Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 01:37:05 Player: Sudoku Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (140) 700 Value Destroyed (6326) 6326 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3894) 3894 TOTAL SCORE: 17580 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 883 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -979 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 340/340 System Corruption 1% Temperature Cool (9) Movement Treading (200) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (2) --- Medium Treads Improved Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Microactuators Improved Weapon Shielding Relay Coupler [Swarmer] (1) Relay Coupler [Brawler] (15) Relay Coupler [Sentry] (10) Relay Coupler [Hunter] (18) > --- WEAPON (4) ------- Improved Remote Datajack Axe Lance > --- INVENTORY (28) --- Carbon-fiber Leg Armored Wheel Antigrav System Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Transmission Jammer Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [Brawler] (23) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (25) Improved Arc Projector Quantum Rifle Railgun AWS/Autocannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- AWS/Autocannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Large Matter Pod Cloaking Device Layered Light Armor Plating EM Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Shock Bomb Launcher Remote Datajack Chainsword [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 3 . . . . . . 2 . . . 2 . . Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . Parts Attached 230 | 7 9 . 7 2 57 18 3 1 2 9 9 10 19 18 17 24 15 3 Power 19 | 1 1 . 1 . 3 1 . . 1 2 . 1 1 . 2 3 1 1 Engine 12 | 1 1 . 1 . 3 1 . . . . . 1 1 . 2 1 . . Core 6 | . . . . . . . . . 1 2 . . . . . 2 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 29 | 2 2 . 4 . 8 4 1 . . 3 . . . . 1 1 1 2 Treads 6 | . . . . . 1 2 . . . 1 . . . . . . . 2 Leg 10 | 2 2 . 2 . 2 2 . . . . . . . . . . . . Wheel 13 | . . . 2 . 5 . 1 . . 2 . . . . 1 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 74 | 2 4 . 1 . 16 5 1 . . . 5 4 6 4 8 10 8 . Device 18 | . . . . . 10 . . . . . . 1 . . 1 4 2 . Storage 14 | 2 4 . 1 . 3 . . . . . . 1 . . 2 1 . . Processor 1 | . . . . . 1 . . . . . . . . . . . . . Hackware 27 | . . . . . . 3 1 . . . 4 1 3 4 4 3 4 . Protection 14 | . . . . . 2 2 . . . . 1 1 3 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 . 1 2 30 8 1 1 1 4 4 5 12 14 6 10 5 . Energy Gun 30 | . 1 . 1 1 15 2 . . . . . . . . 2 6 2 . Energy Cannon 5 | . . . . . 1 4 . . . . . . . . . . . . Ballistic Gun 13 | 2 1 . . . 6 1 . . . . . . . . 1 1 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . . . 1 1 . 1 . . . . 1 1 . 1 . . . Special Weapon 23 | . . . . . . . . . 1 2 2 2 6 7 1 1 1 . Impact Weapon 11 | . . . . . 7 . . . . 2 2 . . . . . . . Slashing Weapon 16 | . . . . . . . . . . . . 2 5 7 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 . . . . . 1 . . Parts Lost 47 | . 1 . . . 15 6 . . . . . . . . 3 9 9 4 Power 8 | . . . . . 1 1 . . . . . . . . 1 2 1 2 Propulsion 8 | . . . . . 4 2 . . . . . . . . . . 1 1 Utility 9 | . . . . . 3 . . . . . . . . . . 3 3 . Weapon 22 | . 1 . . . 7 3 . . . . . . . . 2 4 4 1 Highest Loss Streak 7 | . 1 . . . 5 3 . . . . . . . . 2 7 3 4 Average Slot Usage (%) 88 | . 99 100 93 85 91 99 100 79 82 79 76 78 79 80 84 86 90 93 Engine 8 | . 14 14 14 14 8 8 9 7 7 7 7 6 6 6 7 5 1 . Core 2 | . . . . . . . . . 6 7 7 6 6 6 3 . 9 9 Treads 2 | . . . . . . 8 9 7 7 5 . . . . . . . . Leg 4 | . 28 28 27 . 1 8 7 . . . . . . . . . . . Wheel 6 | . . . . 28 16 1 1 7 7 4 7 6 6 6 6 4 5 4 Device 4 | . . . . . 12 12 . . . . . 1 . . . 2 4 5 Storage 18 | . 28 28 21 14 18 18 18 15 15 15 15 17 20 20 19 19 17 17 Hackware 11 | . . . . . . 4 9 7 7 7 19 23 20 24 22 26 25 23 Protection 5 | . . . . . 5 10 18 15 15 15 3 1 5 1 2 1 1 5 Energy Gun 8 | . 3 14 16 26 22 10 . . . . . . . . 6 9 6 4 Energy Cannon 1 | . . . . . . 8 9 3 . . . . . . . . . . Ballistic Gun 3 | . 23 14 11 . 2 3 . . . . . . . . 2 3 1 . Ballistic Cannon 2 | . . . . . . . . 3 7 7 7 6 6 6 . . . . Special Weapon 2 | . . . . . . . . . 5 6 5 5 4 2 5 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 16 72 72 88 89 165 102 102 150 157 161 160 180 187 180 176 133 134 140 Greatest Support 58 | 20 20 20 32 32 32 22 22 12 12 44 28 28 28 28 28 28 28 58 Greatest Overweight (x) 52 | . 3 3 4 2 8 29 8 12 13 52 5 6 6 6 6 4 4 4 Average Overweight (x) 4 | . 2 3 3 2 4 4 5 9 12 6 5 5 6 6 4 4 4 3 Largest Inventory Capacity 40 | 8 20 20 24 24 40 20 20 20 20 20 20 28 28 28 28 28 28 28 Average Capacity 24 | 6 17 20 21 24 27 20 20 20 20 20 20 25 28 28 27 28 28 28 Most Carried 32 | 8 20 20 24 24 32 20 20 20 20 20 20 28 28 28 28 28 27 26 Average Carried 23 | 2 17 20 19 23 26 19 19 19 20 19 19 22 27 27 26 27 21 25 Final Capacity 28 | 8 20 20 24 24 20 20 20 20 20 20 20 28 28 28 28 28 28 28 Final Carried 28 | 8 20 20 24 24 20 20 20 20 20 19 20 28 28 28 28 27 25 23 Class Distribution -------------------- 28% | Bothacker-Mutant 25% | Botlord-Mutant 18% | Hauler-Mutant 17% | Hauler-Skirmisher 3% | Bothacker-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Upper Caves Botlord-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Matter Collected 3596 | 278 258 . 80 70 751 207 56 . 30 40 200 26 563 92 381 367 197 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4920 | 75 594 . . 97 1545 575 165 . 141 40 302 26 586 116 293 184 181 . Parts 266 | 3 37 . . 4 95 29 5 . 6 5 16 1 34 5 14 4 8 . Haulers Intercepted 3 | . . . . . 2 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . 13 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Combat Hostiles Destroyed 116 | . 15 . . 3 32 15 3 . 4 1 11 . 12 4 5 8 3 . Melee 7 | . . . . . . . . . . . . . . . 2 2 3 . Guns 65 | . 15 . . 1 28 12 . . . . . . . . 3 6 . . Cannons 36 | . . . . . 3 2 1 . 4 1 10 . 12 3 . . . . AOE 5 | . . . . 2 1 . 1 . . . . . . 1 . . . . Classes Destroyed 14 | 1 2 . . . 7 1 . . 1 . 1 . . . . 1 . . Worker 6 | . . . . . 6 . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . 1 . . . . Hauler 3 | . . . . . 2 . 1 . . . . . . . . . . . Recycler 5 | 1 1 . . . 3 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . 1 . . . . . . Swarmer 28 | . 5 . . . 14 6 . . . . 1 . 1 . 1 . . . Grunt 55 | . 10 . . 3 9 7 3 . 3 . 6 . 9 . 3 . 2 . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 5 | . . . . . 1 1 . . . . . . 2 . . . 1 . Sentry 13 | . . . . . 8 1 . . . . 2 . . 2 . . . . Hunter 4 | . . . . . . . . . . . 1 . 2 1 . . . . Programmer 6 | . . . . . . . . . 1 1 1 . . 1 1 1 . . Assembled 7 | . . . . . . . . . . . . . . . . 7 . . Best Kill Streak 7 | 1 5 . . 2 7 4 2 . 4 1 6 1 3 2 1 4 2 . Combat Bots Only 6 | . 4 . . 2 5 4 2 . 4 1 6 . 3 1 1 4 2 . Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 . 1 1 1 1 1 1 1 1 1 . Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . Exploded 1 | . . . . 1 1 . 1 . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Damage Taken 8876 | . 638 . . 169 1647 516 131 . 75 21 223 . 369 340 666 1892 1488 701 Core 1750 | . 103 . . 34 247 93 . . . . 29 . 32 45 160 653 220 134 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 45 . . 38 . . . 95 . . . 72 . . . Volleys Fired 370 | 2 45 . . 13 110 65 11 . . 1 11 5 12 11 25 46 13 . Largest 3 | 2 2 . . 1 3 3 1 . . 1 1 1 1 1 2 3 2 . Hottest 240 | 40 60 . . 40 240 207 63 . . 30 30 36 36 30 138 153 130 . Shots Fired 761 | 4 90 . . 13 260 114 11 . 8 2 45 6 39 29 35 86 19 . Gun 545 | 4 90 . . 10 248 90 . . . . . . . . 20 71 12 . Cannon 133 | . . . . . 11 24 9 . 8 1 34 1 27 18 . . . . Launcher 18 | . . . . 3 1 . 2 . . . . 2 4 . 6 . . . Special 65 | . . . . . . . . . . 1 11 3 8 11 9 15 7 . Kinetic 227 | 4 83 . . . 15 8 . . 8 1 34 1 27 18 . 26 2 . Thermal 363 | . 7 . . 10 244 82 . . . . . . . . 20 . . . Explosive 6 | . . . . 3 1 . 2 . . . . . . . . . . . Electromagnetic 100 | . . . . . . 24 9 . . . . 2 4 . 6 45 10 . Robot Hit Streak 23 | 2 14 . . 10 23 12 9 . 13 15 22 2 11 8 5 7 6 . Robot Miss Streak 13 | 1 3 . . 1 13 8 1 . . . 2 2 1 2 3 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 5 . . . 2 1 . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . 1 . . Autonomous 90 | . . . . . . . . . 8 1 34 1 27 18 1 . . . Shots Hit Robots 541 | 3 61 . . 10 175 64 12 2 8 2 36 2 33 21 28 60 18 6 Core Hits 222 | 2 32 . . 8 80 27 5 . 4 1 10 1 16 5 9 17 4 1 Critical Hits 7 | . . . . . . . . . . . 2 . 3 2 . . . . Critical Kills 4 | . . . . . . . . . . . 1 . 2 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . 1 1 . . . . Melee Attacks 116 | . . . . . 21 8 4 2 . 4 6 3 4 22 15 14 6 7 Impact 31 | . . . . . 21 . . . . 4 6 . . . . . . . Slashing 45 | . . . . . . . . . . . . 3 4 22 15 . . 1 Piercing 26 | . . . . . . . . . . . . . . . . 14 6 6 Sneak Attacks 8 | . . . . . . 1 4 2 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 13625 | 36 667 . . 279 2825 1183 390 . 569 110 2277 97 2207 1244 573 728 229 211 Guns 5005 | 36 667 . . 89 2611 946 . . . . . . . . 128 445 83 . Cannons 6592 | . . . . . 69 237 217 . 569 110 2277 97 1897 1119 . . . . Explosions 998 | . . . . 190 145 . 173 . . . . . 208 125 64 93 . . Melee 1030 | . . . . . . . . . . . . . 102 . 381 190 146 211 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 7104 | 36 614 . . . 101 51 . . 569 110 2277 97 1897 1119 . 215 18 . Thermal 4116 | . 53 . . 89 2579 895 32 . . . . . 122 125 128 93 . . Explosive 476 | . . . . 190 145 . 141 . . . . . . . . . . . Electromagnetic 899 | . . . . . . 237 217 . . . . . 86 . 64 230 65 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 525 | . . . . . . . . . . . . . 102 . 381 . . 42 Piercing 505 | . . . . . . . . . . . . . . . . 190 146 169 Highest Corruption 4 | . . . . . 1 1 1 . . 1 1 1 1 1 4 1 1 1 Average Corruption 1 | . . . . . 1 1 1 . . 1 1 1 1 1 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . 8 10 1 . . 1 1 . 3 3 13 2 1 1 Message Errors 17 | . . . . . 2 2 1 . . . 1 . 3 1 6 . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . . . Energy Discharges 9 | . . . . . 1 4 . . . . . . . 2 1 . 1 . Data Loss (minor) 7 | . . . . . 2 2 . . . 1 . . . . 2 . . . Targeting Errors 6 | . . . . . 2 2 . . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 930 | . . . . . . . . . 83 . 324 . 284 159 . 60 . 20 Projectiles 850 | . . . . . . . . . 83 . 324 . 284 159 . . . . Explosions 60 | . . . . . . . . . . . . . . . . 60 . . Melee 20 | . . . . . . . . . . . . . . . . . . 20 Knockbacks 22 | . . . . . . . . . 2 . 9 . 9 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . 2 . 8 . 9 1 . . . . Secondary 2 | . . . . . . . . . . . 1 . . 1 . . . . Self-Inflicted Damage 126 | . . . . 21 28 . . . . . . . . . 15 62 . . Shots 5 | . . . . 1 1 . . . . . . . . . 2 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 707 | . 48 . . 81 707 282 215 . 1 20 25 16 28 26 360 598 456 1 Average Temperature 149 | . 17 . . 40 205 81 77 . 1 15 11 10 11 9 117 170 196 1 Received Heat Transfer 2307 | . 228 . . 90 576 171 72 . 45 . 30 . 21 66 135 . 552 321 Effects 60 | . . . . . 44 . . . . . . . . . . 13 3 . Shutdowns 15 | . . . . . 9 . . . . . . . . . . 4 2 . Energy Bleed 5 | . . . . . 4 . . . . . . . . . . . 1 . Interference 13 | . . . . . 9 . . . . . . . . . . 4 . . Matter Decay 4 | . . . . . 4 . . . . . . . . . . . . . Short Circuit 6 | . . . . . 6 . . . . . . . . . . . . . Damage (minor) 5 | . . . . . 3 . . . . . . . . . . 2 . . Damage (major) 9 | . . . . . 9 . . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 16 2 . . . . . . 1 . 2 . . . Heat Transferred 8049 | . 125 . . 200 5570 1682 50 . . . . . 100 50 222 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . . . . 3 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Peak Influence 1153 | 5 269 46 . 133 413 1153 676 307 305 203 286 173 444 263 282 172 . . Average Influence 272 | 2 137 46 . 31 131 872 643 307 299 82 167 145 241 115 209 56 . . Maximum Alert Level 4 | . 1 . . . 2 4 2 1 1 1 1 . 2 1 1 . . . Low Security (%) 59 | 100 81 100 . 100 86 . . . . 76 77 100 32 73 33 100 . . Level 1 20 | . 18 . . . 13 1 . 100 100 23 22 . 48 26 66 . . . Level 2 7 | . . . . . . 23 100 . . . . . 19 . . . . . Level 3 9 | . . . . . . 58 . . . . . . . . . . . . Level 4 2 | . . . . . . 16 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . 3 . . 1 . 1 . . . 3 . 1 . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . Reinforcement 7 | . 3 . . . 2 . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Distress Signals 13 | . 5 . . . 3 . 2 . . . . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 24 . . 2 56 32 7 . 3 4 17 2 19 10 17 35 20 6 Peak Tracking Total 10 | . 7 . . 3 6 7 3 1 3 1 7 1 4 3 8 10 6 8 Tactical Retreats 21 | . 1 . . . 1 . . . . . 2 . 2 . 4 8 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Traps Triggered 22 | . . . . . 1 3 . . 4 3 3 3 3 . 1 1 . . Indirectly 2 | . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Machines Disabled 18 | . . . . 2 1 4 2 . . . 2 . 3 3 1 . . . Max in Single Turn 2 | . . . . 1 1 1 2 . . . 1 . 1 2 1 . . . Garrison Relay 9 | . . . . . . 4 . . . . 1 . 3 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Machines Accessed 41 | . 4 . 1 . 5 . 1 2 . 9 . 2 . 9 . 8 . . Terminals 24 | . 3 . . . 2 . 1 1 . 5 . 1 . 5 . 6 . . Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . 1 . . . . 1 . . . 2 . . . . Scanalyzers 3 | . . . . . 1 . . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . Total Hacks 93 | . 10 . 1 . 18 . 1 4 . 23 . 5 . 13 . 18 . . Successful 49 | . 5 . 1 . 12 . . 1 . 13 . 1 . 6 . 10 . . Failed 44 | . 5 . . . 6 . 1 3 . 10 . 4 . 7 . 8 . . Catastrophic 4 | . 1 . . . . . . . . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . 1 . 5 . 1 . . 9 . 4 . 6 . 11 . . Terminals 54 | . 8 . . . 6 . 1 3 . 12 . 2 . 7 . 15 . . Fabricators 3 | . . . . . . . . . . 2 . . . . . 1 . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . 2 . . Recycling Units 8 | . . . . . 3 . . . . 1 . . . 4 . . . . Scanalyzers 14 | . . . . . 6 . . . . 7 . . . 1 . . . . Garrison Access 9 | . . . . . 3 . . 1 . 1 . 3 . 1 . . . . Terminal Hacks 10 | . 1 . 1 . 1 . . . . 4 . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 2 . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . 1 . . . . 2 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . . . 4 . . . 1 . . . . Insert Component 6 | . . . . . 3 . . . . 2 . . . 1 . . . . Analyze 4 | . . . . . 2 . . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . Unlock Access 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 18 | . 2 . . . 4 . . . . 4 . . . 3 . 5 . . Terminals 15 | . 2 . . . 3 . . . . 3 . . . 3 . 4 . . Track 5 | . 2 . . . 1 . . . . . . . . 1 . 1 . . Botnet 10 | . . . . . 2 . . . . 3 . . . 2 . 3 . . Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . . Haulers 2 | . . . . . . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 4 . 1 2 . 8 . 2 . 8 . 5 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . 1 . . Time 70 | . 26 . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . 2 . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . Autooverride 2 | . . . . . . . . . . . 1 . 1 . . . . . Robots Hacked 58 | . . . . . . 6 3 1 . 1 7 1 9 6 8 10 6 . Non-combat 14 | . . . . . . . 3 1 . 1 . 1 . 3 . 5 . . Combat 44 | . . . . . . 6 . . . . 7 . 9 3 8 5 6 . Autooverrided 10 | . . . . . . . . . . . . . 4 . 3 2 1 . Robot Hacks Applied 53 | . . . . . . 6 3 1 . 1 7 1 6 7 6 10 5 . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . no_distress 6 | . . . . . . . 3 1 . . . . . 1 . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . . map_route 8 | . . . . . . . . . . 1 . 1 . 2 . 4 . . find_garrison 1 | . . . . . . . . . . . . . . 1 . . . . overwrite_iff 12 | . . . . . . 2 . . . . 4 . 1 . 1 1 3 . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . formatsys_high 22 | . . . . . . 3 . . . . 3 . 5 2 4 3 2 . Relay Couplers Released 38 | . . . . . . 18 . . . . 5 . 12 . 3 . . . Machine Destruction 38 | . . . . . . 18 . . . . 5 . 12 . 3 . . . Attached 27 | . . . . . . 3 1 . . . 4 1 3 4 4 3 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Total Allies 48 | . . . . 2 2 6 . . . . 7 . 9 2 8 6 6 . Largest Group 4 | . . . . 2 . 2 1 . . . 1 . 4 1 3 3 2 . Highest-Rated Group 109 | . . . . 47 . 32 16 . . . 32 . 82 32 96 41 109 . Highest-Rated Ally 81 | . . . . 31 . 16 16 . . . 32 . 32 32 47 17 81 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . 7 . 56 8 . . . 11 . 33 5 27 15 11 . Total Damage 3148 | . . . . 83 . 694 113 . . . 219 . 445 416 537 192 449 . Kills 31 | . . . . 2 . 12 . . . . 2 . 2 3 6 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Turns Passed 16498 | 111 879 124 1016 412 2725 2467 282 258 378 1115 743 439 1041 1487 733 1298 697 293 Spaces Moved 8204 | 69 361 55 439 263 1385 1009 117 133 158 577 400 255 560 832 372 585 440 194 Core 11 | 7 . . . . . 2 . . . 2 . . . . . . . . Treads 1122 | . . . . . . 898 83 . . 132 . . . . . . . 9 Legs 925 | 62 361 55 437 . 9 1 . . . . . . . . . . . . Wheels 6146 | . . . 2 263 1376 108 34 133 158 443 400 255 560 832 372 585 440 185 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 120 120 120 120 170 170 210 150 150 150 160 160 130 140 140 140 Average Speed 165 | 112 185 210 221 120 135 216 209 188 217 183 150 156 160 160 141 140 140 142 Slowest Speed 2650 | 120 210 210 240 120 360 1500 225 210 220 2650 150 160 160 160 160 140 140 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 59 15 63 40 74 79 17 4 40 17 51 7 58 24 36 18 69 37 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . . . . . . . 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . . . . . . . 3 1 Spaces Dug 55 | . . . . 5 19 . . . . 1 . 3 . 22 . 5 . . Terrain Destroyed 133 | . . . . 19 19 . 9 . 1 1 5 3 24 36 . 16 . . Melee 46 | . . . . . 15 . . . . 1 . 3 . 22 . 5 . . Projectile 12 | . . . . . . . . . 1 . 5 . 4 2 . . . . AOE 75 | . . . . 19 4 . 9 . . . . . 20 12 . 11 . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Total 10423 | 98 492 64 490 346 1980 1193 138 140 192 627 526 284 691 945 529 986 498 204 Wait 991 | 6 50 10 . 65 300 41 3 . . 4 75 1 42 44 57 282 11 . Move 8186 | 68 360 54 438 262 1384 1008 116 132 157 576 399 254 559 831 371 584 439 194 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 254 | 15 19 . 23 2 57 27 1 3 . 5 9 9 17 10 20 23 13 1 Fast Attach 26 | . 1 . . . 7 1 . . 1 4 2 1 . . 5 4 . . Attach 88 | 7 1 . 1 . 23 8 . 1 . . 1 3 4 . 9 15 12 3 Detach 6 | . . . . . 1 . . . . 1 1 1 . . 1 1 . . Swap 116 | . 7 . 6 2 27 9 3 . 1 5 6 6 15 18 3 5 3 . Drop 179 | . 9 . 22 2 50 22 . 2 1 11 8 1 14 9 15 12 1 . Fire 370 | 2 45 . . 13 110 65 11 . . 1 11 5 12 11 25 46 13 . Melee 115 | . . . . . 21 8 4 2 . 4 6 3 4 22 15 14 6 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 92 | . . . . . . 4 . . 32 16 8 . 24 . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: [Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Repaired Lgt. Assault Rifle 365 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Build established: Hauler-Mutant 712 | -10/Materials | Discovered new exit (range 11) 991 | -10/Materials | Entered Mines 1022 | -10/Mines | Met a Derelict bent on vengeance 1106 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1106 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Exiles 1168 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1265 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1292 | -10/Exiles | Given EX-Vault access code 1340 | -10/Exiles | Opened EX-Vault 1354 | -10/Exiles | Found AWS/Autocannon 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -10/Exiles | Met EX-DEC 1949 | -10/Exiles | Discovered new exit (range 11) 2131 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2131 | -10/Exiles | Entered Mines 2499 | -9/Mines | Discovered new exit (range 5) 2516 | -9/Mines | Core integrity fell below 50% 2543 | -9/Mines | Entered Materials 2543 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2930 | -8/Materials | Lost 5 parts (1p1n3w) 3473 | -8/Materials | Discovered new exit (range 16) 3668 | -8/Materials | Lost 3 parts (1n1u1w) 4559 | -8/Materials | Build established: Hauler-Skirmisher 4617 | -8/Materials | Discovered new exit (range 11) 5037 | -8/Materials | Garrison activated, responded to threat 5259 | -8/Materials | Identified exit to Garrison 5268 | -8/Materials | Entered Garrison 5268 | -8/Garrison | Accompanied by 2 allies 5344 | -8/Garrison | Triggered checkpoint 5432 | -8/Garrison | Triggered checkpoint 5472 | -8/Garrison | Triggered checkpoint 5527 | -8/Garrison | Lost 3 parts (2n1w) 5639 | -8/Garrison | Discovered new exit (range 13) 5850 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Triggered checkpoint 5939 | -8/Garrison | Discovered new exit (range 9) 6224 | -8/Garrison | Discovered new exit (range 10) 6258 | -8/Garrison | Installed Relay Interface Framework 6446 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Garrison Relay disabled 6714 | -8/Garrison | Triggered checkpoint 6744 | -8/Garrison | Garrison Relay disabled 7064 | -8/Garrison | Build established: Bothacker-Mutant 7282 | -8/Garrison | Core integrity fell below 50% 7330 | -8/Garrison | Garrison Relay disabled 7586 | -8/Garrison | Triggered checkpoint 7631 | -8/Garrison | Garrison Relay disabled 7735 | -8/Garrison | Entered Materials 7735 | -8/Materials | Accompanied by 1 ally 7991 | -8/Materials | Discovered new exit (range 16) 8017 | -8/Materials | Entered Factory 8017 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 8273 | -7/Factory | Identified exit to Garrison 8275 | -7/Factory | Entered Garrison 8300 | -7/Garrison | Triggered checkpoint 8548 | -7/Garrison | Triggered checkpoint 8611 | -7/Garrison | Discovered new exit (range 9) 8644 | -7/Garrison | Expanded RIF knowledge: Program Shield 8653 | -7/Garrison | Entered Factory 9499 | -7/Factory | Discovered new exit (range 7) 9520 | -7/Factory | Discovered new exit (range 16) 9752 | -7/Factory | Identified exit to Garrison 9768 | -7/Factory | Entered Garrison 9776 | -7/Garrison | Expanded RIF knowledge: Autooverride 9904 | -7/Garrison | Triggered checkpoint 10026 | -7/Garrison | Garrison Relay disabled 10232 | -7/Garrison | Triggered checkpoint 10253 | -7/Garrison | Triggered checkpoint 10345 | -7/Garrison | Triggered checkpoint 10496 | -7/Garrison | Discovered new exit (range 10) 10511 | -7/Garrison | Entered Factory 10511 | -6/Factory | Evolved 2 slots: Utility x2 10947 | -6/Factory | Identified exit to Garrison 10950 | -6/Factory | Entered Garrison 10972 | -6/Garrison | Triggered checkpoint 11073 | -6/Garrison | Spotted B-75 Beast 11073 | -6/Garrison | Spotted B-75 Beast 11096 | -6/Garrison | Triggered checkpoint 11175 | -6/Garrison | Garrison Relay disabled 11284 | -6/Garrison | Garrison Relay disabled 11464 | -6/Garrison | Triggered checkpoint 11530 | -6/Garrison | Triggered checkpoint 11570 | -6/Garrison | Triggered checkpoint 11661 | -6/Garrison | Discovered new exit (range 10) 11724 | -6/Garrison | Garrison Relay disabled 11774 | -6/Garrison | Triggered checkpoint 11816 | -6/Garrison | Triggered checkpoint 11916 | -6/Garrison | Discovered new exit (range 15) 11984 | -6/Garrison | Expanded RIF knowledge: Autooverride 11991 | -6/Garrison | Entered Factory 12288 | -6/Factory | Build established: Botlord-Mutant 12379 | -6/Factory | Discovered new exit (range 16) 12413 | -6/Factory | Found Prototype Device 12488 | -6/Factory | Discovered new exit (range 21) 12516 | -6/Factory | Found Prototype Processor 12965 | -6/Factory | Discovered new exit (range 2) 13470 | -6/Factory | Identified exit to Garrison 13478 | -6/Factory | Entered Garrison 13670 | -6/Garrison | Triggered checkpoint 13725 | -6/Garrison | Garrison Relay disabled 13870 | -6/Garrison | Triggered checkpoint 13914 | -6/Garrison | Triggered checkpoint 14040 | -6/Garrison | Discovered new exit (range 7) 14056 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14211 | -6/Garrison | Entered Factory 14211 | -5/Factory | Evolved 2 slots: Utility x2 14343 | -5/Factory | Discovered new exit (range 43) 15206 | -5/Factory | Core integrity fell below 50% 15267 | -5/Factory | Lost 7 parts (2p2u3w) 15296 | -5/Factory | Discovered new exit (range 11) 15494 | -5/Factory | Repaired Arm. Huge Wheel 15509 | -5/Factory | Entered Upper Caves 15646 | -5/Upper Caves | Lost 3 parts (2u1w) 15672 | -5/Upper Caves | Spotted B-75 Beast 15714 | -5/Upper Caves | Core integrity fell below 20% 15719 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15899 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16093 | -5/Upper Caves | Learned Factory stockpile data 16177 | -5/Upper Caves | Discovered new exit (range 9) 16206 | -5/Upper Caves | Entered another Upper Caves area 16209 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16338 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16499 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16262_ |A2RMSJL3W=OD,QMYHW|1J<% 16338_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 16359_ V3-FJ4(k) breaks down the debris. 16377_ Searching scrap... 16377_ Found 50 Matter. 16377_ Found Arm. Wheel. 16380_ Acquired Arm. Wheel. 16397_ E2-D3N(k) breaks down the debris. 16456_ C-30 ARC bursts open, deploying its payload. 16456_ G-67 Veteran unfolds itself. 16456_ G-50 Soldier unfolds itself. 16458_ Lgt. Nuclear Core destroyed. 16464_ Axe follow-up attack on G-67 Veteran. 16472_ Lgt. Fission Core destroyed. 16473_ Tesla Rifle destroyed. 16475_ Destroyed Electrolaser. 16480_ Arm. Huge Wheel destroyed. 16494_ YT-XRI(k) breaks down the debris. 16495_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | #?##### #??????????????????????? | | #?????# ###+#### ##??????????????????????? | | #?????# #? #??? # #???????????????????????? | | #?????# #? #??? # #???????????????????????? | | ##?????# #" +??? ? #???????????????????????? | | ##??????# #" +???? ?? ??????????????????????? | | ???????? #" #???? ?? ?????????????????????? | | ???????? #" #???? ??? ???????????????????? | | ???????? #####???? ???? ???????????????????? | | ???????? ?????????? ??? ????????????? ?????? | | ???????? ??????????##???? #???????????## ??????? | | ???????? ?????????????????????????????# ??????? | | ???????? ????????????????????????????# ???? ?? | | ????????????????????????????????????## ???? ? | | ???????????????????????????????##### #?? ? | | ?????####???????????####???????# ### # | | ????##% ##????####### #???????? # | | ##### % #?#### ## #???????? | | ##% %### #????????? ? | | ## #?????????? " #??? | | ## % ##?????????#%" #???? | | #### %% ## ##????????#" #???? | | #??##% % % ## #????????# ####? | | #??##% #??????### #? | | #???# % ######## g g #? | | ##???# % @ gg #? | | ###????# k % ## g # | | ##??????# #### ####### ## | | #???????# #??#####?????### ##### ##??? | | ##???????# #########??????????????####????###????? | | #????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Reclamation Efficiency 20 Melee Speed Boost 20 Evasion (%) 40 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Hvy. Mace | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Great Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Tank Challenges ------------ None Game ------ Seed IonActuatorMultirail Manual? 0 Play Time 04:59:34 Cumulative 80.0 hours Start 2020.08.20 @ 10:27:21 End 2020.08.21 @ 01:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263718ca-2bb0-4ced-9b3c-2be10f239420