Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 16:29:23 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 100/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Weight Redist. System Weight Redist. System Weight Redist. System Weight Redist. System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Weight Redist. System Weight Redist. System Weight Redist. System Weight Redist. System Weight Redist. System [Rating: 3] Favorites ----------- Power None Propulsion None Utility None Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 2 | 2 . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 3 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 22 | . 28 28 20 Energy Gun 11 | . 14 14 10 Ballistic Gun 11 | . 14 14 10 Peak Build Rating 3 | 2 2 2 3 Average Rating 2 | 1 2 2 2 On Entrance 1 | . 2 2 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns 20 | . . . 20 Heaviest Build 3 | 3 3 3 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . . . 5 Average Carried 3 | . . . 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 220 | 220 . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 62 | . 12 . 50 Missed 25 | . 6 . 19 Hits 37 | . 6 . 31 Projectile 37 | . 6 . 31 Critical Strikes 1 | . 1 . . Damage Taken 501 | . 80 . 421 Core 340 | . 40 . 300 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted . | . . . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . 2 . . Average Temperature 2 | . 2 . . Received Heat Transfer 231 | . 69 . 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | . 15 5 105 Initial 5 | . . 5 . Average 29 | . . 2 40 Influence Increases 195 | . 15 . 180 Partial Spotted 90 | . . . 90 Lose Combat Pursuer 105 | . 15 . 90 Influence Decreases 195 | . . 15 180 Entered New Map 10 | . . 10 . Time Decay 175 | . . 5 170 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 6 . 18 Peak Tracking Total 8 | . 6 . 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 515 | 24 70 46 375 Spaces Moved 664 | 41 127 91 405 Core 664 | 41 127 91 405 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 29 34 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 841 | 42 132 90 577 Wait 173 | . 6 . 167 Move 661 | 40 126 90 405 Hop . | . . . . Pick Up 5 | . . . 5 Fast Attach 2 | 2 . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 95 | -10/Materials | Entered Mines 129 | -10/Mines | Assembled infested the area 134 | -10/Mines | Assisted by a Guerilla fighting off Assembled 134 | -10/Mines | Discovered new exit (range 15) 141 | -10/Mines | Entered Materials 141 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 474 | -9/Materials | Discovered new exit (range 14) 500 | -9/Materials | Core integrity fell below 50% 515 | -9/Materials | Discovered new exit (range 10) 516 | -9/Materials | Self-destructed Last Messages --------------- 00443_ K-01 Serf collects debris. 00448_ W-16 Scout sends out distress signal. 00468_ K-01 Serf cleans the Matter Filter. 00472_ U-05 Engineer works on Matter Filter. 00474_ EXIT=FOUND 00475_ U-05 Engineer works on Matter Filter. 00476_ K-01 Serf cleans the Matter Filter. 00477_ U-05 Engineer works on Matter Filter. 00480_ K-01 Serf collects debris. 00484_ C-30 ARC bursts open, deploying its payload. 00484_ G-34 Mercenary unfolds itself. 00493_ Lgt. Assault Rifle destroyed. 00496_ Med. Laser destroyed. 00505_ K-01 Serf cleans the Matter Filter. 00509_ U-05 Engineer lays Concrete. 00512_ Triggered Blade Trap. 00512_ Massive razor-sharp blades shoot up from within the floor. 00515_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#######??????????????????????????????????? | | ???????# ! #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# "" #?????????????????????????????????? | | ???????# S"" ################??????????????????? | | ???????# "" # #??????????????????? | | ????????? # < @ +??????????????????? | | ????????###+### #??????????????????? | | ????????# ############ #??????????????????? | | ????????# #???# ??# #??????????????????? | | ????????# < #???# [ # #??????????????????? | | ????????# #???# + #??????????????????? | | ????????# ]#???# " " # #??????????????????? | | ?########## ###???# "R??# #??????????????????? | | # ?# #?????# ????# #?######???????????? | | # # ###??????????# #? #???????????? | | # # #??????##### # """ #???????????? | | # ** / #??????# # # "Y" #???????????? | | ??""" *! # #??????# + #???????????? | | ??""" * ?# ######?## # # [ #???????????? | | ??""" ??# ##"""#??#### # #???????????? | | ?? ????# ##"Y"#######" ########???????????? | | ?####?????# "%" #?????????????????? | | ??????????# " #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????### #?????????????????? | | ????????????# " ##?????????????????? | | ????????????# "" #??????????????????? | | ????????????# #??????????????????? | | ????????????# +??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilFrostForcewell Manual? 0 Play Time 00:07:36 Cumulative 271.2 hours Start 2026.09.07 @ 16:24:30 End 2026.09.07 @ 16:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b4beb7a-5409-4a03-858c-62625af50549