Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:10:35 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (736) 736 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2941 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Warning (344) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Transport Network Coupler Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Small Storage Unit Weight Redist. System Weight Redist. System Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Transport Network Coupler Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 38 | 5 . 24 1 8 Power 7 | 1 . 4 . 2 Engine 6 | 1 . 4 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 8 1 . Treads . | . . . . . Leg 11 | 2 . 8 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 8 . 3 Device 4 | . . 2 . 2 Storage 3 | 1 . 1 . 1 Processor 4 | . . 4 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | 1 . 4 . 3 Energy Gun 7 | 1 . 3 . 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 21 | . 2 7 . 12 Power 6 | . 1 2 . 3 Propulsion 5 | . 1 2 . 2 Utility 5 | . . 1 . 4 Weapon 5 | . . 2 . 3 Highest Loss Streak 11 | . 2 3 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 69 82 100 90 Engine 10 | . 12 9 11 13 Leg 19 | . 28 18 22 16 Device 5 | . . 3 . 15 Storage 10 | . 14 10 11 8 Processor 19 | . . 20 22 17 Protection 4 | . . 3 11 1 Energy Gun 16 | . 14 14 22 16 Naked Turns . | . . . . . Heaviest Build 27 | 9 9 26 26 27 Greatest Support 26 | 20 20 26 20 26 Greatest Overweight (x) 8 | . . 1 1 8 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 9 Most Carried 10 | . . 10 10 10 Average Carried 7 | . . 7 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | . . 10 9 5 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 629 | 92 . 418 16 103 Remotely . | . . . . . Salvage Created 1014 | . . 744 . 270 Parts 63 | . . 52 . 11 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . . 15 . 5 Guns 20 | . . 15 . 5 Classes Destroyed 8 | . . 6 . 2 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Hauler 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 14 | . . 10 . 4 Brawler 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 6 | . . 6 . 2 Combat Bots Only 5 | . . 5 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 317 | . 63 130 . 124 Missed 100 | . 25 39 . 36 Damage Taken 2785 | . 377 1015 . 1393 Core 1007 | . 141 311 . 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . . . 109 Core Remaining (%) 55 | 100 43 . 22 . Volleys Fired 104 | . . 67 . 37 Largest 2 | . . 2 . 2 Hottest 130 | . . 130 . 110 Shots Fired 130 | . . 84 . 46 Gun 130 | . . 84 . 46 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 23 | . . 23 . . Thermal 107 | . . 61 . 46 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 10 . 5 Robot Miss Streak 4 | . . 3 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 85 | . . 57 . 28 Core Hits 46 | 1 . 32 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1340 | 2 . 777 . 561 Guns 1331 | . . 770 . 561 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | 2 . 7 . . Kinetic 229 | . . 229 . . Thermal 1102 | . . 541 . 561 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 2 Average Corruption 2 | . . 2 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 2 6 1 Message Errors 2 | . . . 1 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 3 | 1 . 1 . 1 Kicked 2 | 1 . 1 . . Crushed . | . . . . . Highest Temperature 495 | . . 279 217 495 Average Temperature 152 | . . 73 110 252 Received Heat Transfer 1503 | . 126 486 . 891 Effects 19 | . . . . 19 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 1 | . . . . 1 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2343 | . . 1233 . 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 266 | . 5 266 70 110 Initial 70 | . . . 70 . Average 60 | . 1 86 67 20 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 90 100 100 Level 1 4 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 18 . 17 Peak Tracking Total 9 | . 9 5 . 8 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 1 . 2 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 4 . 4 Successful 5 | . 1 1 . 3 Failed 6 | . 2 3 . 1 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 6 | . 2 4 . . Terminals 9 | . 3 4 . 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1686 | 51 82 761 416 376 Spaces Moved 816 | 42 69 353 219 133 Core 26 | 11 . 6 . 9 Treads . | . . . . . Legs 790 | 31 69 347 219 124 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 190 50 Average Speed 165 | 101 120 157 190 187 Slowest Speed 450 | 120 120 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 21 26 40 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1017 | 47 68 470 220 212 Wait 28 | . . 2 . 26 Move 812 | 41 68 352 218 133 Hop . | . . . . . Pick Up 14 | . . 11 . 3 Fast Attach 27 | 5 . 16 . 6 Attach 6 | . . 3 1 2 Detach 9 | . . 6 1 2 Swap 5 | . . 5 . . Drop 9 | . . 7 . 2 Fire 104 | . . 67 . 37 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | 1 . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 19) 126 | -10/Materials | Core integrity fell below 50% 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 474 | -9/Materials | Lost 3 parts (1p1u1w) 532 | -9/Materials | Core integrity fell below 50% 588 | -9/Materials | Lost 3 parts (1p1n1w) 646 | -9/Materials | Build established: Scavenger-Mutant 854 | -9/Materials | Discovered new exit (range 15) 895 | -9/Materials | Entered Mines 897 | -9/Mines | Met a Derelict bent on vengeance 943 | -9/Mines | Found a hidden stash of uninstalled traps 1256 | -9/Mines | Discovered new exit (range 7) 1311 | -9/Mines | Entered Materials 1311 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1491 | -8/Materials | Repaired Med. Storage Unit 1679 | -8/Materials | Core integrity fell below 50% 1685 | -8/Materials | Core integrity fell below 20% 1687 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01672_ K-01 Serf collects debris. 01673_ Overheating: Particle Gun damaged (-6). 01673_ Overheating: Med. Storage Unit damaged (-28). 01673_ Particle Gun destroyed. 01674_ Weight Redist. System destroyed. 01675_ G-47 Trooper suffers critical hit (Burn). 01675_ R-06 Scavenger collects Terrain Scan Processor. 01676_ Overheating: System interference. 01676_ Visual Processing Unit temporarily disabled. 01676_ K-01 Serf collects debris. 01677_ M-13 Machinist repairs G-47 Trooper. 01679_ Overheating: Matter decay (-48). 01679_ Acquired 48 matter. 01680_ R-06 Scavenger collects Datajack. 01681_ Critical hit (Burn: +37). 01684_ Med. Storage Unit destroyed. 01684_ Slammed into U-05 Engineer. 01684_ Destabilizing: Core damaged (-27). 01685_ R-06 Scavenger collects Imp. 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""" ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsActuatorCoupler Manual? 0 Play Time 00:27:39 Cumulative 10.6 hours Start 2024.04.01 @ 19:28:28 End 2024.04.01 @ 20:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 29 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd20cfb1-a54e-4c45-a2b5-601a4fa08a85