Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 16:19:23 Player: celerysam Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1477) 1477 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 3657 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 45/100 System Corruption 4% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Grenade Launcher Mini Grenade Launcher Mace > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Disposable Heat Sink Huge Storage Unit Particle Charger Reflective Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aerolev Unit Disposable Heat Sink Huge Storage Unit Particle Charger Reflective Plating Hacking Suite Heavy EM Shotgun Grenade Launcher Mini Grenade Launcher Mace [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 60 | 5 6 16 33 Power 4 | . 2 1 1 Engine 4 | . 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 2 11 Treads 5 | . . 2 3 Leg 2 | . . . 2 Wheel 4 | 2 . . 2 Hover 2 | . . . 2 Flight 2 | . . . 2 Utility 12 | 1 2 2 7 Device 3 | . . . 3 Storage 6 | 1 1 1 3 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 29 | 2 2 11 14 Energy Gun 10 | . . 3 7 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 2 1 6 1 Ballistic Cannon 1 | . . 1 . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon 3 | . 1 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . . 3 5 Parts Lost 28 | . . 6 22 Power 2 | . . . 2 Propulsion 10 | . . 2 8 Utility 6 | . . 2 4 Weapon 10 | . . 2 8 Highest Loss Streak 12 | . . 5 12 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 93 96 81 Engine 8 | . 9 11 7 Treads 7 | . . . 12 Leg 1 | . . . 1 Wheel 14 | . 28 21 7 Device 1 | . . . 3 Storage 15 | . 17 11 17 Protection 5 | . 8 8 2 Energy Gun 11 | . . 8 15 Energy Cannon 1 | . . . 2 Ballistic Gun 13 | . 23 23 5 Ballistic Cannon 2 | . . 9 . Launcher 1 | . . . 1 Impact Weapon 2 | . 4 1 3 Peak Build Rating 33 | 5 7 19 33 Average Rating 17 | 2 6 12 22 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 48 | 8 17 44 48 Greatest Support 60 | 26 26 40 60 Greatest Overweight (x) 5 | . . 3 5 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 13 15 Most Carried 15 | 7 8 15 15 Average Carried 12 | 4 7 12 14 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 7 8 13 10 Class Distribution -------------------- 52% | Tank 39% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1218 | 135 53 438 592 Remotely . | . . . . Salvage Created 1836 | . 120 666 1050 Parts 94 | . 7 31 56 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 9 21 Melee 2 | . . . 2 Guns 14 | . 4 4 6 Cannons 7 | . . 4 3 AOE 10 | . . 1 9 Classes Destroyed 13 | . 2 7 4 Worker 3 | . . 1 2 Builder 3 | . . . 3 Hauler 4 | . . 3 1 Recycler 1 | . . 1 . Mechanic 2 | . . 1 1 Watcher 4 | . . 1 3 Swarmer 7 | . 3 . 4 Grunt 16 | . 2 4 10 Brawler 3 | . . . 3 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 6 | . . 4 2 Heavy 1 | . . . 1 Best Kill Streak 9 | . 4 9 9 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 5 | . 1 3 5 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 266 | . 23 68 175 Missed 61 | . 4 11 46 Damage Taken 3471 | . 167 766 2538 Core 746 | . 21 166 559 Absorbed by Shields . | . . . . Redirected to Shielding 115 | . . . 115 Core Remaining (%) 83 | 100 91 58 . Volleys Fired 84 | . 10 29 45 Largest 4 | . 2 4 4 Hottest 218 | . 40 183 218 Shots Fired 221 | . 20 99 102 Gun 167 | . 20 70 77 Cannon 43 | . . 29 14 Launcher 11 | . . . 11 Special . | . . . . Kinetic 113 | . 20 72 21 Thermal 53 | . . 27 26 Explosive 11 | . . . 11 Electromagnetic 44 | . . . 44 Robot Hit Streak 10 | . 3 10 10 Robot Miss Streak 8 | . 4 8 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 146 | . 8 60 78 Core Hits 110 | . 5 37 68 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 9 | . . 2 7 Burn 6 | . . 1 5 Blast 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 13 | . 2 . 11 Impact 13 | . 2 . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4239 | . 119 1053 3067 Guns 1617 | . 89 546 982 Cannons 655 | . . 372 283 Explosions 1605 | . . 134 1471 Melee 361 | . 30 . 331 Ramming 1 | . . 1 . Kinetic 933 | . 89 661 183 Thermal 1034 | . . 257 777 Explosive 1034 | . . . 1034 Electromagnetic 876 | . . 134 742 Impact 361 | . 30 . 331 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 . 4 Average Corruption 3 | . 2 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 161 | . . . 161 Projectiles 11 | . . . 11 Explosions 68 | . . . 68 Melee 82 | . . . 82 Knockbacks 6 | . . 5 1 Impact 1 | . . . 1 Kinetic 4 | . . 4 . Secondary 1 | . . 1 . Self-Inflicted Damage 364 | . . 39 325 Shots 10 | . . 2 8 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 676 | . 1 676 415 Average Temperature 183 | . 1 250 124 Received Heat Transfer 1098 | . 36 306 756 Effects 25 | . . 23 2 Shutdowns 2 | . . 2 . Energy Bleed 4 | . . 2 2 Interference 2 | . . 2 . Matter Decay 6 | . . 6 . Short Circuit 1 | . . 1 . Damage (minor) 3 | . . 3 . Damage (major) 6 | . . 6 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Fried 9 | . 3 . 6 Impact Corruptions 6 | . 1 . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2133 | . . 608 1525 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 1 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 653 | . 151 412 653 Initial 152 | . . 63 152 Average 325 | . 68 200 470 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 56 18 Level 1 12 | . . 33 5 Level 2 44 | . . 10 75 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 1 8 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 8 | . 1 1 6 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 7 17 46 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 2 5 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 3 4 Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 4 12 Successful 6 | . . 3 3 Failed 10 | . . 1 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . . 3 10 Terminals 15 | . . 4 11 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 3 1 Terminals 4 | . . 3 1 Assimilate 1 | . . . 1 Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1386 | 49 190 379 768 Spaces Moved 788 | 43 140 241 364 Core 18 | 18 . . . Treads 127 | . . 5 122 Legs . | . . . . Wheels 641 | 25 140 236 240 Hover 2 | . . . 2 Flight . | . . . . Fastest Speed 50 | 50 90 90 95 Average Speed 117 | 73 90 102 143 Slowest Speed 350 | 90 90 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 31 27 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 110 | . 1 4 105 Melee 1 | . 1 . . Projectile 1 | . . 1 . AOE 108 | . . 3 105 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1059 | 59 182 315 503 Wait 37 | 1 14 4 18 Move 785 | 42 139 240 364 Hop . | . . . . Pick Up 52 | 11 6 15 20 Fast Attach 13 | 1 1 1 10 Attach 29 | 4 1 4 20 Detach 1 | . . . 1 Swap 18 | . 4 11 3 Drop 26 | . 5 10 11 Fire 84 | . 10 29 45 Melee 13 | . 2 . 11 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Weapon x2 592 | -9/Materials | Discovered new exit (range 15) 619 | -9/Materials | Entered another Materials area 619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 641 | -8/Materials | Lost 5 parts (2n1u2w) 859 | -8/Materials | Lost 5 parts (1p2n2w) 1019 | -8/Materials | First assault squad dispatched 1135 | -8/Materials | Lost 3 parts (1n1u1w) 1363 | -8/Materials | Core integrity fell below 50% 1379 | -8/Materials | Core integrity fell below 20% 1387 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01361_ R-06 Scavenger collects Rnf. Ion Engine. 01362_ Hvy. EM Shotgun destroyed. 01363_ Acquired 58 matter. 01364_ Aerolev Unit destroyed. 01365_ Penetrated by Slug. 01365_ Hvy. Ion Engine destroyed. 01366_ K-01 Serf collects debris. 01367_ R-06 Scavenger collects Particle Gun. 01368_ Slug penetrates Wall. 01370_ R-06 Scavenger destroyed. 01370_ K-01 Serf collects debris. 01371_ Penetrated by Slug. 01375_ R-06 Scavenger collects Hammer. 01375_ Lgt. Treads destroyed. 01380_ Hvy. Particle Gun destroyed. 01385_ Hvy. EM Shotgun severed. 01386_ System corrupted: Mni. Grenade Launcher failed to launch. 01386_ Y-45 Defender destroyed. 01386_ Electrolysis Chamber disabled. 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