Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:26:04 Player: Rentaro Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1059) 1059 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 60/100 System Corruption 8% Temperature Hot (235) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Improved Sensor Array Light Assault Rifle Assault Cannon Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Small Storage Unit Large Storage Unit Medium Matter Pod Seismic Detector [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 61 | 10 11 16 24 Power 7 | 1 2 1 3 Engine 6 | 1 2 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 4 4 5 4 Treads 8 | . 3 2 3 Leg 3 | 2 . 1 . Wheel 2 | 2 . . . Hover 2 | . 1 . 1 Flight 2 | . . 2 . Utility 24 | 3 5 5 11 Device 5 | 1 1 . 3 Storage 3 | 2 1 . . Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection 12 | . 2 5 5 Artifact . | . . . . Weapon 13 | 2 . 5 6 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 1 2 System Corruption 16 | . . 8 8 Parts Lost 25 | . 7 4 14 Power 4 | . 1 1 2 Propulsion 6 | . 2 1 3 Utility 10 | . 2 1 7 Weapon 5 | . 2 1 2 Highest Loss Streak 13 | . 6 3 13 To Critical Strikes . | . . . . Average Backups 5 | 3 4 4 6 Power . | . . . . Propulsion . | 1 . . . Utility 2 | . 3 3 2 Weapon 2 | . . 1 3 Tool/Special . | . . . . Unused Backups 3 | . 1 1 1 Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 77 49 91 Engine 7 | . 11 7 5 Core 1 | . . . 2 Treads 13 | . 20 7 13 Leg 2 | . 3 3 2 Flight 1 | . . 7 . Device 9 | . . . 17 Storage 4 | . 3 . 6 Processor 6 | . 1 . 10 Protection 10 | . 14 2 11 Energy Gun 4 | . . 15 . Ballistic Gun 4 | . 20 1 . Impact Weapon 5 | . . 3 8 Slashing Weapon 3 | . . . 6 Peak Build Rating 25 | 7 9 25 24 Average Rating 13 | 6 6 9 20 On Entrance 3 | . 7 2 5 Avg Prop Armor Cover (%) 12 | . 22 3 11 Naked Turns 6 | . 6 . . Heaviest Build 37 | 12 21 19 37 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 4 | . 1 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 8 Average Capacity 6 | 7 5 5 7 Most Carried 8 | 5 8 5 8 Average Carried 5 | 3 4 4 6 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Assassin 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1189 | 438 88 243 420 Remotely . | . . . . Salvage Created 1542 | 199 412 334 597 Parts 91 | 17 26 16 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 13 8 6 Melee 9 | . 3 . 6 Guns 16 | . 10 6 . Classes Destroyed 10 | 3 3 2 2 Worker 6 | 3 . . 3 Builder 4 | . . . 4 Tunneler 4 | 4 . . . Hauler 1 | . . 1 . Recycler 4 | 1 . . 3 Watcher 2 | . 1 1 . Swarmer 4 | . 1 3 . Grunt 20 | . 12 4 4 Brawler 1 | . . 1 . Sentry 2 | . . . 2 Best Kill Streak 6 | 2 6 2 6 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 327 | . 113 63 151 Missed 69 | . 23 11 35 Hits 258 | . 90 52 116 Melee 2 | . . 2 . Projectile 256 | . 90 50 116 Critical Strikes 13 | . 2 . 11 Damage Taken 3930 | . 1119 651 2160 Core 890 | . 197 135 558 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 21 66 . Volleys Fired 141 | 41 59 28 13 Largest 2 | 2 2 2 2 Hottest 126 | 40 40 126 74 Shots Fired 258 | 81 109 46 22 Gun 236 | 81 109 46 . Cannon 22 | . . . 22 Launcher . | . . . . Special . | . . . . Kinetic 213 | 81 109 1 22 Thermal 45 | . . 45 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 11 7 8 Robot Miss Streak 5 | 5 4 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 185 | 40 72 26 47 Core Hits 76 | 17 35 9 15 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 10 | . 1 4 5 Burn 2 | . . 2 . Destroy 1 | . 1 . . Smash 4 | . . 2 2 Sever 3 | . . . 3 Melee Attacks 57 | . . 8 49 Impact 22 | . . 8 14 Slashing 32 | . . . 32 Piercing . | . . . . Sneak Attacks 15 | . . 1 14 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 3278 | 313 610 548 1807 Guns 1252 | 313 592 347 . Cannons 306 | . . . 306 Explosions . | . . . . Melee 1702 | . . 201 1501 Ramming 18 | . 18 . . Kinetic 1217 | 313 592 6 306 Thermal 341 | . . 341 . Explosive . | . . . . Electromagnetic . | . . . . Impact 940 | . . 201 739 Slashing 762 | . . . 762 Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 7 | . . 8 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . . 7 37 Message Errors 9 | . . 2 7 Matter Fused 10 | . . 4 6 Heat Flow Errors 5 | . . . 5 Energy Discharges 4 | . . . 4 Data Loss (minor) 11 | . . 1 10 Data Loss (major) 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 299 | . . 119 180 Projectiles . | . . . . Explosions . | . . . . Melee 299 | . . 119 180 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 22 | . 22 . . Targets Rammed 26 | . 26 . . Kicked . | . . . . Crushed 4 | . 4 . . Highest Temperature 531 | . 179 531 225 Average Temperature 108 | . 56 197 81 Received Heat Transfer 1926 | . 657 252 1017 Effects 9 | . . 8 1 Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 2 1 Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . 3 2 Combat Hostiles 2 | . . 2 . Parts Fried 6 | . . 3 3 Impact Corruptions 10 | . . 5 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 888 | . . 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 5 165 89 58 Initial 22 | . . 22 11 Average 27 | 1 89 32 6 Influence Increases 867 | 40 342 253 232 Destroy 0b10 Robot/C 540 | . 260 160 120 Destroy 0b10 Robot/NC 105 | 40 5 10 50 Destroy Leader 136 | . 62 34 40 Successful Hack 3 | . . 3 . Disable Machine 15 | . . . 15 Destroy Structure 8 | . . 1 7 Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 867 | 40 288 278 261 Entered New Map 50 | . . 32 18 Time Decay 680 | 40 218 216 206 Lost Part 137 | . 70 30 37 Squads Dispatched 10 | . 4 1 5 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 22 17 18 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 3 4 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 17 6 9 Successful 20 | . 8 5 7 Failed 12 | . 9 1 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 22 | . 14 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 2 3 Record 3 | . . . 3 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . 2 1 . Maintenance Status 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 3 . 4 Process 1 | . . . 1 Report Inventory 3 | . 1 . 2 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 3 | . . . 3 Retrieved Matter . | . . . . Retrieved Components 3 | . 1 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1570 | 5 63 . 1502 Optics 56 | . 56 . . Sensors 1487 | . . . 1487 Terrain 48 | . 48 . . Structural 1398 | . . . 1398 Seismic 8 | 5 3 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3151 | 382 603 629 1537 Spaces Moved 1606 | 224 274 317 791 Core 15 | 2 9 . 4 Treads 847 | . 156 93 598 Legs 449 | 151 47 149 102 Wheels 71 | 71 . . . Hover 160 | . 62 11 87 Flight 64 | . . 64 . Fastest Speed 32 | 50 50 32 120 Average Speed 144 | 109 131 143 158 Slowest Speed 275 | 120 160 275 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 11 52 19 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 7 | . . . 7 Melee 2 | . . . 2 Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2102 | 291 411 430 970 Wait 139 | 5 25 47 62 Move 1603 | 223 273 316 791 Hop . | . . . . Pick Up 20 | 5 5 4 6 Fast Attach 43 | 8 7 13 15 Attach 12 | 1 4 1 6 Detach 6 | 2 2 . 2 Swap 26 | 4 6 2 14 Drop 30 | 2 4 11 13 Fire 141 | 41 59 28 13 Melee 56 | . . 8 48 Ram . | . . . . Kick . | . . . . Crush 26 | . 26 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 383 | -11/Scrapyard | Entered Materials 384 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Core integrity fell below 50% 868 | -10/Materials | Lost 6 parts (1p2n1u2w) 947 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Entered another Materials area 986 | -9/Materials | Evolved 2 slots: Utility x2 1239 | -9/Materials | Lost 3 parts (1p1n1u) 1595 | -9/Materials | Discovered new exit (range 15) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Utility x2 2183 | -8/Materials | Build established: Scavenger-Assassin 3124 | -8/Materials | Core integrity fell below 50% 3141 | -8/Materials | Core integrity fell below 20% 3152 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03136_ Structural Scanner destroyed. 03136_ Critical hit (Burn: +37). 03137_ G-47 Trooper overheating. 03138_ G-47 Trooper heat damages Particle Gun. 03140_ Critical hit (Burn: +37). 03140_ G-47 Trooper overheating. 03145_ G-47 Trooper destroyed. 03145_ Hrd. Light Armor Plating destroyed. 03146_ Overheating: Energy bleed (-12). 03147_ Assault Cannon destroyed. 03147_ G-47 Trooper overheating. 03149_ G-47 Trooper heat spikes uncontrollably. 03149_ Hacking Suite destroyed. 03149_ Critical hit (Burn: +37). 03150_ G-47 Trooper overheating. 03151_ G-47 Trooper heat spikes uncontrollably. 03151_ Sml. Storage Unit destroyed. 03151_ G-47 Trooper overheating. 03152_ G-47 Trooper heat damages Particle Gun. 03152_ G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | ?????????????? ########### ########### | | ?????????????? ########### ##### | | ?????????????? #] + ##### ##??? | | ?????????????? # """#### ##### ##??? | | ?????????????? # ! 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" #; ## "T" ##?? | | ?????????? + +=%G" ## @############?? | | ?????????? # # "" ## ############?? | | ?????????? # # ## % ##???????????? | | ?????????### ### ####Yg ;#???????????? | | ?????????## ####### ##???????????? | | ?????????## ??? ???????????? | | ?????????## ???????? ????????????? | | ?????????## ??????? ??????????? | | ?????????##=???????##########??????????? | | ?????????###???????##########??????????? | | ?????????###???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed CouplerGaussRefractor Manual? 0 Play Time 01:12:42 Cumulative 115.3 hours Start 2025.11.02 @ 17:09:13 End 2025.11.02 @ 18:26:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 398d0fe4-8f4c-481e-8a0f-766e9435c269