Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.21 @ 00:33:18 Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3509) 3509 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 6657 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 628/700 Matter 67/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Cooling System Cooling System High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Cooling System Huge Storage Unit Large Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Gauss Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Cooling System Huge Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Gauss Cannon Mining Laser [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . 1 2 . . Weapon 2 | . . . 2 . Parts Attached 56 | 8 11 14 15 8 Power 5 | 1 1 2 1 . Engine 4 | 1 . 2 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 2 3 Treads 9 | 2 . 2 2 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 3 3 4 8 1 Device 5 | . 1 . 4 . Storage 4 | 1 1 1 . 1 Processor 1 | 1 . . . . Hackware . | . . . . . Protection 9 | 1 1 3 4 . Artifact . | . . . . . Weapon 23 | 2 7 6 4 4 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 3 . . Ballistic Cannon 14 | . 3 3 4 4 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 93 99 99 Engine 6 | . . 8 8 7 Core 2 | . 11 1 . . Treads 22 | . 25 20 16 28 Device 12 | . 10 10 15 14 Storage 11 | . 12 17 8 7 Protection 15 | . 12 17 16 14 Ballistic Gun 5 | . 2 17 . . Ballistic Cannon 18 | . 16 1 32 27 Naked Turns . | . . . . . Heaviest Build 90 | 19 55 74 82 90 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 Most Carried 20 | 7 10 20 20 20 Average Carried 14 | 3 7 13 18 19 Final Capacity 20 | 10 20 20 20 20 Final Carried 20 | 7 10 17 20 20 Class Distribution -------------------- 45% | Hacker-Tank 45% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3116 | 187 277 805 972 875 Remotely . | . . . . . Salvage Created 3583 | . 421 1271 963 928 Parts 234 | . 34 75 69 56 Haulers Intercepted 7 | . 2 1 1 3 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 8 26 28 22 Guns 26 | . 4 22 . . Cannons 56 | . 2 4 28 22 AOE 1 | . 1 . . . Classes Destroyed 14 | . 4 4 3 3 Worker 7 | . . . 2 5 Builder 6 | . . 1 2 3 Tunneler 3 | . . . 1 2 Hauler 7 | . 2 1 1 3 Recycler 8 | . . 2 3 3 Operator 1 | . . 1 . . Watcher 12 | . 3 3 5 1 Swarmer 23 | . 2 6 13 2 Grunt 31 | . 6 12 7 6 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 18 | . . 8 6 4 Hunter 4 | . . . 2 2 Programmer 6 | . . . . 6 Best Kill Streak 7 | . 4 4 7 6 Combat Bots Only 5 | . 4 4 5 3 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 452 | . 43 121 121 167 Missed 140 | . 5 38 31 66 Damage Taken 2305 | . 257 590 578 880 Core 297 | . 27 133 65 72 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . 31 . . Ignored by Resistances 1476 | . 170 378 383 545 Core Remaining (%) 85 | 100 89 66 88 . Volleys Fired 211 | . 22 89 52 48 Largest 4 | . 2 2 4 4 Hottest 192 | . 100 58 156 192 Shots Fired 611 | . 43 168 208 192 Gun 175 | . 24 151 . . Cannon 435 | . 18 17 208 192 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 588 | . 20 168 208 192 Thermal 1 | . 1 . . . Explosive . | . . . . . Electromagnetic 22 | . 22 . . . Robot Hit Streak 85 | . 24 56 85 18 Robot Miss Streak 4 | . 1 4 2 2 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 416 | . 35 144 111 126 Core Hits 188 | . 17 53 61 57 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 25 | . . 5 4 16 Destroy 3 | . . 3 . . Blast 22 | . . 2 4 16 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8900 | . 601 1977 2482 3840 Guns 2045 | . 313 1732 . . Cannons 6608 | . 232 245 2482 3649 Explosions 186 | . 56 . . 130 Melee . | . . . . . Ramming 61 | . . . . 61 Kinetic 8364 | . 256 1977 2482 3649 Thermal 56 | . 56 . . . Explosive 130 | . . . . 130 Electromagnetic 289 | . 289 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 248 | . . . 57 191 Projectiles 248 | . . . 57 191 Explosions . | . . . . . Melee . | . . . . . Knockbacks 42 | . . . 18 24 Impact . | . . . . . Kinetic 38 | . . . 15 23 Secondary 4 | . . . 3 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . . 1 5 Targets Rammed 8 | . . . 1 7 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 249 | . 159 . 249 27 Average Temperature 55 | . 88 . 71 8 Received Heat Transfer 807 | . 204 312 189 102 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 497 | . 213 263 497 226 Initial 15 | . . . 15 6 Average 104 | . 45 101 204 75 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 85 | 100 92 92 56 95 Level 1 13 | . 7 7 37 4 Level 2 1 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . . 4 4 7 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 5 | . . 3 1 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 12 34 36 27 Peak Tracking Total 7 | . 4 4 5 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 2 . 4 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 7 5 1 . Terminals 13 | . 7 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 15 11 2 . Successful 15 | . 9 5 1 . Failed 13 | . 6 6 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 15 11 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 5 1 . Prototype ID Bank 6 | . 2 3 1 . Unreport Threat 2 | . 2 . . . Locate Traps 7 | . 5 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5850 | 91 1187 1720 1282 1570 Spaces Moved 2123 | 54 555 579 364 571 Core 15 | 15 . . . . Treads 2108 | 39 555 579 364 571 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 160 Average Speed 224 | 129 187 240 289 211 Slowest Speed 320 | 160 240 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 6 95 65 44 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 51 | . 2 . 7 42 Melee . | . . . . . Projectile 30 | . 1 . 7 22 AOE 21 | . 1 . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2754 | 76 663 747 465 803 Wait 231 | . 42 30 6 153 Move 2119 | 53 554 578 363 571 Hop . | . . . . . Pick Up 76 | 14 18 23 14 7 Fast Attach 8 | . . 1 3 4 Attach 33 | 8 9 11 3 2 Detach 5 | 1 3 1 . . Swap 15 | . 2 2 9 2 Drop 48 | . 13 12 14 9 Fire 211 | . 22 89 52 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . . 1 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 328 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Discovered exit to Mines (range 13) 338 | -10/Materials | Build established: Hacker-Mutant 474 | -10/Materials | Identified exit to Materials 474 | -10/Materials | Discovered exit to Materials (range 10) 913 | -10/Materials | Discovered exit to Materials (range 16) 1074 | -10/Materials | Discovered exit to Mines (range 16) 1228 | -10/Materials | Discovered exit to Materials (range 12) 1279 | -10/Materials | Entered another Materials area 1279 | -9/Materials | Evolved 2 slots: Utility x2 1932 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Discovered exit to Mines (range 13) 2104 | -9/Materials | Identified exit to Storage 2104 | -9/Materials | Discovered exit to Storage (range 8) 2810 | -9/Materials | Identified exit to Materials 2810 | -9/Materials | Discovered exit to Materials (range 16) 2940 | -9/Materials | Build established: Scavenger-Mutant 2999 | -9/Materials | Entered another Materials area 2999 | -8/Materials | Evolved 2 slots: Weapon x2 3005 | -8/Materials | Garrison activated, responded to threat 3314 | -8/Materials | Build established: Hacker-Tank 4252 | -8/Materials | Identified exit to Factory 4252 | -8/Materials | Discovered exit to Factory (range 12) 4281 | -8/Materials | Entered Factory 4281 | -7/Factory | Evolved 2 slots: Propulsion x2 4580 | -7/Factory | Garrison activated, responded to threat 5820 | -7/Factory | Cargo convoy interrupted 5851 | -7/Factory | Self-destructed Last Messages --------------- 05832_ P-60 Hacker destroyed. 05832_ Slug penetrates Reinforced Barrier. 05834_ Penetrated by Slug. 05835_ Slug penetrates P-60 Hacker. 05840_ Acquired 13 matter. 05842_ Acquired 6 matter. 05844_ Penetrated by Slug. 05844_ R-06 Scavenger collects Med. Matter Pod. 05845_ Acquired 51 matter. 05846_ Penetrated by Slug. 05847_ Slug penetrates Wall. 05847_ P-60 Hacker knocked back. 05847_ P-60 Hacker Imp. Heat Sink blasted off. 05847_ P-60 Hacker knocked back. 05847_ Slug penetrates Wall. 05848_ R-06 Scavenger collects Wheel. 05849_ Penetrated by Slug. 05850_ R-06 Scavenger destroyed. 05850_ Penetrated by Slug. 05850_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? 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"?# """ """ # % ] ????????????????? | | [#??????? ??# """ """ # ???????????????? | | = #??????? ??# """ """ # ??????????????? | | ####???????#??# # ?????????????? | | ??????????????##?#####??# ??????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ######?????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDynamicDoublenader Manual? 0 Play Time 00:42:27 Cumulative 59.7 hours Start 2024.03.20 @ 23:46:57 End 2024.03.21 @ 00:33:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 63 Rogue 37 Adventurer 20 Explorer 6 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b6267d-c268-4ca7-9e61-0bb5a754e103