Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.06 @ 18:12:39 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4592) 4592 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-1201) -1201 TOTAL SCORE: 8606 Bonus ------- Follower Combat Kills 601 Friendly Fire -1802 Cogmind --------- Core Integrity 315/1000 Matter 35/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (2450) Ox48 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (30) --- Huge Storage Unit Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scanner Particle Charger Improved Transmission Jammer Advanced System Shield Authchip [R/Combat] Authchip [Storage] Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (25) Improved System Restoration Module Improved System Restoration Module High-powered Tractor Beam Advanced Field Recycling Unit (0) Improved EM Shotgun Improved EM Shotgun Shock Rifle Advanced Beam Cannon Heavy Assault Rifle Flak Gun Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Particle Charger Improved System Restoration Module Drone Bay > --- WEAPON ----------- Shock Rifle Lightning Gun > --- INVENTORY -------- Improved Medium Treads Huge Storage Unit High-capacity Battery Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scanner Particle Charger Improved Transmission Jammer Advanced System Shield Authchip [R/Combat] Authchip [Storage] Relay Coupler [Sentry] Relay Coupler [Demolisher] Improved System Restoration Module Improved System Restoration Module High-powered Tractor Beam Advanced Field Recycling Unit Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Flak Gun Mini Assault Cannon Remote Datajack [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Machine Analyzer Device Component Analysis Suite Storage Cargo Storage Unit Processor Machine Analyzer Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Slots Evolved 11 | . 1 2 2 . . 4 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . 1 2 . . . 1 . . . Utility 6 | . . . 2 . . 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 59 | 6 3 2 8 5 3 9 4 1 18 Power 7 | 1 . 1 1 . . 2 1 1 . Engine 4 | 1 . 1 1 . . . 1 . . Core 2 | . . . . . . 1 . 1 . Reactor 1 | . . . . . . 1 . . . Propulsion 22 | 2 1 1 5 2 3 3 3 . 2 Treads 22 | 2 1 1 5 2 3 3 3 . 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 1 . 2 1 . 2 . . 8 Device 9 | . . . 1 . . 2 . . 6 Storage 4 | 1 1 . . 1 . . . . 1 Processor 2 | . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 . . 2 . 2 . . 8 Energy Gun 9 | 2 . . . 1 . 1 . . 5 Energy Cannon 2 | . 1 . . . . . . . 1 Ballistic Gun 3 | . . . . 1 . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 26 | . . . . 1 . 3 . . 22 Power 3 | . . . . . . 1 . . 2 Propulsion 6 | . . . . . . 1 . . 5 Utility 10 | . . . . . . . . . 10 Weapon 7 | . . . . 1 . 1 . . 5 Highest Loss Streak 13 | . . . . 1 . 1 . . 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 1 1 2 5 13 21 27 29 29 27 Power . | . . . . . . . . . . Propulsion . | . . . . . 1 1 . . . Utility 9 | . 1 2 3 7 9 14 16 17 15 Weapon 6 | . . . . 4 10 10 11 11 9 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 3 1 . 2 . . 3 1 21 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 24 | . 2 1 . 1 . . 3 1 16 Weapon 5 | . 1 . . . . . . . 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 80 | . 86 74 79 88 91 77 86 81 57 Engine 6 | . 12 10 8 8 8 3 5 5 . Core 1 | . . . . . . 5 . . 3 Reactor 1 | . . . . . . . 6 6 3 Treads 33 | . 36 34 40 40 41 32 30 25 14 Device 7 | . . . 1 6 8 8 18 18 14 Storage 7 | . 12 10 8 8 8 6 6 6 6 Processor 4 | . . . 3 8 8 6 6 6 4 Energy Gun 8 | . 13 10 8 7 8 5 6 6 7 Energy Cannon 3 | . 11 10 8 2 . . . . . Ballistic Gun 3 | . . . . 4 8 6 6 6 . Peak Build Rating 88 | 6 8 9 27 41 42 65 79 80 88 Average Rating 38 | 4 6 7 17 36 41 50 71 79 61 On Entrance 35 | . 6 7 9 27 41 42 65 78 80 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 191 | 18 90 92 95 158 158 178 184 185 191 Greatest Support 198 | 40 60 80 107 107 106 136 198 198 198 Greatest Overweight (x) 50 | . 1 1 1 1 1 1 1 . 50 Average Overweight (x) . | . . 1 . . 1 1 . . 1 Largest Inventory Capacity 30 | 10 25 25 25 30 30 30 30 30 30 Average Capacity 27 | 8 22 25 25 28 30 30 30 30 30 Most Carried 30 | 4 3 3 10 20 24 30 30 30 30 Average Carried 16 | 1 1 2 4 13 21 27 29 29 27 Final Capacity 30 | 10 25 25 25 30 30 30 30 30 30 Final Carried 30 | 1 3 3 9 20 24 30 29 30 23 Class Distribution -------------------- 56% | Hauler-Mutant 36% | Hacker-Mutant 7% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Matter Collected 1204 | 202 96 20 90 254 63 277 40 34 128 Remotely . | . . . . . . . . . . Salvage Created 5373 | . 327 265 1001 858 176 784 . 501 1461 Parts 240 | . 15 14 46 43 9 26 . 20 67 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 90 | . 9 5 12 17 3 13 . 4 27 Guns 39 | . . . 2 10 3 10 . 3 11 Cannons 30 | . 9 5 9 3 . . . . 4 AOE 12 | . . . . 1 . 1 . 1 9 Classes Destroyed 15 | . 3 2 3 1 1 1 . 2 2 Worker 2 | . . . 1 . . . . . 1 Builder 9 | . . 1 2 2 . . . . 4 Hauler 1 | . . . . . . . . . 1 Recycler 3 | . . . 3 . . . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 5 | . 1 1 1 1 . . . . 1 Swarmer 12 | . 3 . . 2 . . . . 7 Grunt 46 | . 6 4 8 7 . 8 . 1 12 Brawler 2 | . . . . . 1 . . 1 . Duelist 2 | . . . . 1 . 1 . . . Sentry 19 | . . 1 3 7 2 3 . 1 2 Hunter 3 | . . . 1 . . . . 1 1 Programmer 5 | . . . . . . 1 . . 4 Behemoth 1 | . . . . . . . . . 1 Surgeon 1 | . . . . . . . . 1 . Wasp 4 | . . . . . . . . 4 . Thug 2 | . . . . . . . . 2 . Martyr 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 2 2 6 4 3 3 . 1 5 Combat Bots Only 4 | . 2 2 4 3 3 3 . 1 4 Max Kills in Single Turn 9 | . 1 1 1 2 1 1 . 9 4 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . 1 . 1 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Hostile Shots Fired 736 | . 29 19 70 79 6 195 . 3 335 Missed 233 | . 10 8 22 23 4 75 . 2 89 Hits 503 | . 19 11 48 56 2 120 . 1 246 Melee 9 | . . . . 5 . 4 . . . Projectile 494 | . 19 11 48 51 2 116 . 1 246 Critical Strikes 25 | . . . 2 4 . 5 . . 14 Damage Taken 6091 | . 129 83 462 713 40 907 . 178 3579 Core 1011 | . 17 7 68 99 11 124 . . 685 Absorbed by Shields 32 | . . . . . . 32 . . . Ignored by Resistances 3493 | . 80 52 281 426 24 593 . 102 1935 Regen/Repaired (Parts) 512 | . . . . 86 . . 161 60 205 Core Remaining (%) 88 | 100 93 98 . . 67 . . 85 . Volleys Fired 324 | . 19 16 53 52 6 56 . 8 114 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 120 | . 110 110 110 120 83 83 . 73 105 Shots Fired 554 | . 38 29 93 97 12 106 . 16 163 Gun 410 | . 19 13 40 81 12 106 . 16 123 Cannon 144 | . 19 16 53 16 . . . . 40 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 146 | . . . . 29 6 59 . 8 44 Thermal 190 | . 38 29 93 16 . . . . 14 Explosive . | . . . . . . . . . . Electromagnetic 218 | . . . . 52 6 47 . 8 105 Robot Hit Streak 35 | . 9 15 31 35 13 14 . 12 27 Robot Miss Streak 2 | . 1 2 1 2 1 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 1 2 . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 Shots Hit Robots 480 | . 31 26 80 82 9 92 . 13 147 Core Hits 218 | . 15 9 35 28 4 34 . 16 77 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . 4 2 1 1 . . . . 7 Burn 8 | . 4 1 1 . . . . . 2 Meltdown 1 | . . 1 . . . . . . . Blast 2 | . . . . . . . . . 2 Corrupt 4 | . . . . 1 . . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12706 | . 499 414 1266 2013 183 1819 . 1569 4943 Guns 6265 | . 183 150 413 1463 183 1738 . 221 1914 Cannons 2787 | . 314 264 846 266 . . . . 1097 Explosions 3600 | . . . . 284 . 71 . 1334 1911 Melee . | . . . . . . . . . . Ramming 54 | . 2 . 7 . . 10 . 14 21 Kinetic 2388 | . . . . 296 59 772 . 101 1160 Thermal 5244 | . 497 414 1259 358 . 71 . 1334 1311 Explosive 1017 | . . . . 192 . . . . 825 Electromagnetic 4003 | . . . . 1167 124 966 . 120 1626 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . 2 2 . . . 9 Average Corruption 2 | . 1 . . 1 2 . . . 5 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 57 | . 6 . . 23 10 . . . 18 Message Errors 16 | . 3 . . 6 2 . . . 5 Matter Fused 10 | . 1 . . 3 3 . . . 3 Heat Flow Errors 4 | . . . . 1 2 . . . 1 Energy Discharges 13 | . . . . 6 2 . . . 5 Data Loss (minor) 8 | . 1 . . 6 . . . . 1 Data Loss (major) 3 | . 1 . . . 1 . . . 1 Misfires 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 333 | . . 1 3 14 . . . 92 223 Projectiles 10 | . . 1 3 . . . . . 6 Explosions 323 | . . . . 14 . . . 92 217 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 332 | . . . . 122 . . . 107 103 Shots 10 | . . . . 4 . . . 2 4 Rammed 9 | . 1 . 1 . . 2 . 1 4 Targets Rammed 9 | . 1 . 1 . . 2 . 1 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 401 | . 312 278 359 401 233 357 . 19 346 Average Temperature 95 | . 100 91 95 119 68 113 . 9 62 Received Heat Transfer 2648 | . 81 66 378 405 . 571 . 15 1132 Effects 13 | . . 2 . 5 . 5 . . 1 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 4 | . . . . 2 . 2 . . . Interference 3 | . . 2 . . . 1 . . . Matter Decay 2 | . . . . 1 . . . . 1 Damage (minor) 3 | . . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 8 | . . . . 3 . 2 . . 3 Combat Hostiles 8 | . . . . 3 . 2 . . 3 Parts Fried 21 | . . . . 9 2 4 . 1 5 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 19 | . 6 2 7 . . . . 2 2 Heat Transferred 8832 | . 1517 1073 3071 655 . 50 . 900 1566 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . . . 1 . 1 . 1 9 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 80 Level 1 2 | . . . . . . . . . 19 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 279 | . 50 57 90 143 60 190 . 168 279 Initial 22 | . . . 3 . . . . . 22 Average 31 | . 5 9 18 19 2 41 . 67 117 Influence Increases 3538 | . 269 144 337 568 72 575 . 413 1160 Destroy 0b10 Robot/C 2160 | . 180 100 240 340 60 300 . 240 700 Destroy 0b10 Robot/NC 110 | . 5 10 35 15 . . . 5 40 Destroy Leader 492 | . 52 32 62 112 . 60 . 40 134 Allied During Kill 127 | . . . . . . 1 . 78 48 Successful Hack 90 | . 32 2 . 16 12 18 . . 10 Disable Machine 68 | . . . . 24 . . . 12 32 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 281 | . . . . 31 . 16 . 38 196 Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 30 | . . . . . . 30 . . . Influence Decreases 3487 | . 269 132 347 570 72 575 . 351 1171 Entered New Map 51 | . . . 9 2 . . . . 40 Time Decay 3006 | . 269 132 338 568 72 505 . 291 831 Lost Part 250 | . . . . . . 30 . . 220 Lost Ally 180 | . . . . . . 40 . 60 80 Squads Dispatched 17 | . 2 1 2 4 . 4 . 1 3 Investigation 8 | . 2 . 1 2 . 2 . . 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 4 | . . 1 1 1 . . . 1 . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Distress Signals 4 | . . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 19 9 22 23 6 19 1 11 42 Peak Tracking Total 8 | . 3 3 4 3 5 4 1 3 8 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Traps Triggered 5 | . 1 . 1 2 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Machines Disabled 18 | . . . . 6 . 1 . 3 8 Max in Single Turn 2 | . . . . 2 . 1 . 2 2 Garrison Access 2 | . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Machines Accessed 35 | . 6 2 3 11 5 4 . 1 3 Terminals 25 | . 5 2 1 7 5 3 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 4 | . 1 . 1 2 . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 90 | . 18 4 7 28 16 9 . 2 6 Successful 48 | . 8 4 3 19 10 2 . 1 1 Failed 42 | . 10 . 4 9 6 7 . 1 5 Catastrophic 8 | . 1 . 1 1 . 4 . . 1 Database Lockouts . | . . . . . . . . . . Manual 31 | . 9 1 2 7 6 5 . . 1 Terminals 67 | . 16 4 2 19 16 6 . . 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . 2 . . . . . Recycling Units 10 | . 2 . 2 6 . . . . . Scanalyzers 5 | . . . 3 . . . . 2 . Garrison Access 4 | . . . . 1 . 3 . . . Terminal Hacks 35 | . 7 4 . 12 10 2 . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 4 | . . 1 . 2 1 . . . . Open Door 2 | . . . . 2 . . . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 3 | . 2 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 16 | . 4 2 . 4 5 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . 4 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . Scanalyzer 4 | . . . 3 . . . . 1 . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 2 | . . . 1 . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 2 3 9 2 4 . 1 3 Full Trace Events 10 | . 3 . 2 2 . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 69 | . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . 9 Part Studies Acquired 2 | . . . 1 . . . . 1 . Parts Repaired 1 | . . . . 1 . . . . . Time 80 | . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 3 . . 15 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Total Allies 32 | . . . . . 12 . 20 . . Largest Group 20 | . . . . . 12 10 20 17 4 Highest-Rated Group 726 | . . . . . 160 131 726 622 164 Highest-Rated Ally 50 | . . . . . 27 27 50 50 46 Total Orders 6 | . . . . . . 6 . . . GUARD 5 | . . . . . . 5 . . . TUNNEL 1 | . . . . . . 1 . . . Ally Attacks 171 | . . . . . . 28 5 101 37 Total Damage 2529 | . . . . . . 417 130 1339 643 Kills 20 | . . . . . . 2 1 9 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Active Infowar (turns) 6194 | . . . 411 1596 926 1169 635 511 946 Terrain 440 | . . . . . . . . . 440 Seismic 91 | . . . . . . . . . 91 Machine Analysis 5714 | . . . 411 1596 926 1169 635 511 466 Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Turns Passed 8840 | 108 1348 490 881 1596 926 1169 635 511 1176 Spaces Moved 3438 | 64 548 181 420 487 386 411 309 284 348 Core 13 | 8 . . . . . . . . 5 Treads 3425 | 56 548 181 420 487 386 411 309 284 343 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 156 156 211 211 160 160 160 Average Speed 200 | 146 224 240 160 195 211 212 185 160 226 Slowest Speed 2550 | 160 240 240 240 222 211 217 218 160 2550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 44 | 5 91 19 33 71 93 11 97 6 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 166 | . . . . 29 . 5 . 23 109 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 165 | . . . . 29 . 5 . 23 108 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Total 4836 | 79 633 209 533 1038 486 598 376 325 559 Wait 815 | 3 48 8 30 470 32 105 29 28 62 Move 3430 | 63 547 180 419 486 385 411 308 283 348 Hop . | . . . . . . . . . . Pick Up 80 | 7 8 2 15 17 7 13 4 2 5 Fast Attach 8 | . . . . . . 1 2 . 5 Attach 38 | 6 3 1 3 5 . 7 . . 13 Detach 8 | . 2 . . 2 . . 1 . 3 Swap 19 | . . 1 6 3 3 2 2 1 1 Drop 35 | . 5 1 6 3 3 1 11 2 3 Fire 324 | . 19 16 53 52 6 56 . 8 114 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . 1 . 1 . . 2 . 1 4 Escape Stasis . | . . . . . . . . . . Rewire 70 | . . . . . 50 . 19 . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 15) 551 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Discovered exit to Mines (range 16) 896 | -10/Materials | Discovered exit to Materials (range 3) 992 | -10/Materials | Discovered exit to Mines (range 6) 1133 | -10/Materials | Discovered exit to Materials (range 9) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Propulsion x2 1883 | -9/Materials | Identified exit to Materials 1883 | -9/Materials | Discovered exit to Materials (range 9) 1947 | -9/Materials | Entered another Materials area 1947 | -8/Materials | Evolved 2 slots: Utility x2 2112 | -8/Materials | Identified exit to Storage 2112 | -8/Materials | Discovered exit to Storage (range 16) 2333 | -8/Materials | Identified exit to Factory 2333 | -8/Materials | Discovered exit to Factory (range 16) 2828 | -8/Materials | Entered Storage 3030 | -8/Storage | Garrison activated, responded to threat 3334 | -8/Storage | Repaired Imp. Lightning Gun 3489 | -8/Storage | Build established: Hauler-Mutant 4032 | -8/Storage | Met 01-MTF 4227 | -8/Storage | Identified exit to Recycling 4227 | -8/Storage | Discovered exit to Recycling (range 9) 4424 | -8/Storage | Entered Recycling 4424 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5247 | -8/Recycling | Identified exit to Factory 5247 | -8/Recycling | Discovered exit to Factory (range 16) 5350 | -8/Recycling | Entered Factory 5350 | -6/Factory | Accompanied by 10 allies 5350 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5409 | -6/Factory | Build established: Commander-Mutant 5669 | -6/Factory | Lost 3 allies 6043 | -6/Factory | Lost 3 allies 6062 | -6/Factory | Build established: Hauler-Mutant 6519 | -6/Factory | Sucked down chute 6519 | -6/Factory | Entered Waste 6520 | -6/Waste | Joined by Warlord forces that had cleared the area 6839 | -6/Waste | A Compactor rumbled back to life 6839 | -6/Waste | Spotted C-40 Crusher 6839 | -6/Waste | Allies destroyed C-40 Crusher 7085 | -6/Waste | Identified exit to Factory 7085 | -6/Waste | Discovered exit to Factory (range 11) 7154 | -6/Waste | Entered Factory 7154 | -6/Factory | Accompanied by 17 allies 7462 | -6/Factory | Identified exit to Factory 7462 | -6/Factory | Discovered exit to Factory (range 10) 7553 | -6/Factory | Lost 8 allies 7665 | -6/Factory | Entered another Factory area 7665 | -5/Factory | Accompanied by 4 allies 7665 | -5/Factory | Evolved 2 slots: Utility x2 8148 | -5/Factory | Fabricated Hvy. Shield Leg? 8307 | -5/Factory | Lost 3 parts (2u1w) 8339 | -5/Factory | Spotted B-75 Beast 8476 | -5/Factory | Destroyed B-75 Beast 8480 | -5/Factory | Lost 13 parts (2p4n4u3w) 8663 | -5/Factory | Crushed by falling debris 8693 | -5/Factory | Core integrity fell below 50% 8735 | -5/Factory | Lost 3 parts (1n1u1w) 8841 | -5/Factory | Self-destructed Last Messages --------------- Assault Rifle, Gauss Rifle. 08807_ Destroyed Phase Shifter. 08808_ Penetrated by Slug. 08809_ Melted Broken Flexi-carbon Leg. 08810_ Penetrated by Slug. 08810_ Slug penetrates Wall. 08811_ H-66 Slayer destroyed. 08813_ Slug penetrates Wall. 08813_ Penetrated by Slug. 08820_ K-01 Serf collects debris. 08822_ Slug penetrates Wall. 08823_ K-01 Serf collects debris. 08825_ Slug penetrates Door. 08825_ Slug penetrates Wall. 08829_ K-01 Serf collects debris. 08832_ Slug penetrates Wall. 08833_ G=KMR4F#5,=KVH&PZ>AQZ:W2MP 08834_ K-01 Serf collects debris. 08835_ U-05 Engineer builds a Door. 08835_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ????#? | | ??????????????????????????????????????# ?????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ##??#? | | ????????????????????????????????????# #### | | ????????????????????????????????????? =% | | ?????????????????????????????????????? ! | | ??????????????????????????????# ????# | | ???????????????????????????"??? ??? | | ???????????????? ??? ????????????? ? | | ???????????????? ???? ????? ????? """ """ """ | | ??????????????????"???? ????? ?? """ """ """ | | ??????????????"?????????? ? ??? """ """ """ | | ??????????????????????? ?#?##?# | | ????????????????? ???? ???? ?? """ """ | | ???????????#???######?????? """ """ | | ?????????????############## """^""% % | | ?????????????# u %% | | ????????? ?? # kk #####+## ""% % %% | | ??????????? # # # ""%% | | ??????????? # ## "" # "" ""% % | | ?????????? # k ## T" # """ %%% # | | ??????????"" # %%## "" # "F^ %%% % % # | | ?????????"?" + ## # %""" %%% ""% # | | ?????????????# u ## # "% %%% %"% # | | ????????"????# u @######## % % # | | ???????????? # + % # | | ??????#??????# %#########%%############# | | ???????????" # # ##???# ##???##?#???# | | ?????????????####+##+###### #####?####?###?##??#?# | | ????????????????# + ###??###?##?#??#??? | | ????????????????# # ?##???????#??#?#?#? | | ?????????????#??# # ?? ??? ?? ????##??? | | ????????????????# # """ ? "" ??? ?#????#? | | ?????????????#??# # """ # ??? ?? ####??# | | ??????????#???#?# # """ ]# ??"" ?????????##? | | ????????????#???# # ??? #????? ""? ##??#?? | | ????????????????? ?# ??? # ???" ??? ?#?#??? | | ????????????????? ?# ???? #???? ???????????#? | | ????????????????? ??? ?##?????#?#???#??#???#?##?? | | ????????????????????? ?? ????????? ?????##??????#? | | ????????????????????????????? ???? ??##??##????? | | ?????????????????? ??????? ? "?????????????????#? | | ?????????????????? ? ??????? ?????? ?"???##????#? | | ??????????????????????? ????????? ?? ????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 6 Particle Charging 22 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Recycling | Hacked Adv. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Lightning Gun | 4% | -8/Storage Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage \\IAMDERELICT Challenges ------------ None Game ------ Seed MiningScrapoidSlamshotty Manual? 0 Play Time 00:54:15 Cumulative 52.9 hours Start 2025.11.06 @ 17:19:12 End 2025.11.06 @ 18:12:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 0 Adventurer 0 Explorer 39 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c07fe03-f7c3-474c-9332-97bcdfbf91c9