 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9029 | 146 657 269 1964 245 . 423 1052 1983 2290 Guns 1536 | 146 449 101 . . . . . 33 807 Cannons 4501 | . . . 1266 245 . 94 832 688 1376 Explosions 2575 | . 208 . 499 . . 329 220 1262 57 Melee 417 | . . 168 199 . . . . . 50 Ramming . | . . . . . . . . . . Kinetic 3778 | 146 449 101 999 245 . 94 627 310 807 Thermal 1537 | . . . 494 . . . 205 411 427 Explosive 2291 | . 208 . 272 . . 329 220 1262 . Electromagnetic 1006 | . . . . . . . . . 1006 Impact 249 | . . . 199 . . . . . 50 Slashing 168 | . . 168 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . . . . 18 30 Message Errors 10 | . . . . . . . . 1 9 Matter Fused 17 | . . . . . . . . 8 9 Heat Flow Errors 8 | . . . . . . . . 3 5 Energy Discharges 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 2 4 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . 3 . 151 . . 12 . 99 . Projectiles 59 | . . . 29 . . 6 . 24 . Explosions 192 | . 3 . 108 . . 6 . 75 . Melee 14 | . . . 14 . . . . . . Knockbacks 14 | . . . 5 . . 2 7 . . Impact . | . . . . . . . . . . Kinetic 14 | . . . 5 . . 2 7 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 414 | . 37 . 160 . . 29 . 188 . Shots 10 | . 1 . 2 . . 1 . 6 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 380 | . . . 380 179 . 108 253 207 213 Average Temperature 89 | . . . 101 75 . 50 112 56 50 Received Heat Transfer 2416 | . 42 63 271 69 . . 783 162 1026 Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 Impact Corruptions 4 | . . . 3 . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2457 | . . . 631 . . . 370 740 716 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1479 | 10 242 84 449 108 . 94 345 1479 919 Initial 720 | . 6 . 10 72 . . 35 114 720 Average 343 | 5 63 15 201 29 . 43 183 706 813 Maximum Alert Level 4 | . 1 . 2 . . . 1 4 3 Low Security (%) 51 | 100 88 100 47 100 . 100 60 8 . Level 1 14 | . 11 . 46 . . . 39 9 . Level 2 7 | . . . 5 . . . . 30 . Level 3 23 | . . . . . . . . 36 100 Level 4 3 | . . . . . . . . 14 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 1 3 . . . 2 . 6 Investigation 6 | . 1 1 2 . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . 1 Assault 4 | . . . . . . . . . 4 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . . . 4 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 22 6 37 4 . 8 18 20 49 Peak Tracking Total 11 | . 4 2 6 2 . 4 5 4 11 Tactical Retreats 10 | . . 4 1 . . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 2 . 1 . . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 1 . 2 . . . . 3 . Max in Single Turn 2 | . 1 . 2 . . . . 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 37 | . 10 3 13 . 3 1 3 2 2 Terminals 24 | . 8 2 9 . . 1 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . 2 Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 114 | . 34 7 40 . 12 2 6 5 8 Successful 64 | . 19 4 19 . 12 1 3 . 6 Failed 50 | . 15 3 21 . . 1 3 5 2 Catastrophic 18 | . 5 1 8 . . . 2 2 . Database Lockouts . | . . . . . . . . . . Manual 59 | . 13 5 31 . 1 3 6 . . Terminals 75 | . 27 6 31 . . 2 4 5 . Fabricators . | . . . . . . . . . . Repair Stations 14 | . 4 . 2 . . . . . 8 Recycling Units 5 | . 3 . 2 . . . . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 39 | . 14 4 7 . 12 1 1 . . Record 11 | . . . . . 11 . . . . Part Schematic 4 | . 1 1 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . 1 1 2 . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . . 6 Scan Component 5 | . 1 . 1 . . . . . 3 Repair 5 | . 1 . 1 . . . . . 3 Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 . 5 . . . 1 . . Terminals 7 | . 2 . 4 . . . 1 . . Botnet 7 | . 2 . 4 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 10 2 11 . . 1 2 2 2 Full Trace Events 9 | . 4 1 1 . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 1 2 . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . . . 3 Time 141 | . 13 . 32 . . . . . 96 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 16 . Machine Destruction 12 | . . . . . . . . 12 . Programmers 4 | . . . . . . . . 4 . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . 1 47 . . . . . . Total Damage 491 | . . 11 480 . . . . . . Kills 9 | . . 1 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 13628 | 41 1282 1553 2623 1339 847 655 512 2705 2071 Spaces Moved 5658 | 11 711 733 1026 539 347 381 221 1148 541 Core 1 | . . . . . 1 . . . . Treads 4133 | . 659 733 1026 539 341 46 . 376 413 Legs 68 | 11 52 . . . 5 . . . . Wheels 1456 | . . . . . . 335 221 772 128 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 170 150 150 135 230 Average Speed 206 | 120 157 160 225 240 241 160 156 207 299 Slowest Speed 1200 | 120 160 160 240 240 1200 240 195 480 560 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 2 97 100 86 98 72 93 17 73 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 20 | . . 1 2 2 . 8 . 5 2 Terrain Destroyed 316 | . 49 1 78 3 . 13 39 131 2 Melee 12 | . . 1 2 2 . . . 5 2 Projectile 16 | . . . 7 1 . 1 4 3 . AOE 288 | . 49 . 69 . . 12 35 123 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6986 | 21 808 1091 1209 564 358 404 311 1359 861 Wait 579 | . 40 324 36 6 . 3 21 10 139 Move 5649 | 10 710 732 1025 538 346 380 220 1147 541 Hop . | . . . . . . . . . . Pick Up 82 | 1 9 8 17 1 1 2 6 24 13 Fast Attach 31 | 1 2 . 7 . 2 . 4 4 11 Attach 31 | . . . 4 . 2 1 6 10 8 Detach 10 | . . . 2 . 1 . 1 3 3 Swap 107 | 1 9 5 28 7 . 8 9 23 17 Drop 82 | . 2 8 23 2 6 1 2 18 20 Fire 342 | 8 36 6 55 8 . 9 42 72 106 Melee 31 | . . 8 12 2 . . . 6 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 42 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 780 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 10) 1225 | -10/Materials | Repaired Ion Engine 1268 | -10/Materials | Discovered new exit (range 10) 1324 | -10/Materials | Entered Mines 1332 | -10/Mines | Met a Derelict shopkeep closing up shop 1754 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1789 | -10/Mines | Discovered new exit (range 8) 1931 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2357 | -10/Mines | Discovered new exit (range 5) 2807 | -10/Mines | Discovered new exit (range 5) 2877 | -10/Mines | Entered Materials 2877 | -9/Materials | Accompanied by 3 allies 2877 | -9/Materials | Evolved 2 slots: Utility x2 3360 | -9/Materials | Identified exit to Mines 3659 | -9/Materials | Discovered new exit (range 13) 4086 | -9/Materials | Repaired Imp. Light Cannon 4363 | -9/Materials | Discovered new exit (range 8) 5500 | -9/Materials | Entered Mines 5544 | -9/Mines | Met a Derelict bent on vengeance 5627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5627 | -9/Mines | Discovered new exit (range 5) 5699 | -9/Mines | Learned Materials emergency access door positions 5717 | -9/Mines | Learned location of Storage (-7) 5875 | -9/Mines | Discovered new exit (range 13) 6256 | -9/Mines | Discovered new exit (range 11) 6614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6839 | -9/Mines | Entered Exiles 6897 | -9/Exiles | Met 8R-AWN 6938 | -9/Exiles | Met EX-HEX 7003 | -9/Exiles | Met EX-BIN 7036 | -9/Exiles | Aligned with FarCom system 7039 | -9/Exiles | Given EX-Vault access code 7096 | -9/Exiles | Opened EX-Vault 7124 | -9/Exiles | Found Potential Leg 7128 | -9/Exiles | Found Potential Leg 7152 | -9/Exiles | Found XL Autogun Array 7223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7300 | -9/Exiles | Met EX-DEC 7312 | -9/Exiles | Learned location of Zion (-7) 7665 | -9/Exiles | Discovered new exit (range 11) 7686 | -9/Exiles | Left Exiles lab with XL Autogun Array 7686 | -9/Exiles | Entered Mines 7994 | -8/Mines | Discovered new exit (range 14) 8232 | -8/Mines | Core integrity fell below 50% 8317 | -8/Mines | Discovered new exit (range 7) 8341 | -8/Mines | Entered Materials 8341 | -8/Materials | Evolved 2 slots: Utility x2 8631 | -8/Materials | Identified exit to Garrison 8817 | -8/Materials | Lost 7 parts (1p1n3u2w) 8853 | -8/Materials | Entered Garrison 8927 | -8/Garrison | Triggered checkpoint 9164 | -8/Garrison | Garrison Relay disabled 9273 | -8/Garrison | Triggered checkpoint 9372 | -8/Garrison | Lost 3 parts (1n1u1w) 9479 | -8/Garrison | Triggered checkpoint 9516 | -8/Garrison | Triggered checkpoint 9587 | -8/Garrison | Build established: Scavenger-Mutant 9615 | -8/Garrison | Triggered checkpoint 9635 | -8/Garrison | Garrison Relay disabled 9710 | -8/Garrison | Discovered new exit (range 10) 10069 | -8/Garrison | Discovered new exit (range 15) 10123 | -8/Garrison | Triggered checkpoint 10136 | -8/Garrison | Installed Relay Interface Framework 10169 | -8/Garrison | Garrison Relay disabled 10384 | -8/Garrison | Discovered new exit (range 10) 10503 | -8/Garrison | Lost 3 parts (2n1w) 11558 | -8/Garrison | Entered Materials 11829 | -8/Materials | Core integrity fell below 50% 11958 | -8/Materials | First assault squad dispatched 12402 | -8/Materials | Repaired Rnf. Ion Engine 12436 | -8/Materials | Repaired Rnf. Ion Engine 12703 | -8/Materials | Repaired Hvy. Assault Rifle 13245 | -8/Materials | Core integrity fell below 20% 13274 | -8/Materials | Lost 4 parts (2n1u1w) 13629 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13479_ FD5/XB UZKN:VNKJ LXX PVP,:R,4R9,ZT 13479_ U-05 Engineer lays Concrete. 13483_ T-07 Excavator is excavating. 13485_ U-05 Engineer lays Concrete. 13490_ Dropped Hvy. Assault Rifle. 13497_ Acquired Lgt. EM Pulse Cannon. 13525_ System corrupted: Matter fused (-7). 13527_ R-06 Scavenger collects Hvy. Assault Rifle. 13538_ R-06 Scavenger collects Carbon-fiber Leg. 13540_ W-25 Informer suffers critical hit (Destroy). 13540_ Destroyed Imp. Hover Unit. 13558_ ALERT: Significant disruption in Zone 4E, multiple assault carriers dispatched. 13582_ System corrupted: Matter fused (-7). 13596_ Critical hit (Burn: +37). 13620_ Y-45 Defender destroyed. 13621_ G-47 Trooper unfolds itself. 13622_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ! ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ????????w??????????????#^ #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????+ ! #?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#[#??????????????????????? | | ????????????????????????#[#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????###g####???????????????????? | | ??????????????????????#ig%g #???????????????????? | | ??????????????????????# =%g #???????????????????? | | ??????????????????????# i #???????????????????? | | ??????????????????????#!!bg #???????????????????? | | ??????????????????????#![k ############????????? | | ??????????????????????# ## !!! #????????? | | ?????????????#############+#### !!! #????????? | | ?????????? gb # !! #????????? | | ?????????? # ! #???????## | | ?????????? # #???????# | | ???????????####### ###### # #??????## | | ?????????????????# ?# # # #??????# | | ?????????????????# ??# # # #???????# | | ?????????????????????# + ###+#######???????# | | ?????????????????????# # #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Mines | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRainbowSubcomponent Manual? 0 Play Time 01:33:18 Cumulative 135.3 hours Start 2024.07.12 @ 12:54:04 End 2024.07.12 @ 17:52:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ffa58c0-bf68-48d1-abb9-2277294c5825